12-08-2019, 02:15 PM
Video: Rare’s classic postmortem of GoldenEye 007 for the N64
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2019/12/video-rares-classic-postmortem-of-goldeneye-007-for-the-n64.jpg" width="200" height="200" title="" alt="" /></div><div><p>In this 2012 GDC Europe Talk, Martin Hollis shares how his team created <em>GoldenEye 007</em>, the biggest Nintendo 64 release that wasn’t a <em>Mario </em>game. </p>
<p>It was an illuminating look at how a game that started as a Virtua Cop-style on-rails project became an influential first-person shooter that paved the way for similar games (like <em>Halo </em>and <em>Call of Duty</em>) to succeed on consoles.</p>
<p>The information and anecdotes Hollis shared were fascinating, so if you never saw it (or just want to refresh your memory) know that this classic <em>GoldenEye </em>postmortem is now <a href="https://www.youtube.com/watch?v=R1aznQvqMQw">free to watch </a><a href="https://www.youtube.com/watch?v=Z1Fx18cppZk">on</a><a href="https://www.youtube.com/watch?v=I1yBJD4yRss"> the official GDC YouTube channel</a><a href="https://www.youtube.com/watch?v=R1aznQvqMQw">!</a></p>
<p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p>
<p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. </p>
</div>
https://www.sickgaming.net/blog/2019/12/...r-the-n64/
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgaming.net/blog/wp-content/uploads/2019/12/video-rares-classic-postmortem-of-goldeneye-007-for-the-n64.jpg" width="200" height="200" title="" alt="" /></div><div><p>In this 2012 GDC Europe Talk, Martin Hollis shares how his team created <em>GoldenEye 007</em>, the biggest Nintendo 64 release that wasn’t a <em>Mario </em>game. </p>
<p>It was an illuminating look at how a game that started as a Virtua Cop-style on-rails project became an influential first-person shooter that paved the way for similar games (like <em>Halo </em>and <em>Call of Duty</em>) to succeed on consoles.</p>
<p>The information and anecdotes Hollis shared were fascinating, so if you never saw it (or just want to refresh your memory) know that this classic <em>GoldenEye </em>postmortem is now <a href="https://www.youtube.com/watch?v=R1aznQvqMQw">free to watch </a><a href="https://www.youtube.com/watch?v=Z1Fx18cppZk">on</a><a href="https://www.youtube.com/watch?v=I1yBJD4yRss"> the official GDC YouTube channel</a><a href="https://www.youtube.com/watch?v=R1aznQvqMQw">!</a></p>
<p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p>
<p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. </p>
</div>
https://www.sickgaming.net/blog/2019/12/...r-the-n64/