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Xbox Wire - The Open Highway Leads to the Danger Zone on Xbox One

#1
The Open Highway Leads to the Danger Zone on Xbox One

<div><div class="media_block"><img src="https://news.xbox.com/wp-content/uploads/XboxWire-art_option_02-002-Copy-hero.jpg" class="media_thumbnail"></div>
<p class="MsoNormal"><a href="https://www.microsoft.com/en-US/store/p/Danger-Zone/BTZPFVFF9XJ6"><em>Danger​ ​Zone</em></a>​ ​is​ ​a​ ​game​ ​that’s​ ​entirely​ ​focused​ ​on​ ​the​ ​things​ ​that​ ​we​ ​think​ ​matter​: ​playing​ ​a​ ​game​ ​for​pure fun​ ​and​ ​entertainment,​ ​a​ ​game​ ​that​ ​is​ ​suitable​ ​for​ ​players​ ​of​ ​all​ ​ages,​ ​a​ ​game​ ​where​ ​friends​ ​and​ ​family​ ​can gather​ ​around​ ​the​ ​television​ ​and​ ​play​ ​together.​ A ​about​ ​trying​ ​to​ ​cause​ ​the​ ​biggest​ ​car​ ​crashes whilst​ ​also​ ​trying​ ​to​ ​collect​ ​all​ ​of​ ​the​ ​bonus points.</p>
<p class="MsoNormal">The​ ​cars​ ​we​ ​give​ ​you​ ​to​ ​test​ ​in​ ​our​ ​special​ ​crash​ ​test​ ​facility​ ​are​ ​deliberately​ ​easy​ ​to​ ​drive.​ ​So​ ​anyone​ ​can drive​ ​into​ ​each​ ​crash​ ​test​ ​junction​ ​and​ ​cause​ ​a​ ​crash.​ ​But​ ​getting​ ​to​ ​the​ ​top​ ​of​ ​each​ ​leaderboard, ​amongst​ ​your​ ​friends,​ ​or​ ​being​ ​the​ ​best​ ​player​ ​on​ ​Xbox Live,​ ​is​ ​a​ ​lot​ ​trickier​ ​and​ ​will​ ​require​ ​not​ ​only​ ​driving​ ​skill,​ ​but​ ​also​ ​crash​ ​strategy​ ​and​ ​explosive​ ​tactics.</p>
<p><img class="alignnone size-full wp-image-78340" src="https://news.xbox.com/wp-content/uploads/02-78.jpg" alt="Danger Zone Screenshot" width="1440" height="810"/></p>
<p class="MsoNormal">Skilled​ ​players​ ​are​ ​the​ ​ones​ ​who​ ​can​ ​cause​ ​maximum​ ​carnage​ ​as​ ​they​ ​drive​ ​along,​ ​checking​ ​other​ ​cars​ ​into oncoming​ ​traffic,​ ​and​ ​who​ ​can​ ​use​ ​their​ ​SmashBreaker​ ​explosion​ ​at​ ​just​ ​the​ ​right​ ​moment​ ​to​ ​rack​ ​up those​ ​bonus​ ​points.​ ​Each​ ​test​ ​scenario​ ​features​ ​three​ ​Bronze​ ​Pickups,​ ​two​ ​Silver​ ​Pickups​ ​and​ ​a​ ​single Gold​ ​Medal​ ​Pickup.​ ​Collect​ ​them​ ​to​ ​earn​ ​the​ ​“Smash​ ​and​ ​Grab”​ ​Bonus​ ​Award.​ ​But​ ​you​ ​must​ ​collect​ ​the pickups​ ​in​ ​medal​ ​order​ ​to​ ​try​ ​to​ ​earn​ ​the​ ​“Grand​ ​Slam”​ ​Bonus​ ​Award.</p>
<p class="MsoNormal">We’ve​ ​always​ ​loved​ ​Xbox​ ​Live​ ​for​ ​its​ friends-​centric​ ​approach,​ ​going​ ​right​ ​back​ ​to​ ​the​ ​early​ ​days​ ​of​ ​the very​ ​first​ ​Xbox.​ ​We​ ​know​ ​how​ ​much​ ​more​ ​fun​ ​it​ ​is​ ​to​ ​beat​ ​your​ ​Friends​ ​scores​ ​than​ ​those​ ​of​ ​strangers, hence​ ​why​ ​we​ ​always​ ​include​ ​Friends​ ​Leaderboards​ ​as​ ​well​ ​as​ ​Global​ ​ones.​ ​And​ ​in​ ​Danger​ ​Zone​ ​we’ve added​ ​more​ ​depth​ ​to​ ​the​ ​Leaderboards,​ ​so​ ​not​ ​only​ ​can​ ​you​ ​see​ ​your​ ​Friends’​ ​scores​ ​but​ ​you​ ​can​ ​also​ ​see how​ ​many​ ​times​ ​they’ve​ ​played​ ​that​ ​level.​ ​It’s​ ​sweeter​ ​to​ ​beat​ ​them​ ​with​ ​a​ ​single​ ​attempt​ ​when​ ​you​ ​can​ ​see they’ve​ ​tried​ ​that​ ​level​ ​50​ ​times.</p>
<p><img class="alignnone size-full wp-image-78338" src="https://news.xbox.com/wp-content/uploads/01-99.jpg" alt="Danger Zone Screenshot" width="1440" height="810"/></p>
<p class="MsoNormal">Whilst​ ​our​ ​focus​ ​is​ ​on​ ​fun​ ​and​ ​gameplay​ ​first,​ ​we​ ​also​ ​like​ ​to​ ​push​ ​the​ ​Xbox​ ​hardware​ ​to​ ​bring​ ​the​ ​best possible​ ​gaming​ ​experience​ ​to​ ​our​ ​players.​ ​We’re​ ​really​ ​excited​ ​that​ ​the​ ​game​ ​runs​ ​at​ ​a​ ​native​ ​4K resolution​ ​at​ ​30hz​ ​on​ ​the​ ​new​ ​Xbox​ ​One​ ​X​ ​hardware.​ ​​​And​ ​if​ ​you​ ​don’t​ ​have​ ​a​ ​4K​ ​display​ ​​​(not​ ​all​ ​of​ ​us​ ​have upgraded​ ​yet​ ​so​ ​we​ ​know​ ​lots​ ​of​ ​our​ ​players​ ​haven’t​ ​either)​, ​we​ ​also​ ​support​ ​a​ ​1080p​ ​resolution​ ​at​ ​60hz​ ​for Xbox One​ ​X​ ​owners​ ​who​ ​will​ ​be​ ​using​ ​a​ ​1080p​ ​display.</p>
<p class="MsoNormal">Three​ ​Fields​ ​Entertainment​ ​is​ ​a​ ​small​ ​independent​ ​studio.​ ​There​ ​are​ ​just​ ​seven​ ​of​ ​us,​ ​all​ ​of​ ​whom​ ​have​ ​worked together​ ​for​ ​many​ ​years.​ ​We​ ​started​ ​Three​ ​Fields​ ​in​ ​2014​ ​with​ ​the​ ​desire​ ​to​ ​be​ ​free​ ​and​ ​independent​, ​to​ ​be able​ ​to​ ​choose​ ​what​ ​games​ ​we​ ​wanted​ ​to​ ​make​ ​and​ ​how​ ​we​ ​wanted​ ​to​ ​make​ ​them.​ ​We​ ​want​ ​to​ ​make games​ ​that​ ​will​ ​entertain​ ​you​ ​and​ ​put​ ​a​ ​smile​ ​on​ ​your​ ​face.​ ​Let​ ​us​ ​know​ ​how​ ​we​ ​did!</p>
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