02-03-2026, 05:35 PM
News - Highguard Dev Says It "Doesn't Matter" If The Game Reaches 1,000 Or 100 Milli
<p>Chad Grenier, the studio head at Wildlight Entertainment and director of the free-to-play raid shooter <a href="https://www.gamespot.com/gallery/highguard-tips-and-tricks/2900-7445/">Highguard</a>, has said it "doesn't matter" how many people play the game.</p><p><a href="https://www.polygon.com/highguard-wildlight-interactive-interview/">Speaking to Polygon</a>, Grenier said, "Whether it gets a thousand people or a hundred million people, it doesn't matter. What matters most is that the game is loved by the people who played it."</p><p>He added that his hope is that Highguard becomes a game that "people love and becomes part of them."</p><a href="https://www.gamespot.com/articles/highguard-dev-says-it-doesnt-matter-if-the-game-reaches-1000-or-100-million-people/1100-6537849/?ftag=CAD-01-10abi2f/">Continue Reading at GameSpot</a>
https://www.gamespot.com/articles/highgu...01-10abi2f
<p>Chad Grenier, the studio head at Wildlight Entertainment and director of the free-to-play raid shooter <a href="https://www.gamespot.com/gallery/highguard-tips-and-tricks/2900-7445/">Highguard</a>, has said it "doesn't matter" how many people play the game.</p><p><a href="https://www.polygon.com/highguard-wildlight-interactive-interview/">Speaking to Polygon</a>, Grenier said, "Whether it gets a thousand people or a hundred million people, it doesn't matter. What matters most is that the game is loved by the people who played it."</p><p>He added that his hope is that Highguard becomes a game that "people love and becomes part of them."</p><a href="https://www.gamespot.com/articles/highguard-dev-says-it-doesnt-matter-if-the-game-reaches-1000-or-100-million-people/1100-6537849/?ftag=CAD-01-10abi2f/">Continue Reading at GameSpot</a>
https://www.gamespot.com/articles/highgu...01-10abi2f

