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  Fedora - 4 cool new projects to try in COPR from October 2020
Posted by: xSicKxBot - 11-02-2020, 07:10 PM - Forum: Linux, FreeBSD, and Unix types - Replies (1)

4 cool new projects to try in COPR from October 2020

COPR is a collection of personal repositories for software
that isn’t carried in Fedora. Some software doesn’t conform to
standards that allow easy packaging. Or it may not meet other Fedora
standards, despite being free and open-source. COPR can offer these
projects outside the Fedora set of packages. Software in COPR isn’t
supported by Fedora infrastructure or signed by the project. However,
it can be a neat way to try new or experimental software.

This article presents a few new and interesting projects in COPR. If
you’re new to using COPR, see the COPR User Documentation
for how to get started.

Dialect


Dialect translates text to foreign languages using Google Translate. It remembers your translation history and supports features such as automatic language detection and text to speech. The user interface is minimalistic and mimics the Google Translate tool itself, so it is really easy to use.


Installation instructions


The repo currently provides Dialect for Fedora 33 and Fedora
Rawhide. To install it, use these commands:

sudo dnf copr enable lyessaadi/dialect
sudo dnf install dialect

GitHub CLI


gh is an official GitHub command-line client. It provides fast
access and full control over your project issues, pull requests, and
releases, right in the terminal. Issues (and everything else) can also
be easily viewed in the web browser for a more standard user interface
or sharing with others.


Installation instructions


The repo currently provides gh for Fedora 33 and Fedora
Rawhide. To install it, use these commands:

sudo dnf copr enable jdoss/github-cli
sudo dnf install github-cli

Glide


Glide is a minimalistic media player based on GStreamer. It
can play both local and remote files in any multimedia format
supported by GStreamer itself. If you are in need of a multi-platform
media player with a simple user interface, you might want to give Glide a try.


Installation instructions


The repo currently provides Glide for Fedora 32, 33, and
Rawhide. To install it, use these commands:

sudo dnf copr enable atim/glide-rs
sudo dnf install glide-rs

Vim ALE


ALE is a plugin for Vim text editor, providing syntax and
semantic error checking. It also brings support for fixing code and
many other IDE-like features such as TAB-completion, jumping to
definitions, finding references, viewing documentation, etc.


Installation instructions


The repo currently provides vim-ale for Fedora 31,
32, 33, and Rawhide, as well as for EPEL8. To install it, use these
commands:

sudo dnf copr enable praiskup/vim-ale
sudo dnf install vim-ale

Editors note: Previous COPR articles can be found here.



https://www.sickgaming.net/blog/2020/11/...ober-2020/

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  News - Every Switch Star Wars Game Is Currently On Sale, But You’ll Have To Be Quick
Posted by: xSicKxBot - 11-02-2020, 07:08 PM - Forum: Nintendo Discussion - No Replies

Every Switch Star Wars Game Is Currently On Sale, But You’ll Have To Be Quick

Star Wars Jedi Knight Ii Jedi Outcast

If you’re wanting to add to your Star Wars game collection, today’s certainly the day to do it.

Every Star Wars title currently available on Switch has been reduced on the eShop across Europe and North America, but the sale ends later today. You can see all of the lovely discounts for yourselves below.

UK/Europe (Ends 2nd Nov, 11:59pm GMT) US (Ends 2nd Nov, 11:59pm PT)
Star Wars Episode I: Racer £6.14, was £12.29 (50% off) $7.49, was $14.99 (50% off)
Star Wars: Jedi Knight II: Jedi Outcast £4.04, was £8.09 (50% off) $4.99, was $9.99 (50% off)
Star Wars: Jedi Knight: Jedi Academy £8.99, was £17.99 (50% off) $9.99, was $19.99 (50% off)
Star Wars Pinball £16.19, was £26.99 (40% off) $17.99, was $29.99 (40% off)*

* Star Wars Pinball’s discount ends at 9am PT in North America

You’ll find more info on each game – including our full reviews – by clicking on your chosen title in the table above. If you’re after more discounts, remember that the Devolver Digital Switch eShop sale is also ending today.

Anything taking your fancy? Which Star Wars games would you recommend? Share your thoughts with us in the comments.



https://www.sickgaming.net/blog/2020/11/...-be-quick/

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  News - Pikmin 3 Opening Week Physical Sales Were Lower On Switch Than Wii U (UK)
Posted by: xSicKxBot - 11-02-2020, 07:08 PM - Forum: Nintendo Discussion - No Replies

Pikmin 3 Opening Week Physical Sales Were Lower On Switch Than Wii U (UK)

Pikmin 3 Deluxe

Last Friday saw the launch of Pikmin 3 Deluxe on Nintendo Switch, a new and improved port of Pikmin 3 which originally released on Wii U. In an unusual turn of events, the Switch version hasn’t managed to outperform the original game in its opening week sales – in the UK, at least.

Thanks to the Switch’s significantly higher install base, we’ve seen plenty of Wii U ports jumping over to Nintendo’s newest console and enjoying great success. As one example, Mario Kart 8 Deluxe on Switch has already sold more than 26 million copies worldwide – with that figure ever-rising – compared to the Wii U version‘s final total of just 8.45 million.

Pikmin 3 hasn’t followed suit, however. GamesIndustry.biz reports that in terms of physical sales in the UK, the Switch version’s opening week sales are down 18.5% when compared to the original Wii U release. Physical chart data shows that the game debuted in seventh place, being outperformed by plenty of other Nintendo titles which have been available for some time.

It’s worth noting that Nintendo doesn’t disclose its weekly digital sales data, and if digital sales were included, that 18.5% gap likely wouldn’t be quite as severe. Digital sales are on the up across the board, after all, even more so thanks to the current pandemic, and we’re sure plenty of Pikmin fans have chosen to download a copy of the game this time around.

Have you bought a copy of Pikmin 3 Deluxe? Did you buy the original on Wii U? Let us know in the usual place.



https://www.sickgaming.net/blog/2020/11/...-wii-u-uk/

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  News - Vampire: The Masquerade Is Getting A Battle Royale Game
Posted by: xSicKxBot - 11-02-2020, 07:08 PM - Forum: Lounge - No Replies

Vampire: The Masquerade Is Getting A Battle Royale Game

A new Vampire: The Masquerade title has been announced, and it's something a bit different from the others titles. The game, a battle royale set within the universe of the RPG series, has been unveiled by developer Sharkmob on the company's project page.

The currently unnamed game has a teaser trailer and a brief description on Sharkmob's website. It promises a gameplay scenario "where vampire sects are at war across the streets and rooftops of Prague," and that players will be able to either go solo or team up with others. There will also be a hostile "Entity", which is going after all vampires on the map.

You'll have access to supernatural powers and weapons, and can tap into blood reserves to make yourself stronger as you hunt down your foes from other factions.

You can watch the teaser trailer below. It does not contain gameplay footage, however.

As some comments on the video point out, open street warfare goes somewhat against the concept of the "Masquerade" of the game's title, which is meant to keep vampire affairs secret--but perhaps the game will deal with this in some way.

The game is currently tracking for a late 2021 release. Platforms have not been confirmed.

There are two Vampire: The Masquerade RPGs, Bloodlines 2 and Swansong, due out in 2021. Two visual novels, Coteries of New York and Shadows of New York, were released in 2019 and 2020, respectively. Bloodlines 2 was meant to release in 2020, but along with a delay, it has lost many key creative figures involved with the project.


https://www.gamespot.com/articles/vampir...01-10abi2f

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  Xbox Wire - A Walk Over the Pumpkin Patch: How Pumpkin Jack the Game Came About
Posted by: xSicKxBot - 11-02-2020, 04:58 PM - Forum: Xbox Discussion - No Replies

A Walk Over the Pumpkin Patch: How Pumpkin Jack the Game Came About

A long time ago I was looking for a game to play. Something colorful offering a great single-player experience. After a long time of searching I couldn’t find what I was looking for. 3D combat platformers were my favorite genre during my childhood days, but unfortunately this kind of genre was pretty scarce on PC.

At some point I had a crazy idea: Why not create my own game? I was young and I had no idea how easy or hard this would be. Everything started with a simple search on the internet: “How to make games?”. Sounds a bit cliché? Yeah, you may be right, but that’s how the endlessly long learning process began.

Pumpkin Jack

The first idea was to make a scarecrow controlling other crows. True, it’s a stereotype. But hey, that’s where everything began. I learned the creation of 3D models, tinkered my first scarecrow, taught myself how to animate it and integrated everything into the Unreal Engine. After I had learned that too, of course. All in all, this took me one week! The following steps: I created more animations to let the scarecrow attack and made some monsters to have enemies to fight against.

After working on this for some months, I canceled the project again. It was not good enough. I started all over again with my newly learned skills, and it worked way better. But I canceled it again, remade it, canceled it again, and again, and again… I restarted the project six times until I was happy with Curse of The Scarecrow (at this point the game was not called Pumpkin Jack). I set high standards for my own work, so it was hard to be satisfied with my work.

Pumpkin Jack

Two long years later, I released a demo on Itch.io. I had not expected much from it, but it was freaking successful! It was then that I thought for the first time that this demo could be the basis for a successful game. There was a lot of feedback from YouTubers, streamers and even publishers – and everyone was interested in my game. I could not really believe it at the time.

Back then I put everything on one card and decided to quit my job to work full time on Curse of The Scarecrow. People seemed to like my game, and so I wanted to spend more time on it. And to give the players out there the best possible gaming experience, I re-started the development once again. That was the moment when Curse of The Scarecrow died and Pumpkin Jack was born.

Pumpkin Jack

I won over a publisher for Pumpkin Jack and from this point on I worked with the guys from the Germany-based publisher Headup who helped me out and made this game possible. So, the moral of this story: You yourself are responsible for making your dreams come true.

Xbox LiveXbox Live

Pumpkin Jack


Headup

☆☆☆☆☆
★★★★★

$29.99 $23.99
Xbox One X Enhanced

Pumpkin Jack is a Spooky Scary 3D platformer in which you embody Jack, the Mythical Pumpkin Lord! Dive into an Epic Adventure through otherworldly landscapes and help the Evil annihilate the Good! Dive into an Epic Adventure and help the Evil annihilate the Good! Follow the will of the Devil himself and slay your nemesis in an epic quest that will take you on a journey in the Boredom Kingdom, a mythical realm shattered by the Curse. You will meet friends along the way, from a haughty Owl to a snarky Crow! Discover Stunning atmospheres in a Colorful yet Spooky Scary Kingdom Travel through epic and dramatic settings, with each level having its own eerie atmosphere. Using a vibrant palette and high quality lighting effects, Pumpkin Jack invents its own unique cartoon universe inspired by the classic PS2 graphic style. Jump, Run & Climb to carve your own way in Unique Levels Pumpkin Jack is a classic 3D Platformer before anything else! Every level will challenge you through several themed platforms, all giving you new trials to complete. Fight for your life against Evil Beasts by using awesome Unlockable Weapons You will have to master the arts of dodging, timing and movement to vanquish Jack’s foes. During the dynamic real time battles, choose which weapon you want to use and strike at the critical moment! Face Breathtaking Challenges and discover tons of Original Gameplays Solve puzzles that focus on physics, gravity and reflection. Inhabit a pumpkin head and burn books, hammer some moles, create a path for magic spheres… But also more! In each level, you will be faced with an action sequence using a new exclusive gameplay!



https://www.sickgaming.net/blog/2020/10/...ame-about/

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  News - Nomad Sculpt
Posted by: xSicKxBot - 11-02-2020, 04:57 PM - Forum: Lounge - No Replies

Nomad Sculpt

If you’ve ever dreamed of doing 3D modelling on the go, today’s product Nomad Sculpt may be perfect for you. Nomad Sculpt is a 3D sculpting application designed from the ground up to be mobile first. It brings all the functionality you would expect from a modern 3D sculpting application like ZBrush, Mudbox or Blender but it runs on your Android or iOS mobile device!

Key features of Nomad Sculpt include:

  • Clay, Crease, Trim, Smooth, Mask and many other brushes
  • Stroke customization with falloff, alpha and other options
  • Matcap rendering or Physically Based Rendering
  • Vertex painting, with roughness/metalness control
  • Multiresolution sculpting
  • Voxel Uniform Remeshing, along with subtractive boolean
  • Dynamic Topology, to refine locally your mesh
  • Robust layers that supports topology change
  • Designed from the ground up for a mobile experience
  • Support pencil pressure (Apple Pencil, Samsung S Pen, etc)
  • OBJ, STL and glTF support

Nomad Sculpt is available on the App Store and the Android Store. It is $15 for the complete version, but there is a reasonably full functioning, export disabled trial version available. You can also see Nomad Sculpt in action in the hands-on review below.






https://www.sickgaming.net/blog/2020/11/...ad-sculpt/

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  News - Engine Software Would Be Happy To Chat With Suda51 About A Killer7 Switch Port
Posted by: xSicKxBot - 11-02-2020, 12:05 PM - Forum: Nintendo Discussion - No Replies

Engine Software Would Be Happy To Chat With Suda51 About A Killer7 Switch Port

Killer7

Earlier this week, No More Heroes and No More Heroes 2: Desperate Struggle got announced for the Nintendo Switch.

Once word spread that Engine Software was behind the Switch ports – the same company that brought the cult-hit action-adventure Killer7 to the PC in 2018, fans started wondering about the possibility of it being released on Nintendo’s hybrid platform.

Nintendo Life spoke to Engine Software’s owner & VP of development, Ruud van de Moosdijk, and asked if there was any chance of a Killer7 Switch port happening in the near future. To Engine Software’s knowledge – a Switch version is not in the works right now, but if Suda51 wants to change that, the talented port experts are happy to listen.

“As far as we know a Killer7 Switch version is currently not in the works. We have at least not discussed this with Suda-San. But who knows what the future brings? We have our hands full with Scott Pilgrim, TOCS4 and Ys IX but if Suda-San wants to work with us again we will of course always listen!”

This follows on from a statement Ruud provided Nintendo Life with in August, explaining how a Nintendo Switch version of Killer7 was “never” originally in development under Engine Software.

“It was never in development. When we started working with Suda-San on the PC version, it was an on-going discussion during development, but as I said – in the end, the decision was made not to work on a Switch version. But since it was part of the initial discussion it was still internally listed as “Killer7 – PC/Switch project” which is where the confusion came from.”

So, what can we take away from all of this? Once again – Engine Software is not currently working on a port of Killer7 for Switch. If there is a port in development, it would mean this company is seemingly not involved. And if such a port isn’t in the works (yet) and Suda51 wants to team up with Engine Software again, it is “of course” happy to listen.



https://www.sickgaming.net/blog/2020/11/...itch-port/

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  News - GTA 5 Online's Halloween Continues With Bonuses In Extraterrestrial Events
Posted by: xSicKxBot - 11-02-2020, 11:01 AM - Forum: Lounge - No Replies

GTA 5 Online's Halloween Continues With Bonuses In Extraterrestrial Events

In this week's Grand Theft Auto V Online update, extraterrestrial Halloween-themed activities are in full swing. You'll get double payouts from Alien Survivals, Business Battles, and Gruesome Adversary modes.

A new Business Battle event featuring Merryweather agents in Fort Zancudo also takes place this week. Players will need to take out the agents and make off with any alien technology found. Upon winning any Event Business Battle, players will also receive a free Cultstoppers Tee.

If you want more free T-shirts, log in anytime this week and get perks like the Butchery and Other Hobbies Tee, the Knife After Dark Tee, and the Orange Dot Tech Mask. In the Diamond Casino & Resort's Lucky Wheel, a Blazing Death Albany Fränken Stange is up for grabs as the top prize.

Continue Reading at GameSpot

https://www.gamespot.com/articles/gta-5-...01-10abi2f

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  (Indie Deal) FREE Copperbell & PGA TOUR 2K21 Deluxe Deal
Posted by: xSicKxBot - 11-02-2020, 07:12 AM - Forum: Deals or Specials - No Replies

FREE Copperbell & PGA TOUR 2K21 Deluxe Deal

HELP COPPERBELL DEFEAT THE DEMON
[freebies.indiegala.com]
Immerse yourself in a unique hand drawn short adventure game.

⛳PGA TOUR 2K21 Deluxe Edition Crackerjack Steam Deal
[www.indiegala.com]
?️Play against the pros. Play with your crew. In PGA TOUR 2K21, you can play by the rules or create your own!

Out of early Access: Witch It![www.indiegala.com]
https://youtu.be/9fnfme3N08Q
The 223rd GalaQuiz is LIVE now, win up to $50:dollars: in GalaCredit!
[www.indiegala.com]
Check back daily for a new quiz, part of the Movie Trivia Quiz Event

Stay Inside, Stay Safe and Enjoy Good Games.
Check out IndieGala on Twitter, YouTube & Facebook[www.facebook.com]


https://steamcommunity.com/groups/indieg...9307237610

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  News - Immortals Fenyx Rising Switch eShop File Size Revealed
Posted by: xSicKxBot - 11-02-2020, 05:33 AM - Forum: Nintendo Discussion - No Replies

Immortals Fenyx Rising Switch eShop File Size Revealed


Immortals Fenyx Rising – previously known as Gods & Monsters – arrives on the Nintendo Switch early next month. If you’re planning on downloading a digital copy of the game, you might be interested to know just how much space it will require.

According to the eShop game page, the file size of this grand open-world mythological adventure is 13.2 GB. For a game that’s drawn a lot of comparisons to The Legend of Zelda: Breath of the Wild, it’s not far off its digital size, either. A digital copy of Zelda takes up 14.4 GB in total.

To go with this, we’ve got a new trailer from Nintendo’s showcase earlier this week:

Take on mythological beasts, master the legendary powers of the gods and defeat Typhon, in an epic fight for the ages. An epic and humourous adventure awaits. Time to answer the call!


When Immortals Fenyx Rising is released, it’ll be priced at £49.99 / $59.99. Will you download this game? Comment below.



https://www.sickgaming.net/blog/2020/11/...-revealed/

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