10-11-2017, 01:52 AM
Suda51 Has Considered Remaking GameCube Cult Classic Killer7
<div><aside class="picture embed centered picture-900x img-900x">
<div class="img"><a title="Suda51 Killer7" href="http://images.nintendolife.com/news/2017/10/suda51_killer7/attachment/0/large.jpg"><img src="http://images.nintendolife.com/news/2017/10/suda51_killer7/attachment/0/900x.jpg" alt="Suda51 Killer7" /></a></div>
</aside>
<p><strong><a href="http://www.nintendolife.com/games/gamecube/killer7">Killer7</a></strong> was one of the more unique games in the GameCube’s library. Developed for Capcom by Suda51 and Grasshopper, it was the last of the “Capcom Five” games for the GameCube (well technically the fourth, as <strong>Dead Phoenix</strong> got cancelled).</p>
<p>Killer7 was certainly quite intriguing and had a strong adult theme. The gameplay took the form of a first-person shooter which was on-rails. The character you played was limited to predetermined paths and the controls felt very clunky, even back in 2005 when it was released. Despite this, it gained a cult following.</p>
<p>In a <a class="external" href="https://www.gameinformer.com/b/features/archive/2017/10/09/suda51-discusses-his-strange-approach-to-game-development-and-the-25th-ward-the-silver-case-remake.aspx">recent interview with Suda51</a>, he was asked if he’d like to remake any of his old Grasshopper games and on the topic of Killer7 he said:</p>
<blockquote>
<p>The thing about Killer7 is that, right now, it’s not easy to play that game anymore right now. That’s definitely something I’d like to maybe revisit and update.</p>
</blockquote>
<p>We’d love to see a remake of this unique game with improved controls. Let us know if you have fond memories of this one from the GameCube days or if you think Suda51 should leave this in the past and concentrate his efforts on the upcoming <strong><a href="http://www.nintendolife.com/games/nintendo-switch/travis_strikes_again_no_more_heroes">Travis Strikes Again: No More Heroes</a></strong> for Switch with a comment below.</p>
</div>
<div><aside class="picture embed centered picture-900x img-900x">
<div class="img"><a title="Suda51 Killer7" href="http://images.nintendolife.com/news/2017/10/suda51_killer7/attachment/0/large.jpg"><img src="http://images.nintendolife.com/news/2017/10/suda51_killer7/attachment/0/900x.jpg" alt="Suda51 Killer7" /></a></div>
</aside>
<p><strong><a href="http://www.nintendolife.com/games/gamecube/killer7">Killer7</a></strong> was one of the more unique games in the GameCube’s library. Developed for Capcom by Suda51 and Grasshopper, it was the last of the “Capcom Five” games for the GameCube (well technically the fourth, as <strong>Dead Phoenix</strong> got cancelled).</p>
<p>Killer7 was certainly quite intriguing and had a strong adult theme. The gameplay took the form of a first-person shooter which was on-rails. The character you played was limited to predetermined paths and the controls felt very clunky, even back in 2005 when it was released. Despite this, it gained a cult following.</p>
<p>In a <a class="external" href="https://www.gameinformer.com/b/features/archive/2017/10/09/suda51-discusses-his-strange-approach-to-game-development-and-the-25th-ward-the-silver-case-remake.aspx">recent interview with Suda51</a>, he was asked if he’d like to remake any of his old Grasshopper games and on the topic of Killer7 he said:</p>
<blockquote>
<p>The thing about Killer7 is that, right now, it’s not easy to play that game anymore right now. That’s definitely something I’d like to maybe revisit and update.</p>
</blockquote>
<p>We’d love to see a remake of this unique game with improved controls. Let us know if you have fond memories of this one from the GameCube days or if you think Suda51 should leave this in the past and concentrate his efforts on the upcoming <strong><a href="http://www.nintendolife.com/games/nintendo-switch/travis_strikes_again_no_more_heroes">Travis Strikes Again: No More Heroes</a></strong> for Switch with a comment below.</p>
</div>