10-07-2020, 06:53 PM
Sky: Children of the Light has topped 50 million installs worldwide
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/10/sky-children-of-the-light-has-topped-50-million-installs-worldwide.jpg" width="200" height="200" title="" alt="" /></div><div><p>Thatgamecompany’s social adventure <em>Sky: Children of the Light </em>has topped 50 million installs worldwide since launching in July 2019. </p>
<p>The studio, which previously worked on other popular titles including<em> Journey</em> and <em>Flower</em>, said that “word-of-mouth in the Android community” and the launch of a new season and in-game events helped <em>Sky</em> reach the milestone. </p>
<p>The free-to-play mobile title is currently available on both iOS and Android devices, and is heading to the Nintendo Switch in 2021. </p>
<p>Earlier this year, we got some insight into what makes the title tick when thatgamecompany ‘feel engineer’ John Hughes <a href="https://www.gamasutra.com/view/news/367315/Using_emotion_to_drive_social_play_in_Sky_Children_of_the_Light.php">took to the stage at GDC Summer</a> to explain how emotion drives social play in <em>Sky</em>.</p>
</div>
https://www.sickgaming.net/blog/2020/10/...worldwide/
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/10/sky-children-of-the-light-has-topped-50-million-installs-worldwide.jpg" width="200" height="200" title="" alt="" /></div><div><p>Thatgamecompany’s social adventure <em>Sky: Children of the Light </em>has topped 50 million installs worldwide since launching in July 2019. </p>
<p>The studio, which previously worked on other popular titles including<em> Journey</em> and <em>Flower</em>, said that “word-of-mouth in the Android community” and the launch of a new season and in-game events helped <em>Sky</em> reach the milestone. </p>
<p>The free-to-play mobile title is currently available on both iOS and Android devices, and is heading to the Nintendo Switch in 2021. </p>
<p>Earlier this year, we got some insight into what makes the title tick when thatgamecompany ‘feel engineer’ John Hughes <a href="https://www.gamasutra.com/view/news/367315/Using_emotion_to_drive_social_play_in_Sky_Children_of_the_Light.php">took to the stage at GDC Summer</a> to explain how emotion drives social play in <em>Sky</em>.</p>
</div>
https://www.sickgaming.net/blog/2020/10/...worldwide/