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  (Free Game Key) Commander Lilith DLC For Borderlands 2 on Epic
Posted by: xSicKxBot - 09-08-2020, 03:39 AM - Forum: Deals or Specials - No Replies

Commander Lilith DLC For Borderlands 2 on Epic

Since Borderlands 2 was free, i have to announce this as well, and a few other words :)

Its on Epic Games
Commander Lilith & the Fight for Sanctuary[www.epicgames.com] - on Epic Games
Click Get, Place Order, thats it
---------
Also Rocket League will be Free 2 Play soon (telling you to not buy it), my guess 22nd September (end of summer) maybe before, it will move to the Epic Games Store, people who own it will get some dlcs or all, im not sure
---------
I have made some nice raffles for you guys to enter if you want (including a Fall Guys Raffle

Have a nice day

? GrabFreeGames Raffles[grabfreegames.com] (including Fall Guys)
?GrabFreeGames.com ?Twitter ?Steam Curator ?Facebook[fb.me]?Discord[discord.gg]
❤️Support us: ✔️HumbleBundle Partner[humblebundle.com] ✔️Fanatical Partner[fanatical.com]


https://steamcommunity.com/groups/GrabFr...2085640975

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  News - Tony Hawk Gets Surprised With Real-Life S-K-A-T-E Challenge
Posted by: xSicKxBot - 09-07-2020, 11:04 PM - Forum: Lounge - No Replies

Tony Hawk Gets Surprised With Real-Life S-K-A-T-E Challenge

One of the most iconic challenges in Tony Hawk's Pro Skater 1 + 2 is S-K-A-T-E, which has you collecting letters scattered across each course as you do your best tricks. Until now, it has been limited to the virtual world, but Tony Hawk got to experience it for real. Now he just has about 16 more courses to go!

Hawk was surprised to find that his halfpipe had been turned into a real S-K-A-T-E challenge when he arrived there on Friday, with balloons floating along the rails above the ramp. He quickly collected all the letters.

He didn't, however, see the secret tape located in the "hidden room" of his facility. In the games, these are generally only accessible by performing some seriously impressive jumps and grinds. In the iconic Warehouse level from the first game, for instance, it's in a small booth located above the halfpipe. Be careful, as you'll break through the walls there and can easily wipe out onto the floor below.

Continue Reading at GameSpot

https://www.gamespot.com/articles/tony-h...01-10abi2f

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  [Tut] Hello World! A Python One-Liner to Get Started with Python Quickly
Posted by: xSicKxBot - 09-07-2020, 03:10 PM - Forum: Python - No Replies

Hello World! A Python One-Liner to Get Started with Python Quickly


The “hello world program” is used in programming languages to set up a minimal programming environment and execute the first trivial program in it. It helps you get your environment going and take your first steps towards a more complicated program. This short tutorial will show you the fastest possible way to write your first hello world program — as a Python one-liner!

Before I show you how to install Python on your computer, follow the following steps to run your first Python "hello world" program in your browser!

Run Your Hello World One-Liner in Your Browser Shell


Step 1: Here’s an interactive browser-based shell:

The shell runs any Python program in your browser.

Step 2: Type the print function in your browser shell with opening and closing parentheses that are initially empty:

print()

The print() function takes a string and prints it to your shell. This way, you can generate outputs in your program. Think about it: a Python program is only a means to an end. It transform an input to an output. One way of creating an output is to print program values to the shell. In our hello world one-liner, the output is the textual data (=string) 'hello world'.

Step 3: Pass the 'hello world' string into the print() function between the parentheses.

print('hello world')

Congratulations, your first hello world one-liner is ready! Now, there’s only one thing left:

Step 4: Run the hello world one-liner program by hitting the “Run” symbol ▶.

Can you see the output generated by your program? When running your program in the interactive shell, the result should be the following output:

hello world

Make sure that you see this output in your shell before you move on!

Install Python on Your Computer


Now, you know how to run your first program. If you want to start your first serious project though, you’ll need Python on your local machine.

Follow these seven steps to install Python on your computer (Windows):

  1. Visit website “Python Releases for Windows”: https://www.python.org/downloads/windows/
  2. Click link “Download Windows x86-64 executable installer” under “Stable Releases” header.
  3. A popup opens. Click “Save File”.
  4. Wait until the download completes and double click on the installer file to run it.
  5. Another popup appears. Select “Add Python to Path” and click “Install Now”.
  6. Wait until the installation completes “Setup was successful”.
  7. You can now use Python on your Windows computer: use the Windows Search for “IDLE” and open the standard Python editor to start coding.

The steps are almost identical for MacOS and Linux, you can figure them out easily. In this video, I’ll guide you through the process in a step-by-step manner:



Related Article: 7 Steps to Set Up Python on Windows

Learn the Python Basics


An excellent way to start learning Python is through Python cheat sheets. They focus on the relevant parts and introduce the most important concepts in the shortest possible time. Here’s such a Python cheat sheet for you:

Python Ultimate Cheat Sheet

You can download this and more cheat sheets in my interactive Python email course (that’s also 100% free). Check it out for continuous improvement in Python by reading a series of course email lessons I’ll send you into your INBOX. Free Python cheat sheets are included!

*** Join FREE Python Cheat Sheet Email Academy ***



https://www.sickgaming.net/blog/2020/09/...n-quickly/

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  [Tut] Bootstrap Contact Form with JavaScript Validation and PHP
Posted by: xSicKxBot - 09-07-2020, 03:10 PM - Forum: PHP Development - No Replies

Bootstrap Contact Form with JavaScript Validation and PHP

Last modified on September 7th, 2020.

Bootstrap is the most popular solution to design an optimum, intuitive, mobile-ready UI components. It is easy to integrate the Bootstrap library for the application interface.

Often, many of my readers ask for a Bootstrap contact form code. So I thought of creating a basic example for a Bootstrap enabled PHP contact form.

Bootstrap provides in-built features to take care of UI responsiveness, form validation, and more. I used its SVG icon library to display the contact form fields with suitable icons.

A Bootstrap contact form looks enriched. UI attracts people and enables them to use it with ease. Also, the developers’ effort is reduced by using the Bootstrap framework.

I have created a secure feature-packed responsive contact form – Iris. This is one of the best and sleek contact form component you can ever get.

What is inside?


  1. Contact form with vs without Bootstrap
  2. Majority of  the contact form fields
  3. About this example
  4. File Structure
  5. Slim UI layout with the Bootstrap contact from
  6. Contact form validation with plain JavaScript
  7. Processing contact form data in PHP code
  8. Bootstrap contact form UI output

A contact form collects a different type of user details like name, message and more. There are various popular templates for contact forms.

I have created various PHP contact form examples. And those form templates uses my own custom CSS.

Though it is straight forward to go with custom CSS, designing with Bootstrap gives irrefutable offer.

Bootstrap provides full-fledged styles to create various types of form layout. It includes more of element-specific, attribute-specific forms styles.

With a Bootstrap contact form, the responsiveness, the cross-browser compatibilities are an easy deal.

If you already use the Bootstrap framework, then also it would be natural not to choose the custom CSS UI option.

For a simple example to prepend icons to form inputs without Bootstrap needs a bunch of CSS and media queries. But, with Bootstrap it has input-group selector to achieve this.

In case if you want to render a thin, primitive contact form, then custom CSS is preferable.

Most of the contact forms have the name, email, subject, message fields. Some times it varies based on the applications’ purpose.

For example, site-admin may merge the user feedbacks and inquiries entry points. In such cases, the contact form may have a radio option group to choose between feedback and inquiry.

Sometimes, people may collect phone numbers with country code. Also, it may have checkbox options to receive GDPR consent as per the European legislation.

In a way, contact forms become complex in positioning fields, giving fluidity and more aspects.

Bootstrap supports a variety of layout options to create even a more complex form. Based on the complexity of the contact form layout, the Bootstrap is even dependable.

About this example


This example uses rebooted form styles with classes to create a Bootstrap contact form. It makes this form UI responsive and consistent in all browsers and viewports.

It includes a default contact form having vertically stacked form controls. Each form-control has a prepended icon suitable to the contact input. I downloaded the Bootstrap SVG icon library to have such icons.

The form validation with a plain JavaScript simplifies the effort of loading any external libraries.

In PHP, it handles the posted data for sending them via a contact email. Also, it stores the data into a database table if any. It is optional and can disable in code.

This code uses a simple PHP mail() function for sending the emails. In a previous example, I have added how to send email using Gmail SMTP. Replace the simple mail() function with the one using PhpMailer via Gmail SMTP.

File Structure


The contact form code is a small integrative component of an application. This example contains a very minimal code of having a Bootstrap contact form.

The vendor directory includes the Bootstrap CSS and icon library.

The bootstrap-contact-form.phpfile contains the contact form HTML template. The landing page renders the contact form by including this template.

Bootstrap Contact Form File Structure

This section shows the Bootstrap contact form HTML code. This HTML shows a default vertically stacked contact form fields.

The Bootstrap form grid styles and CSS provides options to display a horizontal form.

In the below HTML, each form element is in a form-group container. It groups the form element label, form controls, validation and help-text properly.

The Email field has a help text that displays a note spaced as text-muted.

The input-group specific styles help to display icon-prepended form controls. These icons are from the Bootstrap SVG icon library.

bootstrap-contact-form.php

<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<title>Bootstrap Contact Form</title>
<link rel="stylesheet" href="./vendor/bootstrap/css/bootstrap.min.css">
</head>
<body class="bg-light"> <div class="container"> <div class="row py-4"> <div class="col"> <h2>Bootstrap Contact Form</h2> </div> </div> <form name="frmContact" id="frmContact" method="post" action="" enctype="multipart/form-data" novalidate> <div class="row"> <div class="form-group col-md-4"> <label>Name</label> <span id="userName-info" class="invalid-feedback"></span> <div class="input-group"> <div class="input-group-prepend"> <span class="input-group-text"><?php require __DIR__ . '/vendor/bootstrap/bootstrap-icons/person.svg';?></span> </div> <input type="text" class="form-control" name="userName" id="userName" required> </div> </div> </div> <div class="row"> <div class="form-group col-md-4"> <label>Email</label> <span id="userEmail-info" class="invalid-feedback"></span> <div class="input-group"> <div class="input-group-prepend"> <span class="input-group-text"><?php require __DIR__ . '/vendor/bootstrap/bootstrap-icons/envelope.svg';?></span> </div> <input type="email" name="userEmail" id="userEmail" class="form-control" required> </div> <small id="emailHelp" class="form-text text-muted">Your email will not be shared.</small> </div> </div> <div class="row"> <div class="form-group col-md-8"> <label>Subject</label> <span id="subject-info" class="invalid-feedback"></span> <div class="input-group"> <div class="input-group-prepend"> <span class="input-group-text"><?php require __DIR__ . '/vendor/bootstrap/bootstrap-icons/question.svg';?></span> </div> <input type="text" name="subject" id="subject" class="form-control" required> </div> </div> </div> <div class="row"> <div class="form-group col-md-8"> <label>Message</label> <span id="content-info" class=" invalid-feedback"></span> <div class="input-group"> <div class="input-group-prepend"> <span class="input-group-text"><?php require __DIR__ . '/vendor/bootstrap/bootstrap-icons/pencil.svg';?></span> </div> <textarea class="form-control" rows="5" name="message" id="message" required></textarea> </div> </div> </div> <div class="row"> <div class="col"> <input type="submit" name="send" class="btn btn-primary" value="Send Message" /> </div> </div>
<?php
if (! empty($displayMessage)) { ?> <div class="row"> <div class="col-md-8"> <div id="statusMessage" class="alert alert-success mt-3" role="alert"><?php echo $displayMessage; ?> </div> </div> </div>
<?php
}
?> </form> </div> <script type="text/javascript" src="./js/validation.js"></script>
</body>
</html>

The above HTML template imports the Bootstrap CSS from the vendor location.

After submitting the contact details, users will receive an acknowledgment message. The bootstrap success alert box displays a positive response on successful mail sending.

All the fields are mandatory in this Bootstrap contact form example.

The js/validation.js file has the validation script. On the window load event, this script sets the submit event listener to check the form validity.

Once it found invalid form fields, it will prevent the form to submit. Added to that it will add Bootstrap custom validation styles to highlight the invalid fields.

It adds the .was-validated class to the parent form element. It highlights the form fields with respect to the :valid and :invalid pseudo-classes.

Apart from the red-bordered invalid field highlighting, the script displays a text-based error message. The setValidationResponse() checks the form data and insert the error message into the target.

This custom function invokes markAsValid() and markAsInvalid() to show the error messages. These functions set the element’s display property and the innerText.

js/validation.js

(function() { 'use strict'; window.addEventListener('load', function() { var form = document.getElementById('frmContact'); form.addEventListener('submit', function(event) { if (form.checkValidity() === false) { event.preventDefault(); event.stopPropagation(); setValidationResponse(); } form.classList.add('was-validated'); }, false); }, false);
})(); function setValidationResponse() { var emailRegex = /^([a-zA-Z0-9_.+-])+\@(([a-zA-Z0-9-])+\.)+([a-zA-Z0-9]{2,4})+$/; var userName = document.getElementById("userName").value; var userEmail = document.getElementById("userEmail").value; var subject = document.getElementById("subject").value; var content = document.getElementById("message").value; if (userName == "") { markAsInvalid("userName", "required"); } else { markAsValid("userName"); } if (userEmail == "") { markAsInvalid("userEmail", "required"); } else if(!emailRegex.test(userEmail)) { markAsInvalid("userEmail", "invalid"); } else { markAsValid("userEmail"); } if (subject == "") { markAsInvalid("subject", "required"); } else { markAsValid("subject"); } if (content == "") { markAsInvalid("content", "required"); } else { markAsValid("content"); }
} function markAsValid(id) { document.getElementById(id+"-info").style.display = "none";
} function markAsInvalid(id, feedback) { document.getElementById(id+"-info").style.display = "inline"; document.getElementById(id+"-info").innerText = feedback;
}

This section is something common in all of my contact forms example. But, this is important for which we have started.

In this example, it has support to store the contact form data into a database. But, it is optional and configurable in the coding.

The PHP code has a variable $isDatabase which may have a boolean true to enable the database.

structure.sql

--
-- Database: `bootstrap_contact_form`
-- -- -------------------------------------------------------- --
-- Table structure for table `tbl_contact`
-- CREATE TABLE `tbl_contact` ( `id` int(11) NOT NULL, `user_name` varchar(255) NOT NULL, `user_email` varchar(255) NOT NULL, `subject` varchar(255) NOT NULL, `message` varchar(255) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1; --
-- Indexes for dumped tables
-- --
-- Indexes for table `tbl_contact`
--
ALTER TABLE `tbl_contact` ADD PRIMARY KEY (`id`); --
-- AUTO_INCREMENT for dumped tables
-- --
-- AUTO_INCREMENT for table `tbl_contact`
--
ALTER TABLE `tbl_contact` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT, AUTO_INCREMENT=1;

The below code shows the backend logic created in PHP for handling the posted data. This code has the default PHP mail() function to send the contact details.

index.php

<?php
use Phppot\DataSource; if (! empty($_POST["send"])) { $name = $_POST["userName"]; $email = $_POST["userEmail"]; $subject = $_POST["subject"]; $message = $_POST["message"]; $isDatabase = false; if ($isDatabase) { require_once __DIR__ . "/lib/DataSource.php"; $ds = new DataSource(); $query = "INSERT INTO tbl_contact (user_name, user_email, subject, message) VALUES (?, ?, ?, ?)"; $paramType = "ssss"; $paramArray = array( $name, $email, $subject, $message ); $ds->insert($query, $paramType, $paramArray); } $toEmail = "phppot@example.com"; $mailHeaders = 'From: webmaster@example.com' . "\r\n" . 'Reply-To: ' . $name . '<' . $email . ">\r\n" . 'X-Mailer: PHP/' . phpversion(); $mailHeaders = "From: " . $name . "<" . $email . ">\r\n"; // if lines are larger than 70 chars, then should be wrapped $message = wordwrap($message, 70, "\r\n"); // your PHP setup should have configuration to send mail $isValidMail = mail($toEmail, $subject, $message, $mailHeaders); if ($isValidMail) { $displayMessage = "Message sent. Thank you."; }
}
require_once __DIR__ . "/bootstrap-contact-form.php";

After setting $isDatabase to true, configure the database details in this class to connect the database for the contact form action.

lib/DataSource.php

<?php
/** * Copyright © Phppot * * Distributed under 'The MIT License (MIT)' * In essense, you can do commercial use, modify, distribute and private use. * Though not mandatory, you are requested to attribute Phppot URL in your code or website. */
namespace Phppot; /** * Generic datasource class for handling DB operations. * Uses MySqli and PreparedStatements. * * @version 2.6 - recordCount function added */
class DataSource
{ const HOST = 'localhost'; const USERNAME = 'root'; const PASSWORD = 'test'; const DATABASENAME = 'bootstrap_contact_form'; private $conn; /** * PHP implicitly takes care of cleanup for default connection types. * So no need to worry about closing the connection. * * Singletons not required in PHP as there is no * concept of shared memory. * Every object lives only for a request. * * Keeping things simple and that works! */ function __construct() { $this->conn = $this->getConnection(); } /** * If connection object is needed use this method and get access to it. * Otherwise, use the below methods for insert / update / etc. * * @return \mysqli */ public function getConnection() { $conn = new \mysqli(self::HOST, self::USERNAME, self::PASSWORD, self::DATABASENAME); if (mysqli_connect_errno()) { trigger_error("Problem with connecting to database."); } $conn->set_charset("utf8"); return $conn; } /** * To get database results * * @param string $query * @param string $paramType * @param array $paramArray * @return array */ public function select($query, $paramType = "", $paramArray = array()) { $stmt = $this->conn->prepare($query); if (! empty($paramType) && ! empty($paramArray)) { $this->bindQueryParams($stmt, $paramType, $paramArray); } $stmt->execute(); $result = $stmt->get_result(); if ($result->num_rows > 0) { while ($row = $result->fetch_assoc()) { $resultset[] = $row; } } if (! empty($resultset)) { return $resultset; } } /** * To insert * * @param string $query * @param string $paramType * @param array $paramArray * @return int */ public function insert($query, $paramType, $paramArray) { $stmt = $this->conn->prepare($query); $this->bindQueryParams($stmt, $paramType, $paramArray); $stmt->execute(); $insertId = $stmt->insert_id; return $insertId; } /** * To execute query * * @param string $query * @param string $paramType * @param array $paramArray */ public function execute($query, $paramType = "", $paramArray = array()) { $stmt = $this->conn->prepare($query); if (! empty($paramType) && ! empty($paramArray)) { $this->bindQueryParams($stmt, $paramType, $paramArray); } $stmt->execute(); } /** * 1. * Prepares parameter binding * 2. Bind prameters to the sql statement * * @param string $stmt * @param string $paramType * @param array $paramArray */ public function bindQueryParams($stmt, $paramType, $paramArray = array()) { $paramValueReference[] = & $paramType; for ($i = 0; $i < count($paramArray); $i ++) { $paramValueReference[] = & $paramArray[$i]; } call_user_func_array(array( $stmt, 'bind_param' ), $paramValueReference); } /** * To get database results * * @param string $query * @param string $paramType * @param array $paramArray * @return array */ public function getRecordCount($query, $paramType = "", $paramArray = array()) { $stmt = $this->conn->prepare($query); if (! empty($paramType) && ! empty($paramArray)) { $this->bindQueryParams($stmt, $paramType, $paramArray); } $stmt->execute(); $stmt->store_result(); $recordCount = $stmt->num_rows; return $recordCount; }
}

This screenshot shows the Bootstrap contact form example output. It displays the valid fields in green and the invalid fields in red.

This indication will notify the user on clicking the “Send Email” submit button.

Bootstrap Contact Form Output

On successful mail sending, a success response will send to the user as shown below.

Contact Form Success Response
Download

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https://www.sickgaming.net/blog/2020/08/...n-and-php/

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  (Indie Deal) Europa Universalis IV at 87% OFF, Ubisoft Co-Op Sale and more
Posted by: xSicKxBot - 09-07-2020, 03:10 PM - Forum: Deals or Specials - No Replies

Europa Universalis IV at 87% OFF, Ubisoft Co-Op Sale and more

Europa Universalis IV at a historical 87% OFF
[www.indiegala.com]
Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy.
Retroism Sale
[www.indiegala.com]
Ubisoft Co-op Week - EMEA ONLY
[www.indiegala.com]
Stay Inside, Stay Safe and Enjoy Good Games.
Check out IndieGala on Twitter, YouTube & Facebook[www.facebook.com]


https://steamcommunity.com/groups/indieg...1187860706

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  (Free Game Key) GameGuru - Free Steam App
Posted by: xSicKxBot - 09-07-2020, 03:10 PM - Forum: Deals or Specials - No Replies

GameGuru - Free Steam App

GameGuru

Now Directly on Steam

Go to the Game Guru Store Page

GameGuru Store Page

Click Add to Account

?GrabFreeGames Raffles[grabfreegames.com] (including Fall Guys)
?GrabFreeGames.com ?Twitter ?Steam Curator ?Facebook[fb.me]?Discord[discord.gg]
❤️Support us: ✔️HumbleBundle Partner[humblebundle.com] ✔️Fanatical Partner[fanatical.com]


https://steamcommunity.com/groups/GrabFr...2079338546

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  News - Feature: Nintendo Life eShop Selects – August 2020
Posted by: xSicKxBot - 09-07-2020, 03:10 PM - Forum: Nintendo Discussion - No Replies

Feature: Nintendo Life eShop Selects – August 2020

EShop Selects August 2020

With August now but a distant memory thanks to the deluge of Super Mario announcements last week, it’s time to take a look back some of the great games that launched on Switch over the previous month in the latest edition of Nintendo Life eShop Selects.

These awards aim to celebrate the best of Nintendo’s digital store, giving some love and attention to the games that could so easily be missed in the Switch’s ever-growing library.

So, let’s get started. Here are the best Switch eShop games of August 2020!

Honourable Mentions:


While these titles didn’t quite make our top three this month, they’re still certainly worth checking out.

Evergate (Switch eShop)Evergate (Switch eShop)

Publisher: PQube / Developer: Stone Lantern Games

Release Date: 18th Aug 2020 (USA) / 18th Aug 2020 (UK/EU)

In third place this month is Evergate, a beautiful puzzle-platformer that dropped without warning on the eShop following the Indie World Showcase and took us totally by surprise with its “delightfully clever level design, pixel-perfect platforming, a beautiful art style and sumptuous orchestral score”.

We very much enjoyed its balance of satisfying, challenging puzzle-platforming and touching story in our review, so if you’re looking for something that looks, sounds and feels brilliant, Evergate fits the bill.

We spoke to the developers behind the game at the start of the month, so check out our interview with Stone Lantern to find out about its journey to Switch.

Spiritfarer (Switch eShop)Spiritfarer (Switch eShop)

Publisher: Thunder Lotus Games / Developer: Thunder Lotus Games

Release Date: 18th Aug 2020 (USA) / 18th Aug 2020 (UK/EU)

Coming in second this month (just!) is Spiritfarer, another gorgeous indie offering. This one has you ferrying souls to the afterlife and hearing stories along the way while engaging in some light platforming.

In our review we highlighted the beautiful animation, charismatic writing and the way it takes “a resolutely positive look at the heavy, heavy subject” as particular standouts, but there’s much to like about Spiritfarer, and it’s sure to stick in your memory for a long time if you give it a chance.

A Short Hike (Switch eShop)A Short Hike (Switch eShop)

Publisher: Whippoorwill / Developer: Adam Robinson-Yu

Release Date: 18th Aug 2020 (USA) / 18th Aug 2020 (UK/EU)

And in first place, it’s the game which flew in and stole our hearts away from an impressive bunch of indie suitors this month. A Short Hike is just the brand of restorative experience we needed, and a real breath of fresh air. We called it a “landmark game for the ages” in our review, commenting on its impressive level of polish and refinement, its perfect controls and delightful visuals as particular highlights.

We awarded it a rare Nintendo Life 10/10, so if there’s only one game you pick up from the fine selection of August 2020’s indie offerings (and we’d urge you to pick up more than one if at all possible!), we’d add A Short Hike to your list. Lovely!


< Nintendo Life eShop Selects – July 2020


How we decide our eShop Selects top three: As we reach the end of every month, the Nintendo Life staff vote on their favourite titles from a list of games selected by the editorial team. To qualify for this list, these games must have been released primarily as a digital Nintendo Switch eShop title in that particular month, and must have been reviewed on Nintendo Life; we select the qualifying games based on their review scores.

Staff are then asked to vote for three games that they think deserve to sit right at the very top of that list; first choice gets 3 points, second choice gets 2 points, and third choice gets 1 point. These votes are then tallied to create a top three list, with the overall winner taking that month’s top prize.



https://www.sickgaming.net/blog/2020/09/...gust-2020/

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  News - Shenmue Is Getting Turned Into Anime Series, Inclusion Of Forklifts Unclear
Posted by: xSicKxBot - 09-07-2020, 03:09 PM - Forum: Lounge - No Replies

Shenmue Is Getting Turned Into Anime Series, Inclusion Of Forklifts Unclear

Hand-to-hand combat and plenty of forklift action are coming to Crunchyroll. The cult-favorite Shenmue game series is getting turned into an anime series with original creator Yu Suzuki serving as executive producer.

Announced during the Virtual Crunchyroll Expo on September 5, the Shenmue anime series is a collaboration with Adult Swim and will be directed by One-Punch Man's Chikara Sakurai. The 13-episode series doesn't have a release date yet, but Shenmue fans are used to waiting a long time.

After the original two games released on Dreamcast, it took another 18 years to get Shenmue 3. That likely only happened because of a Kickstarter campaign that still stands as the biggest ever for a video game, attracting more than $6 million in donations. The game took nearly two years longer to develop than was initially planned and didn’t perform particularly well outside of its Kickstarter campaign sales.

Continue Reading at GameSpot

https://www.gamespot.com/articles/shenmu...01-10abi2f

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  News - Community Focus: King Allan
Posted by: xSicKxBot - 09-07-2020, 12:58 PM - Forum: Lounge - No Replies

Community Focus: King Allan

It’s hard to believe, but we’ve entered the month of September. This year has felt like one of the longest, yet shortest I’ve ever experienced. Things have felt somewhat challenging, but numerous voices in our community inspire us to take on the day with a positive attitude. This week, we’d like to focus our spotlight on someone who’s dedicated to bringing smiles to the community and helping us all find our footing on the way to new goals.

Meet: King Allan

Hello, and welcome to Community Focus! Tell us a bit about yourself, and how you came to the Destiny community.

King Allan: My name is Allan. I’m 28 years old and from India. I came to know about Destiny while wandering through a gaming hub and catching a glimpse of someone on the character creation screen. My love for the game began there and it brought me into the Destiny community.

Humble beginnings, as many Guardians have. Something that stuck out when first catching your stream was your support of various players and content creators in the community. We noticed you’re on a “stream team” for Gladd. What’s that all about?

King Allan: I’m grateful to be a part of the team. It was Gladd’s faith in me that pushed me to think that this was a possibility. The team was created to support people who were pushing for partnership on Twitch. This helped me meet a lot of people and form new friendships along the way. I’m also a part of “Team Ahamkara” which is run by TheBonj. They treat each other like family and have been very welcoming from the get go. I can’t wait to see where the stream teams take me and I’m excited for the journey ahead.

As people grow within the community, what do you think is the most important thing to keep in mind when streaming or meeting new players?

King Allan: Don’t forget where you came from. Surround yourself with positive, uplifting and motivational people. Never be silenced and never silence others. The most important thing is that you’re AUTHENTIC and KIND to everyone regardless of your differences in opinions.

As long as people feel like they can approach me at any time and look at me as a friend, then I’m on the right path. This is my general outlook on life and streaming.

Since I started streaming my vision to build a community of people who treat each other right hasn’t changed but my goals have consistently changed because of the overwhelming support that’s been shown to me. I would love to have a platform where I can shine a light on like-minded people, but that takes time and I’m in no rush as I love the journey more than the destination.

That is one of the best ways to think about it really. The things you learn and people you meet while achieving dreams are what count! Let’s shift focus a bit. When hopping on Destiny, what do you normally find yourself doing? Hopping in Crucible, guiding players to the Lighthouse, anything else?

King Allan: I love PvP and PvE. I help with any endgame PvE activities that people need help with, but I do enjoy clicking heads in PvP. I just want to get lost in the game and have a good time. It doesn’t matter what we’re doing as long as the company is good. However if it’s patrols, I’m switching to solitaire and playing alone.

When it comes to loadouts, what are your favorite weapons, Exotics, and subclasses?

King Allan: I’m a Titan main who loves Hunters. … The other class doesn’t count. My loadouts are weird and people who watch me find it entertaining. When I do PvP, you can always find me running with a Revoker and Mindbenders at the same time. This confuses people and I love it. My favorite Exotic has always been Riskrunner and I feel like it doesn’t get the credit it deserves. The real question here is, “What’s the best exotic in D1 and why is it Twilight Garrison?” Please bring it back, thanks. My Favorite subclasses are Code of the Juggernaut (PvP) and Code of the Commander (PvE). However, Behemoth definitely has piqued my interest and you may see me crashing like an avalanche soon.

After playing Warlock in Grandmasters for the last few weeks, I have to call out their utility in tough situations. May be worth giving them another chance! So, if someone wanted to catch your streams or subscribe to your voice, where should they go?

Any other words of wisdom for the community before we wrap things up?

King Allan: “Use your smile to change the world, Don’t let the world change your smile.” This is one of my favourite couplets and it speaks volumes. Just smile through everything and you’ll see that the world around you changes.

Many thanks for stopping by. Voices like yours keep our heads above water during trying times. We’ll catch you again out there in the wild. 

If you have any recommendations for a future Community Focus, feel free to send them our way! Bungie.net, Twitter, or wherever you find us on social media. Tell us who inspires you, and we’ll pass them the mic.



https://www.sickgaming.net/blog/2020/09/...ing-allan/

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  Xbox Wire - Drake Hollow is Available Now on Xbox One and Xbox Game Pass
Posted by: xSicKxBot - 09-07-2020, 12:57 PM - Forum: Xbox Discussion - No Replies

Drake Hollow is Available Now on Xbox One and Xbox Game Pass

I’m happy to share the news on behalf of our studio, The Molasses Flood,that our latest game, Drake Hollow, is finally here. Starting today, you can travel to The Hollow and begin your adventure on Xbox One. This is our newest title, following our studio’s debut release of The Flame in the Flood. And while we’re continually committed to our mission of consistently creating enthralling experiences with tons of heart, you’ll see Drake Hollow heads in a different direction from our first title, with plenty of mysteries up its sleeves.


Drake Hollow is an action village-building game you can play either solo or with friends, and it all takes place in the world of The Hollow – a blighted, mirror of our own world. You’ll quickly realize why you find yourself there (you’ll have to play to find out…), and that the local vegetable folk, the Drakes, need your help. Think of them as lovable, plant goblins. Protect the Drakes while exploring a poisonous, aether-swept landscape of islands for supplies to craft, build and defend your camp. Defending is key. Hordes of feral beasts – real nasties – are out to attack your village of Drakes, and also you. Utilize a unique spread of weapons from tennis rackets, to weed sprayers, to a good ol’ chair leg.


Be prepared for surprise attacks and ambushes while out exploring for essentials. And keep your eyes peeled for other hidden surprises… who knows what, or who, you’ll run into. Mysteries and rewards (as well as all that danger we just talked about) await those curious enough to search every nook and cranny of The Hollow. Your Drakes are hungry, thirsty, and need a place to sleep. They can also – quite literally – die of boredom. Explore the wilderness, set up valuable supply networks to send essentials back to camp (or rail grind on, whatever you’re into), all while keeping your Drakes entertained and happy – think bouncing yoga balls and puppet shows. Continue the fight and eventually, you’ll unravel the peculiar and ancient connection between what lies in The Hollow and our own world back home.


We can’t wait for you to dive in, and hope you enjoy your time in The Hollow.

The Molasses Flood’s Drake Hollow is now available on Xbox One for digital purchase or through Xbox Game Pass. Coming soon to Windows 10 and Steam.



https://www.sickgaming.net/blog/2020/08/...game-pass/

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