07-10-2020, 12:02 PM
THQ Nordic’s Kingdoms of Amalur: Reckoning remaster opens the door for new DLC
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/07/thq-nordics-kingdoms-of-amalur-reckoning-remaster-opens-the-door-for-new-dlc.jpg" width="200" height="200" title="" alt="" /></div><div><p>THQ Nordic is working on a remaster of 38 Studios and Big Huge Games’ 2012 RPG <em>Kingdoms of Amalur: Reckoning</em>, cleverly named <em>Kingdoms of Amalur: Re-Reckoning</em>, and now plans to release a brand new expansion for the game at some point after <em>Re-Reckoning’s </em>September 2020 launch<em>.</em></p>
<p>While remakes and remasters have been a bit of a trend for several years now, more and more companies are using those revivals as a platform to launch entirely new games or content based on IP that may have otherwise fallen to the wayside.</p>
<p>We’ve seen it with Activision’s upcoming <em>Crash Bandicoot N. Sane Trilogy</em> follow-up <a href="https://gamasutra.com/view/news/365263/Activision_follows_Crash_Bandicoot_remakes_with_the_first_new_Crash_game_in_a_decade.php"><em>Crash Bandicoot 4: It’s About Time</em></a>, with <a href="https://gamasutra.com/view/news/363242/2K_and_Hangar_13_get_in_on_the_classic_game_remake_trend_with_Mafia_Definitive_Edition.php">new content promised</a> for Hangar 13’s (now slightly delayed) <em>Mafia</em> remake, and now with new post-launch content heading to THQ Nordic’s <em>Kingdoms of Amalur: Re-Reckoning</em> revival.</p>
<p>For now, THQ Nordic hasn’t said a ton about how this new addition will play into the nearly decade-old story of the original game, noting only that it is billed as a “a brand new expansion” currently due out at some point in 2021.</p>
</div>
https://www.sickgaming.net/blog/2020/07/...r-new-dlc/
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/07/thq-nordics-kingdoms-of-amalur-reckoning-remaster-opens-the-door-for-new-dlc.jpg" width="200" height="200" title="" alt="" /></div><div><p>THQ Nordic is working on a remaster of 38 Studios and Big Huge Games’ 2012 RPG <em>Kingdoms of Amalur: Reckoning</em>, cleverly named <em>Kingdoms of Amalur: Re-Reckoning</em>, and now plans to release a brand new expansion for the game at some point after <em>Re-Reckoning’s </em>September 2020 launch<em>.</em></p>
<p>While remakes and remasters have been a bit of a trend for several years now, more and more companies are using those revivals as a platform to launch entirely new games or content based on IP that may have otherwise fallen to the wayside.</p>
<p>We’ve seen it with Activision’s upcoming <em>Crash Bandicoot N. Sane Trilogy</em> follow-up <a href="https://gamasutra.com/view/news/365263/Activision_follows_Crash_Bandicoot_remakes_with_the_first_new_Crash_game_in_a_decade.php"><em>Crash Bandicoot 4: It’s About Time</em></a>, with <a href="https://gamasutra.com/view/news/363242/2K_and_Hangar_13_get_in_on_the_classic_game_remake_trend_with_Mafia_Definitive_Edition.php">new content promised</a> for Hangar 13’s (now slightly delayed) <em>Mafia</em> remake, and now with new post-launch content heading to THQ Nordic’s <em>Kingdoms of Amalur: Re-Reckoning</em> revival.</p>
<p>For now, THQ Nordic hasn’t said a ton about how this new addition will play into the nearly decade-old story of the original game, noting only that it is billed as a “a brand new expansion” currently due out at some point in 2021.</p>
</div>
https://www.sickgaming.net/blog/2020/07/...r-new-dlc/