02-11-2020, 07:49 AM
Video: Indexing and iterating design space permutations in game dev
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/02/video-indexing-and-iterating-design-space-permutations-in-game-dev.jpg" width="200" height="200" title="" alt="" /></div><div><p>In this 2016 GDC session, programmer Nathan Sturtevant covers the mathematics of counting with combinations and permutations, and how game devs can employ it in their own projects.</p>
<p>It was a rich, technical talk that delved deep into key topics like how to compute perfect hash functions (rankings and unrankings) that allow programmers to convert to and from the index of a permutation/combination and an actual game state.</p>
<p>If you’re a game programmer or you just have a passion for math, take advantage of the fact that Sturtevant’s talks is now available to <a href="https://www.youtube.com/watch?v=zbwBMqeC9BQ">watch for free via the official GDC YouTube channel!</a></p>
<p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p>
<p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. </p>
</div>
https://www.sickgaming.net/blog/2020/02/...-game-dev/
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2020/02/video-indexing-and-iterating-design-space-permutations-in-game-dev.jpg" width="200" height="200" title="" alt="" /></div><div><p>In this 2016 GDC session, programmer Nathan Sturtevant covers the mathematics of counting with combinations and permutations, and how game devs can employ it in their own projects.</p>
<p>It was a rich, technical talk that delved deep into key topics like how to compute perfect hash functions (rankings and unrankings) that allow programmers to convert to and from the index of a permutation/combination and an actual game state.</p>
<p>If you’re a game programmer or you just have a passion for math, take advantage of the fact that Sturtevant’s talks is now available to <a href="https://www.youtube.com/watch?v=zbwBMqeC9BQ">watch for free via the official GDC YouTube channel!</a></p>
<p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p>
<p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. </p>
</div>
https://www.sickgaming.net/blog/2020/02/...-game-dev/