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News - Stasis Spotlight: Hunter Revenant - xSicKxBot - 09-09-2020 Stasis Spotlight: Hunter Revenant <div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/09/stasis-spotlight-hunter-revenant.jpg" width="1920" height="1080" title="" alt="" /></div><div><div> <img src="https://www.bungie.net/pubassets/pkgs/140/140588/D2_BL_Stasis_Infographics_HUNTER_1920x1080_EN.jpg?cv=3983621215&av=3009843721" loading="lazy"><br /> </div> <p>Welcome to this edition in our series of Stasis spotlight<br /> articles where we’re examining Stasis via each of the three Guardian classes in<br /> <i>Destiny 2</i>. Earlier in the series, we featured the <a href="https://www.bungie.net/en/Explore/Detail/News/49482" title target>Warlock Shadebinder</a> and the <a href="https://www.bungie.net/en/Explore/Detail/News/49483" title target>Titan Behemoth</a>. In this final article of<br /> the series, we’re focusing on the Hunter Revenant. </p> <p>—</p> <h2>Finding the Fantasy</h2> <p>One of the most important parts of developing Stasis and its<br /> accompanying Guardian subclasses has been in defining each of their fantasies. The<br /> team has spent a great deal of time iterating each subclass, starting with the fantasy<br /> that instantly summarizes the experience. In some cases, that comes with ease.<br /> For example, the fantasy shorthand for the Warlock Shadebinder was established<br /> early on as “ice wizard.” From that simple phrase, anyone could instantly<br /> conjure the image in their mind of what it would be like to play as a<br /> Stasis-powered Warlock in <i>Beyond Light</i>, summoning your Stasis staff and<br /> unleashing dark energy to freeze opponents.</p> <p>Other times the fantasy evolves over the course of many<br /> discussions, iterations, and playtests. That was the case with the Hunter<br /> Revenant subclass which went through many iterations before we aligned on the “ninja”<br /> archetype. The result is an amazing Stasis experience that we can’t wait for Hunter<br /> fans to try for themselves. </p> <div> <img src="https://www.bungie.net/pubassets/pkgs/140/140588/Hunter_2.jpg?cv=3983621215&av=3009843721" loading="lazy"><br /> </div> <p>Early on we knew that the Hunter would embody the idea of<br /> slowing the battle around them with their Stasis powers. That starts with<br /> Withering Blade, the Hunter Revenant’s melee attack. The player throws a deadly<br /> Stasis shuriken into the fight; it ricochets off surfaces and enemies, slowing<br /> and damaging them along the way. Land two shuriken on the same target and that<br /> enemy will be instantly frozen.</p> <p>When fully charged with ability energy, the Hunter Revenant<br /> can unleash their deadly Super – Silence and Squall. Named after the pair of<br /> Kama blades that the Hunter summons, this Super involves a two-pronged attack,<br /> with each Kama blade having a different function. The first blade, when thrown,<br /> immediately detonates on impact, freezing enemies in a radius from the center<br /> of the blast. Hurl Squall, the second blade, and it will embed itself in a surface<br /> (or an enemy) and then detonate, creating a Stasis storm that will track nearby<br /> enemies, slowing and damaging them as it makes contact. </p> <div> <img src="https://www.bungie.net/pubassets/pkgs/140/140588/Hunter_5B.jpg?cv=3983621215&av=3009843721" loading="lazy"><br /> </div> <div> <img src="https://www.bungie.net/pubassets/pkgs/140/140588/Hunter_6.jpg?cv=3983621215&av=3009843721" loading="lazy"><br /> </div> <div>As is the case with the Warlock Shadebinder and the Titan<br /> Behemoth, players using the Hunter Revenant will also be able to customize<br /> their Stasis powers over time using Aspect and Fragment slots (check out our<br /> <a href="https://www.bungie.net/en/Explore/Detail/News/49482" title target>Warlock Shadebinder</a> article for more detail on how Aspects and<br /> Fragments will work), including, for example, a Hunter-specific Slow Dodge Aspect<br /> that will allow the Revenant to temporarily slow nearby enemies each time they perform<br /> a dodge. </div> <div> <img src="https://www.bungie.net/pubassets/pkgs/140/140588/Hunter_Stasis_Subclass_abilities_EN.jpg?cv=3983621215&av=3009843721" loading="lazy"><br /> </div> <div> <img src="https://www.bungie.net/pubassets/pkgs/140/140588/Hunter_Stasis_Subclass_aspects_EN.jpg?cv=3983621215&av=3009843721" loading="lazy"><br /> </div> <div> <img src="https://www.bungie.net/pubassets/pkgs/140/140588/Hunter_Stasis_Subclass_fragments_EN.jpg?cv=3983621215&av=3009843721" loading="lazy"> </div> <h2>Things That Go Boom</h2> <p> Apart from the intrinsic Stasis abilities that will be a<br /> part of each subclass, all Guardian classes using Stasis will have their choice<br /> of a variety of Stasis grenades to use in combat:</p> <p> <b>Glacier Grenade</b> – Upon contact with the ground, a<br /> wall of Stasis crystals instantly burst from the earth and nearby enemies are<br /> frozen inside Stasis crystal. These grenades have multiple uses – from encasing<br /> enemies to creating cover. When destroyed, the crystals will create<br /> AoE burst damage to nearby enemies.</p> <p> <b>Coldsnap Grenade</b> – Upon impact with the ground or an<br /> enemy, this grenade unleashes a wave of Stasis energy that races along the<br /> ground in the direction of the closest nearby enemy, freezing them and then<br /> searching out the next nearby foe. You can freeze up to three enemies with a<br /> single Coldsnap Grenade. </p> <p><b>Duskfield Grenade</b> – Duskfield Grenades create<br /> powerful Stasis fields that suck enemies into them when forming. Once an enemy<br /> is caught inside, they will be slowed and, if unable to make it out in time, frozen<br /> in place.</p> <p>All three of these grenade abilities show the potential<br /> of Stasis to change the way you fight in <i>Beyond Light</i>. Slowing and<br /> freezing enemies have obvious advantages, and we’ve put a lot of effort into<br /> thinking about how Stasis affects combat in both PvE and PvP situations,<br /> including things like how often you can freeze a foe and how long those freeze<br /> durations last. </p> <p>The ability to create new geometry with Stasis is also an<br /> exciting new addition. With a well-timed Glacier Grenade, you can now create<br /> Stasis crystal formations that can perform double duty as platforms. Players<br /> are going to use this new power – be it in the form of a grenade or a Super –<br /> to gain easier access to tough-to-reach areas, create new lines of sight, and even<br /> do things that we could never predict.</p> <p>Wielding Stasis is going to be an unprecedented change to <i>Destiny<br /> 2</i>. This is a new take on elemental power, where the path to victory is<br /> found through controlling the enemy and the pace of the fight instead of<br /> through brute force and damage. With Aspects and Fragments, we’re also giving<br /> players a new level of control over how they customize their Stasis experience.</p> </div> https://www.sickgaming.net/blog/2020/09/08/stasis-spotlight-hunter-revenant/ |