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  PS4 - Sekiro: Shadows Die Twice
Posted by: xSicKxBot - 03-21-2019, 05:54 PM - Forum: New Game Releases - No Replies

Sekiro: Shadows Die Twice



Your death won?t come easily. Enter the world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict. As tensions rise, a compelling new story unfolds amongst the chaos. Introducing Sekiro: Shadows Die Twice, a dark and twisted new gameplay experience developed by the renowned team at FromSoftware and published by Activision. Directed by Hidetaka Miyazaki, Sekiro: Shadows Die Twice is a third-person, action-adventure game with RPG elements. The single-player game puts players in the protagonist role of a hard-hearted warrior whose mission is to rescue his master, a young lord, and exact revenge on his arch nemesis. As ?Sekiro,? or the ?one-armed wolf,? players discover the many ways to strategically approach combat and engage enemies. [Activision]

Publisher: Activision

Release Date: Mar 22, 2019

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  Top 10 New Linux SBCs to Watch in 2019
Posted by: xSicKxBot - 03-21-2019, 04:08 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

Top 10 New Linux SBCs to Watch in 2019

A recent Global Market Insights report projects the single board computer market will grow from $600 million in 2018 to $1 billion by 2025. Yet, you don’t need to read a market research report to realize the SBC market is booming. Driven by the trends toward IoT and AI-enabled edge computing, new boards keep rolling off the assembly lines, many of them tailored for highly specific applications.

Much of the action has been in Linux-compatible boards, including the insanely popular Raspberry Pi. The number of different vendors and models has exploded thanks in part to the rise of community-backed, open-spec SBCs.

Here we examine 10 of the most intriguing, Linux-driven SBCs among the many products announced in the last four weeks that bookended the recent Embedded World show in Nuremberg. (There was also some interesting Linux software news at the show.) Two of the SBCs—the Intel Whiskey Lake based UP Xtreme and Nvidia Jetson Nano driven Jetson Nano Dev Kit—were announced only this week.

Our mostly open source list also includes a few commercial boards. Processors range from the modest, Cortex-A7 driven STM32MP1 to the high-powered Whiskey Lake and Snapdragon 845. Mid-range models include Google’s i.MX8M powered Coral Dev Board and a similarly AI-enhanced, TI AM5729 based BeagleBone AI. Deep learning acceleration chips—and standard RPi 40-pin or 96Boards expansion connectors—are common themes among most of these boards.

The SBCs are listed in reverse chronological order according to their announcement dates. The links in the product names go to recent LinuxGizmos reports, which link to vendor product pages.

UP Xtreme—The latest in Aaeon’s line of community-backed SBCs taps Intel’s 8th Gen Whiskey Lake-U CPUs, which maintain a modest 15W TDP while boosting performance with up to quad-core, dual threaded configurations. Depending on when it ships, this Linux-ready model will likely be the most powerful community-backed SBC around — and possibly the most expensive.

The SBC supports up to 16GB DDR4 and 128GB eMMC and offers 4K displays via HDMI, DisplayPort, and eDP. Other features include SATA, 2x GbE, 4x USB 3.0, and 40-pin “HAT” and 100-pin GPIO add-on board connectors. You also get mini-PCIe and dual M.2 slots that support wireless modems and more SATA options. The slots also support Aaeon’s new AI Core X modules, which offer Intel’s latest Movidius Myriad X VPUs for 1TOPS neural processing acceleration.

Jetson Nano Dev Kit—Nvidia just announced a low-end Jetson Nano compute module that’s sort of like a smaller (70 x 45mm) version of the old Jetson TX1. It offers the same 4x Cortex-A57 cores but has an even lower-end 128-core Maxwell GPU. The module has half the RAM and flash (4GB/16GB) of the TX1 and TX2, and no WiFi/Bluetooth radios. Like the hexa-core Jetson TX2, however, it supports 4K video and the GPU offers similar CUDA-X deep learning libraries.

Although Nvidia has backed all its Linux-driven Jetson modules with development kits, the Jetson Nano Dev Kit is its first community-backed, maker-oriented kit. It does not appear to offer open specifications, but it costs only $99 and there’s a forum and other community resources. Many of the specs match or surpass the Raspberry Pi 3B+, including the addition of a 40-pin GPIO. Highlights include an M.2 slot, GbE with Power-over-Ethernet, HDMI 2.0 and eDP links, and 4x USB 3.0 ports.

Coral Dev Board—Google’s very first Linux maker board arrived earlier this month featuring an NXP i.MX8M and Google’s Edge TPU AI chip—a stripped-down version of Google’s TPU Unit is designed to run TensorFlow Lite ML models. The $150, Raspberry Pi-like Coral Dev Board was joined by a similarly Edge TPU-enabled Coral USB Accelerator USB stick. These will be followed by an Edge TPU based Coral PCIe Accelerator and a Coral SOM compute module. All these devices are backed with schematics, community resources, and other open-spec resources.

The Coral Dev Board combines the Edge TPU chip with NXP’s quad-core, 1.5GHz Cortex-A53 i.MX8M with a 3D Vivante GPU/VPU and a Cortex-M4 MCU. The SBC is even more like the Raspberry Pi 3B+ than Nvidia’s Dev Kit, mimicking the size and much of the layout and I/O, including the 40-pin GPIO connector. Highlights include 4K-ready GbE, HDMI 2.0a, 4-lane MIPI-DSI and CSI, and USB 3.0 host and Type-C ports.

SBC-C43—Seco’s commercial, industrial temperature SBC-C43 board is the first SBC based on NXP’s high-end, up to hexa-core i.MX8. The 3.5-inch SBC supports the i.MX8 QuadMax with 2x Cortex-A72 cores and 4x Cortex-A53 cores, the QuadPlus with a single Cortex-A72 and 4x -A53, and the Quad with no -A72 cores and 4x -A53. There are also 2x Cortex-M4F real-time cores and 2x Vivante GPU/VPU cores. Yocto Project, Wind River Linux, and Android are available.

The feature-rich SBC-C43 supports up to 8GB DDR4 and 32GB eMMC, both soldered for greater reliability. Highlights include dual GbE, HDMI 2.0a in and out ports, WiFi/Bluetooth, and a variety of industrial interfaces. Dual M.2 slots support SATA, wireless, and more.

Nitrogen8M_Mini—This Boundary Devices cousin to the earlier, i.MX8M based Nitrogen8M is available for $135, with shipments due this Spring. The open-spec Nitrogen8M_Mini is the first SBC to feature NXP’s new i.MX8M Mini SoC. The Mini uses a more advanced 14LPC FinFET process than the i.MX8M, resulting in lower power consumption and higher clock rates for both the 4x Cortex-A53 (1.5GHz to 2GHz) and Cortex-M4 (400MHz) cores. The drawback is that you’re limited to HD video resolution.

Supported with Linux and Android, the Nitrogen8M_Mini ships with 2GB to 4GB LPDDR4 RAM and 8GB to 128GB eMMC. MIPI-DSI and -CSI interfaces support optional touchscreens and cameras, respectively. A GbE port is standard and PoE and WiFi/BT are optional. Other features include 3x USB ports, one or two PCIe slots, and optional -40 to 85°C support. A Nitrogen8M_Mini SOM module with similar specs is also in the works.

Pine H64 Model B—Pine64’s latest hacker board was teased in late January as part of an ambitious roll-out of open source products, including a laptop, tablet, and phone. The Raspberry Pi semi-clone, which recently went on sale for $39 (2GB) or $49 (3GB), showcases the high-end, but low-cost Allwinner H64. The quad -A53 SoC is notable for its 4K video with HDR support.

The Pine H64 Model B offers up to 128GB eMMC storage, WiFi/BT, and a GbE port. I/O includes 2x USB 2.0 and single USB 3.0 and HDMI 2.0a ports plus SPDIF audio and an RPi-like 40-pin connector. Images include Android 7.0 and an “in progress” Armbian Debian Stretch.

AI-ML Board—Arrow unveiled this i.MX8X based SBC early this month along with a similarly 96Boards CE Extended format, i.MX8M based Thor96 SBC. While there are plenty of i.MX8M boards these days, we’re more intrigued with the lowest-end i.MX8X member of the i.MX8 family. The AI-ML Board is the first SBC we’ve seen to feature the low-power i.MX8X, which offers up to 4x 64-bit, 1.2GHz Cortex-A35 cores, a 4-shader, 4K-ready Vivante GPU/VPU, a Cortex-M4F chip, and a Tensilica HiFi 4 DSP.

The open-spec, Yocto Linux driven AI-ML Board is targeted at low-power, camera-equipped applications such as drones. The board has 2GB LPDDR4, Ethernet, WiFi/BT, and a pair each of MIPI-DSI and USB 3.0 ports. Cameras are controlled via the 96Boards 60-pin, high-power GPIO connector, which is joined by the usual 40-pin low-power link. The launch is expected June 1.

BeagleBone AI—The long-awaited successor to the Cortex-A8 AM3358 based BeagleBone family of boards advances to TIs dual-core Cortex-A15 AM5729, with similar PowerVR GPU and MCU-like PRU cores. The real story, however, is the AI firepower enabled by the SoC’s dual TI C66x DSPs and four embedded-vision-engine (EVE) neural processing cores. BeagleBoard.org claims that calculations for computer-vision models using EVE run at 8x times the performance per watt compared to the similar, but EVE-less, AM5728. The EVE and DSP chips are supported through a TIDL machine learning OpenCL API and pre-installed tools.

Due to go on sale in April for about $100, the Linux-powered BeagleBone AI is based closely on the BeagleBone Black and offers backward header, mechanical, and software compatibility. It doubles the RAM to 1GB and quadruples the eMMC storage to 16GB. You now get GbE and high-speed WiFi, as well as a USB Type-C port.

Robotics RB3 Platform (DragonBoard 845c)—Qualcomm and Thundercomm are initially launching their 96Boards CE form factor, Snapdragon 845-based upgrade to the Snapdragon 820-based DragonBoard 820c SBC as part of a Qualcomm Robotics RB3 Platform. Yet, 96Boards.org has already posted a DragonBoard 845c product page, and we imagine the board will be available in the coming months without all the robotics bells and whistles. A compute module version is also said to be in the works.

The 10nm, octa-core, “Kryo” based Snapdragon 845 is one of the most powerful Arm SoCs around. It features an advanced Adreno 630 GPU with “eXtended Reality” (XR) VR technology and a Hexagon 685 DSP with a third-gen Neural Processing Engine (NPE) for AI applications. On the RB3 kit, the board’s expansion connectors are pre-stocked with Qualcomm cellular and robotics camera mezzanines. The $449 and up kit also includes standard 4K video and tracking cameras, and there are optional Time-of-Flight (ToF) and stereo SLM camera depth cameras. The SBC runs Linux with ROS (Robot Operating System).

Avenger96—Like Arrow’s AI-ML Board, the Avenger96 is a 96Boards CE Extended SBC aimed at low-power IoT applications. Yet, the SBC features an even more power-efficient (and slower) SoC: ST’s recently announced STM32MP153. The Avenger96 runs Linux on the high-end STM32MP157 model, which has dual, 650MHz Cortex-A7 cores, a Cortex-M4, and a Vivante 3D GPU.

This sandwich-style board features an Avenger96 module with the STM32MP157 SoC, 1GB of DDR3L, 2MB SPI flash, and a power management IC. It’s unclear if the 8GB eMMC and WiFi-ac/Bluetooth 4.2 module are on the module or carrier board. The Avenger96 SBC is further equipped with GbE, HDMI, micro-USB OTG, and dual USB 2.0 host ports. There’s also a microSD slot and the usual 40- and 60-pin GPIO connectors. The board is expected to go on sale in April.

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  News - Nintendo Switch Games Sale: The Eshop Has Some Great Game Deals Right Now (US)
Posted by: xSicKxBot - 03-21-2019, 02:44 PM - Forum: Lounge - No Replies

Nintendo Switch Games Sale: The Eshop Has Some Great Game Deals Right Now (US)

Following today's Nindies Showcase, which announced new indie games for the Nintendo Switch, Nintendo is continuing its celebration of indie games with a massive Switch eshop sale, which just went live. The US-only sale includes discounts up to 30% off on some of the Nintendo Switch's best indie games.

The indie sale quite a few notable deals, such as Iconoclasts for $15, Inside for $14, Night in the Woods for $14, and Darkest Dungeon for $17.49. Moonlighter is marked down to $16.74, and Bloodstained: Curse of the Moon is only $7. All of these indie games are now below $20 with the discounts.

The eshop sale on select indie games runs now until March 27 at 8:59 AM PT / 11:59 AM ET, so pick up these amazing titles for yourself while this offer lasts. And while you're already in the eshop, check out the new indie games announced in today's Showcase that are available to purchase now, such as Nuclear Throne and Blaster Master Zero II.

Shop Nintendo's eshop sale on indie games »

See the full list of games on sale below!

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  News - Blaster Master Zero 2 Looks Amazing, And You Can Get It On Switch Today
Posted by: xSicKxBot - 03-21-2019, 02:44 PM - Forum: Nintendo Discussion - No Replies

Blaster Master Zero 2 Looks Amazing, And You Can Get It On Switch Today


During the latest Nindies Showcase it was revealed that Blaster Master Zero 2 – the sequel to the much-liked original – will land on the Switch eShop today for just $9.99.

The first game was a Switch launch title, but it seems that this follow-up is both bigger and better, with the protagonist Jason blasting off into space with his buggy chum. With exciting new weapons and boss battles, this looks like a winner.

Check out the trailer above and let us know if you plan to pick this up today with a comment below. We’ll be reviewing it in the not-too-distant future!

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  News - RAD Takes You To The Post-Post-Apocalypse For 3D Roguelike Action
Posted by: xSicKxBot - 03-21-2019, 02:44 PM - Forum: Nintendo Discussion - No Replies

RAD Takes You To The Post-Post-Apocalypse For 3D Roguelike Action


Veteran developer Double Fine today announced an all-new game coming to Switch this summer. RAD is a 3D action game set in the Fallow, a wasteland of a world that has been ravaged by not one, but two apocalypses.

Players will have to battle all sorts of creatures and work to heal the cracked and barren land you can see the the trailer and the screenshots below. It appears that your teenage protagonist doesn’t react very well to the toxic radioactivity he encounters, with various mutations that will help, and we assume hinder, your progress.

From the official blurb:

The fate of the world depends on the player, a sweet bat, and whatever new abilities they gain as the world around them ravages their body, twisting and mutating them into something far less than human, but far more powerful.


The old favourite term ‘roguelike’ got rolled out again for this one, but Double Fine’s trademark humour (glimpsed in the trailer reveal as studio head Tim Schafer put in a cameo appearance) should help stop this particular apocalypse from getting stodgy – we’ll find out more this summer.

Shafer

Are you a fan of Double Fine’s games? Let us know if this catches your eye in the comments below.

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  Microsoft - At GDC, find out how the ID@Xbox program is evolving for developers
Posted by: xSicKxBot - 03-21-2019, 02:44 PM - Forum: Windows - No Replies

At GDC, find out how the ID@Xbox program is evolving for developers

The Game Developers Conference is here again and I’m hecka stoked to join the ID@Xbox team in our annual trip to the San Francisco Bay Area. GDC is an amazing time to highlight new games, catch-up with other developers and friends in the industry and listen to their feedback to continue driving innovation forward for Xbox.

2018 was a fantastic year for developers in the ID@Xbox program and we can’t be more excited to share what we have planned for 2019 with our fans in the coming days and months. Nearly 400 titles were released through the program last year, helping us reach a milestone of over 1,000 titles launched via ID@Xbox. We sent out developer kits to nearly 500 new studios in 2018, which means that over 3,000 studios across 67 countries now have Xbox One developer kits. With over 1,600 games in active development, we’re excited to see the variety of new experiences that teams are bringing to fans. Finally, games coming through the program have generated more than $1.2 billion in revenue since the program’s inception.

Xbox Game Pass has been and continues to be a great way for independent developers to get their games discovered while also enabling members to find their next favorite game. To date, we’ve worked with over 125 developers who have brought their games to Xbox Game Pass. Xbox Game Pass has also helped give independent developers more exposure with audiences that they wouldn’t have normally been able to reach. For example, of all the Xbox Game Pass members who played “Human: Fall Flat,” more than 40% had never played a puzzle game on Xbox before.

Looking ahead, 2019 will be another great year with a stellar lineup of games slated to release through the ID@Xbox program. Folks can once again try out a number of these titles at the Microsoft Booth in the Moscone Center or at our Developer Showcase Event for press. Among these games, titles from acclaimed creators like Night School Studios, Blue Manchu Games and Zen Studios will launch Afterparty, Void Bastards and Operencia: The Stolen Sun day-and-date into Xbox Game Pass, bringing their games to millions of members upon release. We’re also excited to see games like The Artful Escape, Sable and Tunic from our friends at Beethoven & Dinosaur, Shedworks and Dicey respectively continue their development path through the program.

While Xbox Game Pass has created amazing opportunities for developers to have their games discovered by an established player base, Xbox Live continues to be an amazing social tool for players and developers alike. Whether it’s Gamerscore, achievements, cloud saves, multiplayer, leaderboards or just seeing if your friends are online (and what they’re playing), Xbox Live makes playing games better for fans, and implementation of key social features easier for devs.

We’re super excited this week to start talking to developers about how they can use Xbox Live on platforms other than Xbox and Windows 10 PCs, starting with iOS and Android! This has been a big request from players and developers over the years and while we’ve done a lot of work to implement Xbox Live in some of our Xbox Game Studios games on other platforms (such as Microsoft Solitaire and Wordament), and as part of the foundational technology for the Bedrock Edition of Minecraft, we’re excited to open up this functionality to more developers soon via easy-to-use SDKs! You can learn a lot more in Kareem Choudhry’s blog posts. If you’re a developer interested in implementing Xbox Live in your iOS and Android titles, please reach out to us at www.xbox.com/id and we’d be happy to help get you started!

Cuphead

Cuphead

As with most new technologies, we love to work with partners to help us explore new innovations we’re bringing to developers. That brings us to Cuphead! Our friends at StudioMDHR already have experience with Xbox Live beyond the console – Cuphead is available on Windows 10 with Xbox Live as well. We’ve had some good conversations with them about Xbox Live and the gaming community, especially after we saw what Mojang had done with Minecraft and the Bedrock Edition.

Growing out of these recent discussions, we are partnering with StudioMDHR to investigate bringing Xbox Live features beyond Xbox and PC to Nintendo Switch. Yes, this means that fans will now have the opportunity to experience StudioMDHR’s award-winning debut game on Nintendo Switch with Xbox Live! We’ll be working with StudioMDHR to implement Xbox Live features into Cuphead on the Nintendo Switch in the coming months. Given the early stage of our work with StudioMDHR, the Xbox Live features will appear in a post-launch update to Cuphead on Nintendo Switch. We’d like to thank Studio MDHR and Nintendo for their help in this investigation!

To both players and developers – thanks again for playing and supporting the amazing work showcased through ID@Xbox! We can’t wait for what’s to come this week at GDC!

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  News - Switch Gets Zelda-Themed Crypt Of The NecroDancer Crossover In Spring
Posted by: xSicKxBot - 03-21-2019, 08:43 AM - Forum: Lounge - No Replies

Switch Gets Zelda-Themed Crypt Of The NecroDancer Crossover In Spring

Nintendo's "Nindies" showcase ended with a surprise crossover. The rhythm game Crypt of the NecroDancer is getting a new spin-off featuring characters and enemies from The Legend of Zelda called Cadence of Hyrule. It's launching on Nintendo Switch this spring.

The game is being developed by Brace Yourself games, the studio behind the original Crypt of the NecroDancer. The art style has been revised heavily, appearing similar to games like The Legend of Zelda: Minish Cap, and it features both Link and Zelda has playable characters. Link can be seen doing his signature spin attack, while Zelda wields magical attacks.

Crypt of the NecroDancer was a rhythm-based roguelike released in 2015, and received a positive reception for its clever twist of a genre mash-up. The original game is available for $20 on the Nintendo Switch through the Eshop.

"Regardless of your musical tastes, Crypt of the NecroDancer takes a proven but basic recipe and improves it with a seemingly simple twist," wrote Britton Peele in GameSpot's review. "It would have been a fine roguelike game without its musical side, but the rhythm mechanic makes it a truly special experience."

For more on all of the indie games announced during today's Nindies showcase, check out our wrap-up.

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  News - The Red Lantern Slides Onto Switch Later This Year
Posted by: xSicKxBot - 03-21-2019, 08:43 AM - Forum: Nintendo Discussion - No Replies

The Red Lantern Slides Onto Switch Later This Year


Coming from Timberline Studios, The Red Lantern is confirmed to be coming to Switch sometime this year. Lindsay Rostal, the game’s director, presented game footage in today’s Nindie Direct detailing some of the things you’ll be getting up to in this story-driven dog sled sim.

Featuring roguelike elements and ‘hundreds’ of possible unique events, the game follows a woman as she takes part in real life annual Iditarod dog race. From the trailer, it looks very much like a journey of self-discovery along the lines of Firewatch.


In handheld mode, gyro controls will enable you to look around without using the right stick, and it looks like you’ll be facing some predicaments as you struggle with yourself and your dogs as much as the environment and the dangers it presents.

Strong Firewatch vibes, no? Have you ever fancied riding a digital dog sled? Let us know in the comments below.

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  News - My Friend Pedro Offers Gloriously Slow-Motion Violence On Switch
Posted by: xSicKxBot - 03-21-2019, 08:43 AM - Forum: Nintendo Discussion - No Replies

My Friend Pedro Offers Gloriously Slow-Motion Violence On Switch


Publisher Devolver Digital has had a good track record of bringing quality games to the Switch eShop, and My Friend Pedro from Deadtoast Entertainment looks like no exception.

The game bio alone has us sold:

My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana. The strategic use of split aiming, slow motion, and the ol’ stylish window breach create one sensational action sequence after another in an explosive battle through the violent underworld.

Check out the trailer above and let us know if you plan on picking this up when it comes to the Switch eShop in June.

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  PS4 - Ghost of a Tale
Posted by: xSicKxBot - 03-21-2019, 05:53 AM - Forum: New Game Releases - No Replies

Ghost of a Tale



You are Tilo, a courageous minstrel Mouse on a perilous quest to find his true love. Use stealth and cunning as you explore Dwindling Heights Keep?from its tallest towers to its deepest dungeons, evading its dangers and discovering its most ancient secrets.

Publisher: SeithCG

Release Date: Mar 12, 2019

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