07-05-2020, 03:28 AM
Take-Two Interactive†s NBA 2K21 will cost $10 more on next-gen consoles
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/07/take-two-interactivea-c299s-nba-2k21-will-cost-10-more-on-next-gen-consoles.jpg" width="200" height="200" title="" alt="" /></div><div><p>Take-Two Interactive has opened up pre-orders for its multi-generational release <em>NBA 2K21</em>, highlighting one possible feature we might see more of with next-generation games: a MSRP higher than the industry-standard $59.99.</p>
<p>Those looking to pick up <em>NBA 2K21</em> on either the Xbox Series X or PlayStation 5 are met with a $69.99 price tag for the standard edition of the game, $10 more than what the game is retailing for on the Xbox One, PlayStation 4, PC, or Switch.</p>
<p>It’s too early to tell if this new MSRP is an outlier or a next-generation norm, but Take-Two defended the price hike in a <a href="https://kotaku.com/nba-2k21-will-cost-70-on-ps5-and-xbox-series-x-1844246760">statement to Kotaku today</a> saying the price “fairly represents the value of what’s being offered: power, speed and technology that is only possible on new hardware.”</p>
<p>The cost of game development has certainly increased over the past few console generations while game prices have remained largely the same, so the idea that we can expect a higher price tag for next-generation titles doesn’t feel like it’s coming out of left field.</p>
<p>Despite that, upping the price of individual games is an interesting way to cover for those pricier development cycles after considering the heads of triple-A companies like, for example, <a href="https://gamasutra.com/view/news/337304/EA_and_Activision_Blizzard_CEOs_featured_in_The_100_Most_Overpaid_CEOs_report.php">Activision Blizzard tend to grossly out-earn</a> the developers directly involved in making those studios’ games. </p>
</div>
https://www.sickgaming.net/blog/2020/07/...-consoles/
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/07/take-two-interactivea-c299s-nba-2k21-will-cost-10-more-on-next-gen-consoles.jpg" width="200" height="200" title="" alt="" /></div><div><p>Take-Two Interactive has opened up pre-orders for its multi-generational release <em>NBA 2K21</em>, highlighting one possible feature we might see more of with next-generation games: a MSRP higher than the industry-standard $59.99.</p>
<p>Those looking to pick up <em>NBA 2K21</em> on either the Xbox Series X or PlayStation 5 are met with a $69.99 price tag for the standard edition of the game, $10 more than what the game is retailing for on the Xbox One, PlayStation 4, PC, or Switch.</p>
<p>It’s too early to tell if this new MSRP is an outlier or a next-generation norm, but Take-Two defended the price hike in a <a href="https://kotaku.com/nba-2k21-will-cost-70-on-ps5-and-xbox-series-x-1844246760">statement to Kotaku today</a> saying the price “fairly represents the value of what’s being offered: power, speed and technology that is only possible on new hardware.”</p>
<p>The cost of game development has certainly increased over the past few console generations while game prices have remained largely the same, so the idea that we can expect a higher price tag for next-generation titles doesn’t feel like it’s coming out of left field.</p>
<p>Despite that, upping the price of individual games is an interesting way to cover for those pricier development cycles after considering the heads of triple-A companies like, for example, <a href="https://gamasutra.com/view/news/337304/EA_and_Activision_Blizzard_CEOs_featured_in_The_100_Most_Overpaid_CEOs_report.php">Activision Blizzard tend to grossly out-earn</a> the developers directly involved in making those studios’ games. </p>
</div>
https://www.sickgaming.net/blog/2020/07/...-consoles/