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News - An upcoming UI tweak will make The Outer Worlds infinitely more accessible

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An upcoming UI tweak will make The Outer Worlds infinitely more accessible

<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/03/an-upcoming-ui-tweak-will-make-the-outer-worlds-infinitely-more-accessible.jpg" width="200" height="200" title="" alt="" /></div><div><p><em>The Outer Worlds</em> developer Obsidian has been quietly working on a font scaling feature that’ll let players adjust the size of the microscopic text in the sci-fi RPG.&nbsp;</p>
<p>It might seem like a small tweak, but it’s one that’ll make the title infinitely more accessible for anyone with sight issues — or those who don’t like their video games to double as an impromptu eye test.&nbsp;</p>
<p>UI programmer Nate McDorman showed off the new feature on Twitter, and as the gif below shows it’s hard to overstate how much of a difference it makes in terms of readability.&nbsp;</p>
<p>McDorman explained he’s been working on the feature for the last three months, and that the final version will allow players to toggle the font size using a customized slider. He also added that Obsidian knew about the font size issue before launch, but didn’t quite ancitipate how big a problem it would become.</p>
<p>“Font size was an issue we knew about before launch, but didnt know how much of an issue it would be,” &nbsp;he wrote. “Once the game launched, we knew it HAD to be fixed, regardless the time it would take, so I got to work.”&nbsp;</p>
<p>Font scaling will&nbsp;arrive&nbsp;alongside Patch 1.3 later this week, which will also usher in other changes such as improved font visibility, ultra wide support, and multi-quest map tracking.&nbsp;</p>
<blockquote class="twitter-tweet" data-conversation="none" readability="1.953125">
<p dir="ltr" lang="und"><a href="https://t.co/yMvQ2KESCk">pic.twitter.com/yMvQ2KESCk</a></p>
<p> — Nate (@NateElCabro) <a href="https://twitter.com/NateElCabro/status/1235291824291491840?ref_src=twsrc%5Etfw">March 4, 2020</a></p></blockquote>
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https://www.sickgaming.net/blog/2020/03/...ccessible/
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