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  News - Nintendo sues mobile developer Colopl over patent infringement
Posted by: xSicKxBot - 01-14-2018, 08:10 PM - Forum: Lounge - No Replies

Nintendo sues mobile developer Colopl over patent infringement

Nintendo is suing Japanese mobile games developer Colopl for allegedly infringing on five of the publisher’s patents. 

This lawsuit could be interesting for indie developers worried about copyright issues in their own work as well. As Siliconera reports, one of the patent complaints from Nintendo include “the special technology used to operate a joystick over a touch panel” which is featured in Colopl’s mobile title White Cat Project. The patent was supposedly originally filed in 2006 with regard to the Nintendo DS Wrist Strap.

Nintendo filed these complaints against Colopl back in 2016, but after insistence by the developer that no copyright infringement occurred they decided to take legal action. Nintendo is suing Colopl for 39.33 million yen (~$352,400) in damages.

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  News - New Nintendo 2DS XL Pikachu Edition launches in stores on Jan. 26
Posted by: xSicKxBot - 01-14-2018, 08:10 PM - Forum: Lounge - No Replies

New Nintendo 2DS XL Pikachu Edition launches in stores on Jan. 26



New Nintendo 2DS XL Pikachu Edition launches in stores on Jan. 26


On Jan. 26, an adorable New Nintendo 2DS XL system featuring Pikachu’s iconic face launches in stores at a suggested retail price of $159.99. The New Nintendo 2DS XL Pikachu Edition system is just as electric as the Pokémon itself, with an eye-catching yellow design featuring a stylized close-up of Pikachu’s face. This special edition system is a must-have for Pokémon fans! As with all Nintendo 2DS systems, the New Nintendo 2DS XL Pikachu Edition system plays Nintendo 3DS games in 2D.

“The New Nintendo 2DS XL Pikachu Edition is a charming addition to the Nintendo 3DS line-up that is sure to delight Pokémon fans of all ages,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “With a massive library of games, the Nintendo 3DS family of systems continues to deliver one-of-a-kind experiences for every type of gamer.”

There’s even more in store for Pokémon fans in 2018. Announced earlier today, the new video game Detective Pikachu will launch on March 23 in stores, in Nintendo eShop on Nintendo 3DS and at Nintendo.com at a suggested retail price of $39.99.

In this new adventure, players team up with a witty, tough-talking Pikachu to uncover clues, solve mysteries and encounter familiar faces from the Pokémon world. For the first time in a video game, this Pikachu can communicate with the player. With the help of Pikachu’s surprising voice, players can interact with other Pokémon in a whole new way as they embark on an adventure through the streets of Ryme City.

Also launching on March 23 is a special edition Detective Pikachu amiibo figure. This extra-large amiibo can unlock cutscenes if tapped in the Detective Pikachu game, revealing a combination of hilarious content that might also provide a hint. This same content can be accessed in the game without the amiibo, but tapping the amiibo will allow players to unlock content more quickly. The Detective Pikachu amiibo figure will be available at a suggested retail price of $29.99.

Fans who can’t get enough Pokémon can also download the classic 2D Game Boy Color game Pokémon Crystal when it launches in Nintendo eShop on Nintendo 3DS on Jan. 26 for only $9.99. The game, an expanded version of the popular Pokémon Gold and Pokémon Silver games, was the first in the Pokémon franchise to allow players to choose between a boy or girl playable character, and was the first game to introduce animations during Pokémon battles. The Nintendo 3DS version of the game is updated with wireless battling and trading, and is compatible with the Pokémon Bank app (annual service charge applies). Pokémon Crystal is now available for pre-purchase in Nintendo eShop on Nintendo 3DS.

For more information about the New Nintendo 2DS XL Pikachu Edition system, visit https://www.nintendo.com/2ds/buynow#new-nintendo-2ds-xl-pikachu. For more information about Detective Pikachu, visit https://www.nintendo.com/games/detail/detective-pikachu-3ds.

Remember that the Nintendo 3DS family of systems features parental controls that let adults manage the content their children can access. For more information about other features, visit http://www.nintendo.com/3ds.

Games Rated:

Comic Mischief
Mild Cartoon Violence

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  Xbox Wire - Sea of Thieves Closed Beta Coming January 24-29!
Posted by: xSicKxBot - 01-14-2018, 08:10 PM - Forum: Xbox Discussion - No Replies

Sea of Thieves Closed Beta Coming January 24-29!

Happy New Year, everyone! We’re back working hard on Sea of Thieves after the holidays and a December chock-full of announcements. We revealed March 20 as our launch date and made a star of an unsuspecting chicken with a swashbuckling trailer, kicked off pre-orders, revealed how you progress through the world of Sea of Thieves, and showed off our haunting Limited Edition controller. All that and we hosted our biggest ever Technical Alpha play session last month.

All hands are now back on deck here at Rare as we sail toward launch. We’ll have plenty to share, show off and celebrate before then, but we’re beginning 2018 with the announcement of our upcoming Closed Beta dates.

The Sea of Thieves Closed Beta will run from 12 p.m. GMT on January 24 to 8 a.m. GMT on January 29 (4 a.m. PST on January 24 to 12 a.m. PST on January 29), which gives pirates a full five days of sailing, shanties and shenanigans. We’ve crafted a bespoke experience for Closed Beta players that offers a true taste of the pirate life and a great chance to get your sea legs ahead of March 20! We won’t be testing the full game during this Closed Beta phase: we want to keep a good selection of things up our sleeves for players to discover at launch. So get your calendars out and get those dates pencilled in!

The Sea of Thieves Closed Beta will be accessible to anyone who joined the Sea of Thieves Insider Programme before December 1, 2017, and anyone who pre-orders the game. If you’ve already pre-ordered the game and want to find out how to download the Closed Beta client, visit our website.

One final thing: the Closed Beta will not be covered by an NDA, so players can stream, create videos, share clips, take screenshots or do anything else that their wonderful minds can come up with. Some of our favourites will no doubt be shared on Sea of Thieves’ social channels and website. I know a lot of players will be excited by this announcement – I am too! If you missed out on the Insider Programme, pre-order now to ensure access to the Closed Beta!

Want to be among the first to know when we have more news to share? Make sure you follow us on social media and keep an eye on Xbox Wire and the official Sea of Thieves site.

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  News - GoldenEye 007 With Mario Characters Is The Crossover We Never Knew We Wanted
Posted by: xSicKxBot - 01-14-2018, 08:10 PM - Forum: Nintendo Discussion - No Replies

GoldenEye 007 With Mario Characters Is The Crossover We Never Knew We Wanted


Official development for Nintendo 64 may have ended over 15 years ago, but that hasn’t stopped the impassioned modding community from keeping its library of memorable 64-bit hits alive with new updates and improvements. Rare’s influential shooter, GoldenEye 007, remains a huge fan favourite, so of course one talented user has created a mod that turns its Bond-based cast into Mario, Luigi and the rest of the Nintendo gang.

StupidMarioBros1Fan from GoldenEye Vault put this brilliant little mashup together, which enables you to play through both the single-player story and local multiplayer with all your favourtie characters from the Mushroom Kingdom. Ever wanted to run around Archives with dual PP7s while dressed as Mario? It’s time to turn that dream into a reality.

You can play it right now too, as long as you’ve got an EverDrive 64 flashcart. Just download the patch from here onto your cart, plug it in and Mario multiplayer with mines and slaps is yours. What do you guys make of this amazing mod? We’re already hankering for some retro splitscreen action…

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  News - Nintendo’s French Boss Says We Should Expect More Switch Announcements From EA
Posted by: xSicKxBot - 01-14-2018, 08:10 PM - Forum: Nintendo Discussion - No Replies

Nintendo’s French Boss Says We Should Expect More Switch Announcements From EA


Nintendo France’s Managing Director Philippe Lavoué has taken part in an extensive interview with Les Numériques regarding topics such as the console’s performance in that region and the degree of third-party support for the machine.

On the latter topic, Lavoué reveals that third-party games accounted for 26 percent of total Switch software sales in France during 2017, with Mario + Rabbids Kingdom Battle performing best with 150,000 copies sold. 

In comparison, FIFA 18 sold 73,000 physical copies in France but Lavoué insists that it was simply a “test case” for the publisher and that we should expect “more announcements on the Switch” in the future. Lavoué says that EA is expected to “double down” this year thanks to the 2018 World Cup, and the Switch’s portability will be instrumental in pushing the FIFA brand.

While many of us will have been anticipating at least one more FIFA on Switch – if not a yearly release for the lifespan of the console – it will be interesting to see which other titles the publisher plans to bring to the machine. The robust sales of Switch won’t have been lost on EA, nor will the fact that some of its rivals are profiting handsomely for supporting Nintendo’s machine early. 

What EA games would you like to see come to Switch? Let us know with a comment.

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  Steam - Daily Deal – Killer Instinct, 50% Off
Posted by: xSicKxBot - 01-14-2018, 08:10 PM - Forum: PC Discussion - No Replies

Daily Deal – Killer Instinct, 50% Off

Sword Art Online: Fatal Bullet is Now Available for Pre-Purchase on Steam!* Pre-purchase now to help unlock additional pre-purchase rewards, including packs of in-game items and the final reward tier of a free copy of SWORD ART ONLINE RE: HOLLOW FRAGMENT. Check out the store page for more details.

In Sword Art Online: Fatal Bullet, experience an original story where you are the protagonist in the world of Gun Gale Online. Create your own avatar and explore devastated lands while experiencing exciting third person shooting in this action RPG.

*Offer ends February 23rd at 10AM Pacific Time.

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  News - DESTINY 2 – DEVELOPMENT UPDATE 1-11-18
Posted by: xSicKxBot - 01-14-2018, 08:10 PM - Forum: Lounge - No Replies

DESTINY 2 – DEVELOPMENT UPDATE 1-11-18

Game Director Christopher Barrett:

Hey, everyone. At the end of last year, I made a promise that I would update you on our plans for Destiny 2. The team has been hard at work and we’re ready to share where we are headed. We used to wait to talk about game updates until we were certain we could meet our deadlines to avoid letting players down if we changed our plans. No longer. We’re not just listening, we are doing. Please keep in mind that the further out we make promises, the more they are subject to change. With that caveat, here are our plans.

Destiny Content Categories

One thing we want is to set clearer expectations for is which categories of content are available to everyone each Season, and which are exclusive to Destiny 2 Expansions:

Expansions are purchasable updates that typically add new Story, Destinations, and Gear, as well as new Crucible, Strike, and Raid Lair content.

Seasons introduce content that is made available to all players of Destiny 2, at no additional cost.

Iron Banner, Faction Rallies, and their rewards will be available to everyone as part of Season 2. Additionally, going forward we are making a change that new Seasonal rewards from Crucible, Strikes, and Trials of the Nine will be available to all players.

Faction Rallies returns on January 16 and Iron Banner will be back in the rotation on January 30. 

Eververse

We recognize that the scales are tipped too far towards Tess at the moment, and Eververse was never intended to be a substitute for end game content and rewards. So, we’ll be making three changes for upcoming Seasons:

  • We’re shifting the balance of new content in favor of activity rewards over Bright Engrams. This includes adding Ghosts, Sparrows, and ships (to date found only in Bright Engrams) to achievement reward pools.
  • We’ll provide a gameplay path to earn Bright Engrams and all contained rewards (including Event Engrams).
  • We’ll give players more direct purchase options and make adjustments to Bright Engrams to allow players to get the items they want more often.

We’ve begun implementing these changes for the Crimson Days event beginning February 13 (with even more changes on the way in Season 3): 

  • Completing Nightfall, Raid, and Crimson Days milestones during Crimson Days will reward you an exclusive Legendary Emote, Weapon Skin, and Exotic Sparrow, respectively.
  • Players will earn double engrams at level-up: one Crimson Engram and one Illuminated Engram for the duration of the event.
  • Crimson Engrams can also drop from completing the Crimson Days match and from completing the Crimson Days milestone on each character.
  • Each Crimson Engram is very strongly weighted to new rewards when decrypted until all new event items have been obtained.

XP Rates

We are still investigating changes to XP earn rates. Our goal with any updates to XP are transparency and consistent XP gain regardless of your preferred activity. Right now, it’s too slow in general and lopsided towards grinding specific activities (which is not a fun grind) and we want to fix that without making those activities low value to players who aren’t grinding them (fairness is cool). Our first attempt turned out to be unworkably buggy so we’re having to investigate other angles. We will continue to update you as we move forward.

Feature Roadmap

There are three releases that we want to put on your radar right now. Later releases will get more specific dates as they get closer.

The following content and features will be available to all D2 players, regardless of expansion ownership. 

January 30 Update

  • Masterwork Armor
    • We are expanding the Masterwork system to include armor. 
    • Masterwork Armor provides increased damage reduction while using your Super. 
    • You can reroll the armor stat type on Masterwork Armor, and similar to Masterwork weapons, you can upgrade a piece of armor to Masterwork by spending Masterwork Cores and Legendary Shards.

  • Raid Reward Rework
    • We are updating Raid rewards to make them more unique and interesting. They will now feature mods with Raid-specific perks, and we are adjusting the rewards to ensure a Raid item drops from each major encounter. The Raid vendor will also directly sell Leviathan and Eater of Worlds armor and weapons for purchase with Raid tokens and Legendary Shards.
    • We are also adding a new Ghost with Raid-specific perks that has a chance to drop from the Leviathan and Eater of Worlds final encounters. We intend to return to creating more Raid and other activity-unique rewards in the future.

February Update

  • Strike Scoring + High Score Tracking
    • Strike Scoring is coming to Nightfall and replacing the current time limit mechanic. The scoring is similar to the Destiny 1 system but with adjustments to emphasize competitive execution of Strike objectives and support for player selectable score modifiers. In February, Nightfall High Scores will be exposed in-game via new emblems and will unlock rewards. We also have plans for Clan and Community High Scores in the works.
  • Mods 2.0
    • Work is underway on a full rework of armor and weapon mods. This will focus on reducing redundant mods, more unique theming, and greatly increasing their impact on your power. We are aiming for a February release, but the scope of the rework could push parts or all of it out to early spring. We will be evaluating how Mods play into the Bright Engram economy as a result, because we’re sensitive to pay-to-win outcomes.
  • Quickplay Improvements
    • We are adjusting game mode rules to increase the pace of gameplay and power ammo acquisition in Quickplay.
  • PC Tower Chat
    • We are adding text chat to the Tower for the PC version of the game.
  • Exotic Repetition Reduction
    • This will prevent players from receiving the same Exotic twice in a row. You may still receive duplicates, just not consecutively.
  • Fireteam Members on Destination Map
    • You will finally be able to see the other members of your fireteam on the destination map. No more having to ask your fireteam where they went when they fast travel to another landing zone.

Spring 2018

We’re taking the time we need in development of Expansion 2 that will allow us to react to player feedback from Curse of Osiris. In the coming months, we’ll talk to you more about what you can expect to find in Destiny 2’s next story. The team is eager to show you what they’ve been working on.

Independent of Expansion 2, the team will deliver a number of new features that will be released before or during Season 3. Every player of Destiny 2 will receive new content in the following categories…

Crucible

We want to give players new reasons to play, more variety, and balance improvements. Spring will bring a number of exciting and long awaited features to the Crucible.

  • Crucible Rank
    • Beginning with Season 3 we will introduce Seasonal Crucible Ranks. There will be two different ranks for players to pursue:
      • Valor – A progression rank that goes up as you complete matches. Winning helps you move up faster, but there are no loss penalties.
      • Glory – A progression rank that goes up when you win and down when you lose. Performance is how you move up here.
  • Private Matches
    • Private Matches are coming to all players of Destiny 2. Players will be able to invite their friends to play on the map and mode of their choosing.
  • 6v6 Playlist
    • We’re bringing 6v6 PvP to Destiny 2 in addition to the current 4v4 game modes.
  • Mayhem Event
    • Mayhem will return as a limited-time event during Season 3 and going forward.
  • Additional Fixes
    • We are making some changes to make quitting less common and behind-the-scenes security improvements to help improve the overall Crucible experience.

Additional Highlights

  • Weapon and Ability Balance Pass
    • Sandbox adjustments based on player feedback and data from the live game. The Sandbox team will share specific changes as we lead up to Season 3.
  • Exotic Weapon and Armor Balance Pass
    • Exotic weapons and armor are receiving a comprehensive design pass to ensure they stand out from the rest of the gear and offer new, exciting, powerful ways to play.
  • Seasonal Reputation
    • Specific vendors will now display a Seasonal ranking. Earning reputation will unlock unique Seasonal rewards and will reset each Season.
  • Improved Iron Banner and Faction Rallies
    • In addition to the changes that you will see when Iron Banner and Faction Rallies return this month, we will continue iterating on these to make them unique, exciting experiences that you all look forward to.
  • Playlist Repetition Reduction
    • This feature solves the problem of experiencing the same playlist entry multiple times in consecutive or frequent succession for both Crucible and Strikes.
  • End Game Player Pursuits
    • We agree with your feedback on the imbalance between Achievement and Bright Engram rewards, and we will be making adjustments to shift more rewards into specific endgame pursuits instead of generic XP grinding for Bright Engrams. We are excited to share the details as soon as we have them worked out.
  • Multi-Emote
    • When multi-emote launches, you will be able to choose which emote you have equipped to each of your four emote slots.
  • Vault space
    • We are targeting an additional 50 slots to player vaults. We don’t believe just adding more space is a complete solution and are actively working on other changes to reduce load on your vault space.
    • We are adding an Exotic accessory tab to Vault collections so you will no longer need to spend Vault space on Exotic Ships, Sparrows, and Ghosts.
  • PC Clan Chat
    • In addition to the Tower chat that is targeted for February, we are adding clan chat to the PC version of the game.
  • Heroic Strike Changes
    • We’ll be introducing modifiers to add more gameplay variety to the experience.

Fall 2018 (or sooner)

We are working on a lot more that we’re not quite ready to discuss. Expect more on this small sample of items in the future:

  • Item Collections and Records
  • Weapon Slot and Archetype Improvements
  • Additional Crucible Playlists (e.g. Rumble)
  • Better Clan Rewards
  • Masterwork Exotics
  • Pinnacle Weapon and Gear Improvements
  • Trials of the Nine improvements
  • Shaders and dismantling
  • The Future of Guided Games
  • Address Solo Vs Fireteam matching

One Final Note

Expect to hear more from us via Bungie.net, Twitch, and social media. We’ll be talking to you more directly, and more often, as promised. We want to thank our community for all the passionate and detailed feedback you provide. It’s critical to our ability to continually improve Destiny, so thank you!

Talk to you soon,

Christopher Barrett

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  PS4 - Accounting+
Posted by: xSicKxBot - 01-14-2018, 12:26 AM - Forum: New Game Releases - No Replies

Accounting+



Accounting returns to its roots with Accounting+, a nightmare adventure comedy made by Crows Crows Crows and designed with Squanch Games. It?s got the guy who voiced Rick and Morty ? for real this time.

Publisher: Crows Crows Crows

Release Date: Dec 19, 2017

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  PSVita - Xenon Valkyrie+
Posted by: xSicKxBot - 01-13-2018, 06:32 PM - Forum: New Game Releases - No Replies

Xenon Valkyrie+



Xenon Valkyrie is a rogue-lite platformer game with RPG elements in which you must fight to the deepest part of a moon and halt the plans of a wicked witch.

Publisher: COWCAT

Release Date: Dec 19, 2017

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  News - Now Available on Steam Early Access – Next Up Hero
Posted by: xSicKxBot - 01-13-2018, 06:32 PM - Forum: Lounge - No Replies

Now Available on Steam Early Access – Next Up Hero

Next Up Hero is Now Available on Steam Early Access!

The Ceaseless Dirge has attacked! Fight as Legendary Heroes against tough-as-nails mechs and monsters. Every time you die, you leave behind an Echo who can be raised by the next player. The more heroes who die, the stronger we all become, until we win together. Are you a Hero? Good. You’re up next.

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