Posted by: xSicKxBot - 07-18-2019, 01:01 AM - Forum: Windows
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New cyberthreats require new ways to protect democracy
Microsoft ElectionGuard demos on July 17, 2019 at the Aspen Security Forum in Aspen, Colorado.
Starting today at the Aspen Security Forum we’re demonstrating the first voting system running Microsoft ElectionGuard as an example of how ElectionGuard can enable a new era of secure, verifiable voting. The demo shows how it’s also possible to make voting more accessible for people with disabilities and more affordable for local governments while increasing security. Finding new ways to ensure that voters can trust the election process has never been more important. The world’s democracies remain under attack as new data we are sharing today makes clear. ElectionGuard and the range of offerings from Microsoft’s Defending Democracy Program, as well as tools from others in the technology industry and academia are needed more than ever to help defend democracy.
Let’s start with a quick look at the newest data available to us. In the past year, Microsoft has notified nearly 10,000 customers they’ve been targeted or compromised by nation-state attacks. About 84% of these attacks targeted our enterprise customers, and about 16% targeted consumer personal email accounts. While many of these attacks are unrelated to the democratic process, this data demonstrates the significant extent to which nation-states continue to rely on cyberattacks as a tool to gain intelligence, influence geopolitics or achieve other objectives.
The majority of nation-state activity in this period originated from actors in three countries – Iran, North Korea and Russia. We have seen extensive activity from the actors we call Holmium and Mercury operating from Iran, Thallium operating from North Korea, and two actors operating from Russia we call Yttrium and Strontium. This data has been compiled by the Microsoft Threat Intelligence Center which works every day to track these global threats. We build this intelligence into our security products to protect customers and use it in support of our efforts to disrupt threat actor activities through direct legal action or in collaboration with law enforcement. But let’s be clear – cyberattacks continue to be a significant tool and weapon wielded in cyberspace. In some instances, those attacks appear to be related to ongoing efforts to attack the democratic process.
Since the launch of Microsoft AccountGuard last August, we have uncovered attacks specifically targeting organizations that are fundamental to democracy. We have steadily expanded AccountGuard, our threat notification service for political campaigns, parties, and democracy-focused nongovernmental organizations (NGOs), to include 26 countries across four continents. While this service is relatively new, we’ve already made 781 notifications of nation-state attacks targeting organizations participating in AccountGuard. This data shows that democracy-focused organizations in the United States should be particularly concerned as 95% of these attacks have targeted U.S.-based organizations. By nature, these organizations are critical to society but have fewer resources to protect against cyberattacks than large enterprises.
Many of the democracy-focused attacks we’ve seen recently target NGOs and think tanks, and reflect a pattern that we also observed in the early stages of some previous elections. In this pattern, a spike in attacks on NGOs and think tanks that work closely with candidates and political parties, or work on issues central to their campaigns, serve as a precursor to direct attacks on campaigns and election systems themselves. We saw such attacks in the U.S. presidential election in 2016 and in the last French presidential election. In 2018 we announced attacks targeting, among others, leading U.S. senatorial candidates and think tanks associated with key issues at the time. Earlier this year we saw attacks targeting democracy-focused NGOs in Europe close to European elections. As we head into the 2020 elections, given both the broad reliance on cyberattacks by nation-states and the use of cyberattacks to specifically target democratic processes, we anticipate that we will see attacks targeting U.S. election systems, political campaigns or NGOs that work closely with campaigns.
So the problem is real and unabated. It is time to find solutions. Governments and civil society have important roles to play, but the tech industry also has a responsibility to help defend democracy. As part of our contribution at Microsoft, we believe ElectionGuard will be an important tool to protect the voting process and to ensure that all voters can trust the outcome of free democratic elections. We are excited that attendees of the Aspen Security Forum will be able to try our ElectionGuard demo. While ElectionGuard can run on a range of new or existing voting systems using hardware from a variety of manufacturers, the demo we’re showing this week was built using a Microsoft Surface tablet in kiosk mode, an Xbox Adaptive Controller as an optional accessible input device, and a standard printer.
Our ElectionGuard demo will showcase three core features.
First, people will be able to vote directly on the screen of the Microsoft Surface or using the Xbox Adaptive Controller, which Microsoft originally built in close partnership with organizations like the Cerebral Palsy Foundation to meet the needs of gamers with limited mobility. We hope this will help show the community how accessibility hardware can be built securely and inexpensively into primary voting systems and no longer requires separate voting machines to meet the needs of those with disabilities – ultimately making it easier for more people to vote.
Second, people using the demo will be provided with a tracking code that, when voting is complete, they will be able to enter into a website to confirm their vote was counted and not altered; the website will not display their actual votes. In the ElectionGuard software development kit (SDK) this verification feature will be enabled by homomorphic encryption, which allows mathematical procedures – like counting votes – to be done while keeping the data of people’s actual votes fully encrypted. The use of homomorphic encryption in election systems was pioneered by Microsoft Research under the leadership of Senior Cryptographer Josh Benaloh. This tracking code is a key feature of the ElectionGuard technology. For the first time voters will be able to independently verify with certainty that their vote was counted and not altered. Importantly, in its final form the ElectionGuard SDK will also enable voting officials, the media, or any third party to use a “verifier” application to similarly confirm that the encrypted vote was properly counted and not altered.
Third, the demo will show how ElectionGuard can enable end-to-end verifiable elections for the first time while retaining the familiarity and certainty of paper ballots. The demo will provide voters with a printed record of their votes, which they can check and place into a physical ballot box, with verification through the web portal serving as a supplemental layer of security and verifiability.
ElectionGuard is free and open-source and will be available through GitHub as an SDK later this summer. This week’s demo is simply one sample of the many ways ElectionGuard can be used to improve voting, and the final SDK will also enable features like Risk Limiting Audits to compare ballots with ballot counts and other post-election audits.
We will not distribute commercial voting systems like the one we’re demoing this week but instead are partnering with the community of election technology suppliers that already serve state and local governments. We previously announced that we have partnerships with suppliers that build and sell more than half of the voting systems used in the United States today. Today, we’re excited to announce that we’re also now partnering with Smartmatic and Clear Ballot, two of the leading voting technology vendors, and Dominion Voting Systems is actively exploring the inclusion of ElectionGuard in their offerings.
In the coming months, we will also announce new details about our partnership with Columbia University’s Columbia World Projects. Columbia professors in statistics, political science, computer science, and international and public affairs will be joining forces with Microsoft to bring ElectionGuard to life by piloting the technology in the 2020 elections.
No one solution alone can address cyberattacks from nation-states. As we’ve seen, attackers will take any avenue to gain intelligence and disrupt the democratic process. That’s why Microsoft’s Defending Democracy Program has also offered Microsoft 365 for Campaigns and AccountGuard to protect political campaigns, parties and democracy-focused NGOs, and it’s why we’ve partnered with NewsGuard to defend against disinformation.
At the same time, no single company can tackle these issues, and the need to protect democracy is more important than corporate competition. We applaud similar contributions from companies like Twitter, Facebook and Google; it’s also why Microsoft’s Defending Democracy program is supporting efforts from those like the Harvard Kennedy School of Government’s Belfer Center, Columbia World Projects at Columbia University, research underway by Princeton University, and the Oxford Internet Institute’s Computational Propaganda Project.
At the Aspen Security Forum and in the months to come we need to have an honest conversation about threats, but more importantly a conversation about all the emerging tools available to stop them. Microsoft and our Defending Democracy program are committed to our responsibility to the United States and other world democracies to provide tools and technology to combat these threats. As you read this post and participate in the Aspen Security Forum discussions in person or over social media, I hope you’ll give equal thought both to the problems and to the solutions.
Final Fantasy 14's New Raid And 5.01 Patch Now Live, Here's What's New
The first update for Final Fantasy XIV's latest expansion, Shadowbringers, is now live and gives players their first wave of post-release content. Patch 5.01 introduces additional quests for those who finished the Shadowbringers main scenario questline under the umbrella of Chronicles of a New Era. There are also a handful of tweaks to many of the jobs and bug fixes, but the most substantial addition is the new 8-player raid dungeon called Eden's Gate.
You can access the raid by finishing the new quest called "In the Middle of Nowhere" (found at the Crystarium near the main Aetheryte) and starting the follow-up quest "Deploy the Core." Players will need an average gear level of 425 to take part in Eden's Gate and complete its four parts Resurrection, Inundation, Descent, and Sepulture.
In the 5.01 patch notes regarding rewards for running the new dungeon raid, Square Enix gave the following details:
Treasure coffers that appear upon completing Eden's Gate will not yield gear, but instead yield tokens that can be traded for gear of your choosing.
You can only receive one token per individual Eden raid each week. In the event you are awarded a token from the loot list, you relinquish your right to vie for all remaining tokens regardless of whether you selected Need or Greed.
There is no weekly restriction on entering Eden's Gate.
Reward eligibility will be reset every Tuesday at 1 AM PT.
As for item exchange for new gear, you can go to Ghul Gul in Amh Araeng or Yhal Yal in Eulmore to trade in those early antiquity tokens for the following gear:
Head: Helm of Early Antiquity x 2
Body: Armor of Early Antiquity x 4
Hands: Gauntlets of Early Antiquity x 2
Waist: Belt of Early Antiquity x 1
Legs: Chausses of Early Antiquity x 4
Feet: Greaves of Early Antiquity x 2
Accessories: Bangle of Early Antiquity x 1
There are more details on completion rewards for the new raid as well:
Upon completing Eden's Gate: Sepulture, players can also earn a blade of early antiquity once per week. This reward can be exchanged with Ghul Gul in Amh Araeng or Yhal Yal in Eulmore for lightweight tomestones, which can be exchanged for weapons.
Weapons will be available for exchange for lightweight tomestones after the introduction of Allagan tomestones of phantasmagoria, which are scheduled to be released two weeks after patch 5.01.
Reward eligibility will be reset every Tuesday at 1 AM PT.
Slight tweaks were made for a few jobs across all of FFXIV: Lancer/Dragoon ability Disembowel duration has increased for 24 seconds to 30 seconds, Scholar ability Art of War had its MP cost reduced from 800 to 600, and Astrologian ability Gravity also its MP cost reduced from 700 to 600. You can view the full patch notes for FFXIV 5.01 here.
A Nier Automata-themed 24-player alliance raid called YoRHa: Dark Apocalypse is coming in the future, and it's being made in collaboration with series creator Yoko Taro. FFXIV director and producer Naoki Yoshida said it'll play closer to Nier and that Yoko Taro is working on it "as if he's creating a whole game."
Later this week on 19th July, Nintendo is hosting a summer training spirit event in Super Smash Bros. Ultimate. The event will run for a total of three days and during this period you’ll be able to get triple the number of spirit points.
As you can see, you’ll be able to get hold of spirits such as Miles “Tails” Prower from Sonic The Hedgehog, Spring Man from ARMS, the Pokémon Hitmonlee and Hammer Bros from the Super Mario series.
Will you be participating in this event? How about the final Splatfest that’s also happening this weekend? Tell us down in the comments.
Brawlhalla’s Annual Heatwave Event Adds New And Old Summer-Themed Skins
Ubisoft’s free-to-play arena fighter Brawlhalla begins its 2019 Heatwave Event on 17th July (aka. later today). It runs until 7th August and adds new and old summer-themed skins and items. In saying this, it’s the first time Switch owners will be able to participate in this annual event, so technically everything is new.
Here’s exactly what you can unlock:
Heatwave colors for all Legends, available for 1,500 Gold or 10 Mammoth coins each
2019 Heatwave podium, available for 240 Mammoth coins
Endless Heatwave animated avatar, available for 60 Mammoth coins
Ice Kor-eam avatar, available for 6,000 Gold
Legend skins, available for 140 Mammoth coins each (each Legend skin comes with two weapon skins):
New for 2019: Brawl Dad Isaiah skin
Comes with animated Grilled Smoker Cannon – steaks included
New for 2019: Thor by the Shore skin
Wipeout Nix skin
Dog Days Mordex skin
Atlantean Orion skin
Water Wars Cross skin
Pool Party Diana skin
Hot Lava KO effect available for 240 Mammoth coins
In celebration of the game’s Summer Championship, taking place later this month on 27th – 28th July, the following items will also be availalbe in the Malhalla tomorrow until 7th August:
The Beach Bash Gauntlets skin, available for 60 Mammoth Coins
Summer Shard 2019 animated avatar, available for 60 Mammoth Coins
If you would like to find out more about this free-to-play Switch eShop game, be sure to read our review.
Will you be participating in the Brawlhalla Heatwave event? Leave a comment below.
New EvilGnome Backdoor Spies on Linux Users, Steals Their Files
A new Linux malware masquerading as a Gnome shell extension and designed to spy on unsuspecting Linux desktop users was discovered by Intezer Labs’ researchers in early July. “EvilGnome’s functionalities include desktop screenshots, file stealing, allowing capturing audio recording from the user’s microphone and the ability to download and execute further modules,” Intezer researchers found. Source: Bleeping Computer
Posted by: xSicKxBot - 07-17-2019, 07:00 PM - Forum: Windows
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MediaValet bets big on AI to deliver more customer value
Transform recently sat down with several Microsoft customers at an event highlighting emerging trends in data and artificial intelligence (AI). We spoke with Jean Lozano, chief technology officer at MediaValet, a cloud-based digital asset management (DAM) system, which helps customers of all sizes manage their growing digital media libraries.
TRANSFORM:What is a DAM and what business problem does it solve?
JEAN LOZANO: A DAM is like a video or photo library, but it can handle way more than that. It’s typically used by enterprise marketing teams to provide a single source of truth for all brand and marketing content.
The big challenge with digital media is that it’s unstructured by nature, so discoverability can be a problem. A lot of companies invest tens of thousands of dollars in creating digital media and infographics, but its lack of searchable data makes them hard to find.
A DAM implementation contains anywhere from 10,000 to several-million digital media [items] that are put into a central repository and tagged to make them discoverable. Having just one person as the curator of the digital library is way too much, and that’s where AI comes in.
TRANSFORM: How does AI help you serve your customers?
LOZANO: We’re betting big on Azure AI to make MediaValet the most intelligent DAM out there. We’ve seen it in various deal cycles that we would not have otherwise won. It’s just a matter of demonstrating capabilities.
So, for example, one of the hottest technologies that we can demo is our capability for video indexing, which other DAMs cannot offer right now. Video is the fastest growing media out there, so when our customers can actually see their videos getting analyzed and made discoverable, they can see the value it adds.
As an example, we have a huge video production house as a customer. Every time they do a shoot, it’s a 500-gigabyte upload to MediaValet. But, they also have to generate video transcriptions. With video indexing, we [provide] the transcriptions as soon as they load it on our system, so they don’t have to send the files [elsewhere] for manual transcription. Does that improve their workflow? Definitely.
TRANSFORM: Have your customers fully embraced the changes and the new technologies?
LOZANO: Many of our customers are digital asset curators, and some of them probably fear that AI is going to replace them. But the guiding principle for AI is assistance, not replacement. AI is going to make their lives easier. It will enrich the data that they’re producing, but it doesn’t replace them.
TRANSFORM: How does AI make life easier for a digital asset curator?
LOZANO: We have a couple of customers that are sports franchises that are creating millions of images. These teams have been there for decades and decades. One hockey team had about 50 petabytes of video clips. So, how do you work through millions of images and hundreds of thousands of hours of video?
Machine learning is actually helping with that now. For example, you can detect a jersey number and see who is the player that wears that number. We can actually make those images easy to use for marketers, or the communications team when they look for brand approved images.
Friend. Confidant. Therapist. Voyeur. As a cab driver working the Paris night shift, you are many things to different people. Your gift is getting people to talk; and in order to catch the serial killer who left you for dead, that?s exactly what you?ll need to do.
Posted by: xSicKxBot - 07-17-2019, 10:58 AM - Forum: Lounge
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Borderlands 3's Vault Hunters Get Their Groove On In New Trailer
Gearbox has released a new trailer for Borderlands 3. The trailer sees the game's four playable Vault Hunters--Moze, FL4K, Zane, and Amara--all dance to the song "So Happy Together" while they kill an army of bandits. All things considered, it's not the weirdest thing that Borderlands has ever done, but it's still pretty silly.
The trailer, which can be watched above, begins with Claptrap dancing as a loot crate behind him opens. Inside the crate, a mini version of Pandora comes to life and Zane begins to playfully shoot the bandits surrounding him as "So Happy Together" starts to play. Although the other three Vault Hunters initially look at Zane with confusion, they all soon join in and the remainder of the murderous musical is devoted to showcasing each of the characters' unique special abilities.
FL4K brings out the beasts under his control to chew on downed bandits to the rhythm of the music. Moze summons Iron Bear and crushes some enemies as the song transitions into the chorus. Zane dances to the chorus alongside his holographic decoy, and the two twirl together arm in arm while murdering the surrounding bandits. Finally, Amara joins the fray, careening down into the crowd with her Siren powers erupting into a colorful explosion. The four Vault Hunter then all join hands and dance together as they continue to shoot all the enemies around them.
The teaser released prior to this trailer's debut, which referenced a "celebration of togetherness," led some fans to believe that Gearbox was planning to announce plans for cross-save. In response, Gearbox boss Randy Pitchford stated that Borderlands 3 won't have cross-play at launch, although he added that the studio is "committed" to making it happen.
Borderlands 3 is scheduled to release on September 13 for Xbox One, PS4, and PC. The game will also release on Google Stadia in November 2019. The PC version of Borderlands 3 will launch on the Epic Games Store first, before releasing on Steam in 2020. Every edition of the game is now available for pre-order.
Now, the worldwide publisher and developer, has announced Harvest Moon: Light of Hope Special Edition Complete will be released on the Nintendo Switch and PlayStation 4 on 30th July. It includes all of the DLC ($18 value) and will be available digitally and physically in the US, for $29.99.
The president and CEO of Natsume Hiro Maekawa said this complete version was “the ultimate” Harvest Moon fan pack and mentioned how there are “endless possibilities” on each playthrough as there is so much DLC to enjoy.
Here’s a little more from the PR:
Harvest Moon: Light of Hope Special Edition Complete has special features made specifically for consoles and introduces Soleil, a new character who uses their Gem Sprite magic to help around the farm with new Co-Op Play. Grab a friend, and they’ll be able to control Soleil. Soleil will be able to grow crops, tend livestock, and gather materials. Farm work has never been so easy!
All four DLC are included in Harvest Moon: Light of Hope Special Edition Complete; this includes Decorations & Tool Upgrade Pack, Divine Marriageable Characters Pack, New Marriageable Characters Pack, and Doc and Melanie’s Special Episodes.
In Harvest Moon: Light of Hope Special Edition Complete, players begin the game as they set out looking for a fresh start and new surroundings. During their voyage, their ship is hit by a storm and goes down. As they drift into a small harbor town, now in a shambles from the storm, it will be up to the player to help rebuild the town and save the lighthouse…but it won’t be easy! Nevertheless, with some hard work growing crops, tending livestock, and gathering materials for repairs, players will be able to make new friends, start a family, revive the lighthouse, and save the town!
Here is the game’s box art and some screenshots:
Will you be adding this Harvest Moon game to your Switch library? Tell us down in the comments.
Bond WiFi and Ethernet for easier networking mobility
Sometimes one network interface isn’t enough. Network bonding allows multiple network connections to act together with a single logical interface. You might do this because you want more bandwidth than a single connection can handle. Or maybe you want to switch back and forth between your wired and wireless networks without losing your network connection.
The latter applies to me. One of the benefits to working from home is that when the weather is nice, it’s enjoyable to work from a sunny deck instead of inside. But every time I did that, I lost my network connections. IRC, SSH, VPN — everything goes away, at least for a moment while some clients reconnect. This article describes how I set up network bonding on my Fedora 30 laptop to seamlessly move from the wired connection my laptop dock to a WiFi connection.
In Linux, interface bonding is handled by the bonding kernel module. Fedora does not ship with this enabled by default, but it is included in the kernel-core package. This means that enabling interface bonding is only a command away:
sudo modprobe bonding
Note that this will only have effect until you reboot. To permanently enable interface bonding, create a file called bonding.conf in the /etc/modules-load.d directory that contains only the word “bonding”.
Now that you have bonding enabled, it’s time to create the bonded interface. First, you must get the names of the interfaces you want to bond. To list the available interfaces, run:
sudo nmcli device status
You will see output that looks like this:
DEVICE TYPE STATE CONNECTION enp12s0u1 ethernet connected Wired connection 1 tun0 tun connected tun0 virbr0 bridge connected virbr0 wlp2s0 wifi disconnected -- p2p-dev-wlp2s0 wifi-p2p disconnected -- enp0s31f6 ethernet unavailable -- lo loopback unmanaged -- virbr0-nic tun unmanaged --
In this case, there are two (wired) Ethernet interfaces available. enp12s0u1 is on a laptop docking station, and you can tell that it’s connected from the STATE column. The other, enp0s31f6, is the built-in port in the laptop. There is also a WiFi connection called wlp2s0. enp12s0u1 and wlp2s0 are the two interfaces we’re interested in here. (Note that it’s not necessary for this exercise to understand how network devices are named, but if you’re interested you can see the systemd.net-naming-scheme man page.)
The first step is to create the bonded interface:
sudo nmcli connection add type bond ifname bond0 con-name bond0
In this example, the bonded interface is named bond0. The “con-name bond0” sets the connection name to bond0; leaving this off would result in a connection named bond-bond0. You can also set the connection name to something more human-friendly, like “Docking station bond” or “Ben”
The next step is to add the interfaces to the bonded interface:
As above, the connection name is specified to be more descriptive. Be sure to replace enp12s0u1 and wlp2s0 with the appropriate interface names on your system. For the WiFi interface, use your own network name (SSID) where I use “Cotton”. If your WiFi connection has a password (and of course it does!), you’ll need to add that to the configuration, too. The following assumes you’re using WPA2-PSK authentication
The second command will bring you into the interactive editor where you can enter your password without it being logged in your shell history. Enter the following, replacing password with your actual password
set wifi-sec.psk password save quit
Now you’re ready to start your bonded interface and the secondary interfaces you created
sudo nmcli connection up bond0 sudo nmcli connection up bond-ethernet sudo nmcli connection up bond-wifi
You should now be able to disconnect your wired or wireless connections without losing your network connections.
A caveat: using other WiFi networks
This configuration works well when moving around on the specified WiFi network, but when away from this network, the SSID used in the bond is not available. Theoretically, one could add an interface to the bond for every WiFi connection used, but that doesn’t seem reasonable. Instead, you can disable the bonded interface:
sudo nmcli connection down bond0
When back on the defined WiFi network, simply start the bonded interface as above.
Fine-tuning your bond
By default, the bonded interface uses the “load balancing (round-robin)” mode. This spreads the load equally across the interfaces. But if you have a wired and a wireless connection, you may want to prefer the wired connection. The “active-backup” mode enables this. You can specify the mode and primary interface when you are creating the interface, or afterward using this command (the bonded interface should be down):