01-30-2019, 05:45 PM
Now Available on Steam – Slay the Spire
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<p> 7.21:<br />===</p>
<p>GENERAL</p>
<p>* Melee creeps average gold bounty reduced by 3<br />* Range creeps upgrade cycle gold bounty increased from +3 to +6</p>
<p>* Replaced the primary jungles’ ancient camps with big camps</p>
<p>* Heroes no longer gain 25% more benefit from their primary attributes (affects attributes from both items and the hero)<br />* All heroes’ primary attribute growth values increased by 15%<br />* Health per strength increased from 18 to 20</p>
<p>* XP required to reach level 7->12 changed from 640/660/680/800/820/840 to 720/750/780/810/840/870 (the difference is +80/90/100/10/20/30 XP)</p>
<p>* The following melee heroes now have +5 movement speed: Naga Siren, Underlord, Monkey King, Nyx Assassin, Bloodseeker, Riki<br />* The following melee heroes now have +10 movement speed: Alchemist, Dragon Knight, Meepo<br />* The following melee heroes now have +15 movement speed: Legion Commander, Lifestealer, Lycan, Sven, Ursa, Wraith King<br />* Ranged heroes with 295 movement speed and above now have 5 less movement speed</p>
<p>* Tier 2 tower armor increased from 14 to 15<br />* Tier 3 tower armor increased from 14 to 16<br />* Melee Barracks armor increased from 13 to 15</p>
<p>* Tower Protection armor bonus for Tier 2/3/4 increased from 3 to 4</p>
<p>ITEMS</p>
<p>* Animal Courier: Flying movement speed increased from 460 to 470</p>
<p>* Aeon Disk: Active status resistance increased from 50% to 75%<br />* Aeon Disk: Recipe cost reduced from 1350 to 1250</p>
<p>* Battle Fury: Percentage damage bonus against non-hero units changed to be a fixed amount matching Quelling Blade</p>
<p>* Bloodstone: Bloodpact changed from 60% of current mana to 30% of max mana</p>
<p>* Bloodthorn: Cooldown reduced from 18 to 15</p>
<p>* Boots of Travel: Level 2 movement speed increased from +32% to +35%</p>
<p>* Buckler: Activated armor bonus duration on heroes reduced from 25 to 15 (carries through to Mek)</p>
<p>* Crimson Guard: Recipe cost increased from 600 to 750</p>
<p>* Drum of Endurance: Passive changed from a 6% movement speed aura to +20 movement speed to yourself only</p>
<p>* Ethereal Blade: Enemy debuff duration increased from 3 to 4 (matching duration when cast on allies)</p>
<p>* Eul’s Scepter of Divinity: Movement speed bonus changed from +6% percentage to +20 flat</p>
<p>* Holy Locket: Now uses Energy Booster instead of a Void Stone (provides +325 Mana)</p>
<p>* Iron Branch: Cast range increased from 200 to 400</p>
<p>* Manta Style: Movement speed bonus reduced from +25 to +20</p>
<p>* Mask of Madness: Lifesteal increased from 15% to 20%</p>
<p>* Mekansm: Stack limit is now tied to cooldown on cast (like Greaves and Crimson stack mechanics)</p>
<p>* Meteor Hammer: Radius increased from 300 to 315</p>
<p>* Necronomicon: Last Will damage increased from 550/675/800 to 600/700/800</p>
<p>* Nullifier: Duration increased from 5 to 6</p>
<p>* Phase Boots: Recipe changed from Gloves of Haste to Blades of Attack<br />* Phase Boots: Armor bonus increased from 5 to 6<br />* Phase Boots: Now gives +18 damage on melee (and +12 on range) instead of +20 attack speed<br />* Phase Boots: Melee active speed increased from 20% to 22%</p>
<p>* Power Treads: Recipe changed from Blades of Attack to Gloves of Haste<br />* Power Treads: Attribute bonus reduced from 14 to 10<br />* Power Treads: Now gives +20 attack speed instead of +12 damage</p>
<p>* Sange and Yasha: Movement speed bonus reduced from +35 to +30</p>
<p>* Solar Crest: Movement speed bonus changed from +6% percentage to +20 flat</p>
<p>* Spirit Vessel: Damage as a percentage of current health increased from 4.5% to 5%<br />* Spirit Vessel: Movement speed bonus changed from +6% percentage to +20 flat</p>
<p>* Tranquil Boots: Active form movement speed increased from 24% to 26%<br />* Tranquil Boots: Disabled form movement speed reduced from 20% to 18%</p>
<p>* Vladmir’s Offering: No longer uses Headdress nor provides its hp regen/stats<br />* Vladmir’s Offering: Now requires a 525 gold recipe</p>
<p>* Wind Lace: Movement speed bonus changed from +6% percentage to +20 flat</p>
<p>* Yasha: Movement speed bonus reduced from +25 to +20<br />* Yasha and Kaya: Movement speed bonus reduced from +35 to +30</p>
<p>HEROES</p>
<p>* Abaddon: Curse of Avernus curse duration increased from 4 to 4.5<br />* Abaddon: Aphotic Shield manacost reduced from 115 to 100/105/110/115</p>
<p>* Alchemist: Base movement speed increased by 10<br />* Alchemist: Base agility increased from 16 to 22<br />* Alchemist: Chemical Rage base attack time improved from 1.3/1.15/1.0 to 1.2/1.1/1.0<br />* Alchemist: Level 10 Talent reduced from -8s Unstable Concoction to -7s<br />* Alchemist: Level 20 Talent Concoction talent now adds the damage to the max instead of the base</p>
<p>* Ancient Apparition: Chilling Touch damage increased from 50/85/120/155 to 50/90/130/170<br />* Ancient Apparition: Ice Vortex manacost reduced from 65/80/95/110 to 50/70/90/110<br />* Ancient Apparition: Level 25 Talent reduced from 900 AoE Cold Feet to 700<br />* Ancient Apparition: Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5%</p>
<p>* Anti-Mage: Fixed Counterspell providing double magic resistance when the shield is active</p>
<p>* Arc Warden: Spark Wraith damage increased from 100/160/220/280 to 100/170/240/310<br />* Arc Warden: Tempest Double duration increased from 14/16/18 to 16/18/20<br />* Arc Warden: Level 10 Talent increased from +25 Attack Speed to +30</p>
<p>* Bane: Enfeeble attack speed slow increased from 40/60/80/100 to 50/75/100/125<br />* Bane: Enfeeble manacost reduced from 70/90/110/130 to 50/75/100/125<br />* Bane: Level 10 Talent increased from +6 Armor to +7<br />* Bane: Fiend’s Grip duration increased from 5 to 6</p>
<p>* Batrider: Firefly now grants a 4/7/10/13% movement speed bonus<br />* Batrider: Firefly duration reduced from 18 to 15<br />* Batrider: Firefly cooldown reduced from 40 to 34</p>
<p>* Beastmaster: Inner Beast attack speed reduced from 15/25/35/45 to 10/20/30/40<br />* Beastmaster: Hawk health reduced from 300/450/600/750 to 150/200/250/300<br />* Beastmaster: Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage<br />* Beastmaster: Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage<br />* Beastmaster: Level 25 Talent increased from -15s Hawks Cooldown to -20s<br />* Beastmaster: Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25</p>
<p>* Bloodseeker: Base movement speed increased by 5</p>
<p>* Bounty Hunter: Shuriken Toss cooldown reduced from 10 to 9<br />* Bounty Hunter: Jinada gold steal increased from 12/18/24/30 to 12/20/28/36<br />* Bounty Hunter: Track critical strike damage increased from 140/160/180% to 140/170/200%</p>
<p>* Brewmaster: Drunken Brawler critical strike reduced from 170/200/230/260% to 140/180/220/260%<br />* Brewmaster: Cinder Brew duration reduced from 7 to 5<br />* Brewmaster: Cinder Brew duration is refreshed on ignition<br />* Brewmaster: Cinder Brew ignite DPS increased from 20/25/30/35 to 20/30/40/50<br />* Brewmaster: Level 10 Talent reduced from +20 Damage to +15</p>
<p>* Bristleback: Viscous Nasal Goo manacost reduced from 25 to 12/16/20/24</p>
<p>* Broodmother: Level 10 Talent increased from +75 Spawn Spiderlings Damage to +125<br />* Broodmother: Level 15 Talent changed from +35% XP Gain to +15 Agility<br />* Broodmother: Level 20 Talent increased from +20 Spiders Attack Damage to +30<br />* Broodmother: Level 25 Talent increased from +350 Spiders Health to +450</p>
<p>* Centaur Warrunner: Retaliate no longer gains charges while it is active</p>
<p>* Chaos Knight: Chaos Strike cooldown reduced from 7/6/5/4 to 4<br />* Chaos Knight: Chaos Strike lifesteal reduced from 50/55/60/65% to 40/50/60/70%<br />* Chaos Knight: Chaos Strike max damage increased from 160/190/220/250% to 160/195/230/265%<br />* Chaos Knight: Reality Rift slow duration increased from 2 to 3<br />* Chaos Knight: Reality Rift slow reduced from 15/25/35/45% to 10/20/30/40%</p>
<p>* Chen: Divine Favor bonus damage reduced from 10/20/40/80 to 12/24/36/48<br />* Chen: Divine Favor now provides double bonus damage on non-hero units<br />* Chen: Divine Favor duration increased from 12 to 14<br />* Chen: Divine Favor manacost reduced from 110 to 70/80/90/100<br />* Chen: Hand of God heal increased from 250/400/550 to 300/450/600<br />* Chen: Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s<br />* Chen: Level 25 Talent reduced from +400 Hand of God Heal to +350<br />* Chen: Level 25 Talent increased from +4 Holy Persuasion Max Units to +5</p>
<p>* Clinkz: Level 15 Talent changed from +20% Evasion to +15 Strength</p>
<p>* Clockwerk: Battery Assault cast point removed<br />* Clockwerk: Rocket Flare manacost reduced from 50 to 35/40/45/50<br />* Clockwerk: Level 20 Talent changed from +20% Magic Resistance to Rocket Flare True Sight<br />* Clockwerk: Level 25 Talent changed from Rocket Flare True Sight to +50% Magic Resistance</p>
<p>* Crystal Maiden: Freezing Field now grants you 10 bonus armor while channeling<br />* Crystal Maiden: Arcane Aura allied mana regen reduced from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5<br />* Crystal Maiden: Arcane Aura self mana regen increased from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5</p>
<p>* Dark Willow: Bramble Maze manacost reduced from 140/150/160/170 to 100/120/140/160<br />* Dark Willow: Bramble Maze cooldown reduced from 34/31/28/25 to 25</p>
<p>* Dazzle: Poison Touch mancost increased from 95/110/125/140 to 110/120/130/140<br />* Dazzle: Shadow Wave cast range reduced from 900 to 800</p>
<p>* Death Prophet: Base damage increased by 3</p>
<p>* Disruptor: Base armor increased by 1</p>
<p>* Doom: Scorched Earth cooldown reduced from 55/50/45/40 to 50/45/40/35<br />* Doom: Devour health regen from 4/8/13/18 to 3/8/13/18</p>
<p>* Dragon Knight: Base movement speed increased by 10<br />* Dragon Knight: Dragon Blood health regen increased from 4/7/10/13 to 4/8/12/16<br />* Dragon Knight: Elder Dragon Form frost attack slow increased from -20 to -30<br />* Dragon Knight: Level 20 Talent changed from 2x Dragon Blood to +25 Strength<br />* Dragon Knight: Level 25 Talent changed from +40 Strength to 2x Dragon Blood</p>
<p>* Drow Ranger: Level 15 Talent changed from +25 Attack Speed to +10 Agility</p>
<p>* Earthshaker: Fissure manacost reduced from 125/140/155/170 to 110/130/150/170</p>
<p>* Earth Spirit: Rolling Boulder damage reduced from 100 to 70/80/90/100<br />* Earth Spirit: Boulder Smash slow reduced from 80% to 60%<br />* Earth Spirit: Level 15 Talent reduced from +200 Rolling Boulder Damage to +150</p>
<p>* Elder Titan: Level 10 Talent reduced from +25 Movement Speed to +20</p>
<p>* Ember Spirit: Sleight of Fist cooldown reduced from 30/22/14/6 to 18/14/10/6<br />* Ember Spirit: Base damage increased by 3</p>
<p>* Enchantress: Enchant cooldown reduced from 55/40/25/10 to 22/18/14/10<br />* Enchantress: Enchant creep duration reduced from 50/60/70/80 to 26/44/62/80<br />* Enchantress: Enchant manacost reduced from 65 to 40/50/60/70</p>
<p>* Enigma: Midnight Pulse manacost rescaled from 75/95/115/135 to 50/80/110/140</p>
<p>* Faceless Void: Time Dilation AoE increased from 725 to 775<br />* Faceless Void: Level 10 Talent increased from +8 Strength to +10<br />* Faceless Void: Level 15 Talent changed from +300 Health to -1s Time Walk Cooldown</p>
<p>* Grimstroke: Phantom’s Embrace rend damage reduced from 120/200/280/360 to 75/150/225/300<br />* Grimstroke: Ink Swell manacost increased from 90/100/110/120 to 120/130/140/150<br />* Grimstroke: Ink Swell movement speed reduced from 18% to 12/14/16/18%</p>
<p>* Gyrocopter: Base strength increased from 19 to 22</p>
<p>* Huskar: Attack point reduced from 0.4 to 0.3<br />* Huskar: Berserker’s Blood max attack speed reduced from 220/260/300/340 to 160/220/280/340<br />* Huskar: Life Break damage and cost reduced from 34/39/44% to 32/38/44%<br />* Huskar: Level 15 Talent reduced from +15 Burning Spears DPS to +10</p>
<p>* Invoker: Base damage increased by 3<br />* Invoker: Exort bonus damage reduced from 4->28 to 3->27 per instance<br />* Invoker: Level 10 Talent changed from +1.25s Tornado Lift Time to -30s Ghost Walk Cooldown</p>
<p>* Io: Temporarily removed from Captains Mode<br />* Io: Tether now transfers health and mana even when Io is at max hp/mp<br />* Io: Overcharge now has an 18 second cooldown and an 8 second duration. No longer has a 2 second toggle.<br />* Io: Overcharge now costs 40/60/80/100 mana to cast. No longer cost 6% of health and mana per second. <br />* Io: Overcharge attack speed bonus increased from 40/50/60/70 to 50/80/110/140<br />* Io: Overcharge damage reduction increased from 5/10/15/20% to 15/20/25/30%<br />* Io: Relocate delay increased from 2.7/2.35/2 to 3.5/3.25/3<br />* Io: Relocate cooldown reduced from 130/110/90 to 90/75/60<br />* Io: Relocate is now cast delay again instead of channeling (being interrupted, silenced, rooted, etc will cancel the ability)<br />* Io: Level 25 Talent changed from -60s Relocate Cooldown to -30s</p>
<p>* Jakiro: Level 10 Talent changed from +30% XP Gain to +300 Attack Range<br />* Jakiro: Level 15 Talent changed from +300 Attack Range to +40% XP Gain</p>
<p>* Juggernaut: Base armor reduced by 1<br />* Juggernaut: Omnislash no longer allows you to teleport while using it<br />* Juggernaut: Healing Ward movement speed reduced from 420 to 400<br />* Juggernaut: Omnislash cooldown increased from 130/120/110 to 130<br />* Juggernaut: Level 15 Talent changed from +1s Blade Fury to +50 Blade Fury Movement Speed</p>
<p>* Keeper of the Light: Level 10 Talent changed from 8% Spell Lifesteal to +30% XP Gain<br />* Keeper of the Light: Level 15 Talent changed from +30% XP Gain to +1 Will-O-Wisp Health Count</p>
<p>* Kunkka: Level 25 Talent changed from -1.5s Tidebringer Cooldown to +60% Tidebringer Cleave</p>
<p>* Legion Commander: Base movement speed increased by 15<br />* Legion Commander: Level 20 Talent reduced from +40 Movement Speed to +35<br />* Legion Commander: Level 25 Talent changed from -10s Press The Attack Cooldown to 350 AoE Press The Attack</p>
<p>* Leshrac: Diabolic Edict increased from 9/18/27/36 to 11/22/33/44<br />* Leshrac: Level 25 Talent reduced from +50 Diabolic Edict Explosions to +40</p>
<p>* Lich: Frost Shield slow reduced from 35% to 20/25/30/35%<br />* Lich: Chain Frost damage reduced from 300/400/500 to 250/375/500<br />* Lich: Level 25 Talent increased from +40% slow to +50%</p>
<p>* Lifestealer: Base movement speed increased by 15<br />* Lifestealer: Base armor increased by 2<br />* Lifestealer: Level 15 Talent reduced from +30 Movement Speed to +25</p>
<p>* Lina: Base damage increased by 3</p>
<p>* Lion: Level 10 Talent increased from +75 Cast Range to +100<br />* Lion: Level 15 Talent increased from +120 Gold/Min to +150</p>
<p>* Lone Druid: Spirit Bear movement speed increased from 340/355/370/385 to 340/360/380/400<br />* Lone Druid: Spirit Bear attack damage increased from 35/50/65/80 to 35/55/75/95<br />* Lone Druid: Level 20 Talent changed from -0.3 Spirit Bear Attack Time to 0 Entangle Cooldown<br />* Lone Druid: Level 25 Talent changed from 0 Entangle Cooldown to -0.5s Spirit Bear Attack Time</p>
<p>* Luna: Level 10 Talent increased from +200 Cast Range to +300</p>
<p>* Lycan: Base movement speed increased by 15<br />* Lycan: Wolves armor reduced from 1 to 0<br />* Lycan: Wolves magic resistance reduced from 80% to 70%<br />* Lycan: Wolves health increased from 230/260/290/320 to 300/350/400/450<br />* Lycan: Howl health regen increased from 4/6/8/10 to 4/8/12/16</p>
<p>* Medusa: Fixed Mystic Snake bouncing to Spell Immune enemies <br />* Medusa: Level 10 Talent reduced from +20 Damage to +15<br />* Medusa: Level 15 Talent reduced from +35% Mystic Snake Mana Steal to +30%<br />* Medusa: Level 20 Talent changed from +700 Mana to -4s Mystic Snake Cooldown<br />* Medusa: Level 25 Talent changed from +7 Split Shot Targets to +1000 Mana</p>
<p>* Meepo: Base movement speed increased by 10</p>
<p>* Mirana: Sacred Arrow movement speed increased from 857 to 950</p>
<p>* Monkey King: Base movement speed increased by 5<br />* Monkey King: Wukong’s Command attack rate improved from 1.3 to 1.2</p>
<p>* Morphling: Strength gain increased from 2.3 to 2.6<br />* Morphling: Level 15 Talent increased from +15s Morph Duration to +20s</p>
<p>* Naga Siren: Base movement speed increased by 5<br />* Naga Siren: Mirror Image duration from 24 to 26<br />* Naga Siren: Mirror Image damage taken reduced from 475/450/425/400% to 400%<br />* Naga Siren: Level 20 Talent increased from -5s Ensnare Cooldown to -7s</p>
<p>* Nature’s Prophet: Using tango on a sprout tree will 2x regen (like eating a branch tree)<br />* Nature’s Prophet: Level 20 Talent changed from -4s Sprout Cooldown to +25% Cooldown Reduction</p>
<p>* Necrophos: Death Pulse damage increased from 100/140/180/220 to 100/150/200/250<br />* Necrophos: Level 15 Talent increased from +20% Ghost Shroud Slow to +30%</p>
<p>* Night Stalker: Hunter in the Night movement speed bonus increased from 20/25/30/35 to 22/28/34/40%<br />* Night Stalker: Removed Scepter<br />* Night Stalker: Dark Ascension now provides full unobstructed vision, instead of only 900 range<br />* Night Stalker: Level 15 Talent changed from +150 Cast Range to +15% Lifesteal</p>
<p>* Nyx Assassin: Base movement speed increased by 5<br />* Nyx Assassin: Strength gain increased from 2.3 to 2.5<br />* Nyx Assassin: Level 10 Talent increased from +60 GPM to +90<br />* Nyx Assassin: Level 10 Talent increased from +6% Spell Amp to +8%</p>
<p>* Ogre Magi: Fireblast cooldown reduced from 12/11/10/9 to 11/10/9/8<br />* Ogre Magi: Multicast 2x chance increased from 60% to 70%</p>
<p>* Omniknight: Heavenly Grace status resistance reduced from 50/60/70/80% to 50%<br />* Omniknight: Heavenly Grace duration increased from 8 to 10<br />* Omniknight: Heavenly Grace now provides 7/14/21/28 bonus strength<br />* Omniknight: Heavenly Grace manacost increased from 75 to 80/90/100/110</p>
<p>* Outworld Devourer: Sanity’s Eclipse multiplier from 9/10/11 to 8/9/10<br />* Outworld Devourer: Level 15 Talent reduced from +30 Movement Speed to +25</p>
<p>* Pangolier: Base damage increased by 4<br />* Pangolier: Level 10 Talent changed from +20 Movement Speed to +300 Swashbuckle Slash Range</p>
<p>* Phantom Assassin: Rearranged Level 15 Talents – +25% Cleave vs +15% Lifesteal<br />* Phantom Assassin: Rearranged Level 20 Talents – +20% Blur Evasion vs -4 Armor Corruption<br />* Phantom Assassin: Rearranged Level 25 Talents – +5% Coup de Grace vs Triple Strike Stifling Dagger</p>
<p>* Phantom Lancer: Level 10 Talent increased from +10% Evasion to +15%<br />* Phantom Lancer: Level 20 Talent increased from +4 Max Juxtapose Illusions to +5</p>
<p>* Phoenix: Sunray can no longer move forward while rooted</p>
<p>* Pudge: Base damage increased by 6</p>
<p>* Queen of Pain: Scream of Pain manacost reduced from 95/110/125/140 to 80/100/120/140<br />* Queen of Pain: Shadow Strike damage per tick increased from 30/45/60/75 to 30/50/70/90</p>
<p>* Razor: Attack backswing reduced from 0.7 to 0.4<br />* Razor: Level 10 Talent increased from +200 Health to +225</p>
<p>* Riki: Base damage increased by 4<br />* Riki: Base movement speed increased by 5<br />* Riki: Level 20 Talent increased from +0.2 Backstab Multiplier to +0.3</p>
<p>* Rubick: Telekinesis lift duration reduced from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0<br />* Rubick: Level 15 Talent increased from -45 Fade Bolt Hero Attack to -60</p>
<p>* Sand King: Burrowstrike damage increased from 85/150/215/280 to 100/160/220/280<br />* Sand King: Sand Storm AoE increased from 350/450/550/650 to 425/500/575/650</p>
<p>* Shadow Demon: Soul Catcher manacost reduced from 110 to 50/70/90/110<br />* Shadow Demon: Shadow Poison manacost reduced from 50 to 35/40/45/50</p>
<p>* Shadow Fiend: Presence of the Dark Lord armor reduction increased from 3/4/5/6 to 4/5/6/7</p>
<p>* Shadow Shaman: Level 20 Talent reduced from +3s Shackles Duration to +2.5s</p>
<p>* Silencer: Last Word cooldown reduced from 28/22/16/10 to 22/18/14/10<br />* Silencer: Level 10 Talent increased from +5 Armor to +6</p>
<p>* Skywrath Mage: Mystic Flare deals damage to creeps if no heroes are around</p>
<p>* Slardar: Level 25 Talent reduced from +1.5s Slithereen Crush Stun to 1.25s</p>
<p>* Slark: Pounce no longer does 30/60/90/120 damage</p>
<p>* Sniper: Headshot now has a back knockback of 10<br />* Sniper: Level 15 Talent changed from +35 Shrapnel DPS to +15% Shrapnel Slow</p>
<p>* Spectre: Strength gain increased from 2.3 to 2.5<br />* Spectre: Spectral Dagger movement speed increased from 8/12/16/20% to 10/14/18/22%<br />* Spectre: Level 20 Talent reduced from +20% Spectral Dagger to +18%</p>
<p>* Storm Spirit: Electric Vortex manacost reduced from 85 to 60/70/80/90<br />* Storm Spirit: Level 10 Talent changed from +20 Damage to +30 Overload Damage</p>
<p>* Sven: Base movement speed increased by 15<br />* Sven: Warcry shield health changed from 110/220/330/440 to 80/110/140/170 + 1/1.5/2/2.5x your strength<br />* Sven: Storm Hammer cooldown increased from 13 to 16/15/14/13<br />* Sven: Storm Hammer damage reduced from 100/175/250/325 to 80/160/240/320</p>
<p>* Techies: Remote Mines manacost reduced from 200/240/300 to 120/180/240</p>
<p>* Templar Assassin: Meld debuff is now applied before the attack damage is reduced by armor<br />* Templar Assassin: Fixed meld bonus damage being increased by Spell Amplification<br />* Templar Assassin: Level 10 Talent changed from +3 Psionic Traps to +15% Evasion<br />* Templar Assassin: Level 15 Talent changed from +7 Armor to +25 Movement Speed</p>
<p>* Terrorblade: Strength reduced from 16 + 1.7 to 15 + 1.5</p>
<p>* Tidehunter: Anchor Smash damage reduction from -45/50/55/60 to -30/40/50/60%</p>
<p>* Timbersaw: Reactive Armor bonus armor reduced from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3<br />* Timbersaw: Reactive Armor bonus health regen reduced from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3<br />* Timbersaw: Reactive Armor max stacks increased from 5/10/15/20 to 6/12/18/24<br />* Timbersaw: Whirling Death tree bonus damage increased from 10/15/20/25 to 12/18/24/30<br />* Timbersaw: Level 20 Talent increased from +10% Cooldown Reduction to +15%</p>
<p>* Tiny: Avalanche AoE reduced from 400 to 325/350/375/400<br />* Tiny: Avalanche cooldown increased from 23/20/17/14 to 26/22/18/14<br />* Tiny: Level 15 Talent reduced from +125 Avalanche Damage to +100<br />* Tiny: Level 15 Talent increased from +350 Health to +400</p>
<p>* Treant Protector: Living Armor damage block increased from 20/40/60/80 to 25/50/75/100<br />* Treant Protector: Scepter now causes Treant’s Overgrowth to deal damage instead of only Enchanted Trees<br />* Treant Protector: Overgrowth duration increased from 3/3.75/4.5 to 3.25/4/4.75<br />* Treant Protector: Level 20 Talent increased from +40 Leech Seed Damage/Heal to +50</p>
<p>* Troll Warlord: Level 15 Talent increased from +75 Whirling Axes Damage to +90<br />* Troll Warlord: Level 20 Talent increased from +20% Evasion to +25%</p>
<p>* Tusk: Tag Team slow duration reduced from 0.5 to 0.4<br />* Tusk: Tag Team manacost increased from 40/50/60/70 to 70<br />* Tusk: Tag Team cooldown increased from 15 to 24/21/18/15</p>
<p>* Underlord: Base movement speed increased by 5</p>
<p>* Undying: Level 15 Talent changed from Tombstone On Death to +30 Tombstone Zombie Damage<br />* Undying: Level 20 Talent changed from +30 Tombstone Zombie Damage to Tombstone On Death</p>
<p>* Ursa: Base movement speed increased by 15<br />* Ursa: Fury Swipes damage reduced from 10/16/22/28 to 7/14/21/28</p>
<p>* Vengeful Spirit: Level 20 Talent increased from -5s Magic Missle Cooldown to -6s</p>
<p>* Venomancer: Strength gain increased from 1.9 to 2.1</p>
<p>* Viper: Nethertoxin AoE increased from 350 to 380<br />* Viper: Nethertoxin damage increased from 20/35/50/65 to 30/45/60/75</p>
<p>* Visage: Level 10 Talent reduced from +125 Cast Range to +100<br />* Visage: Level 20 Talent reduced from +60 Familiars Movement Speed to +50<br />* Visage: Level 20 Talent increased from +15 Soul Assumption Damage Per Charge to +20</p>
<p>* Warlock: Base strength increased by 2<br />* Warlock: Chaotic Offering attack damage increased from 75/125/175 to 100/150/200<br />* Warlock: Golem attack backswing reduced from 0.74 to 0.57</p>
<p>* Weaver: Level 10 Talent changed from +7 Strength to +75 Shukuchi Damage<br />* Weaver: Level 15 Talent changed from +75 Shukuchi Damage to +14 Strength</p>
<p>* Windranger: Level 15 Talent increased from +100 Attack Range to +125<br />* Windranger: Level 15 Talent increased from +100 Powershot Damage to +125</p>
<p>* Winter Wyvern: Cold Embrace base health regen increased from 15 to 14/18/22/26<br />* Winter Wyvern: Cold Embrace manacost changed from 75 to 50/60/70/80</p>
<p>* Witch Doctor: Maledict cooldown reduced from 50/40/30/20 to 30/26/22/18<br />* Witch Doctor: Level 10 Talent increased from +5 Armor to +6 </p>
<p>* Wraith King: Base movement speed increased by 15</p>
<p>* Zeus: Reworked Static Field. Now affects enemies directly affected by your abilities. No longer has a range. </p>
</div>
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<p> 7.21:<br />===</p>
<p>GENERAL</p>
<p>* Melee creeps average gold bounty reduced by 3<br />* Range creeps upgrade cycle gold bounty increased from +3 to +6</p>
<p>* Replaced the primary jungles’ ancient camps with big camps</p>
<p>* Heroes no longer gain 25% more benefit from their primary attributes (affects attributes from both items and the hero)<br />* All heroes’ primary attribute growth values increased by 15%<br />* Health per strength increased from 18 to 20</p>
<p>* XP required to reach level 7->12 changed from 640/660/680/800/820/840 to 720/750/780/810/840/870 (the difference is +80/90/100/10/20/30 XP)</p>
<p>* The following melee heroes now have +5 movement speed: Naga Siren, Underlord, Monkey King, Nyx Assassin, Bloodseeker, Riki<br />* The following melee heroes now have +10 movement speed: Alchemist, Dragon Knight, Meepo<br />* The following melee heroes now have +15 movement speed: Legion Commander, Lifestealer, Lycan, Sven, Ursa, Wraith King<br />* Ranged heroes with 295 movement speed and above now have 5 less movement speed</p>
<p>* Tier 2 tower armor increased from 14 to 15<br />* Tier 3 tower armor increased from 14 to 16<br />* Melee Barracks armor increased from 13 to 15</p>
<p>* Tower Protection armor bonus for Tier 2/3/4 increased from 3 to 4</p>
<p>ITEMS</p>
<p>* Animal Courier: Flying movement speed increased from 460 to 470</p>
<p>* Aeon Disk: Active status resistance increased from 50% to 75%<br />* Aeon Disk: Recipe cost reduced from 1350 to 1250</p>
<p>* Battle Fury: Percentage damage bonus against non-hero units changed to be a fixed amount matching Quelling Blade</p>
<p>* Bloodstone: Bloodpact changed from 60% of current mana to 30% of max mana</p>
<p>* Bloodthorn: Cooldown reduced from 18 to 15</p>
<p>* Boots of Travel: Level 2 movement speed increased from +32% to +35%</p>
<p>* Buckler: Activated armor bonus duration on heroes reduced from 25 to 15 (carries through to Mek)</p>
<p>* Crimson Guard: Recipe cost increased from 600 to 750</p>
<p>* Drum of Endurance: Passive changed from a 6% movement speed aura to +20 movement speed to yourself only</p>
<p>* Ethereal Blade: Enemy debuff duration increased from 3 to 4 (matching duration when cast on allies)</p>
<p>* Eul’s Scepter of Divinity: Movement speed bonus changed from +6% percentage to +20 flat</p>
<p>* Holy Locket: Now uses Energy Booster instead of a Void Stone (provides +325 Mana)</p>
<p>* Iron Branch: Cast range increased from 200 to 400</p>
<p>* Manta Style: Movement speed bonus reduced from +25 to +20</p>
<p>* Mask of Madness: Lifesteal increased from 15% to 20%</p>
<p>* Mekansm: Stack limit is now tied to cooldown on cast (like Greaves and Crimson stack mechanics)</p>
<p>* Meteor Hammer: Radius increased from 300 to 315</p>
<p>* Necronomicon: Last Will damage increased from 550/675/800 to 600/700/800</p>
<p>* Nullifier: Duration increased from 5 to 6</p>
<p>* Phase Boots: Recipe changed from Gloves of Haste to Blades of Attack<br />* Phase Boots: Armor bonus increased from 5 to 6<br />* Phase Boots: Now gives +18 damage on melee (and +12 on range) instead of +20 attack speed<br />* Phase Boots: Melee active speed increased from 20% to 22%</p>
<p>* Power Treads: Recipe changed from Blades of Attack to Gloves of Haste<br />* Power Treads: Attribute bonus reduced from 14 to 10<br />* Power Treads: Now gives +20 attack speed instead of +12 damage</p>
<p>* Sange and Yasha: Movement speed bonus reduced from +35 to +30</p>
<p>* Solar Crest: Movement speed bonus changed from +6% percentage to +20 flat</p>
<p>* Spirit Vessel: Damage as a percentage of current health increased from 4.5% to 5%<br />* Spirit Vessel: Movement speed bonus changed from +6% percentage to +20 flat</p>
<p>* Tranquil Boots: Active form movement speed increased from 24% to 26%<br />* Tranquil Boots: Disabled form movement speed reduced from 20% to 18%</p>
<p>* Vladmir’s Offering: No longer uses Headdress nor provides its hp regen/stats<br />* Vladmir’s Offering: Now requires a 525 gold recipe</p>
<p>* Wind Lace: Movement speed bonus changed from +6% percentage to +20 flat</p>
<p>* Yasha: Movement speed bonus reduced from +25 to +20<br />* Yasha and Kaya: Movement speed bonus reduced from +35 to +30</p>
<p>HEROES</p>
<p>* Abaddon: Curse of Avernus curse duration increased from 4 to 4.5<br />* Abaddon: Aphotic Shield manacost reduced from 115 to 100/105/110/115</p>
<p>* Alchemist: Base movement speed increased by 10<br />* Alchemist: Base agility increased from 16 to 22<br />* Alchemist: Chemical Rage base attack time improved from 1.3/1.15/1.0 to 1.2/1.1/1.0<br />* Alchemist: Level 10 Talent reduced from -8s Unstable Concoction to -7s<br />* Alchemist: Level 20 Talent Concoction talent now adds the damage to the max instead of the base</p>
<p>* Ancient Apparition: Chilling Touch damage increased from 50/85/120/155 to 50/90/130/170<br />* Ancient Apparition: Ice Vortex manacost reduced from 65/80/95/110 to 50/70/90/110<br />* Ancient Apparition: Level 25 Talent reduced from 900 AoE Cold Feet to 700<br />* Ancient Apparition: Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5%</p>
<p>* Anti-Mage: Fixed Counterspell providing double magic resistance when the shield is active</p>
<p>* Arc Warden: Spark Wraith damage increased from 100/160/220/280 to 100/170/240/310<br />* Arc Warden: Tempest Double duration increased from 14/16/18 to 16/18/20<br />* Arc Warden: Level 10 Talent increased from +25 Attack Speed to +30</p>
<p>* Bane: Enfeeble attack speed slow increased from 40/60/80/100 to 50/75/100/125<br />* Bane: Enfeeble manacost reduced from 70/90/110/130 to 50/75/100/125<br />* Bane: Level 10 Talent increased from +6 Armor to +7<br />* Bane: Fiend’s Grip duration increased from 5 to 6</p>
<p>* Batrider: Firefly now grants a 4/7/10/13% movement speed bonus<br />* Batrider: Firefly duration reduced from 18 to 15<br />* Batrider: Firefly cooldown reduced from 40 to 34</p>
<p>* Beastmaster: Inner Beast attack speed reduced from 15/25/35/45 to 10/20/30/40<br />* Beastmaster: Hawk health reduced from 300/450/600/750 to 150/200/250/300<br />* Beastmaster: Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage<br />* Beastmaster: Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage<br />* Beastmaster: Level 25 Talent increased from -15s Hawks Cooldown to -20s<br />* Beastmaster: Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25</p>
<p>* Bloodseeker: Base movement speed increased by 5</p>
<p>* Bounty Hunter: Shuriken Toss cooldown reduced from 10 to 9<br />* Bounty Hunter: Jinada gold steal increased from 12/18/24/30 to 12/20/28/36<br />* Bounty Hunter: Track critical strike damage increased from 140/160/180% to 140/170/200%</p>
<p>* Brewmaster: Drunken Brawler critical strike reduced from 170/200/230/260% to 140/180/220/260%<br />* Brewmaster: Cinder Brew duration reduced from 7 to 5<br />* Brewmaster: Cinder Brew duration is refreshed on ignition<br />* Brewmaster: Cinder Brew ignite DPS increased from 20/25/30/35 to 20/30/40/50<br />* Brewmaster: Level 10 Talent reduced from +20 Damage to +15</p>
<p>* Bristleback: Viscous Nasal Goo manacost reduced from 25 to 12/16/20/24</p>
<p>* Broodmother: Level 10 Talent increased from +75 Spawn Spiderlings Damage to +125<br />* Broodmother: Level 15 Talent changed from +35% XP Gain to +15 Agility<br />* Broodmother: Level 20 Talent increased from +20 Spiders Attack Damage to +30<br />* Broodmother: Level 25 Talent increased from +350 Spiders Health to +450</p>
<p>* Centaur Warrunner: Retaliate no longer gains charges while it is active</p>
<p>* Chaos Knight: Chaos Strike cooldown reduced from 7/6/5/4 to 4<br />* Chaos Knight: Chaos Strike lifesteal reduced from 50/55/60/65% to 40/50/60/70%<br />* Chaos Knight: Chaos Strike max damage increased from 160/190/220/250% to 160/195/230/265%<br />* Chaos Knight: Reality Rift slow duration increased from 2 to 3<br />* Chaos Knight: Reality Rift slow reduced from 15/25/35/45% to 10/20/30/40%</p>
<p>* Chen: Divine Favor bonus damage reduced from 10/20/40/80 to 12/24/36/48<br />* Chen: Divine Favor now provides double bonus damage on non-hero units<br />* Chen: Divine Favor duration increased from 12 to 14<br />* Chen: Divine Favor manacost reduced from 110 to 70/80/90/100<br />* Chen: Hand of God heal increased from 250/400/550 to 300/450/600<br />* Chen: Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s<br />* Chen: Level 25 Talent reduced from +400 Hand of God Heal to +350<br />* Chen: Level 25 Talent increased from +4 Holy Persuasion Max Units to +5</p>
<p>* Clinkz: Level 15 Talent changed from +20% Evasion to +15 Strength</p>
<p>* Clockwerk: Battery Assault cast point removed<br />* Clockwerk: Rocket Flare manacost reduced from 50 to 35/40/45/50<br />* Clockwerk: Level 20 Talent changed from +20% Magic Resistance to Rocket Flare True Sight<br />* Clockwerk: Level 25 Talent changed from Rocket Flare True Sight to +50% Magic Resistance</p>
<p>* Crystal Maiden: Freezing Field now grants you 10 bonus armor while channeling<br />* Crystal Maiden: Arcane Aura allied mana regen reduced from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5<br />* Crystal Maiden: Arcane Aura self mana regen increased from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5</p>
<p>* Dark Willow: Bramble Maze manacost reduced from 140/150/160/170 to 100/120/140/160<br />* Dark Willow: Bramble Maze cooldown reduced from 34/31/28/25 to 25</p>
<p>* Dazzle: Poison Touch mancost increased from 95/110/125/140 to 110/120/130/140<br />* Dazzle: Shadow Wave cast range reduced from 900 to 800</p>
<p>* Death Prophet: Base damage increased by 3</p>
<p>* Disruptor: Base armor increased by 1</p>
<p>* Doom: Scorched Earth cooldown reduced from 55/50/45/40 to 50/45/40/35<br />* Doom: Devour health regen from 4/8/13/18 to 3/8/13/18</p>
<p>* Dragon Knight: Base movement speed increased by 10<br />* Dragon Knight: Dragon Blood health regen increased from 4/7/10/13 to 4/8/12/16<br />* Dragon Knight: Elder Dragon Form frost attack slow increased from -20 to -30<br />* Dragon Knight: Level 20 Talent changed from 2x Dragon Blood to +25 Strength<br />* Dragon Knight: Level 25 Talent changed from +40 Strength to 2x Dragon Blood</p>
<p>* Drow Ranger: Level 15 Talent changed from +25 Attack Speed to +10 Agility</p>
<p>* Earthshaker: Fissure manacost reduced from 125/140/155/170 to 110/130/150/170</p>
<p>* Earth Spirit: Rolling Boulder damage reduced from 100 to 70/80/90/100<br />* Earth Spirit: Boulder Smash slow reduced from 80% to 60%<br />* Earth Spirit: Level 15 Talent reduced from +200 Rolling Boulder Damage to +150</p>
<p>* Elder Titan: Level 10 Talent reduced from +25 Movement Speed to +20</p>
<p>* Ember Spirit: Sleight of Fist cooldown reduced from 30/22/14/6 to 18/14/10/6<br />* Ember Spirit: Base damage increased by 3</p>
<p>* Enchantress: Enchant cooldown reduced from 55/40/25/10 to 22/18/14/10<br />* Enchantress: Enchant creep duration reduced from 50/60/70/80 to 26/44/62/80<br />* Enchantress: Enchant manacost reduced from 65 to 40/50/60/70</p>
<p>* Enigma: Midnight Pulse manacost rescaled from 75/95/115/135 to 50/80/110/140</p>
<p>* Faceless Void: Time Dilation AoE increased from 725 to 775<br />* Faceless Void: Level 10 Talent increased from +8 Strength to +10<br />* Faceless Void: Level 15 Talent changed from +300 Health to -1s Time Walk Cooldown</p>
<p>* Grimstroke: Phantom’s Embrace rend damage reduced from 120/200/280/360 to 75/150/225/300<br />* Grimstroke: Ink Swell manacost increased from 90/100/110/120 to 120/130/140/150<br />* Grimstroke: Ink Swell movement speed reduced from 18% to 12/14/16/18%</p>
<p>* Gyrocopter: Base strength increased from 19 to 22</p>
<p>* Huskar: Attack point reduced from 0.4 to 0.3<br />* Huskar: Berserker’s Blood max attack speed reduced from 220/260/300/340 to 160/220/280/340<br />* Huskar: Life Break damage and cost reduced from 34/39/44% to 32/38/44%<br />* Huskar: Level 15 Talent reduced from +15 Burning Spears DPS to +10</p>
<p>* Invoker: Base damage increased by 3<br />* Invoker: Exort bonus damage reduced from 4->28 to 3->27 per instance<br />* Invoker: Level 10 Talent changed from +1.25s Tornado Lift Time to -30s Ghost Walk Cooldown</p>
<p>* Io: Temporarily removed from Captains Mode<br />* Io: Tether now transfers health and mana even when Io is at max hp/mp<br />* Io: Overcharge now has an 18 second cooldown and an 8 second duration. No longer has a 2 second toggle.<br />* Io: Overcharge now costs 40/60/80/100 mana to cast. No longer cost 6% of health and mana per second. <br />* Io: Overcharge attack speed bonus increased from 40/50/60/70 to 50/80/110/140<br />* Io: Overcharge damage reduction increased from 5/10/15/20% to 15/20/25/30%<br />* Io: Relocate delay increased from 2.7/2.35/2 to 3.5/3.25/3<br />* Io: Relocate cooldown reduced from 130/110/90 to 90/75/60<br />* Io: Relocate is now cast delay again instead of channeling (being interrupted, silenced, rooted, etc will cancel the ability)<br />* Io: Level 25 Talent changed from -60s Relocate Cooldown to -30s</p>
<p>* Jakiro: Level 10 Talent changed from +30% XP Gain to +300 Attack Range<br />* Jakiro: Level 15 Talent changed from +300 Attack Range to +40% XP Gain</p>
<p>* Juggernaut: Base armor reduced by 1<br />* Juggernaut: Omnislash no longer allows you to teleport while using it<br />* Juggernaut: Healing Ward movement speed reduced from 420 to 400<br />* Juggernaut: Omnislash cooldown increased from 130/120/110 to 130<br />* Juggernaut: Level 15 Talent changed from +1s Blade Fury to +50 Blade Fury Movement Speed</p>
<p>* Keeper of the Light: Level 10 Talent changed from 8% Spell Lifesteal to +30% XP Gain<br />* Keeper of the Light: Level 15 Talent changed from +30% XP Gain to +1 Will-O-Wisp Health Count</p>
<p>* Kunkka: Level 25 Talent changed from -1.5s Tidebringer Cooldown to +60% Tidebringer Cleave</p>
<p>* Legion Commander: Base movement speed increased by 15<br />* Legion Commander: Level 20 Talent reduced from +40 Movement Speed to +35<br />* Legion Commander: Level 25 Talent changed from -10s Press The Attack Cooldown to 350 AoE Press The Attack</p>
<p>* Leshrac: Diabolic Edict increased from 9/18/27/36 to 11/22/33/44<br />* Leshrac: Level 25 Talent reduced from +50 Diabolic Edict Explosions to +40</p>
<p>* Lich: Frost Shield slow reduced from 35% to 20/25/30/35%<br />* Lich: Chain Frost damage reduced from 300/400/500 to 250/375/500<br />* Lich: Level 25 Talent increased from +40% slow to +50%</p>
<p>* Lifestealer: Base movement speed increased by 15<br />* Lifestealer: Base armor increased by 2<br />* Lifestealer: Level 15 Talent reduced from +30 Movement Speed to +25</p>
<p>* Lina: Base damage increased by 3</p>
<p>* Lion: Level 10 Talent increased from +75 Cast Range to +100<br />* Lion: Level 15 Talent increased from +120 Gold/Min to +150</p>
<p>* Lone Druid: Spirit Bear movement speed increased from 340/355/370/385 to 340/360/380/400<br />* Lone Druid: Spirit Bear attack damage increased from 35/50/65/80 to 35/55/75/95<br />* Lone Druid: Level 20 Talent changed from -0.3 Spirit Bear Attack Time to 0 Entangle Cooldown<br />* Lone Druid: Level 25 Talent changed from 0 Entangle Cooldown to -0.5s Spirit Bear Attack Time</p>
<p>* Luna: Level 10 Talent increased from +200 Cast Range to +300</p>
<p>* Lycan: Base movement speed increased by 15<br />* Lycan: Wolves armor reduced from 1 to 0<br />* Lycan: Wolves magic resistance reduced from 80% to 70%<br />* Lycan: Wolves health increased from 230/260/290/320 to 300/350/400/450<br />* Lycan: Howl health regen increased from 4/6/8/10 to 4/8/12/16</p>
<p>* Medusa: Fixed Mystic Snake bouncing to Spell Immune enemies <br />* Medusa: Level 10 Talent reduced from +20 Damage to +15<br />* Medusa: Level 15 Talent reduced from +35% Mystic Snake Mana Steal to +30%<br />* Medusa: Level 20 Talent changed from +700 Mana to -4s Mystic Snake Cooldown<br />* Medusa: Level 25 Talent changed from +7 Split Shot Targets to +1000 Mana</p>
<p>* Meepo: Base movement speed increased by 10</p>
<p>* Mirana: Sacred Arrow movement speed increased from 857 to 950</p>
<p>* Monkey King: Base movement speed increased by 5<br />* Monkey King: Wukong’s Command attack rate improved from 1.3 to 1.2</p>
<p>* Morphling: Strength gain increased from 2.3 to 2.6<br />* Morphling: Level 15 Talent increased from +15s Morph Duration to +20s</p>
<p>* Naga Siren: Base movement speed increased by 5<br />* Naga Siren: Mirror Image duration from 24 to 26<br />* Naga Siren: Mirror Image damage taken reduced from 475/450/425/400% to 400%<br />* Naga Siren: Level 20 Talent increased from -5s Ensnare Cooldown to -7s</p>
<p>* Nature’s Prophet: Using tango on a sprout tree will 2x regen (like eating a branch tree)<br />* Nature’s Prophet: Level 20 Talent changed from -4s Sprout Cooldown to +25% Cooldown Reduction</p>
<p>* Necrophos: Death Pulse damage increased from 100/140/180/220 to 100/150/200/250<br />* Necrophos: Level 15 Talent increased from +20% Ghost Shroud Slow to +30%</p>
<p>* Night Stalker: Hunter in the Night movement speed bonus increased from 20/25/30/35 to 22/28/34/40%<br />* Night Stalker: Removed Scepter<br />* Night Stalker: Dark Ascension now provides full unobstructed vision, instead of only 900 range<br />* Night Stalker: Level 15 Talent changed from +150 Cast Range to +15% Lifesteal</p>
<p>* Nyx Assassin: Base movement speed increased by 5<br />* Nyx Assassin: Strength gain increased from 2.3 to 2.5<br />* Nyx Assassin: Level 10 Talent increased from +60 GPM to +90<br />* Nyx Assassin: Level 10 Talent increased from +6% Spell Amp to +8%</p>
<p>* Ogre Magi: Fireblast cooldown reduced from 12/11/10/9 to 11/10/9/8<br />* Ogre Magi: Multicast 2x chance increased from 60% to 70%</p>
<p>* Omniknight: Heavenly Grace status resistance reduced from 50/60/70/80% to 50%<br />* Omniknight: Heavenly Grace duration increased from 8 to 10<br />* Omniknight: Heavenly Grace now provides 7/14/21/28 bonus strength<br />* Omniknight: Heavenly Grace manacost increased from 75 to 80/90/100/110</p>
<p>* Outworld Devourer: Sanity’s Eclipse multiplier from 9/10/11 to 8/9/10<br />* Outworld Devourer: Level 15 Talent reduced from +30 Movement Speed to +25</p>
<p>* Pangolier: Base damage increased by 4<br />* Pangolier: Level 10 Talent changed from +20 Movement Speed to +300 Swashbuckle Slash Range</p>
<p>* Phantom Assassin: Rearranged Level 15 Talents – +25% Cleave vs +15% Lifesteal<br />* Phantom Assassin: Rearranged Level 20 Talents – +20% Blur Evasion vs -4 Armor Corruption<br />* Phantom Assassin: Rearranged Level 25 Talents – +5% Coup de Grace vs Triple Strike Stifling Dagger</p>
<p>* Phantom Lancer: Level 10 Talent increased from +10% Evasion to +15%<br />* Phantom Lancer: Level 20 Talent increased from +4 Max Juxtapose Illusions to +5</p>
<p>* Phoenix: Sunray can no longer move forward while rooted</p>
<p>* Pudge: Base damage increased by 6</p>
<p>* Queen of Pain: Scream of Pain manacost reduced from 95/110/125/140 to 80/100/120/140<br />* Queen of Pain: Shadow Strike damage per tick increased from 30/45/60/75 to 30/50/70/90</p>
<p>* Razor: Attack backswing reduced from 0.7 to 0.4<br />* Razor: Level 10 Talent increased from +200 Health to +225</p>
<p>* Riki: Base damage increased by 4<br />* Riki: Base movement speed increased by 5<br />* Riki: Level 20 Talent increased from +0.2 Backstab Multiplier to +0.3</p>
<p>* Rubick: Telekinesis lift duration reduced from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0<br />* Rubick: Level 15 Talent increased from -45 Fade Bolt Hero Attack to -60</p>
<p>* Sand King: Burrowstrike damage increased from 85/150/215/280 to 100/160/220/280<br />* Sand King: Sand Storm AoE increased from 350/450/550/650 to 425/500/575/650</p>
<p>* Shadow Demon: Soul Catcher manacost reduced from 110 to 50/70/90/110<br />* Shadow Demon: Shadow Poison manacost reduced from 50 to 35/40/45/50</p>
<p>* Shadow Fiend: Presence of the Dark Lord armor reduction increased from 3/4/5/6 to 4/5/6/7</p>
<p>* Shadow Shaman: Level 20 Talent reduced from +3s Shackles Duration to +2.5s</p>
<p>* Silencer: Last Word cooldown reduced from 28/22/16/10 to 22/18/14/10<br />* Silencer: Level 10 Talent increased from +5 Armor to +6</p>
<p>* Skywrath Mage: Mystic Flare deals damage to creeps if no heroes are around</p>
<p>* Slardar: Level 25 Talent reduced from +1.5s Slithereen Crush Stun to 1.25s</p>
<p>* Slark: Pounce no longer does 30/60/90/120 damage</p>
<p>* Sniper: Headshot now has a back knockback of 10<br />* Sniper: Level 15 Talent changed from +35 Shrapnel DPS to +15% Shrapnel Slow</p>
<p>* Spectre: Strength gain increased from 2.3 to 2.5<br />* Spectre: Spectral Dagger movement speed increased from 8/12/16/20% to 10/14/18/22%<br />* Spectre: Level 20 Talent reduced from +20% Spectral Dagger to +18%</p>
<p>* Storm Spirit: Electric Vortex manacost reduced from 85 to 60/70/80/90<br />* Storm Spirit: Level 10 Talent changed from +20 Damage to +30 Overload Damage</p>
<p>* Sven: Base movement speed increased by 15<br />* Sven: Warcry shield health changed from 110/220/330/440 to 80/110/140/170 + 1/1.5/2/2.5x your strength<br />* Sven: Storm Hammer cooldown increased from 13 to 16/15/14/13<br />* Sven: Storm Hammer damage reduced from 100/175/250/325 to 80/160/240/320</p>
<p>* Techies: Remote Mines manacost reduced from 200/240/300 to 120/180/240</p>
<p>* Templar Assassin: Meld debuff is now applied before the attack damage is reduced by armor<br />* Templar Assassin: Fixed meld bonus damage being increased by Spell Amplification<br />* Templar Assassin: Level 10 Talent changed from +3 Psionic Traps to +15% Evasion<br />* Templar Assassin: Level 15 Talent changed from +7 Armor to +25 Movement Speed</p>
<p>* Terrorblade: Strength reduced from 16 + 1.7 to 15 + 1.5</p>
<p>* Tidehunter: Anchor Smash damage reduction from -45/50/55/60 to -30/40/50/60%</p>
<p>* Timbersaw: Reactive Armor bonus armor reduced from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3<br />* Timbersaw: Reactive Armor bonus health regen reduced from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3<br />* Timbersaw: Reactive Armor max stacks increased from 5/10/15/20 to 6/12/18/24<br />* Timbersaw: Whirling Death tree bonus damage increased from 10/15/20/25 to 12/18/24/30<br />* Timbersaw: Level 20 Talent increased from +10% Cooldown Reduction to +15%</p>
<p>* Tiny: Avalanche AoE reduced from 400 to 325/350/375/400<br />* Tiny: Avalanche cooldown increased from 23/20/17/14 to 26/22/18/14<br />* Tiny: Level 15 Talent reduced from +125 Avalanche Damage to +100<br />* Tiny: Level 15 Talent increased from +350 Health to +400</p>
<p>* Treant Protector: Living Armor damage block increased from 20/40/60/80 to 25/50/75/100<br />* Treant Protector: Scepter now causes Treant’s Overgrowth to deal damage instead of only Enchanted Trees<br />* Treant Protector: Overgrowth duration increased from 3/3.75/4.5 to 3.25/4/4.75<br />* Treant Protector: Level 20 Talent increased from +40 Leech Seed Damage/Heal to +50</p>
<p>* Troll Warlord: Level 15 Talent increased from +75 Whirling Axes Damage to +90<br />* Troll Warlord: Level 20 Talent increased from +20% Evasion to +25%</p>
<p>* Tusk: Tag Team slow duration reduced from 0.5 to 0.4<br />* Tusk: Tag Team manacost increased from 40/50/60/70 to 70<br />* Tusk: Tag Team cooldown increased from 15 to 24/21/18/15</p>
<p>* Underlord: Base movement speed increased by 5</p>
<p>* Undying: Level 15 Talent changed from Tombstone On Death to +30 Tombstone Zombie Damage<br />* Undying: Level 20 Talent changed from +30 Tombstone Zombie Damage to Tombstone On Death</p>
<p>* Ursa: Base movement speed increased by 15<br />* Ursa: Fury Swipes damage reduced from 10/16/22/28 to 7/14/21/28</p>
<p>* Vengeful Spirit: Level 20 Talent increased from -5s Magic Missle Cooldown to -6s</p>
<p>* Venomancer: Strength gain increased from 1.9 to 2.1</p>
<p>* Viper: Nethertoxin AoE increased from 350 to 380<br />* Viper: Nethertoxin damage increased from 20/35/50/65 to 30/45/60/75</p>
<p>* Visage: Level 10 Talent reduced from +125 Cast Range to +100<br />* Visage: Level 20 Talent reduced from +60 Familiars Movement Speed to +50<br />* Visage: Level 20 Talent increased from +15 Soul Assumption Damage Per Charge to +20</p>
<p>* Warlock: Base strength increased by 2<br />* Warlock: Chaotic Offering attack damage increased from 75/125/175 to 100/150/200<br />* Warlock: Golem attack backswing reduced from 0.74 to 0.57</p>
<p>* Weaver: Level 10 Talent changed from +7 Strength to +75 Shukuchi Damage<br />* Weaver: Level 15 Talent changed from +75 Shukuchi Damage to +14 Strength</p>
<p>* Windranger: Level 15 Talent increased from +100 Attack Range to +125<br />* Windranger: Level 15 Talent increased from +100 Powershot Damage to +125</p>
<p>* Winter Wyvern: Cold Embrace base health regen increased from 15 to 14/18/22/26<br />* Winter Wyvern: Cold Embrace manacost changed from 75 to 50/60/70/80</p>
<p>* Witch Doctor: Maledict cooldown reduced from 50/40/30/20 to 30/26/22/18<br />* Witch Doctor: Level 10 Talent increased from +5 Armor to +6 </p>
<p>* Wraith King: Base movement speed increased by 15</p>
<p>* Zeus: Reworked Static Field. Now affects enemies directly affected by your abilities. No longer has a range. </p>
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