07-10-2019, 11:33 AM
De-Lighter Free Texturing Tool By Agisoft
<div><p>Today we are taking a look at a free, cross-platform (Mac, Windows & Linux) texturing tool from Agisoft called <a href="https://www.agisoft.com/index.php?id=71">De-Lighter</a>. The purpose is all in the name, it’s for removing the effects of lighting from a texture. This is useful in removing specular highlights or shadows from a texture captured via photography or 3D scans via photogrammetry such as using <a href="https://www.gamefromscratch.com/post/2018/10/18/Creating-3D-Models-From-Photos-Using-Meshroom.aspx">Meshroom</a>.</p>
<p>The workflow is simple enough, you enter a 3D object in a variety of 3D formats with the original texture applied. You then mark the areas that are influenced by light and the areas that are shadowed and De-Lighter takes care of the rest. This leaves you with a texture that is then light neutral for use in your own lighting set up, be it a 3D renderer or a real-time game engine. Thanks to <a href="https://80.lv/articles/agisoft-releases-free-de-lighter/">80.lv</a> for the heads up on this release.</p>
<p>De-Lighter is available for download, completely free and no registration required, <a href="https://www.agisoft.com/downloads/installer/">right here</a>. Watch the video below to see De-Lighter in action.</p>
<p align="center"><iframe class='youtube-player' type='text/html' width='853' height='480' src='https://www.youtube.com/embed/iEpBaqf7SwE?version=3&rel=1&fs=1&autohide=2&showsearch=0&showinfo=1&iv_load_policy=1&wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></p>
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<div><p>Today we are taking a look at a free, cross-platform (Mac, Windows & Linux) texturing tool from Agisoft called <a href="https://www.agisoft.com/index.php?id=71">De-Lighter</a>. The purpose is all in the name, it’s for removing the effects of lighting from a texture. This is useful in removing specular highlights or shadows from a texture captured via photography or 3D scans via photogrammetry such as using <a href="https://www.gamefromscratch.com/post/2018/10/18/Creating-3D-Models-From-Photos-Using-Meshroom.aspx">Meshroom</a>.</p>
<p>The workflow is simple enough, you enter a 3D object in a variety of 3D formats with the original texture applied. You then mark the areas that are influenced by light and the areas that are shadowed and De-Lighter takes care of the rest. This leaves you with a texture that is then light neutral for use in your own lighting set up, be it a 3D renderer or a real-time game engine. Thanks to <a href="https://80.lv/articles/agisoft-releases-free-de-lighter/">80.lv</a> for the heads up on this release.</p>
<p>De-Lighter is available for download, completely free and no registration required, <a href="https://www.agisoft.com/downloads/installer/">right here</a>. Watch the video below to see De-Lighter in action.</p>
<p align="center"><iframe class='youtube-player' type='text/html' width='853' height='480' src='https://www.youtube.com/embed/iEpBaqf7SwE?version=3&rel=1&fs=1&autohide=2&showsearch=0&showinfo=1&iv_load_policy=1&wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></p>
<p class="under"> <span class="categories"><a href="https://www.gamefromscratch.com/category/GameDev-News.aspx">GameDev News</a> <a href="https://www.gamefromscratch.com/category/Art.aspx">Art</a></span> <span class="tags"><a href="https://www.gamefromscratch.com/?tag=/Tools" rel="tag">Tools</a> <a href="https://www.gamefromscratch.com/?tag=/Applications" rel="tag">Applications</a></span> </p>
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