04-30-2018, 09:59 PM
Minecraft 1.13 Snapshot 18W16A
<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/04/minecraft-1-13-snapshot-18w16a.png" width="16" height="16" title="" alt="" /></div><div><div><img src="https://www.sickgamedev.win/wp-content/uploads/2018/04/minecraft-1-13-snapshot-18w16a.png" class="ff-og-image-inserted"/></div>
<blockquote>
<p>We’re very close to feature complete, and have now started focusing more on bug fixing & polishing!</p>
</blockquote>
<p>A <a href="https://minecraft.net/en-us/article/minecraft-snapshot-18w16a">full changelog for the Snapshot</a> can be found on Minecraft.net.</p>
<blockquote>
<ul>
<li data-bi-id="c1c1m2r1a3" data-bi-name="c1c1m2r1a3">New custom world type: Buffet</li>
<li data-bi-id="c2c1m2r1a3" data-bi-name="c2c1m2r1a3">Coral fans now generate naturally</li>
<li data-bi-id="c3c1m2r1a3" data-bi-name="c3c1m2r1a3">Drowned can sometimes be found inside ruins</li>
<li data-bi-id="c4c1m2r1a3" data-bi-name="c4c1m2r1a3">Turtle helmet will no longer give you particle effects</li>
<li data-bi-id="c5c1m2r1a3" data-bi-name="c5c1m2r1a3">Turtle helmet will no longer make you absolutely completely 100% invulnerable</li>
<li data-bi-id="c6c1m2r1a3" data-bi-name="c6c1m2r1a3">Blue ice is now ever-so-slightly less slippery than before. Still pretty slippery!</li>
<li data-bi-id="c7c1m2r1a3" data-bi-name="c7c1m2r1a3">When water spreads and would later turn into a source block, it now immediately just places a source block</li>
<li data-bi-id="c8c1m2r1a3" data-bi-name="c8c1m2r1a3">We changed how we calculate the temperature of ocean biomes, which should result in nicer transitions between oceans</li>
<li data-bi-id="c9c1m2r1a3" data-bi-name="c9c1m2r1a3">Mining coral blocks now requires silk touch</li>
<li data-bi-id="c10c1m2r1a3" data-bi-name="c10c1m2r1a3">Changed particle effect from the Conduit</li>
<li data-bi-id="c11c1m2r1a3" data-bi-name="c11c1m2r1a3">Optimized spawn position finding code</li>
<li data-bi-id="c12c1m2r1a3" data-bi-name="c12c1m2r1a3">Technical: there’s now a distinction between scheduled “liquid ticks” and “block ticks”</li>
<li data-bi-id="c13c1m2r1a3" data-bi-name="c13c1m2r1a3">Technical: there’s new block & item tags for coral</li>
<li data-bi-id="c14c1m2r1a3" data-bi-name="c14c1m2r1a3">Lots of bug fixes!</li>
</ul>
<h2 id="buffet-worlds">BUFFET WORLDS</h2>
<p>All you can pick!</p>
<ul>
<li data-bi-id="c1c1m2r1a3" data-bi-name="c1c1m2r1a3">As a popular request, we readded a way to play with single biome worlds</li>
<li data-bi-id="c2c1m2r1a3" data-bi-name="c2c1m2r1a3">You can check it out when creating a new world by selecting Buffet World as a world type</li>
<li data-bi-id="c3c1m2r1a3" data-bi-name="c3c1m2r1a3">As a side bonus, we also threw in another way to generate chunks in there</li>
<li data-bi-id="c4c1m2r1a3" data-bi-name="c4c1m2r1a3">Keep an eye on this screen, there might be more things on their way!</li>
<li data-bi-id="c5c1m2r1a3" data-bi-name="c5c1m2r1a3">(it’s pretty crazy)</li>
</ul>
<h2 id="fixed-bugs-in-18w16a">FIXED BUGS IN 18W16A</h2>
<ul>
<li data-bi-id="c1c1m2r1a3" data-bi-name="c1c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-18903" data-bi-id="n1c1c1m2r1a3">MC-18903</a> – Villagers’/ Witchs’ right arm doesn’t have the texture flipped. (Like zombies/giants/players/zombie pigmen/zombie villagers/Illagers’ does.)</li>
<li data-bi-id="c2c1m2r1a3" data-bi-name="c2c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-83064" data-bi-id="n1c2c1m2r1a3">MC-83064</a> – Accumulated fall damage is not reset when levitation starts</li>
<li data-bi-id="c2c1m2r1a3" data-bi-name="c2c1m2r1a3">[ ] – x25 more bugs fixed</li>
</ul>
</blockquote>
<p>To get snapshots, open your launcher and go to the “launch options” tab. Check the box saying “<em>Enable snapshots</em>” and save. To switch between the snapshot and normal version, you can find a new dropdown menu next to the “Play” button. Back up your world first or run the game on in a different folder (In the “launch options” page).</p>
<p>Please report any and all bugs you find in Minecraft to <a href="https://bugs.mojang.com/">bugs.mojang.com</a>.</p>
<p><strong>Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds. </strong><strong>1.13 will have a lot of experimental snapshots that may break everything and smell funny. This may be one of those snapshots. This is what happens when Mojang are changing all the things!</strong> </p>
<p>Share your thoughts on how 1.13 is shaping up in the comments below!</p>
</div>
<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/04/minecraft-1-13-snapshot-18w16a.png" width="16" height="16" title="" alt="" /></div><div><div><img src="https://www.sickgamedev.win/wp-content/uploads/2018/04/minecraft-1-13-snapshot-18w16a.png" class="ff-og-image-inserted"/></div>
<blockquote>
<p>We’re very close to feature complete, and have now started focusing more on bug fixing & polishing!</p>
</blockquote>
<p>A <a href="https://minecraft.net/en-us/article/minecraft-snapshot-18w16a">full changelog for the Snapshot</a> can be found on Minecraft.net.</p>
<blockquote>
<ul>
<li data-bi-id="c1c1m2r1a3" data-bi-name="c1c1m2r1a3">New custom world type: Buffet</li>
<li data-bi-id="c2c1m2r1a3" data-bi-name="c2c1m2r1a3">Coral fans now generate naturally</li>
<li data-bi-id="c3c1m2r1a3" data-bi-name="c3c1m2r1a3">Drowned can sometimes be found inside ruins</li>
<li data-bi-id="c4c1m2r1a3" data-bi-name="c4c1m2r1a3">Turtle helmet will no longer give you particle effects</li>
<li data-bi-id="c5c1m2r1a3" data-bi-name="c5c1m2r1a3">Turtle helmet will no longer make you absolutely completely 100% invulnerable</li>
<li data-bi-id="c6c1m2r1a3" data-bi-name="c6c1m2r1a3">Blue ice is now ever-so-slightly less slippery than before. Still pretty slippery!</li>
<li data-bi-id="c7c1m2r1a3" data-bi-name="c7c1m2r1a3">When water spreads and would later turn into a source block, it now immediately just places a source block</li>
<li data-bi-id="c8c1m2r1a3" data-bi-name="c8c1m2r1a3">We changed how we calculate the temperature of ocean biomes, which should result in nicer transitions between oceans</li>
<li data-bi-id="c9c1m2r1a3" data-bi-name="c9c1m2r1a3">Mining coral blocks now requires silk touch</li>
<li data-bi-id="c10c1m2r1a3" data-bi-name="c10c1m2r1a3">Changed particle effect from the Conduit</li>
<li data-bi-id="c11c1m2r1a3" data-bi-name="c11c1m2r1a3">Optimized spawn position finding code</li>
<li data-bi-id="c12c1m2r1a3" data-bi-name="c12c1m2r1a3">Technical: there’s now a distinction between scheduled “liquid ticks” and “block ticks”</li>
<li data-bi-id="c13c1m2r1a3" data-bi-name="c13c1m2r1a3">Technical: there’s new block & item tags for coral</li>
<li data-bi-id="c14c1m2r1a3" data-bi-name="c14c1m2r1a3">Lots of bug fixes!</li>
</ul>
<h2 id="buffet-worlds">BUFFET WORLDS</h2>
<p>All you can pick!</p>
<ul>
<li data-bi-id="c1c1m2r1a3" data-bi-name="c1c1m2r1a3">As a popular request, we readded a way to play with single biome worlds</li>
<li data-bi-id="c2c1m2r1a3" data-bi-name="c2c1m2r1a3">You can check it out when creating a new world by selecting Buffet World as a world type</li>
<li data-bi-id="c3c1m2r1a3" data-bi-name="c3c1m2r1a3">As a side bonus, we also threw in another way to generate chunks in there</li>
<li data-bi-id="c4c1m2r1a3" data-bi-name="c4c1m2r1a3">Keep an eye on this screen, there might be more things on their way!</li>
<li data-bi-id="c5c1m2r1a3" data-bi-name="c5c1m2r1a3">(it’s pretty crazy)</li>
</ul>
<h2 id="fixed-bugs-in-18w16a">FIXED BUGS IN 18W16A</h2>
<ul>
<li data-bi-id="c1c1m2r1a3" data-bi-name="c1c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-18903" data-bi-id="n1c1c1m2r1a3">MC-18903</a> – Villagers’/ Witchs’ right arm doesn’t have the texture flipped. (Like zombies/giants/players/zombie pigmen/zombie villagers/Illagers’ does.)</li>
<li data-bi-id="c2c1m2r1a3" data-bi-name="c2c1m2r1a3"><a href="https://bugs.mojang.com/browse/MC-83064" data-bi-id="n1c2c1m2r1a3">MC-83064</a> – Accumulated fall damage is not reset when levitation starts</li>
<li data-bi-id="c2c1m2r1a3" data-bi-name="c2c1m2r1a3">[ ] – x25 more bugs fixed</li>
</ul>
</blockquote>
<p>To get snapshots, open your launcher and go to the “launch options” tab. Check the box saying “<em>Enable snapshots</em>” and save. To switch between the snapshot and normal version, you can find a new dropdown menu next to the “Play” button. Back up your world first or run the game on in a different folder (In the “launch options” page).</p>
<p>Please report any and all bugs you find in Minecraft to <a href="https://bugs.mojang.com/">bugs.mojang.com</a>.</p>
<p><strong>Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds. </strong><strong>1.13 will have a lot of experimental snapshots that may break everything and smell funny. This may be one of those snapshots. This is what happens when Mojang are changing all the things!</strong> </p>
<p>Share your thoughts on how 1.13 is shaping up in the comments below!</p>
</div>