Posted by: xSicKxBot - 10-28-2020, 06:46 AM - Forum: Windows
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C3.ai, Microsoft, and Adobe combine forces to re-invent CRM with AI
C3 AI CRM enables a new category of customer-focused industry AI use cases and a new ecosystem
REDWOOD CITY, CA, REDMOND, WA, and SAN JOSE, CA –October 26, 2020 –C3.ai, Microsoft Corp. (NASDAQ:MSFT), and Adobe Inc. (NASDAQ:ADBE) today announced the launch of C3 AI® CRM powered by Microsoft Dynamics 365. The first enterprise-class, AI-first customer relationship management solution is purpose-built for industries, integrates with Adobe Experience Cloud, and drives customer-facing operations with predictive business insights.
The partners have agreed to:
Integrate Microsoft Dynamics 365, Adobe Experience Cloud (including Adobe Experience Platform), and C3.ai’s industry-specific data models, connectors, and AI models, in a joint go-to-market offering designed to provide an integrated suite of industry-specific AI-enabled CRM solutions including marketing, sales, and customer service.
Sell the industry-specific AI CRM offering through dedicated sales teams to target enterprise accounts across multiple industries globally, as well as through agents and industry partners.
Target industry vertical markets initially including financial services, oil and gas, utilities, manufacturing, telecommunications, public sector, healthcare, defense, intelligence, automotive, and aerospace
Market the jointly branded offering globally, supported by the companies’ commitment to customer success
“Microsoft, Adobe, and C3.ai are reinventing a market that Siebel Systems invented more than 25 years ago,” said Thomas M. Siebel, CEO of C3.ai. “The dynamics of the market and the mandates of digital transformation have dramatically changed CRM market requirements. A general-purpose CRM system of record is no longer sufficient. Customers today demand industry-specific, fully AI-enabled solutions that provide AI-enabled revenue forecasting, product forecasting, customer churn, next-best product, next-best offer, and predisposition to buy.”
“This year has made clear that businesses fortified by digital technology are more resilient and more capable of transforming when faced with sweeping changes like those we are experiencing,” said Satya Nadella, CEO, Microsoft. “Together with C3.ai and Adobe, we are bringing to market a new class of industry-specific AI solutions, powered by Dynamics 365, to help organizations digitize their operations and unlock real-time insights across their business.”
“We’re proud to partner with C3.ai and Microsoft to advance the imperative for digital customer engagement,” said Shantanu Narayen, president and CEO of Adobe. “The unique combination of Adobe Experience Cloud, the industry-leading solution for customer experiences, together with the C3 AI Suite and Microsoft Dynamics 365, will enable brands to deliver rich experiences that drive business growth.”
“This is an exciting development in the advancement of Enterprise AI,” said Lorenzo Simonelli, chairman and CEO of Baker Hughes. “This partnership between C3.ai, Microsoft, and Adobe will bring a unique and powerful new CRM offering to the market. We are adopting AI in multiple applications internally and in new products and services for our customers through our C3.ai partnership. We look forward to offering C3 AI CRM to our customers and benefitting from the capabilities internally.”
Combining the market-leading Microsoft Dynamics 365 CRM software with Adobe’s leading suite of customer experience management solutions alongside C3.ai’s enterprise AI capabilities, C3 AI CRM is the world’s first AI-driven, industry-specific CRM built with a modern AI-first architecture. C3 AI CRM integrates and unifies vast amounts of structured and unstructured data from enterprise and extraprise sources into a unified, federated image to drive real-time predictive insights across the entire revenue supply chain, from contact to cash. With embedded AI-driven, industry-specific workflows, C3 AI CRM helps teams:
Accurately forecast revenue
Accurately predict product demand
Identify and reduce customer churn
Identify highly-qualified prospects
Next-best offer, next-best product
AI-driven segmentation, marketing, and targeting
C3 AI CRM enables brands to take advantage of their real-time customer profiles for cross-channel journey orchestration. The joint solution offers an integrated ecosystem that empowers customers to take advantage of leading CRM capabilities along with an integrated ecosystem with Azure, Microsoft 365, and the Microsoft Power Platform. C3 AI CRM is pre-built and configured for industries – financial services, healthcare, telecommunications, oil and gas, manufacturing, utilities, aerospace, automotive, public sector, defense, and intelligence – enabling customers to deploy and operate C3 AI CRM and its industry-specific machine learning models quickly. In addition, C3 AI CRM leverages the common data model of the Open Data Initiative (ODI), making it easier to bring together disparate customer data from across the enterprise.
C3 AI CRM is immediately available, with Adobe Experience Cloud sold separately. C3 AI CRM powered by Dynamics 365 will be available from C3.ai, Adobe, Microsoft and through the Microsoft Dynamics 365 Marketplace. Please contact sales@c3.ai to learn more.
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About C3.ai
C3.ai is a leading enterprise AI software provider for accelerating digital transformation. C3.ai delivers the C3 AI Suite for developing, deploying, and operating large-scale AI, predictive analytics, and IoT applications in addition to an increasingly broad portfolio of turn-key AI applications. The core of the C3.ai offering is a revolutionary, model-driven AI architecture that dramatically enhances data science and application development.
About Microsoft
Microsoft (Nasdaq “MSFT” @microsoft) enables digital transformation for the era of an intelligent cloud and an intelligent edge. Its mission is to empower every person and every organization on the planet to achieve more.
About Adobe
Adobe is changing the world through digital experiences. For more information, visit www.adobe.com.
Cyberpunk Parkour Game Ghostrunner Gets Pushed Into November On Switch
We’ve had our eye on first-person parkour game Ghostrunner for a while now, and while the trailers look very impressive indeed, we’re intrigued to see how all that cyberpunk glitz and wall-running action translates to Switch. The game is out now on other platforms and was supposed to be coming to Switch today, too, although unfortunately Nintendo gamers will have to wait just a little bit longer than the rest.
According to publisher All In! Games, it’s been decided to hold back the Switch version until a to-be-determined date in November, “to provide players the best experience possible”. Here’s some more detail direct from the horse’s mouth:
The Nintendo Switch version faces a slight delay into November, as the Ghostrunner teams want all players to have the best possible experience with the game. The final date will be announced in the coming days, so please stay tuned for more information.
While this may be disappointing to some, November is only a handful of days away and given what we’ve seen of the game so far, the Switch version will need some real care and attention if it’s to take its place alongside other quality ports on the system. Far better the devs take the time required to deliver a fine version of the game than the alternative, no?
We’ve certainly got our fingers crossed that this extra time benefits the Switch edition of Ghostrunner because, well, it looks pretty neat — check out the launch trailer below for another taste.
Were you planning on investigating this today? Happy to wait a while? Let us know with a comment below.
Posted by: xSicKxBot - 10-28-2020, 12:37 AM - Forum: Windows
- No Replies
Microsoft cloud strength fuels first quarter results
REDMOND, Wash. — October 27, 2020 — Microsoft Corp. today announced the following results for the quarter ended September 30, 2020, as compared to the corresponding period of last fiscal year:
Revenue was $37.2 billion and increased 12%
Operating income was $15.9 billion and increased 25%
Net income was $13.9 billion and increased 30%
Diluted earnings per share was $1.82 and increased 32%
“The next decade of economic performance for every business will be defined by the speed of their digital transformation,” said Satya Nadella, chief executive officer of Microsoft. “We are innovating across our full modern tech stack to help our customers in every industry improve time to value, increase agility, and reduce costs.”
“Demand for our cloud offerings drove a strong start to the fiscal year with our commercial cloud revenue generating $15.2 billion, up 31% year over year,” said Amy Hood, executive vice president and chief financial officer of Microsoft. “We continue to invest against the significant opportunity ahead of us to drive long-term growth.”
Business Highlights
Revenue in Productivity and Business Processes was $12.3 billion and increased 11%, with the following business highlights:
Office Commercial products and cloud services revenue increased 9% driven by Office 365 Commercial revenue growth of 21% (up 20% in constant currency)
Office Consumer products and cloud services revenue increased 13% and Microsoft 365 Consumer subscribers increased to 45.3 million
LinkedIn revenue increased 16%
Dynamics products and cloud services revenue increased 19% (up 18% in constant currency) driven by Dynamics 365 revenue growth of 38% (up 37% in constant currency)
Revenue in Intelligent Cloud was $13.0 billion and increased 20% (up 19% in constant currency), with the following business highlights:
Server products and cloud services revenue increased 22% (up 21% in constant currency) driven by Azure revenue growth of 48% (up 47% in constant currency)
Revenue in More Personal Computing was $11.8 billion and increased 6%, with the following business highlights:
Windows OEM revenue declined 5%
Windows Commercial products and cloud services revenue increased 13% (up 12% in constant currency)
Xbox content and services revenue increased 30%
Surface revenue increased 37% (up 36% in constant currency)
Microsoft returned $9.5 billion to shareholders in the form of share repurchases and dividends in the first quarter of fiscal year 2021, an increase of 21% compared to the first quarter of fiscal year 2020.
Business Outlook
Microsoft will provide forward-looking guidance in connection with this quarterly earnings announcement on its earnings conference call and webcast.
Quarterly Highlights, Product Releases, and Enhancements
Every quarter Microsoft delivers hundreds of products, either as new releases, services, or enhancements to current products and services. These releases are a result of significant research and development investments, made over multiple years, designed to help customers be more productive and secure and to deliver differentiated value across the cloud and the edge.
Here are the major product releases and other highlights for the quarter, organized by product categories, to help illustrate how we are accelerating innovation across our businesses while expanding our market opportunities.
Responding to COVID-19
At Microsoft, our focus remains on ensuring the safety of our employees, striving to protect the health and well-being of the communities in which we operate, and providing technology and resources to our customers and partners to help them do their best work while remote. Additional information about Microsoft’s COVID-19 response can be found here.
Environmental, Social, and Governance (ESG)
To better execute on Microsoft’s mission, we focus our Environmental, Social, and Governance (ESG) efforts where we can have the most positive impact. To learn more about our latest initiatives and priorities, please visit our investor relations ESG website.
Webcast Details
Satya Nadella, chief executive officer, Amy Hood, executive vice president and chief financial officer, Alice Jolla, chief accounting officer, Keith Dolliver, deputy general counsel, and Michael Spencer, general manager of investor relations, will host a conference call and webcast at 2:30 p.m. Pacific time (5:30 p.m. Eastern time) today to discuss details of the company’s performance for the quarter and certain forward-looking information. The session may be accessed at http://www.microsoft.com/en-us/investor. The webcast will be available for replay through the close of business on October 27, 2021.
Constant Currency
Microsoft presents constant currency information to provide a framework for assessing how our underlying businesses performed excluding the effect of foreign currency rate fluctuations. To present this information, current and comparative prior period results for entities reporting in currencies other than United States dollars are converted into United States dollars using the average exchange rates from the comparative period rather than the actual exchange rates in effect during the respective periods. All growth comparisons relate to the corresponding period in the last fiscal year. Microsoft has provided this non-GAAP financial information to aid investors in better understanding our performance. The non-GAAP financial measures presented in this release should not be considered as a substitute for, or superior to, the measures of financial performance prepared in accordance with GAAP.
Microsoft (Nasdaq “MSFT” @microsoft) enables digital transformation for the era of an intelligent cloud and an intelligent edge. Its mission is to empower every person and every organization on the planet to achieve more.
Forward-Looking Statements
Statements in this release that are “forward-looking statements” are based on current expectations and assumptions that are subject to risks and uncertainties. Actual results could differ materially because of factors such as:
intense competition in all of our markets that may lead to lower revenue or operating margins;
increasing focus on cloud-based services presenting execution and competitive risks;
significant investments in products and services that may not achieve expected returns;
acquisitions, joint ventures, and strategic alliances that may have an adverse effect on our business;
impairment of goodwill or amortizable intangible assets causing a significant charge to earnings;
cyberattacks and security vulnerabilities that could lead to reduced revenue, increased costs, liability claims, or harm to our reputation or competitive position;
disclosure and misuse of personal data that could cause liability and harm to our reputation;
the possibility that we may not be able to protect information stored in our products and services from use by others;
abuse of our advertising or social platforms that may harm our reputation or user engagement;
the development of the internet of things presenting security, privacy, and execution risks;
issues about the use of artificial intelligence in our offerings that may result in competitive harm, legal liability, or reputational harm;
excessive outages, data losses, and disruptions of our online services if we fail to maintain an adequate operations infrastructure;
quality or supply problems;
the possibility that we may fail to protect our source code;
legal changes, our evolving business model, piracy, and other factors may decrease the value of our intellectual property;
claims that Microsoft has infringed the intellectual property rights of others;
claims against us that may result in adverse outcomes in legal disputes;
government litigation and regulatory activity relating to competition rules that may limit how we design and market our products;
potential liability under trade protection, anti-corruption, and other laws resulting from our global operations;
laws and regulations relating to the handling of personal data that may impede the adoption of our services or result in increased costs, legal claims, fines, or reputational damage;
additional tax liabilities;
damage to our reputation or our brands that may harm our business and operating results;
exposure to increased economic and operational uncertainties from operating a global business, including the effects of foreign currency exchange;
uncertainties relating to our business with government customers;
adverse economic or market conditions that may harm our business;
catastrophic events or geo-political conditions, such as the COVID-19 pandemic, that may disrupt our business; and
the dependence of our business on our ability to attract and retain talented employees.
For more information about risks and uncertainties associated with Microsoft’s business, please refer to the “Management’s Discussion and Analysis of Financial Condition and Results of Operations” and “Risk Factors” sections of Microsoft’s SEC filings, including, but not limited to, its annual report on Form 10-K and quarterly reports on Form 10-Q, copies of which may be obtained by contacting Microsoft’s Investor Relations department at (800) 285-7772 or at Microsoft’s Investor Relations website at http://www.microsoft.com/en-us/investor.
All information in this release is as of September 30, 2020. The company undertakes no duty to update any forward-looking statement to conform the statement to actual results or changes in the company’s expectations.
For more information, press only:
Microsoft Media Relations, WE Communications for Microsoft, (425) 638-7777, rrt@we-worldwide.com
For more information, financial analysts and investors only:
Michael Spencer, General Manager, Investor Relations, (425) 706-4400
Note to editors: For more information, news and perspectives from Microsoft, please visit the Microsoft News Center at http://www.microsoft.com/news. Web links, telephone numbers, and titles were correct at time of publication, but may since have changed. Shareholder and financial information, as well as today’s 2:30 p.m. Pacific time conference call with investors and analysts, is available at http://www.microsoft.com/en-us/investor.
Random: Crash Bandicoot 4 Dev Has A Cult Classic N64 Game On The Brain
Developer Toys For Bob has a long and storied history stretching back thirty years, although you may know them more recently for the Skylanders series and two excellent platformer compilations: the Switch version of Naughty Dog’s (via Vicarious Visions) Crash Bandicoot N. Sane Trilogy and the revival of Insomniac’s Spyro platformers in Spyro Reignited Trilogy.
In a recent interview following the release of a brand new entry in the Crash series (sadly not yet confirmed for Switch, despite rumours), Creative Producer Louis Studdert has spoken of a cult classic N64 title that he’s got on the brain. Chatting with Ewan Moore over at Lad Bible, Studdert had the following to say when asked about potential next moves for the studio:
I was trying to figure out what other mascots are there that would be worth going back to?… It was funny, because I kept thinking, the things that I like, are not necessarily what the world likes. I kept coming back to… there’s a Nintendo 64 game called Space Station Silicon Valley.”
“That’s where my brain goes, because I’m very weird… So I actually think the Crash franchise is perfect for me, because it allows us to kind of weird and zany and crazy stuff. And I’m pretty happy with where we’re at right now.”
To be clear, this appears to be a personal wish of Studdert’s and not a hint of any future project. Having been given the keys to the Crash franchise with a canonical fourth game, the logical assumption is that Toys For Bob might have similar plans for a particular purple dragon — the team appears very confortable with the Crash and Spyro series.
Still, it’s very nice to see the cult favourite get namechecked *checks notes*… twenty-two years after release (almost to the day, in fact — it launched on N64 on 21st October 1998). Space Station Silicon Valley was developed by DMA Design, the team behind Lemmings, Body Harvest, and a little boutique series called Grand Theft Auto (before the studio rebranded as Rockstar North). The game saw you body-hop between animals and use their unique skills to solve a host of platforming puzzles and similar problems.
It’s a little rough around the edges, but Space Station Silicon Valley is an enjoyably quirky experience with a wicked sense of humour, and definitely deserving of a little love and attention, if not a full-blown remaster. Throw Toys For Bob another set of keys, we say!
Coincidentally, we picked up a copy of Silicon Valley only a couple of weeks ago. Have you played it recently? Reckon it deserves its cult classic status? Let us know below.
Posted by: xSicKxBot - 10-28-2020, 12:37 AM - Forum: Lounge
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Neil Gaiman Announces American Gods Season 3 Premiere Date
American Gods, the Starz fantasy drama adapted from Neil Gaiman's 2001 novel of the same name, will be returning for Season 3 starting January 10.
The big news came from Gaiman himself on Twitter, who tweeted image excerpts of a longer explanation: "When we embarked upon making Season 3 of American Gods, we had no idea how timely it would turn out to be… [We wanted] to explore what 'America' means to its people and talk about immigrants--about the very different people who came to this remarkable land and brought their gods with them."
Everything you wanted to know about when American Gods Series 3 is starting in the US. (I've seen finished cuts of the first 4 episodes and rough cuts of all of them. It's really good.) (And it starts internationally the following day.) pic.twitter.com/6YMnL9vEzn
Without offering much beyond the broadest of strokes on what's ahead in Season 3, Gaiman also added that "the struggles of the gods and the people in Season 3 of American Gods are the struggles of America." Throughout his update, the author marvels at how surprisingly relevant the themes explored in the upcoming season are--especially for a work rooted in a novel that was written over 20 years ago. His hopes are the stories in the show, along with broader diverse stories being heard and honored, will be "allowed to change the future." Here's a look at a teaser trailer that was released earlier this month.
Should you create an LLC as a freelance developer?
In this article, you’ll learn about which clothes your freelancing business should wear. Make no mistake—choosing the right business entity matters. And informing about this question by reading articles like this one may be one of the most important decisions in your professional life.
Disclaimer: I’m not an accountant but a programmer—so, you should consult with your accountant or lawyer before taking any conclusive action!
Definition LLC
“A limited liability company (LLC) is a business structure in the United States whereby the owners are not personally liable for the company’s debts or liabilities. Limited liability companies are hybrid entities that combine the characteristics of a corporation with those of a partnership or sole proprietorship.” (source)
So, if you create an LLC, you are generally not liable for any debt or liabilities of your freelancing business. Most likely, your freelancing business doesn’t need a lot of debt—after all, you’re selling your time for money—however, there may still be liabilities!
For example, you may have signed a contract that requires you to pay for all damages incurred by your software. Yes, you shouldn’t have done it—but assuming you have, if you signed in the name of the LLC, you personally cannot be hold accountable for the potentially devastating liabilities.
Pros vs Cons Table
What are some advantages and disadvantages of a liability?
LLC Pros
LLC Cons
Limited Liability – If you keep your finances separate and fullfil your duties as a business owner, you cannot be personally held liable. Your personal assets like real estate, stocks, bonds, mutual funds will remain protected even if your business fails.
Limitations of Limited Liability – this is called “piercing the corporate veil” and it means that if you don’t follow the rules of the LLC, a judge may decide that your liability protection will be removed and you, personally, can be held liable.
Pass-Through Federal Taxation on Profits – Per default, the profits are not taxed on the company level but are passed through to its owners who then tax them individually. This is an advantage if you have a relatively lower tax rate and it avoids double taxation on the corporate and individual level.
Self-Employment Tax – Per default, you must pay self-employment taxes on the profits of an LLC because it is a pass-through entity.
Management Flexibility – The LLC can be managed by one or more owners. This is a perfect structure for partnerships where ownership percentages can be divided in a flexible way.
Turnover – If an LLC partner dies, goes bankrupt, or leaves the company, the company will be dissolved. You need to create a new one and you take over all the leaving partners’ obligations that result in dissolving the LLC.
Easy Startup Overhead – It’s relatively simple and cheap—a few hundred dollars—to start an LLC. For the amount of protection it offers, it’s a very cheap way to organize your freelancing business.
Investments – It’s difficult to raise outside capital. This is usually not a problem for you as a freelance developer because freelance developing has only minimal capital requirements.
Unproportional ProfitDistribution – Members can receive profits that are not proportional to the ownership percentage they hold. This allows you to reinforce members for great work.
Credibility – Being an LLC gives you more credibility as a freelance developer. Clients tend to trust you more, as a freelance developer organized in an LLC, for two reasons: you’re an US-based business and you’re a serious business.
An LLC isn’t a federal tax designation but there’s a pass-through federal taxation on profits. This means that in most states, LLC aren’t taxed at all but the individuals who own them are. In other words, your tax designation is that of a disregarded entity that files taxes the same as a sole proprietor.
As a freelance developer, you probably don’t want to leave a lot of profits in the business, so the fact that it is pass-through doesn’t bother you at all. If you would like to build a business machine based on smart reinvestments of profits, feel free to read my detailed article about the topic or watch the following video:
Sole proprietorship is the freelancer’s default business entity. If you don’t explicitly form an LLC or corporation, you’ll automatically operate as a sole proprietor. The main advantage of LLCs compared to Sole Proprietorships are that you’re generally not liable for debts or liabilities of your freelancing business. This protects your personal assets and reduces the likelihood of a personal bankruptcy in case of unforeseen liabilities that happened because of your business activities.
You can read more about the best legal entity for your freelancing business here.
Freelancer LLC or S-Corp
Per default, single-member LLCs are automatically taxed like sole proprietors as pass-through entities. The business isn’t taxed but you are. The S-Corp is just an alternative way you can choose to get taxed: You ask the IRS to tax your single-member LLC as an S-Corp. As a result, you don’t have to pay self-employment taxes anymore—but only income taxes on the corporate profits. This has a few advantages such as the tax deductability of the self-employment tax from corporate profits and the possibility to tax only a smaller portion of the overall profits.
As a freelance developer, you need to decide on a business name. There are two types of restrictions: First, you cannot choose names that are already trademarked—or that are similar to trademarked names. Second, you cannot choose names that are already taken by other businesses. If you choose your business as your personal name, you usually don’t run into any legal problem. Some people argue that this can harm your scalability or prospects to sell the business. However, as a freelance developer, this is usually not a problem as you’d create a separate business for more scalable ventures anyways.
Delaware LLC Freelancer
Can you create a Delaware corporation as a freelance developer? According to international tax lawyer Jason Knott, the answer is: “Yes, a nonresident can form an entity in Delaware or almost any other state in the U.S.” If you succeed as a freelance developer creating a Delaware LLC, you reduce or even eliminate your income tax burden. However, this can be a complicated legal procedure and you should definitely seek expert advice.
Where to Go From Here?
Enough theory, let’s get some practice!
To become successful in coding, you need to get out there and solve real problems for real people. That’s how you can become a six-figure earner easily. And that’s how you polish the skills you really need in practice. After all, what’s the use of learning theory that nobody ever needs?
Practice projects is how you sharpen your saw in coding!
Do you want to become a code master by focusing on practical code projects that actually earn you money and solve problems for people?
Then become a Python freelance developer! It’s the best way of approaching the task of improving your Python skills—even if you are a complete beginner.
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Codecks is a project management tool in the vein of Trello but aimed specifically at game developers. Modelled around the concept of a card game, decks are created for the various different tasks that need to be accomplished. Individual users interact in the form of hands, formed from cards either created locally or taken from community decks. There are also milestones as well as integration into several other technologies such as Github and Discord, as well as Trello import.
Key features of Codecks include:
Cards, Decks & Projects
Well designed collectable card games provide a great sense of the current state of your game. Let’s apply those design cues to project management.
Conversations & Notifications
Ever lost track of a comment thread? Conversations in Codecks are very explicit about who is part and whether it’s been resolved.
Time Tracking
Codecks’ optional time tracking allows you and your team to see how much time you’re actually spending on your tasks.
Search & Order
Use our advanced search and ordering options to dice and slice your work just the way you need.
Metrics & Reports
“Will we manage to release in time?” is a tough question. Especially in game development. Codecks is here to help.
Milestones
Plan for your release – one milestone at a time.
Codecks has a free tier available for teams up to 3 developers in size with several other pricing tiers available.
You can learn more about Codecks and see it in action in the video below.
Today, I’m excited to share the results of the hard work of thousands of contributors to the Fedora Project: our latest release, Fedora 33, is here! This is a big release with a lot of change, but I believe all that work will also make it a comfortable one, fulfilling our goal of bringing you the latest stable, powerful, and robust free and open source software in many easy to use offerings.
If you just want to get to the bits without delay, head over to https://getfedora.org/ right now. For details, read on!
Find the Fedora flavor that’s right for you!
Fedora Editions are targeted outputs geared toward specific “showcase” uses on the desktop, in server and cloud environments—and now for Internet of Things as well.
Fedora Workstation focuses on the desktop, and in particular, it’s geared toward software developers who want a “just works” Linux operating system experience. This release features GNOME 3.38, which has plenty of great improvements as usual. The addition of the Tour application helps new users learn their way around. And like all of our other desktop-oriented variants, Fedora Workstation now uses BTRFS as the default filesystem. This advanced filesystem lays the foundation for bringing a lot of great enhancements in upcoming releases. For your visual enjoyment, Fedora 33 Workstation now features an animated background (based on time of day) by default.
Fedora CoreOS is an emerging Fedora Edition. It’s an automatically-updating, minimal operating system for running containerized workloads securely and at scale. It offers several update streams that can be followed for automatic updates that occur roughly every two weeks. Currently the next stream is based on Fedora 33, with the testing and stable streams to follow. You can find information about released artifacts that follow the next stream from the download page and information about how to use those artifacts in the Fedora CoreOS Documentation.
Fedora IoT, newly promoted to Edition status, provides a strong foundation for IoT ecosystems and edge computing use cases. Among many other features, Fedora 33 IoT introduces the Platform AbstRaction for SECurity (PARSEC), an open-source initiative to provide a common API to hardware security and cryptographic services in a platform-agnostic way.
Of course, we produce more than just the Editions. Fedora Spins and Labs target a variety of audiences and use cases, including Fedora CompNeuro, which brings a plethora of open source computational modelling tools for neuroscience, and desktop environments like KDE Plasma and Xfce.
And, don’t forget our alternate architectures: ARM AArch64, Power, and S390x. New in Fedora 33, AArch64 users can use the .NET Core language for cross-platform development. We have improved support for Pine64 devices, NVidia Jetson 64 bit platforms, and the Rockchip system-on-a-chip devices including the Rock960, RockPro64, and Rock64. (However, a late-breaking note: there may be problems booting on some of these devices. Upgrading from existing Fedora 32 will be fine. More info will be on the Common Bugs page as we have it.)
We’re also excited to announce that the Fedora Cloud Base Image and Fedora CoreOS will be available in Amazon’s AWS Marketplace for the first time with Fedora 33. Fedora cloud images have been available in the Amazon cloud for over a decade, and you can launch our official images by AMI ID or with a click. The Marketplace provides an alternate way to get the same thing, with significantly wider visibility for Fedora. This will also make our cloud images available in new AWS regions more quickly. Thank you especially to David Duncan for making this happen!
General improvements
No matter what variant of Fedora you use, you’re getting the latest the open source world has to offer. Following our “First” foundation, we’ve updated key programming language and system library packages, including Python 3.9, Ruby on Rails 6.0, and Perl 5.32. In Fedora KDE, we’ve followed the work in Fedora 32 Workstation and enabled the EarlyOOM service by default to improve the user experience in low-memory situations.
To make the default Fedora experience better, we’ve set nano as the default editor. nano is a friendly editor for new users. Those of you who want the power of editors like vi can, of course, set your own default.
We’re excited for you to try out the new release! Go to https://getfedora.org/ and download it now. Or if you’re already running a Fedora operating system, follow the easy upgrade instructions. For more information on the new features in Fedora 33, see the release notes.
A note on Secure Boot
Secure Boot is a security standard which ensures that only officially-signed operating system software can load on your computer. This is important for preventing persistent malware which could hide itself in your computer’s firmware and survive even an operating system reinstallation. However, in the wake of the Boot Hole vulnerability, the cryptographic certificate used to sign Fedora bootloader software will be revoked and replaced with a new one. Because this will have a broad impact, revocation should not happen widely until the second quarter of 2021 or later.
However, some users may have received this revocation from other operating systems or firmware updates already. In that case, Fedora installations will not boot with Secure Boot enabled. To be clear, this will not affect most users. If it does affect you, you can boot with Secure Boot disabled for the time being. We will release an update signed with the new certificate to be available on all supported releases well before broad-scale certificate revocation takes place, and at that point Secure Boot should be reenabled.
In the unlikely event of a problem….
If you run into a problem, check out the Fedora 33 Common Bugs page, and if you have questions, visit our Ask Fedora user-support platform.
Thank you everyone
Thanks to the thousands of people who contributed to the Fedora Project in this release cycle, and especially to those of you who worked extra hard to make this another on-time release during a pandemic. Fedora is a community, and it’s great to see how much we’ve supported each other.
Cult FMV Shooter Corpse Killer Is Shambling Towards Your Nintendo Switch
Originally released on the Mega CD back in 1994, Digital Pictures’ Corpse Killer was, like stablemates Night Trap and Ground Zero: Texas, based on FMV sequences with very limited player interaction – yet it gained a cult following over the years that culminated in a remastered edition for PS4 and PC in 2019.
That version is now getting a release on Switch as Corpse Killer: 25th Anniversary Edition, thanks to developer Screaming Villains. Like Night Trap – 25th Anniversary Edition, which came packed with behind-the-scenes material, Corpse Killer: 25th Anniversary Edition will feature 6 hours of unseen production footage as well as loads of photos taken at the time of development. It will also include updated visuals and a selection of new zombie actors, filmed especially for this edition of the game.
Limited Run Games has confirmed that physical versions will also be released, and that pre-orders will take place on October 30th at 7 AM PT / 10 AM ET.
Here’s some PR:
You’re stranded on an uncharted island of Death. You’re zombifying from Voodoo poison. A mad scientist is on your trail. Hundreds of rotting stiffs are crawling out of their graves to chew your guys, and you can’t kill ’em. They’re already dead.
You are an unnamed United States marine that is airdropped onto a tropical island on a top secret mission to stop the evil Dr. Hellman, who plans to release his army of zombies on the world. With Winston and Julie, your mission is to infiltrate Hellman’s compound and rescue four of your comrades and stop Dr. Hellman from carrying out his plan.
Key Features
– Hollywood quality production, cast and entertainment. – Directed by Jon Lafia. – Shoot at hundreds of real video zombies. – Starring Vincent Schiavelli, Jeremiah Birkett, Bridget Butler.