07-30-2018, 05:03 PM
NetEase invests $50M in Improbable, to use SpatialOS in upcoming game
<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/07/netease-invests-50m-in-improbable-to-use-spatialos-in-upcoming-game.jpg" width="200" height="200" title="" alt="" /></div><div><p>The Chinese internet tech company NetEase has made a $50 million investment in SpatialOS dev Improbable, picking up what a <a href="https://improbable.io/company/news/2018/07/26/improbable-announces-investment-from-chinese-games-giant-netease-netease-to-make-games-using-improbables-spatialos-tech">press release</a> describes as a “small stake” in the company in the process.</p>
<p>For Improbable, however, the partnership represents a way for the company to bring its cloud-based platform to both China and developers in the Asia Pacific region, something that is typically difficult to do for a Western company.</p>
<p>SpatialOS itself is a cloud-based technology geared toward developers making online games. The platform divides the computational work of managing online worlds and divides it up between a battalion of cloud-based servers, allowing developers to create more vast and persistent online worlds. So far, the tech has been used in the recently released MMO game <em><a href="https://www.gamasutra.com/view/news/321762/How_Bossa_relied_on_players_to_help_build_its_skyfaring_MMO_Worlds_Adrift.php">Worlds Adrift</a> </em>and is used by the upcoming AI-driven MMO title <em>Seed </em>as well.</p>
<p>As part of the partnership, NetEase itself has announced that it will be releasing at least one SpatialOS-powered game in the future, though it won’t officially reveal the title itself until later this year.</p>
</div>
<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/07/netease-invests-50m-in-improbable-to-use-spatialos-in-upcoming-game.jpg" width="200" height="200" title="" alt="" /></div><div><p>The Chinese internet tech company NetEase has made a $50 million investment in SpatialOS dev Improbable, picking up what a <a href="https://improbable.io/company/news/2018/07/26/improbable-announces-investment-from-chinese-games-giant-netease-netease-to-make-games-using-improbables-spatialos-tech">press release</a> describes as a “small stake” in the company in the process.</p>
<p>For Improbable, however, the partnership represents a way for the company to bring its cloud-based platform to both China and developers in the Asia Pacific region, something that is typically difficult to do for a Western company.</p>
<p>SpatialOS itself is a cloud-based technology geared toward developers making online games. The platform divides the computational work of managing online worlds and divides it up between a battalion of cloud-based servers, allowing developers to create more vast and persistent online worlds. So far, the tech has been used in the recently released MMO game <em><a href="https://www.gamasutra.com/view/news/321762/How_Bossa_relied_on_players_to_help_build_its_skyfaring_MMO_Worlds_Adrift.php">Worlds Adrift</a> </em>and is used by the upcoming AI-driven MMO title <em>Seed </em>as well.</p>
<p>As part of the partnership, NetEase itself has announced that it will be releasing at least one SpatialOS-powered game in the future, though it won’t officially reveal the title itself until later this year.</p>
</div>