11-11-2017, 04:48 PM
Get a job: Ghost Story Games is hiring an experienced Programmer
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgamedev.win/wp-content/uploads/2017/11/get-a-job-ghost-story-games-is-hiring-an-experienced-programmer.jpg" width="200" height="199" title="" alt="" /></div><div><p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!</p>
<p>Here is just one of the <a href="http://www.gamasutra.com/jobs/">many, many positions</a> being advertised right now.</p>
<p><strong>Location: Westwood, Massachusetts</strong></p>
<p>Our mission is simple: to create immersive, story-driven video games for people who love games that ask something of them.</p>
<p><strong>WHAT WE’RE LOOKING FOR</strong></p>
<p>Ghost Story Games (formerly known as Irrational Games), best known for the <em>BioShock</em> franchise, is seeking a highly experienced and talented Senior Programmer. In this role, you are directly responsible for creating efficient and effective code in support of our development and QA teams with a focus on QA automation & tools and game analytics. In this role, you will also be responsible for additional programming support, which may include general gameplay features, tools, graphics and rendering or other engine technologies.</p>
<p><strong>WHAT WE OFFER</strong></p>
<ul>
<li>The opportunity to work on a creatively ambitious project in the immersive sim genre.</li>
<li>A world-class team. We are proud to be home to some of the most talented, smartest, nicest and hardest-working colleagues. We make mistakes sometimes, but we help each other by finding mistakes early and depending on each other to fix them quickly.</li>
<li>We are a core development team of just under 30 people and work closely with specialist outsource groups and contractors when necessary.</li>
<li>Open Communication: Our team members are welcome to join any meeting, and we have a flat structure. Do you have a question or a concern? Just walk up to anyone and ask! Team-based decision making is important to us, regardless of your position – every opinion counts and is considered.</li>
<li>Flexible Hours: We understand that sometimes people need to juggle work and family life, so we have flexible work hours and a support structure that allows people to work from home if needed. Every Friday is a default WFH day for us, so no meetings planned that day! </li>
<li>The Space: We love our studio space and all the comfortable perks that come with it, such as a fully stocked kitchen (drinks, fruit, snacks, breakfast food), plenty of shops, restaurants and (urgent care) services within walking distance, a game room, a quiet room, outdoor deck, free parking, public transportation connections including the Amtrak train into Boston + NY and maybe, just maybe, we have a bathysphere whiskey bar.</li>
<li>Free Merchandise: Every new employee is welcomed with an onboarding swag package to make sure they blend right in. Additionally, each of our team members can expect to receive a new merchandise item every time one goes live in our fan store. For fans of other Take-Two studios, there is a discounted employee store where you can find the latest games and swag from our sister studios.</li>
<li>On-Site Support: Our world-class IT and Operations teams make sure that you get what you need to do what you do best. They keep us working, fed, hydrated and happy. Full team-catered lunches for new employee welcomes or significant team meetings? Receiving your online shopping orders? Getting you an aspirin when needed? They have your back!</li>
</ul>
<p><a href="http://reviews.greatplacetowork.com/ghost-story-games"><em>Great Place to Work®</em></a> has certified our workplace culture. At Ghost Story Games, 96 percent of employees say their workplace is great, which ties us for first spot in the games industry.</p>
<p><strong>RESPONSIBILITIES</strong></p>
<ul>
<li>Support high quality and robust game features and systems, by gathering requirements, designing solutions, implementing efficient code, testing and debugging.</li>
<li>Implementing automation and other tools to streamline the QA process for a highly systemic game.</li>
<li>Support build automation processes as needed.</li>
<li>Support analytics backend development as needed.</li>
<li>Participate on development of low level systems like streaming, generic serialization, entity system and more.</li>
<li>Participate in group collaboration and utilize engineering best practices, such as code reviews.</li>
<li>Work with all departments to ensure we are using the most effective & efficient systems and tools needed to realize the vision of the game</li>
<li>Create efficient, scalable, optimized code while working with 3rd party libraries and tools.</li>
</ul>
<p><strong>WHAT WE’RE LOOKING FOR</strong></p>
<ul>
<li>5+ years of experience in the game industry.</li>
<li>Has shipped at least one highly rated PC game (Metacritic rating of 85+)</li>
<li>Have architected (or significantly improved) build systems and systemic QA tools</li>
<li>Candidates with graphics and rendering experience strongly preferred.</li>
<li>Experience with C/C++ and C# skills.</li>
<li>Experience programming with Unreal 4 is a strong requirement.</li>
<li>Ability to quickly understand existing code and enhance/extend an existing architecture.</li>
<li>Experience with Perforce.</li>
<li>Ability to research, analyze and optimize code to meet performance requirements.</li>
<li>Ability to work within a schedule and deliver effectively to deadlines.</li>
<li>Self-motivated toward solving problems.</li>
<li>Must be eligible to work in the US and willing to relocate to Boston.</li>
<li>Deep knowledge of and experience with development of FPS/action/RPG/strategy/immersive sim titles.</li>
</ul>
<p><strong>ADDITIONAL REQUIREMENTS</strong></p>
<ul>
<li>Excellent communication, collaboration, interpersonal and organizational skills.</li>
<li>Commitment to code quality, documentation and thorough testing procedures.</li>
<li>Passion for narrative first-person shooters a plus.</li>
<li>Experience working with outsourcing a plus.</li>
</ul>
<p><strong>WHEN APPLYING FOR THIS POSITION</strong></p>
<p>Please have played or at least be familiar with our legacy games, <em>System Shock 2</em>, <em>BioShock</em>, and <em>BioShock Infinite</em>.</p>
<p>Interested? <a href="http://jobs.gamasutra.com/job/sr-programmer-westwood-massachusetts-32472">Apply now</a>.</p>
<p>Whether you’re just starting out, looking for something new, or just seeing what’s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.</p>
<p>Gamasutra’s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.</p>
<p>Looking for a new job? <a href="http://jobs.gamasutra.com/search">Get started here</a>. Are you a recruiter looking for talent? <a href="http://employer.gamasutra.com/employerx/">Post jobs here</a>.</p>
</div>
<div style="margin: 5px 5% 10px 5%;"><img src="https://www.sickgamedev.win/wp-content/uploads/2017/11/get-a-job-ghost-story-games-is-hiring-an-experienced-programmer.jpg" width="200" height="199" title="" alt="" /></div><div><p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!</p>
<p>Here is just one of the <a href="http://www.gamasutra.com/jobs/">many, many positions</a> being advertised right now.</p>
<p><strong>Location: Westwood, Massachusetts</strong></p>
<p>Our mission is simple: to create immersive, story-driven video games for people who love games that ask something of them.</p>
<p><strong>WHAT WE’RE LOOKING FOR</strong></p>
<p>Ghost Story Games (formerly known as Irrational Games), best known for the <em>BioShock</em> franchise, is seeking a highly experienced and talented Senior Programmer. In this role, you are directly responsible for creating efficient and effective code in support of our development and QA teams with a focus on QA automation & tools and game analytics. In this role, you will also be responsible for additional programming support, which may include general gameplay features, tools, graphics and rendering or other engine technologies.</p>
<p><strong>WHAT WE OFFER</strong></p>
<ul>
<li>The opportunity to work on a creatively ambitious project in the immersive sim genre.</li>
<li>A world-class team. We are proud to be home to some of the most talented, smartest, nicest and hardest-working colleagues. We make mistakes sometimes, but we help each other by finding mistakes early and depending on each other to fix them quickly.</li>
<li>We are a core development team of just under 30 people and work closely with specialist outsource groups and contractors when necessary.</li>
<li>Open Communication: Our team members are welcome to join any meeting, and we have a flat structure. Do you have a question or a concern? Just walk up to anyone and ask! Team-based decision making is important to us, regardless of your position – every opinion counts and is considered.</li>
<li>Flexible Hours: We understand that sometimes people need to juggle work and family life, so we have flexible work hours and a support structure that allows people to work from home if needed. Every Friday is a default WFH day for us, so no meetings planned that day! </li>
<li>The Space: We love our studio space and all the comfortable perks that come with it, such as a fully stocked kitchen (drinks, fruit, snacks, breakfast food), plenty of shops, restaurants and (urgent care) services within walking distance, a game room, a quiet room, outdoor deck, free parking, public transportation connections including the Amtrak train into Boston + NY and maybe, just maybe, we have a bathysphere whiskey bar.</li>
<li>Free Merchandise: Every new employee is welcomed with an onboarding swag package to make sure they blend right in. Additionally, each of our team members can expect to receive a new merchandise item every time one goes live in our fan store. For fans of other Take-Two studios, there is a discounted employee store where you can find the latest games and swag from our sister studios.</li>
<li>On-Site Support: Our world-class IT and Operations teams make sure that you get what you need to do what you do best. They keep us working, fed, hydrated and happy. Full team-catered lunches for new employee welcomes or significant team meetings? Receiving your online shopping orders? Getting you an aspirin when needed? They have your back!</li>
</ul>
<p><a href="http://reviews.greatplacetowork.com/ghost-story-games"><em>Great Place to Work®</em></a> has certified our workplace culture. At Ghost Story Games, 96 percent of employees say their workplace is great, which ties us for first spot in the games industry.</p>
<p><strong>RESPONSIBILITIES</strong></p>
<ul>
<li>Support high quality and robust game features and systems, by gathering requirements, designing solutions, implementing efficient code, testing and debugging.</li>
<li>Implementing automation and other tools to streamline the QA process for a highly systemic game.</li>
<li>Support build automation processes as needed.</li>
<li>Support analytics backend development as needed.</li>
<li>Participate on development of low level systems like streaming, generic serialization, entity system and more.</li>
<li>Participate in group collaboration and utilize engineering best practices, such as code reviews.</li>
<li>Work with all departments to ensure we are using the most effective & efficient systems and tools needed to realize the vision of the game</li>
<li>Create efficient, scalable, optimized code while working with 3rd party libraries and tools.</li>
</ul>
<p><strong>WHAT WE’RE LOOKING FOR</strong></p>
<ul>
<li>5+ years of experience in the game industry.</li>
<li>Has shipped at least one highly rated PC game (Metacritic rating of 85+)</li>
<li>Have architected (or significantly improved) build systems and systemic QA tools</li>
<li>Candidates with graphics and rendering experience strongly preferred.</li>
<li>Experience with C/C++ and C# skills.</li>
<li>Experience programming with Unreal 4 is a strong requirement.</li>
<li>Ability to quickly understand existing code and enhance/extend an existing architecture.</li>
<li>Experience with Perforce.</li>
<li>Ability to research, analyze and optimize code to meet performance requirements.</li>
<li>Ability to work within a schedule and deliver effectively to deadlines.</li>
<li>Self-motivated toward solving problems.</li>
<li>Must be eligible to work in the US and willing to relocate to Boston.</li>
<li>Deep knowledge of and experience with development of FPS/action/RPG/strategy/immersive sim titles.</li>
</ul>
<p><strong>ADDITIONAL REQUIREMENTS</strong></p>
<ul>
<li>Excellent communication, collaboration, interpersonal and organizational skills.</li>
<li>Commitment to code quality, documentation and thorough testing procedures.</li>
<li>Passion for narrative first-person shooters a plus.</li>
<li>Experience working with outsourcing a plus.</li>
</ul>
<p><strong>WHEN APPLYING FOR THIS POSITION</strong></p>
<p>Please have played or at least be familiar with our legacy games, <em>System Shock 2</em>, <em>BioShock</em>, and <em>BioShock Infinite</em>.</p>
<p>Interested? <a href="http://jobs.gamasutra.com/job/sr-programmer-westwood-massachusetts-32472">Apply now</a>.</p>
<p>Whether you’re just starting out, looking for something new, or just seeing what’s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.</p>
<p>Gamasutra’s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.</p>
<p>Looking for a new job? <a href="http://jobs.gamasutra.com/search">Get started here</a>. Are you a recruiter looking for talent? <a href="http://employer.gamasutra.com/employerx/">Post jobs here</a>.</p>
</div>