06-05-2019, 06:45 PM
Apple’s ARKit 3 offers real-time people occlusion and motion capture
<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2019/06/apples-arkit-3-offers-real-time-people-occlusion-and-motion-capture.jpg" width="200" height="200" title="" alt="" /></div><div><p>WWDC 2019 brought with it a handful of new AR developments from Apple, including an updated version of ARKit that includes better real-time tracking of human bodies in AR.</p>
<p>Apple’s augmented reality-focused ARKit 3 is introducing two big additions this time around, both of which deal with how well ARKit-powered apps can track human movement.</p>
<p>The first, people occlusion, allows people to walk through a space and have AR-based objects remain stationary in front of or behind them as they do so. The other, motion capture, detects a person’s movements in real time and allows those to be used as input into an AR app or game.</p>
<p>Alongside that, Apple also announced the new, high-level framework RealityKit intended to let devs use photo-realistic rendering, camera effects, animations, physics and more in their AR creations as well as a program called Reality Composer to quickly prototype and create AR experiences. Apple’s developer portal has more info on <a href="https://developer.apple.com/augmented-reality/reality-composer/">those two additions,</a> as well as other <a href="https://developer.apple.com/augmented-reality/arkit/">features found in ARKit 3</a>.</p>
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<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2019/06/apples-arkit-3-offers-real-time-people-occlusion-and-motion-capture.jpg" width="200" height="200" title="" alt="" /></div><div><p>WWDC 2019 brought with it a handful of new AR developments from Apple, including an updated version of ARKit that includes better real-time tracking of human bodies in AR.</p>
<p>Apple’s augmented reality-focused ARKit 3 is introducing two big additions this time around, both of which deal with how well ARKit-powered apps can track human movement.</p>
<p>The first, people occlusion, allows people to walk through a space and have AR-based objects remain stationary in front of or behind them as they do so. The other, motion capture, detects a person’s movements in real time and allows those to be used as input into an AR app or game.</p>
<p>Alongside that, Apple also announced the new, high-level framework RealityKit intended to let devs use photo-realistic rendering, camera effects, animations, physics and more in their AR creations as well as a program called Reality Composer to quickly prototype and create AR experiences. Apple’s developer portal has more info on <a href="https://developer.apple.com/augmented-reality/reality-composer/">those two additions,</a> as well as other <a href="https://developer.apple.com/augmented-reality/arkit/">features found in ARKit 3</a>.</p>
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