08-05-2020, 04:41 PM
Halo Infinite’s multiplayer is a free-to-play mode
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/halo-infinites-multiplayer-is-a-free-to-play-mode.jpg" width="422" height="422" title="" alt="" /></div><div><p>Microsoft and 343 Industries look to be taking a page from <em>Call of Duty: Modern Warfare</em>’s standalone and free-to-play <em>Warzone</em> mode for their upcoming launch of <em>Halo Infinite</em>.</p>
<p>While previous <em>Halo</em> games have locked access to multiplayer behind a full game purchase, the <em>Halo</em> team announced via tweet that <em>Halo Infinite’</em>s multiplayer mode will be free-to-play.</p>
<p>“<em>Halo</em> is for everyone,” reads that <a href="https://twitter.com/Halo/status/1289298976550731776?s=20">tweet</a>. “We can confirm <em>Halo Infinite</em> multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!”</p>
<p>This follows recent rumors that <em>Halo Infinite</em> would bring its multiplayer out from behind the paywall, information that first leaked via since-pulled details on a store listing. Only two elements of the full leak were confirmed today, however. The leak (via <a href="https://www.theverge.com/2020/7/31/21349236/halo-infinite-multiplayer-free-to-play-120fps-rumors">The Verge</a>) originally noted <em>Infinite</em> would have free-to-play multiplayer, 120 FPS on Series X, a battle pass system, and new character customization options. </p>
<p>Both the battle pass and customization remain unconfirmed, but if true the former feature would explain how <em>Halo Infinite</em> would monetize a free-to-play multiplayer mode and bring the game in line with the many others that are opting for a battle pass system rather than purely microtransaction-led monetization.</p>
</div>
https://www.sickgaming.net/blog/2020/07/...play-mode/
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/08/halo-infinites-multiplayer-is-a-free-to-play-mode.jpg" width="422" height="422" title="" alt="" /></div><div><p>Microsoft and 343 Industries look to be taking a page from <em>Call of Duty: Modern Warfare</em>’s standalone and free-to-play <em>Warzone</em> mode for their upcoming launch of <em>Halo Infinite</em>.</p>
<p>While previous <em>Halo</em> games have locked access to multiplayer behind a full game purchase, the <em>Halo</em> team announced via tweet that <em>Halo Infinite’</em>s multiplayer mode will be free-to-play.</p>
<p>“<em>Halo</em> is for everyone,” reads that <a href="https://twitter.com/Halo/status/1289298976550731776?s=20">tweet</a>. “We can confirm <em>Halo Infinite</em> multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!”</p>
<p>This follows recent rumors that <em>Halo Infinite</em> would bring its multiplayer out from behind the paywall, information that first leaked via since-pulled details on a store listing. Only two elements of the full leak were confirmed today, however. The leak (via <a href="https://www.theverge.com/2020/7/31/21349236/halo-infinite-multiplayer-free-to-play-120fps-rumors">The Verge</a>) originally noted <em>Infinite</em> would have free-to-play multiplayer, 120 FPS on Series X, a battle pass system, and new character customization options. </p>
<p>Both the battle pass and customization remain unconfirmed, but if true the former feature would explain how <em>Halo Infinite</em> would monetize a free-to-play multiplayer mode and bring the game in line with the many others that are opting for a battle pass system rather than purely microtransaction-led monetization.</p>
</div>
https://www.sickgaming.net/blog/2020/07/...play-mode/