04-12-2020, 02:31 AM
Video: A postmortem look at the making of A Short Hike
<div><p>In this 2020 GDC virtual talk, game maker Adam Robinson-Yu talks about how he decided to put a major project on the back burner in favor of a new prototype, which ultimately became <em>A Short Hike.</em></p>
<p>It was an in-depth look at the production of an indie darling, and Robinson-Yu spoke frankly about the challenges he faced and the ins and outs of his process during <em>A Short Hike</em>‘s development.</p>
<p>If you missed seeing it live last month, now’s your chance to watch it <a href="https://www.youtube.com/watch?v=ZW8gWgpptI8">via the official GDC YouTube channel!</a></p>
<p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p>
<p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. </p>
</div>
https://www.sickgaming.net/blog/2020/04/...hort-hike/
<div><p>In this 2020 GDC virtual talk, game maker Adam Robinson-Yu talks about how he decided to put a major project on the back burner in favor of a new prototype, which ultimately became <em>A Short Hike.</em></p>
<p>It was an in-depth look at the production of an indie darling, and Robinson-Yu spoke frankly about the challenges he faced and the ins and outs of his process during <em>A Short Hike</em>‘s development.</p>
<p>If you missed seeing it live last month, now’s your chance to watch it <a href="https://www.youtube.com/watch?v=ZW8gWgpptI8">via the official GDC YouTube channel!</a></p>
<p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p>
<p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. </p>
</div>
https://www.sickgaming.net/blog/2020/04/...hort-hike/