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News - Don’t Miss: Where next for the video game power fantasy?
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03-25-2020, 04:43 PM
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News - Don’t Miss: What’s the ideal time frame for announcing your release date?
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07-11-2018, 01:17 AM
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News - Don’t Miss: What went right (and wrong) during the development of Persona 4
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07-14-2018, 02:35 AM
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News - Don’t Miss: What was it like programming Skyrim?
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06-18-2020, 03:09 PM
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News - Don’t Miss: What the Golf? is going on in this Q& A
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07-13-2020, 01:31 PM
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News - Don’t Miss: What Nintendo’s indie program looked like way back in 2014
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10-27-2020, 12:07 PM
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News - Don’t Miss: What can game designers learn from watching Evo matches?
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08-07-2018, 03:21 PM
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News - Don’t Miss: Veteran director Khris Brown on the secrets of great voice acting
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04-24-2020, 04:58 PM
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News - Don’t Miss: Using procedural destruction to unleash chaos in Control
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12-02-2020, 03:13 PM
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News - Don’t Miss: Understanding the successful relaunch of Final Fantasy XIV
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07-02-2019, 02:30 PM
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News - Don’t Miss: Turning love into a cooperative game mechanic in Haven
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02-18-2020, 06:20 PM
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News - Don’t Miss: The world building of Diablo III
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11-06-2018, 06:50 PM
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News - Don’t Miss: The tricky history of Tony Hawk’s Pro Skater
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08-26-2020, 05:00 PM
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News - Don’t Miss: The tricky design problem of Soma’s memorable monsters
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10-27-2019, 08:43 AM
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News - Don’t Miss: The strange, unresolved conflict in Animal Crossing
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09-18-2018, 12:56 AM
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News - Don’t Miss: The story behind Remedy’s viral dog mocap star
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03-16-2020, 05:42 AM
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News - Don’t Miss: The six year journey to Donut County
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10-30-2019, 02:19 PM
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News - Don’t Miss: The making of Call of Duty 4: Modern Warfare
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05-29-2019, 05:13 PM
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News - Don’t Miss: The legacy of Street Fighter II, in the words of the experts
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11-28-2019, 05:14 PM
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News - Don’t Miss: The Game Outcomes Project: Learning how teams succeed and fail
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06-29-2019, 01:38 PM
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