04-15-2018, 10:40 AM
Dota 2 Update – April 12th, 2018
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgamedev.win/wp-content/uploads/2018/04/dota-2-update-april-12th-2018.png" width="512" height="512" title="" alt="" /></div><div><div><img src="https://steamstore-a.akamaihd.net/public/shared/images/responsive/share_steam_logo.png" class="ff-og-image-inserted"/></div>
<p>7.13:<br />==</p>
<p>* Aegis now has an alt tooltip that explains how to pronounce the item</p>
<p>* Tier 1 Tower Team Bounty reduced from 120 to 100<br />* Tier 2 Tower Team Bounty reduced from 200 to 120<br />* Tier 3 Tower Team Bounty reduced from 200 to 140<br />* Tier 4 Tower Team Bounty reduced from 200 to 160<br />* Range barracks team bounty reduced from 150 to 100<br />* Filler buildings gold bounty from 125 to 75</p>
<p>* Ranged creep average gold bounty reduced from 57 to 54</p>
<p>* Glyph duration increased from 5 to 6<br />* Melee Barracks HP increased from 1500 to 1800</p>
<p>* Shrines HP increased from 1500 to 1750<br />* Shrines now have 5 HP regen</p>
<p>* Rescaled Level 12->25 respawn time curve to be slightly less early and the same later on (changed from 48/52/54/56/58/60/70/74/76/78/82/86/90/100 to 44/46/48/50/52/54/65/70/75/80/85/90/95/100)</p>
<p>* Removed hero class specific perks, the bonuses now affect all classes.<br />* Removed Status Resistance as a Strength based attribute bonus<br />* Rebalanced str/int/agi bonuses below (they still provide +1 bonus damage to primary attribute holders)<br />* Primary Attribute now provides +25% more benefit to the bonuses it provides</p>
<p>Old Strength:<br />—<br />20 Health<br />0.71% HP Regen<br />0.15% Status Resistance</p>
<p>New Strength:<br />—<br />18 Health (+25% for str heroes: 22.5)<br />0.55% HP Regen (+25% for str heroes: 0.68%)<br />+0.08% Magic Resistance (+25% for str heroes: 0.1%)</p>
<p>Old Intelligence:<br />—<br />12 Mana<br />2% Mana Regen<br />0.07% Spell Amplication<br />+0.15% Magic Resistance</p>
<p>New Intelligence:<br />—<br />12 Mana (+25% for int heroes: 15)<br />1.8% Mana Regen (+25% for int heroes: 2.25)<br />0.07% Spell Amplication (+25% for int heroes: 0.087%)</p>
<p>Old Agility:<br />—<br />0.17 Armor<br />1 Attack Speed<br />0.06% Movement Speed</p>
<p>New Agility:<br />—<br />0.16 Armor (+25% for agi heroes: 0.2)<br />1 Attack Speed (+25% for agi: 1.25)<br />0.05% Movement Speed (+25% for agi: 0.062%)</p>
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<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgamedev.win/wp-content/uploads/2018/04/dota-2-update-april-12th-2018.png" width="512" height="512" title="" alt="" /></div><div><div><img src="https://steamstore-a.akamaihd.net/public/shared/images/responsive/share_steam_logo.png" class="ff-og-image-inserted"/></div>
<p>7.13:<br />==</p>
<p>* Aegis now has an alt tooltip that explains how to pronounce the item</p>
<p>* Tier 1 Tower Team Bounty reduced from 120 to 100<br />* Tier 2 Tower Team Bounty reduced from 200 to 120<br />* Tier 3 Tower Team Bounty reduced from 200 to 140<br />* Tier 4 Tower Team Bounty reduced from 200 to 160<br />* Range barracks team bounty reduced from 150 to 100<br />* Filler buildings gold bounty from 125 to 75</p>
<p>* Ranged creep average gold bounty reduced from 57 to 54</p>
<p>* Glyph duration increased from 5 to 6<br />* Melee Barracks HP increased from 1500 to 1800</p>
<p>* Shrines HP increased from 1500 to 1750<br />* Shrines now have 5 HP regen</p>
<p>* Rescaled Level 12->25 respawn time curve to be slightly less early and the same later on (changed from 48/52/54/56/58/60/70/74/76/78/82/86/90/100 to 44/46/48/50/52/54/65/70/75/80/85/90/95/100)</p>
<p>* Removed hero class specific perks, the bonuses now affect all classes.<br />* Removed Status Resistance as a Strength based attribute bonus<br />* Rebalanced str/int/agi bonuses below (they still provide +1 bonus damage to primary attribute holders)<br />* Primary Attribute now provides +25% more benefit to the bonuses it provides</p>
<p>Old Strength:<br />—<br />20 Health<br />0.71% HP Regen<br />0.15% Status Resistance</p>
<p>New Strength:<br />—<br />18 Health (+25% for str heroes: 22.5)<br />0.55% HP Regen (+25% for str heroes: 0.68%)<br />+0.08% Magic Resistance (+25% for str heroes: 0.1%)</p>
<p>Old Intelligence:<br />—<br />12 Mana<br />2% Mana Regen<br />0.07% Spell Amplication<br />+0.15% Magic Resistance</p>
<p>New Intelligence:<br />—<br />12 Mana (+25% for int heroes: 15)<br />1.8% Mana Regen (+25% for int heroes: 2.25)<br />0.07% Spell Amplication (+25% for int heroes: 0.087%)</p>
<p>Old Agility:<br />—<br />0.17 Armor<br />1 Attack Speed<br />0.06% Movement Speed</p>
<p>New Agility:<br />—<br />0.16 Armor (+25% for agi heroes: 0.2)<br />1 Attack Speed (+25% for agi: 1.25)<br />0.05% Movement Speed (+25% for agi: 0.062%)</p>
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