03-08-2020, 06:03 PM
Take-Two CEO: COVID-19 may make believers out of remote work skeptics in games
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/03/take-two-ceo-covid-19-may-make-believers-out-of-remote-work-skeptics-in-games.jpg" width="200" height="200" title="" alt="" /></div><div><p><big><em><strong>“One unexpected consequence [of the COVID-19 outbreak] is a lot of us who are skeptical about remote work are gonna be less skeptical about it.”</strong></em></big></p>
<p><em>– Take-Two CEO Strauss Zelnick, speaking today at the Morgan Stanley Technology, Media & Telecom Conference.</em></p>
<p>Take-Two Interactive chief Strauss Zelnick <a href="https://ir.take2games.com/events/event-details/take-two-interactive-software-inc-morgan-stanley-technology-media-telecom">told an audience</a> at the Morgan Stanley Technology, Media & Telecom Conference today that he expects the ongoing COVID-19 outbreak will make believers out of some remote work skeptics in the game industry.</p>
<p>“I actually think one of the things that might come out of this, if it’s as widespread as I think it will be, one unexpected consequence is a lot of us who are skeptical about remote work are gonna be less skeptical about it,” Zelnick said. “I’m one of them, by the way; I’m not a big believer in remote work. But I think I may be surprised.”</p>
<p>It’s an illuminating response, one that came in answer to a question about whether or not the Take-Two CEO expects game makers working remotely due to COVID-19 concerns will be less productive than they would be in the office. The question specifically referenced Take-Two’s staff in California, but it comes right as Bungie, Microsoft, and other companies are making a show of allowing employees to work remotely for an extended period.</p>
<p>“They’re gonna have to find a way to be just as productive at home,” said Zelnick. “We have access to technology.”</p>
<p>He went on to predict “a significant change, maybe a long-lasting change, in business travel” across the game industry as the COVID-19 outbreak continues and more business is conducted remotely via videoconferencing platforms like Zoom. </p>
</div>
https://www.sickgaming.net/blog/2020/03/...-in-games/
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/03/take-two-ceo-covid-19-may-make-believers-out-of-remote-work-skeptics-in-games.jpg" width="200" height="200" title="" alt="" /></div><div><p><big><em><strong>“One unexpected consequence [of the COVID-19 outbreak] is a lot of us who are skeptical about remote work are gonna be less skeptical about it.”</strong></em></big></p>
<p><em>– Take-Two CEO Strauss Zelnick, speaking today at the Morgan Stanley Technology, Media & Telecom Conference.</em></p>
<p>Take-Two Interactive chief Strauss Zelnick <a href="https://ir.take2games.com/events/event-details/take-two-interactive-software-inc-morgan-stanley-technology-media-telecom">told an audience</a> at the Morgan Stanley Technology, Media & Telecom Conference today that he expects the ongoing COVID-19 outbreak will make believers out of some remote work skeptics in the game industry.</p>
<p>“I actually think one of the things that might come out of this, if it’s as widespread as I think it will be, one unexpected consequence is a lot of us who are skeptical about remote work are gonna be less skeptical about it,” Zelnick said. “I’m one of them, by the way; I’m not a big believer in remote work. But I think I may be surprised.”</p>
<p>It’s an illuminating response, one that came in answer to a question about whether or not the Take-Two CEO expects game makers working remotely due to COVID-19 concerns will be less productive than they would be in the office. The question specifically referenced Take-Two’s staff in California, but it comes right as Bungie, Microsoft, and other companies are making a show of allowing employees to work remotely for an extended period.</p>
<p>“They’re gonna have to find a way to be just as productive at home,” said Zelnick. “We have access to technology.”</p>
<p>He went on to predict “a significant change, maybe a long-lasting change, in business travel” across the game industry as the COVID-19 outbreak continues and more business is conducted remotely via videoconferencing platforms like Zoom. </p>
</div>
https://www.sickgaming.net/blog/2020/03/...-in-games/