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  PS4 - AER: Memories of Old
Posted by: xSicKxBot - 10-23-2017, 10:16 PM - Forum: New Game Releases - No Replies

AER: Memories of Old



AER puts you in the shoes of Auk, a magical shape-shifting girl who can transform between human and bird. As one of the last few shapeshifters, you are sent on a pilgrimage to the Land of Gods. Uncover the secrets that will help save reality itself.

Publisher: Daedalic Entertainment

Release Date: Oct 25, 2017

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  PC - AER: Memories of Old
Posted by: xSicKxBot - 10-23-2017, 10:16 PM - Forum: New Game Releases - No Replies

AER: Memories of Old



AER puts you in the shoes of Auk, a magical shape-shifting girl who can transform between human and bird.

Publisher: Daedalic Entertainment

Release Date: Oct 25, 2017

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  XONE - N++
Posted by: xSicKxBot - 10-23-2017, 08:04 PM - Forum: New Game Releases - No Replies

N++



N++ is a fast-paced, action-packed puzzle platformer set in the distant future. You play as a ninja, darting through obstacles, narrowly evading a slew of inadvertently homicidal enemy robots and collecting delicious gold in a minimalist, sci-fi world.

N++ is all about smooth physics, deftly controlling the speed and inertia of the ninja,and the awesome feeling of fluidly moving through each level. It's bursting with hundreds of single player and multiplayer levels, each featuring a series of difficult challenges, diabolical traps and a distinct visual style to nimbly soar through.

If that wasn't enough, the integrated level-editor allows you to make and share your levels with every other person on the planet. Get ready for the biggest test of your ninja skills yet!

Publisher: Metanet Software Inc.

Release Date: Oct 04, 2017

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  News - Brawlhalla dev Blue Mammoth Games opening studio in the Netherlands
Posted by: xSicKxBot - 10-23-2017, 08:04 PM - Forum: Lounge - No Replies

Brawlhalla dev Blue Mammoth Games opening studio in the Netherlands

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  News - Don’t Miss: Deconstructing the Gothic horror music of Bloodborne
Posted by: xSicKxBot - 10-23-2017, 08:04 PM - Forum: Lounge - No Replies

Don’t Miss: Deconstructing the Gothic horror music of Bloodborne

What does it take to score a game like Bloodborne?

According to SCEA’s Peter Scaturro, who served as senior music producer on the game, it’s roughly:

  • 2.5 years
  • 6 composers
  • 130 minutes of music
  • Production across 3 continents and 5 Sony campuses

He shared those statistics at GDC 2016 as part of a behind-the-scenes rundown of how the lauded soundtrack for From Software’s striking action-horror game was produced. 

It was a fascinating talk, especially because the trio of presenters dug into everything from the musical style and orchestral approaches in the score to the dissonant harmonies, the horror-inspired melodic gestures, the “wall of sound” approaches and the blood-curdling action music. 

The presenters also spoke frankly about the challenges of working across continents with multiple creative teams from different cultures, and shared some key lessons learned from the process.

So if that sounds like something you might enjoy, take this opportunity to watch the whole thing for free via the official GDC YouTube channel.

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Tech

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  Xbox Wire - Zoo Tycoon: Ultimate Animal Collection Q&A
Posted by: xSicKxBot - 10-23-2017, 08:04 PM - Forum: Xbox Discussion - No Replies

Zoo Tycoon: Ultimate Animal Collection Q&A

Last week we announced that Zoo Tycoon: Ultimate Animal Collection was available for pre-order and coming to Xbox One and Windows Store on October 31.

We recently had the opportunity to have an in-depth chat with Jorg Neumann, Head of Production, Global Publishing, Microsoft Studios to talk in greater detail about the re-imagining of this game.

Tell us about Zoo Tycoon: Ultimate Animal Collection and what is new and different with this version of Zoo Tycoon.

When we initially brought the popular Zoo Tycoon franchise to Xbox 360 and Xbox One in 2013, our goal was to create the most beautiful animals in all of gaming and that is something we believe we absolutely achieved. We are quite proud of that accomplishment.

For this new version, we focused on empowering our fans to do more of what they wanted – specifically the ability to build much larger zoos, increase their control over path construction and enclosure customization. Zoo Tycoon: Ultimate Animal Collection is designed to appeal to traditional Tycoon fans and new players alike, offering the most detailed environments ever seen in the franchise and even more of the most beautiful animals we love, this time from South America and Australia.

Beyond that, we also added ten all-new campaigns in these new regions and we also added another all-new challenge zoo.

 Zoo Tycoon: Ultimate Animal Collection is also by far the prettiest game of the series. On Xbox One X, it features awesome 4K Ultra HD visuals and HDR support. On Xbox One and Xbox One S, the game runs natively at 1080p and features HDR support on Xbox One S. It is also available on compatible Windows 10 PCs.

Lastly, the game features Xbox Play Anywhere, where you can pick up where you left off on another Xbox One device or Windows 10 PC, bringing all your saves, game add-ons and achievements with you.

Are there any new animals in this version?
Absolutely – we love the animals in Zoo Tycoon and added 91 new species (on top of the 100 we originally released in 2013) to give players almost 200 animals total. Thematically, we decided to take all the exotic animals from South America like jaguars, tapirs, and anteaters and from Australia such as kangaroos, koalas and platypuses. It’s awesome to have such a large variety to build zoos with!

Is Zoo Tycoon: Ultimate Animal Collection part of the franchise Microsoft had on the PC?

Yes! Zoo Tycoon was hugely popular on the PC in the early 2000s and first made its debut on Xbox 360 and Xbox One in 2013. Zoo Tycoon: Ultimate Animal Collection is a key milestone for that franchise.

If we look under the hood of this game you’ll agree that this is a true simulation – it was developed initially by Frontier Developments plc, a studio in the UK who are experts in simulation games. We’ve combined the strong foundation of a true simulation game with the most detailed environments ever utilizing intuitive yet powerful controls that will appeal to both Tycoon fans and new players alike.

What’s the overall gameplay mechanics and objectives for the game?

In Zoo Tycoon: Ultimate Animal Collection players have to manage the happiness of both the animals and the guests in their zoos.

Players can attract guests by having exotic and diverse animals in their zoos. How happy these animals are matters greatly to the guests, and players can also affect the number of guests who come to the zoo by setting things like the entrance prices, the concession costs, and numerous other factors to ensure that their zoo visitors are happy.

The true stars of the zoos, however, are the animals. Players need to manage the zoos in such a way that keeps the animals happy. It’s important to keep them appropriately fed, to keep them clean and to ensure that they have appropriate companions in their exhibits. For some of these asks, players can hire appropriate staff like zoo keepers and janitors and even specialized breeders. Given that this is a true simulation, there is a robust in-game economy that drives all of this.

As far as objectives, Zoo Tycoon: Ultimate Animal Collection features 30 campaigns (20 from the original 2013 release, 5 new Australian campaigns and 5 new South American campaigns), 21 challenge zoos, as well as a “sandbox mode” where players can freely build zoos in the game’s 21 unique locations all over the planet without the full economy simulation being active.

Are there any multiplayer features to play together with friends and family?

In this re-imagining of the game, we wanted to make sure that Zoo Tycoon fans can easily connect with each other, which is why we include social features including four-person multiplayer over Xbox Live on the Xbox One family of devices and Windows 10 PCs.

What excites me is about that is that players can join in on the fun to create and manage zoos together, trade animals and communicate with their friends via the ZooNews feature – for example if my zoo has the new birth of a female Maltese tiger, I can trade you one my other animals for your male Maltese tiger so they can breed and expand our tiger exhibit.

Did you consult with any animal experts in making this game?

We worked closely with experts at National Geographic to ensure that our animals were well researched and that the game was a scientifically accurate depiction of the real world. When players interact with the animals, they will see that they have likes and dislikes when it comes to food, habitat and social settings based on real animals. All of these behaviors were modelled after the research and information provided by countless animal experts across the world.

Our game also features the Zoopedia, which gives players a encyclopedia of the latest facts on the 190+ animals we have assembled for Zoo Tycoon: Ultimate Animal Collection.

Is there anything else you’d like to add?

I can’t wait to get this re-imagined version of the Zoo Tycoon franchise into the hands of “Tycoon” fans as well as new fans. You can pre-order now for $29.99 USD and it launches on October 31 at any major retailer, on Xbox.com, or in the Xbox Store or Windows Store.

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  News - Video: Here’s a Look at Some Intriguing Failed Nintendo Game Pitches
Posted by: xSicKxBot - 10-23-2017, 08:04 PM - Forum: Nintendo Discussion - No Replies

Video: Here’s a Look at Some Intriguing Failed Nintendo Game Pitches

Sometimes the history around games that never made it out of the door can be fascinating, as we look back at what might have been if different decisions had been made. Rejected or failed projects often come back in different forms, but occasionally they’re lost forever.

Unseen64 has teamed up with DidYouKnowGaming to look at some ‘failed pitches’ from Nintendo history. It’s a summary video of sorts that retreads a few familiar tales, but also touches upon a couple of projects that haven’t been mentioned in the past. A couple that are either new or missed by this scribe previously relate to an Art Academy ‘all stars’ idea, and an attempted Super Mario Bros. 3 PC port by two very familiar and highly regarded names.


We’re still a bit disappointed that the Star Fox 3DS port never got approved…

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  Steam - Now Available on Steam – Skyworld, 25% off!
Posted by: xSicKxBot - 10-23-2017, 08:04 PM - Forum: PC Discussion - No Replies

Now Available on Steam – Skyworld, 25% off!

Skyworld is Now Available on Steam and is 25% off!*

Classic strategy gameplay reimagined for VR. Skyworld combines accessible turn-based strategy and fast-paced real-time battles, all set in intricately animated miniature worlds. Build and command your forces right on the battlefield, conquer all Skyworlds and compete in online multiplayer. Plus, DRAGONS!

*Offer ends October 24 at 10AM Pacific Time

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  PS4 - Life is Strange: Before the Storm - Episode 2: Brave New World
Posted by: xSicKxBot - 10-22-2017, 09:35 PM - Forum: New Game Releases - No Replies

Life is Strange: Before the Storm - Episode 2: Brave New World



Publisher: Square Enix

Release Date: Oct 19, 2017

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  News - Check out new and upcoming games for Nintendo systems!
Posted by: xSicKxBot - 10-22-2017, 07:35 PM - Forum: Lounge - No Replies

Check out new and upcoming games for Nintendo systems!

We noticed that your account’s country setting is set to Canada, but you’re viewing the U.S. version of Nintendo.com.

If you’d like to purchase a game or see product details for your region, please switch to the Canadian version of the site.

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