Posted by: xSicKxBot - 08-11-2018, 04:15 AM - Forum: Lounge
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Doom Eternal Release Window And Pre-Order Guide: PS4, Xbox One, PC
Judging by how well it was received, it's no real surprise that the 2016 shooter Doom is getting a sequel. Much like its predecessor, Doom Eternal will feature fast-paced first-person combat, new and classic demon enemies, and an array of firepower, all set to a heavy metal soundtrack composed by Mick Gordon. The game is set to launch sometime in 2019, but you don't have to wait until launch to reserve a copy for yourself.
If you're ready to lock in your pre-order, you can already do so at a number of retailers. Read on to find out where it's available, how much it costs, and what to expect from your pre-order.
No Pre-Order Bonuses Announced Yet
Since Doom Eternal isn't releasing until some yet-to-be-revealed date in 2019, it's entirely possible Bethesda will include some kind of pre-order bonus--the company just hasn't announced yet anything to that effect.
Pre-Order Doom Eternal Standard Edition
No additional editions for Doom Eternal have been announced yet, so the standard edition is the only one you can pre-order at the time of this writing. As you might assume, it just comes with the game itself. Here's where you can pre-order the standard edition of Doom Eternal now, and how much it costs.
Amazon -- $60 ($48 with Amazon Prime) -- PS4 | Xbox One | PC
Posted by: xSicKxBot - 08-11-2018, 04:15 AM - Forum: Windows
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Microsoft releases new Cybersecurity Policy Framework
Each year, more and more governments are developing policies to address security challenges presented by an increasingly digitized world. And to support those efforts, I’m excited today to announce the release of Microsoft’s new Cybersecurity Policy Framework, a resource for policymakers that provides an overview of the building blocks of effective cybersecurity policies and that is aligned with the best practices from around the globe. Nations coming online today, and building their cybersecurity infrastructures, should not—and need not—be burdened with the stumbling blocks that characterized previous generations of cybersecurity policies. Instead, such nations should be empowered to leapfrog outdated challenges and unnecessary hurdles.
For years, Microsoft has worked with policymakers in advanced and emerging economies, and across many social and political contexts, to support the development of policies to address a wide range of cybersecurity challenges. This new publication captures and distills the important lessons learned from those years of experience partnering with governments. And as increasing numbers of countries wrestle with how to best address cybersecurity challenges, the Cybersecurity Policy Framework is an indispensable resource for the policymakers joining this work.
According to the last analysis provided by the United Nations, half of the countries on earth today either have or are developing national cybersecurity strategies. I have little doubt that in the next decade every single outstanding country will add its name to that list. And this trend highlights the importance of this new resource. The policies established today will impact how technologies are used for years to come and how safe or dangerous the online world becomes for all of us. Truly, there is no going back, only forward.
The Cybersecurity Policy Framework is not one-stop shopping for cybersecurity policymakers, but it does serve as an important “umbrella document,” providing a high-level overview of concepts and priorities that must be top of mind when developing an effective and resilient cybersecurity policy environment.
Specifically, this new resource outlines:
National strategies for cybersecurity.
How to establish a national cyber agency.
How to develop and update cybercrime laws.
How to develop and update critical infrastructure protections.
International strategies for cybersecurity.
We at Microsoft have been at this work for a long time and have developed a wide variety of resources to help those who are working to position their industries and nations to capitalize on the benefits of new technologies—so many that they can often be difficult to find! And this highlights another strength of the Cybersecurity Policy Framework, while it is not one-stop shopping, each section does provide an overview of a critical policy topic as well as links to the associated and more in-depth resources my team has developed over the years to assist policymakers. In this way, this new resource serves not only as essential, high-level guidance, but also as a key to a broader catalogue of resources built on years of experience partnering with governments around the world.
Reading through this new resource, I am proud of the work we have done in pursuit of a safer online world. Important progress has been made and these foundational principles underscore much today’s cybersecurity discourse. However, we have—and will always have—more work to do as a result of the changes and innovations in technology always on the horizon, and their implications for cybersecurity. I’m glad to put this resource forward today to support a new generation of policymakers and also look forward to partnering with them to tackle the new challenges we will face together tomorrow.
Gameplay in Madden NFL 19 was developed with two primary objectives: 1. Player Control across the field; 2.Immersive NFL Experience from start to finish. To achieve these objectives, EA's goal is to deliver the most significant animation upgrade in Madden history. Madden NFL 19 introduces a package of features known as Real Player Motion ? featuring authentic player movement, more player control and responsiveness, and player signature behaviors that will immerse players into the NFL each and every game. [Electronic Arts]
The year is 399 BC, and Rome is poised for greatness. However, its very existence balances on a knife-edge. The Gallic Senones tribe, led by chieftain Brennus, are newly settled in eastern Italy. Ambitious and fierce, they are but a javelin-throw from the nascent republic. The tyrannical Dionysius rules Syracuse with an iron fist. He leads the war against Carthage, but his eyes range across the Mediterranean as he considers future conquests. Under the guiding hand of the great philosopher-statesman Archytas, Taras in southern Italy is reaching the zenith of its glory and power. Rome?s meteoric rise is cause for concern, to be sure ? perhaps an intervention is merited?
Bethesda Has A New Studio And It's Working On Starfield
Bethesda has announced it has acquired Escalation Games, the Dallas-based studio that contributed to the development of Skyrim VR, Fallout VR, and Skyrim Switch. It will know be known as Bethesda Dallas, as confirmed by during QuakeCon 2018. Bethesda Dallas is currently working on Fallout 76, The Elder Scrolls: Blades, and the company's brand new property, Starfield.
Sadly, those eager to hear more about Starfield, which is an ambitious sci-fi role-playing game, were left wanting, as there was no further discussion about the game. This doesn't come as a surprise, as Bethesda was very coy about it when it debuted at E3 2018. Producer Todd Howard previously said that Starfield has been in development for years, and it's a game that Bethesda feels uniquely positioned to pull off.
We don't expect to see or hear about Starfield for a while, as both Howard and Bethesda's marketing boss Pete Hines asked fans to be patient. "We've been talking about it for a decade, we started putting things on paper five, six years ago, and active development was from when we finished Fallout 4, so two and a half, three years," Howard said. "Everyone should be very patient [for Starfield and Elder Scrolls 6]. It's gonna take a while for what we have in mind to come out."
On the other hand, QuakeCon will deliver more details about Fallout 76, the next major release from Bethesda. A Q&A session about Fallout 76 is set to take place on August 11, at 9 AM PT / 12 PM ET and series producer Todd Howard, along with other developers from Bethesda Game Studios, will be present to drop new details and also answer questions from fans. Bethesda has promised there will be also be a "deeper dive into the character system and Perks coming in Fallout 76."
Feeling creative? There are a multitude of applications available for Fedora to aid your creativity. From digital painting, vectors, to pixel art there is something for everyone to get creative this weekend. This article highlights a selection of the applications available for Fedora for creating awesome images.
Vector graphics: Inkscape
Inkscape is a well known and loved Open Source vector graphics editor. SVG is the primary file format of Inkscape, so all your drawings will scale no-problems! Inkscape has been around for many years, so there is a solid community and mountains of tutorials and other resources for getting started.
Being a vector graphics editor, Inkscape is better suited towards simpler illustrations (for example a simple comics style). However, using vector blurs, some artists create some amazing vector drawings.
Install Krita from the Software application in Fedora Workstation, or use the following command in Terminal:
sudo dnf install inkscape
Digital Painting: Krita & Mypaint
Krita is a popular image creation application for digital painting, raster illustration, and texturing. Additionally, Krita is an active project, with a vibrant community — so lots of tutorials to get started. Krita features multiple brush engines, a UI with pop-up palletes, a wrap-around mode for creating seamless patterns, filters, layers, and much more.
Install Krita from the Software application in Fedora Workstation, or use the following command in Terminal:
sudo dnf install krita
Mypaint is another amazing digital painting application available for Fedora. Like Krita, it has multiple brushes and the ability to use layers.
Install Mypaint from the Software application in Fedora Workstation, or use the following command in Terminal:
sudo dnf install mypaint
Pixel Art: Libresprite
Libresprite is an application designed for the creation of pixel art and pixel animations. It supports a range of colour modes and exports to many formats (including animated GIF). Additionally, Libresprite has drawing tools designed for the creation of pixel art: the polygon tool, and contour & shading tools.
Libresprite is available to download from the Flathub application repository. To install, simply enable Flathub as a software source, and then install via the Software application.
TensorFlow Pi Port Is Strategic Move in Edge Analytics Game
Google’s recent announcement that it had ported its open source TensorFlowmachine intelligence (ML) library for neural networking to the Raspberry Pi was the latest in a series of chess moves from Google and its chief AI rival Nvidia to win the hearts and keyboards of embedded Linux developers. The competition is a part of a wider battle with Amazon, Microsoft, Intel, and others to bring cloud analytics to the edge in IoT networks to reduce latency, increase reliability, and improve security.
Thanks to a collaboration with the Raspberry Pi Foundation, the latest TensorFlow 1.9 release can now be installed on Raspberry Pi 2 or 3 SBCs from pre-built binaries using Python’s pip package system. Raspbian 9 users can install it with two simple commands.
Integrating TensorFlow models into an embedded project offers further challenges. Yet, as Google has shown with its AIY Projects kits for the Raspberry Pi, you can add a bit of ML smarts in Raspberry Pi based robots, vision systems, and other embedded gear without a huge learning curve.
The TensorFlow port should be particularly welcome in the Raspberry Pi educational community. As the RPi Foundation’s Eben Upton wrote in a congratulatory tweet about the “massive news,” the TensorFlow port will enable “cool machine-learning educational content.”
TensorFlow was essentially born to run on Linux, but on servers or desktops, not on a modest SBC like the Raspberry Pi. It now runs on all major server and desktop platforms and has been ported to Android and iOS. Yet, the Raspberry Pi was a particularly gnarly challenge, writes Google TensorFlow developer Pete Warden in the announcement. It wasn’t even possible until the Raspberry Pi 2 and 3 came along with faster quad-core processors.
A year ago, Warden and his team managed to cross-compile TensorFlow on the RPi 3, but it was a slow, complicated, crash-prone process. The new ability to install from pre-built binaries now makes it feasible for a much wider group of developers to join the party.
While Google’s AIY Projects was attempting to squeeze a cloud-based platform onto a simple hacker board, its team started with low-cost cardboard constructed kits with add-on boards for connecting with Google Cloud related embedded technologies. These include the AIY Vision Kit for the Raspberry Pi Zero W and WH, which performs TensorFlow-based vision recognition. It incorporates a “VisionBonnet” board with an Intel Myriad 2 neural network accelerator chip. AIY Projects also launched an AIY Voice Kit with the same RPi Zero WH target that lets you build a voice-controlled speaker with Google Assistant support.
As noted in this Hackster.io post about the port from Alasdair Allan, the AIY Vision Kit has struggled to perform well when operating locally. The Voice Kit has done better due to its greater reliance on Google Cloud.
Google’s Edge TPU accelerator
According to a Warden tweet following the announcement, TensorFlow is not currently tapping the potential ML powers of Broadcom’s VideoCore graphical processing unit, as Nvidia does with its more powerful Pascal GPU. He goes on to suggest that there might be potential for developing a special GPU-related port for the single-core Raspberry Pi Zero boardlets, but for now there’s sufficient power on the Pi’s four CPU cores. Speaking of potential hooks to the GPU, he writes: “With quad-core CPUs and Neon on the latest Pi’s, there’s not as big an advantage, though it’s still interesting on Pi Zeroes.”
Another interpretation is that Google is skipping the GPU because it expects Raspberry Pi users and other embedded developers to tap its recently announced, Linux-friendly Edge TPU ML accelerator chip for TensorFlow. The Edge TPU will be offered this fall along with an NXP i.MX8M based Linux development kit and an Edge TPU Accelerator USB dongle that can fit into any Linux computer including the Pi.
The Edge TPU is a lightweight, embedded version of its enterprise focused Cloud Tensor Processing Unit (Cloud TPU) AI co-processor. In conjunction with a new Cloud IoT Edge stack, the chip is designed to run TensorFlow Lite ML models on Arm Linux- or Android Things based IoT gateways connected to Google Cloud services.
Nvidia launches industrial TX2i and octa-core Xavier Jetson modules
Nvidia is farther along in its attempt to bring its Pascal/CUDA-related AI technologies to embedded Linux developers. Its Jetson TX1 and TX2 computer-on-modules have found widespread adoption in embedded Linux projects for ML applications. The Jetson TX2 recently appeared in devices including Axiomtek’s eBOX560-900-FL box computer, as well as an upcoming, FPGA-equipped AIR-T Mini-ITX board for AI-enabled SDR applications.
In recent months, Nvidia has begun shipping a Jetson TX2i spin on the TX2 aimed at industrial applications. The TX2i adds -40 to 85°C support, vibration resistance, and a wider humidity range. There’s also support for ECC RAM, a 10-year operating supply lifecycle, and a 3-year warranty.
Like the Jetson TX2, the TX2i provides dual high-end Denver 2 Arm cores, a quad-core, Cortex-A57 block, and a 256-core Pascal GPU with CUDA libraries for running AI and ML algorithms. Like the TX2, the module also supplies 8GB of LPDDR4 RAM, 32GB of eMMC 5.1, and 802.11ac WiFi and Bluetooth.
Existing Jetson carrier boards work with the TX2i. Aetina just announced an ACE-N310 carrier for all the Jetson modules that matches the TX2i’s industrial temperature support and supports six simultaneous HD cameras.
The Jetson TX2 was recently joined by a more powerful new Jetson Xavier module. The Xavier core, which has already been used in Nvidia’s Drive PX Pegasus autonomous car computer board, features 8x ARMv8.2 cores and a high-end, 512-core Nvidia Volta GPU with tensor cores. It also provides 2x NVDLA deep learning engines and a 7-way VLIW vision chip. The Xavier ships with 16GB 256-bit LPDDR4 and 32GB eMMC 5.1.
Google and Nvidia are not alone in their campaigns to bring cloud AI analytics to the edge. For example, Intel’s Movidius 2 neural network accelerator chip is finding widespread adoption. Presumably, however, any future AIY Projects kits will replace the Movidius 2 with the Edge TPU. Although Amazon has yet to reveal a neural accelerator of its own, it is perhaps still the leader in the larger race for IoT edge analytics due to the popularity of its AWS IoT stack and its AWS Greengrass software for local processing of cloud analytics software on Linux devices. Meanwhile, Microsoft is also targeting the IoT space with its Arm Linux based Azure Sphere distribution and IoT framework. Azure Sphere will initially target lower-power applications running on Cortex-A7 chips. Future versions, however, may be more robust and may include a homegrown AI component.
Apple on Friday released a new beta version of its Shortcuts app to developers for testing, and while the update is light on big feature additions, some users who are concurrently running the latest build of iOS 12 beta have reported limited HomeKit integration.
In Shortcuts beta 2.0, HomeKit compatibility is seemingly restricted to contextual Siri Suggestions in iOS 12 beta 6, which saw release earlier this week.
Developers testing Shortcuts on devices running iOS 12 can find the new HomeKit actions under Siri Suggestions, a standalone workflow category, or by entering “Home” into the action search bar. It appears that Siri Suggestions, and not the Home app, is powering current HomeKit integration, as search results return Home app actions under “Siri Suggestions.”
For now, Siri Suggestions seems to be pulling in custom HomeKit scenes, or customizable macros that string together commands for multiple smart home appliances.
AppleInsider was able to confirm HomeKit integration in Shortcuts, though restrictions to Siri Suggestions makes the process of surfacing actions quite cumbersome. Instead of viewing a list of available HomeKit actions directly in Shortcuts, users must first trigger a desired scene in the Home app, return to Shortcuts and access the command via Siri Suggestions.
Along with HomeKit, the 2.0 release of Shortcuts builds on Apple’s initial beta release early last month with bug fixes and other minor system improvements.
Debuted at WWDC 2018, Shortcuts is a highlight iOS 12 feature that allows users to create and run app macros via custom Siri phrases. For example, an iPhone user can create a shortcut called “I lost my keys” that automatically pings a connected Bluetooth-enabled Tile tracker.
Apple product manager Kim Beverett demonstrated the system onstage, using the app’s drag-and-drop editor to add a series of actions to a customized Shortcut called “Heading Home.” When spoken, the phrase commanded Siri to query Maps for a navigation route, send a custom text via Messages, set a home thermostat and begin playback of KQED Radio.
Welcome to the Weekender, your weekly look at the best new games, sales, and updates. It’s the week after GenCon and the week of a new release for one of the biggest games out there, Hearthstone. The result is a slow week overall in new-releases, and fewer than average sales to boot! Fear not, we’ll make up for it by showcasing some games coming soon to an app store near you.
Hearthstone Boomsday Project Expansion (iOS and Android)
I suspect a lot of developers avoid Hearthstone release week like movie studios avoid the new Marvel films, so let’s talk about the latest and greatest from the king of collectible-card games. The Boomstown Project adds 135 science-gone-wrong themed cards to the game and focuses on the “mech” creature type. A new magnetic mechanic allows you to Voltron up smaller mechs by fusing them together, creating a giant and deadly robotic monstrosity. Attaching one mech to another combines stats, effectively giving the new mech charge. It’ll be interesting to see what the new set does to what is generally regarded as a pretty stable metagame (for once).
Asmodee Digital strikes again with King and Assassins, the digital recreation of a two-player turn-based strategy game. One player plays the role of a Joffrey Baratheon like monarch and his guards forcing his way through an angry mob back to the safety of the castle. The other plays an assassin, looking to move their agents through the mob and find an opportunity to strike the tyrant-king down. There are twelve peasants on the game board, but only three of them are the assassins, which creates interesting opportunities for strategy and deception. The game is fairly attractive, though there’s only two game boards at present, which could get a bit old. Perhaps they’ll add more down the road.
Project Highrise, where you build your own skyscraper, has released two new bundles for those looking for more options. The Highrise Deco Bundle is $4.99 and includes every decoration in the game. The Citywide Maps Bundle gets you all three extra maps, complete with special scenarios, for $5.99.
An arcade-style ball shooter isn’t the traditional Pocket Tactics game but it’s a slow week and Holedown is very, very good. You are a space-miner and must dig deep into asteroids, moons, and even planets to find valuable gems. You mine by firing balls that ricochet and chip away at rocks allowing you to delve deeper and deeper. As you earn gems you can unlock upgrades like more balls or a larger cargo hold, allowing you to grab more gems. It’s a clever design that’s been well executed and is rather hard to put down. The developer made rymdkapsel, so they have a pedigree of great games going.
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New & Noteworthy iOS Pre-orders
It’s a slow week so there’s no better time to look to the near-future of mobile game releases. Here are some games currently available for preorder on the App Store that look good. You can expect more on these from us upon release!
Release dates were accurate at the time of writing, but are subject to change – the app store will keep you up to date.
A real-time combat game that features a frenetic pace and big-time hits against hordes of enemies, Barbearian is almost upon us, releasing next week. I got a review copy of this one and have already written my review. I won’t spoil anything, but, if you’re into pre-ordering and enjoy real-time combat, this is a safe bet.
Mars Power Industries looks to be a puzzle game wrapped in a sci-fi story with a hidden mystery told through the game’s graphics alone. It’s an intriguing combination if it works.
Another game about electricity, this time interactive fiction meets simulation as you play through an “interactive doomsday simulator.” There are a bunch of levels/adventures including landing a helicopter during a solar storm, fighting a wounded gorilla, and escaping from a prison.
“Chaos Reborn: Adventures combines RPG-style turn-based combat with the tactical positioning of chess and the bluff of poker to create an entirely unique strategy game.”
Well OK, I’m intrigued. There’s also apparently tons of loot and both single-player and multiplayer modes. Oh, and it is a premium game that hopefully won’t have in-app purchases tacked on. We wrote more about it during the week, if you’re interested.
Minimalist, text-based RPG A Dark Room was a viral hit in 2014 and is on sale for just a buck. It’s entertaining and well worth the price if you enjoy text adventures.
We heard form Tabletopia this week that they’ve updated their iOS app to include online multiplayer. Huzzah! Players can now create games on their device, and then invite other players to participate over the internet to play or be a spectator. The platform currently has 31 boardgames in its library, including My Little Scythe, Clans of Caledonia, Roll Player and Hansa Teutonica. The next step is to create an Android version and enable cross-platform multiplayer.
Seen anything else you liked? Played any of the above? Let us know in the comments!
Elementary OS Juno Brings Only Slight Changes to an Outstanding Platform
Elementary OS has been my distribution of choice for some time now. I find it a perfect blend of usability, elegance, and stability. Out of the box, Elementary doesn’t include a lot of apps, but it does offer plenty of style and all the apps you could want are an AppCenter away. And with the upcoming release, the numbering scheme changes. Named Juno, the next iteration will skip the .5 number and go directly to 5.0. Why? Because Elementary OS is far from a pre-release operating system and the development teams wanted to do away with any possible confusion.
Elementary, 0.4 (aka Loki) is about as stable a Linux operating system as I have ever used. And although Elementary OS 5.0 does promise to be a very natural evolution from .4, it is still very much in beta, but ready for testing. Because Juno is based on Ubuntu 18.04, it enjoys a rock-solid base, so the foundation of the OS will already be incredibly stable.
With that in mind, I downloaded 5.0 and spun it up in VirtualBox. The results are as impressive as I assumed they’d be. Let’s get this open source operating system installed and see what it has to offer.
Installation
I’m not going to spend much time on explaining the installation of Elementary OS. Why? If you’ve installed any flavor or Linux (or any operating system at all), then you can walk through the installation of this distribution in your sleep. There’s a rumor that Elementary OS is working in conjunction with System76 on a new installer. As of the current release of Juno, however, there is no sign of such an installer, so you’ll find the same method of installation seen in previous iterations of the platform.
You can run Elementary OS live or install it immediately. Burn the ISO image onto a CD/DVD or USB flash drive and boot it on your machine (or use the ISO image to create a virtual machine). The installer will have you configure your language, keyboard, select the installation type (Figure 1), select if you want to download updates immediately and install third-party media codecs, and then create a user.
Once the installation completes, reboot the machine and log in. Shortly after logging in, you should be prompted that updates are available. I highly recommend running the updates before using the desktop (since this is still in beta, the updates will come often). Now that we’re installed and updated, let’s take a look at some of those new features.
The AppCenter
The Elementary OS AppCenter has been given a slight facelift. Although the previous version was quite serviceable, it seems the designers have taken a nod from GNOME Software (which is a good thing) and added recommendations under the featured titles (Figure 2).
Another upcoming feature to the AppCenter is the ability to pay developers “what you want” for apps. The Elementary OS developers are taking a unique approach to apps. Elementary OS first released the AppCenter in May 2017 and by February 2018 they’d processed $1,700.00 worth of payments from just over 750 charges. That means the average paid price for an app, purchased from the AppCenter was $2.30. To make things a bit more lucrative for developers (and to try an interesting experiment), Elementary OS will include a HumbleButton for paid apps that allow users to pay what they will. Another change will be that paid apps won’t automatically update (if you click the Update All button in the AppCenter). Instead, to update the app, you’ll have to donate to the app (starting with $0.00 to $10.00 or a custom amount). Hopefully, that change will translate into more developers getting paid for their work.
Aesthetics
You won’t find too much in the way of aesthetic improvements in Juno. You’ll find no complaint here (as Elementary OS .4 Loki was already quite elegant). The designers did officially decide upon an official color palette. The full palette can be viewed here (along with all logo and font information).
Along with the new palette, Juno brings:
A Night Light feature (to make late night staring at the screen a bit less harsh on the eyes).
Latest GTK+ features (which includes some animated panel icons).
Very slight changes to the default theme (icons are a bit brighter and colorful).
App Changes
Because there are so few apps shipped out of the box, you won’t find much in the way of change here. The developers have rebranded the default text editor, Scratch, as Code and even rolled in some basic code editor features. Outside of that, the standard default Elementary apps remain intact:
Mail — for your email needs.
Music — to play your tunes.
Files — serves as your file manager.
Videos — plays all of your videos.
Calendar — schedule your day.
Photos — manage your photos.
Epiphany
At one point, I would have said having Epiphany as the default browser was a big miss. However, Epiphany has come a long way. Case in point: The version of Epiphany shipping with Juno includes the ability to log into your Firefox Account, so it can now sync and share data (Figure 3).
Another really nifty feature with newer releases of Epiphany is the ability to install a site as a Web Application. What this does is save a site as a launcher in the Elementary OS menu, such that you only need to click the launcher to open the site. When the site opens as an installed app, you will notice the browser window missing a few components (such as the bookmarks and configuration buttons, as well as the tab button/feature). It’s a handy way to gain quick access to specific sites you use frequently.
To install a site as a web application, follow these steps:
Open Epiphany.
Navigate to the web site in question.
Click the Epiphany menu button (gear icon in the upper right corner).
Click Install Site as Web Application (Figure 4).
In the resulting popup, give the application a name and click Create.
A bit of clean up and a conclusion
Outside of the above features (and a few more minor details), the rest of the change comes by way of old code cleanup and closing out issues. Thanks to that codebase cleanup, you’ll find a bit of a performance and stability increase over previous releases.
All in all, Elementary OS continues to be my top-rated distribution for new Linux users. It’s incredibly clean, elegant, and user-friendly. Thankfully, the design and development team understand they have something special on their hands and, instead of bringing about new features and radical changes, are set on offering only slight changes and improvements to an already rock solid Linux distribution. So, if you’re looking for something magical and radical in the shift from .4 to 5.0, you might be disappointed. If, however, what you want is nothing more than an improved (and very familiar) experience with Elementary OS, Juno will not disappoint.
Learn more about Linux through the free “Introduction to Linux” course from The Linux Foundation and edX.