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		<title><![CDATA[Sick Gaming - Portal]]></title>
		<link>https://sickgaming.net/</link>
		<description><![CDATA[Sick Gaming - https://sickgaming.net]]></description>
		<pubDate>Tue, 22 Sep 2026 09:40:14 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[[Steam Release] Kodon]]></title>
			<link>https://sickgaming.net/thread-113247.html</link>
			<pubDate>Tue, 22 Sep 2026 04:05:01 -0200</pubDate>
			<dc:creator><![CDATA[<a href="https://sickgaming.net/member.php?action=profile&uid=12">xSicKxBot</a>]]></dc:creator>
			<guid isPermaLink="false">https://sickgaming.net/thread-113247.html</guid>
			<description><![CDATA[<a href="http://store.steampowered.com/app/479010/" target="_blank" rel="noopener" class="mycode_url">Kodon</a> is Now Available on Steam!<br />
<br />
Kodon is a 3D sculpting software for VR and Desktop with an intuitive interface that allows even inexperienced users to create 3D models in a 3D space.<br />
<a href="http://store.steampowered.com/app/479010/" target="_blank" rel="noopener" class="mycode_url"><img src="https://cdn.cloudflare.steamstatic.com/steam/apps/479010/header.jpg" loading="lazy"  alt="[Image: header.jpg]" class="mycode_img" /></a>]]></description>
			<content:encoded><![CDATA[<a href="http://store.steampowered.com/app/479010/" target="_blank" rel="noopener" class="mycode_url">Kodon</a> is Now Available on Steam!<br />
<br />
Kodon is a 3D sculpting software for VR and Desktop with an intuitive interface that allows even inexperienced users to create 3D models in a 3D space.<br />
<a href="http://store.steampowered.com/app/479010/" target="_blank" rel="noopener" class="mycode_url"><img src="https://cdn.cloudflare.steamstatic.com/steam/apps/479010/header.jpg" loading="lazy"  alt="[Image: header.jpg]" class="mycode_img" /></a>]]></content:encoded>
		</item>
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			<title><![CDATA[[WoW Retail News] Download the Wowhead Client for WoW: Forever Beta]]></title>
			<link>https://sickgaming.net/thread-113245.html</link>
			<pubDate>Mon, 21 Sep 2026 23:51:20 -0200</pubDate>
			<dc:creator><![CDATA[<a href="https://sickgaming.net/member.php?action=profile&uid=12">xSicKxBot</a>]]></dc:creator>
			<guid isPermaLink="false">https://sickgaming.net/thread-113245.html</guid>
			<description><![CDATA[<img src="https://wow.zamimg.com/uploads/blog/images/55344-download-the-wowhead-client-for-wow-forever-beta.jpg" loading="lazy"  alt="[Image: 55344-download-the-wowhead-client-for-wo...r-beta.jpg]" class="mycode_img" /><br />
<br />
Blizzard developers Josh Greenfield (Aggrend) and Jeff Parrot sat down with MMORPG.com, and in this interview, Aggrend revealed the new encryptions to preserve some mystery for players starting out in WoW: Forever.Blizzard Interview with MMORPG.com<br />
<br />
New Gear Encryption in WoW Forever<br />
<br />
Josh Greenfield breaks down to us how they plan to increase loot encryption works in WoW Forever:<br />
<br />
Oh boy! So I have something to tell you. One of the things we're doing is we're actually obfuscating all items in the game. So you will not see an item's stats until it drops for you, until it drops for someone on your server. So that means you will not go into the first raid tier knowing what your bis list is. The first week will be the Wild West of people getting items and going up on Wowhead or whatever. That has a transformative effect on that early meta. There's a degree of players will discover things, and they will write guides, and there will be bis lists, and there will be kind of like a meta. But I think one of the things we're committed to doing is continuing to kind of shake that up.<br />
<br />
Gear will not be the only thing restricted from datamining, as Aggrend would continue to explain that raid PTR's will cease to be a thing come WoW Forever, and all players will go in blind for every raid tier:<br />
<br />
You won't know what raid bosses you're going to fight until you go in for the first time. There's not going to be a dungeon journal telling you what to do right at first. And I think for some classic players, that's going to be an adjustment, right?<br />
<br />
We're already seeing this in initial datamining, with stats on gear being completely obscured:<br />
<br />
If you're looking to help us build out the database during WoW: Forever Beta and beyond, the best way to do it is with the Wowhead Client! The Client includes the Wowhead Looter, which gives us the best information on what players are seeing in-game every time they log in.<br />
<br />
Download the Wowhead Client<br />
<br />
Since gear is a mystery before it's discovered for the first time, the more players using the client, the better - you'll have the best information as soon as it is available with the Client providing data.<br />
<br />
More Information:Please note: there is no Wowhead Client for MacOS. The Client is only supported for Windows PCs - we apologize for any inconvenience.]]></description>
			<content:encoded><![CDATA[<img src="https://wow.zamimg.com/uploads/blog/images/55344-download-the-wowhead-client-for-wow-forever-beta.jpg" loading="lazy"  alt="[Image: 55344-download-the-wowhead-client-for-wo...r-beta.jpg]" class="mycode_img" /><br />
<br />
Blizzard developers Josh Greenfield (Aggrend) and Jeff Parrot sat down with MMORPG.com, and in this interview, Aggrend revealed the new encryptions to preserve some mystery for players starting out in WoW: Forever.Blizzard Interview with MMORPG.com<br />
<br />
New Gear Encryption in WoW Forever<br />
<br />
Josh Greenfield breaks down to us how they plan to increase loot encryption works in WoW Forever:<br />
<br />
Oh boy! So I have something to tell you. One of the things we're doing is we're actually obfuscating all items in the game. So you will not see an item's stats until it drops for you, until it drops for someone on your server. So that means you will not go into the first raid tier knowing what your bis list is. The first week will be the Wild West of people getting items and going up on Wowhead or whatever. That has a transformative effect on that early meta. There's a degree of players will discover things, and they will write guides, and there will be bis lists, and there will be kind of like a meta. But I think one of the things we're committed to doing is continuing to kind of shake that up.<br />
<br />
Gear will not be the only thing restricted from datamining, as Aggrend would continue to explain that raid PTR's will cease to be a thing come WoW Forever, and all players will go in blind for every raid tier:<br />
<br />
You won't know what raid bosses you're going to fight until you go in for the first time. There's not going to be a dungeon journal telling you what to do right at first. And I think for some classic players, that's going to be an adjustment, right?<br />
<br />
We're already seeing this in initial datamining, with stats on gear being completely obscured:<br />
<br />
If you're looking to help us build out the database during WoW: Forever Beta and beyond, the best way to do it is with the Wowhead Client! The Client includes the Wowhead Looter, which gives us the best information on what players are seeing in-game every time they log in.<br />
<br />
Download the Wowhead Client<br />
<br />
Since gear is a mystery before it's discovered for the first time, the more players using the client, the better - you'll have the best information as soon as it is available with the Client providing data.<br />
<br />
More Information:Please note: there is no Wowhead Client for MacOS. The Client is only supported for Windows PCs - we apologize for any inconvenience.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[PS.Blog] (For Southeast Asia) Lisa x PlayStation arrives this October: First look at]]></title>
			<link>https://sickgaming.net/thread-113244.html</link>
			<pubDate>Mon, 21 Sep 2026 23:03:04 -0200</pubDate>
			<dc:creator><![CDATA[<a href="https://sickgaming.net/member.php?action=profile&uid=12">xSicKxBot</a>]]></dc:creator>
			<guid isPermaLink="false">https://sickgaming.net/thread-113244.html</guid>
			<description><![CDATA[Last year, we teamed up with Lisa for the first time on our global PS5 campaign. Today, we’re taking our collaboration a step further with an all-new DualSense wireless controller – Lisa Limited Edition and a new merchandise collection designed with Lisa herself.<br />
<br />
	Play  Video<br />
<br />
		<img src="https://blog.playstation.com/content/themes/playstation-2018/images/placeholder.svg" loading="lazy"  alt="[Image: placeholder.svg]" class="mycode_img" /><br />
<br />
	<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/nacohuAJwR4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Lisa’s journey has taken her from her roots in Thailand to Korea and beyond, as she’s become a defining figure in global pop culture – from her dynamic stage presence to her bold approach to fashion. Hear from her directly on the collaboration:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-style: italic;" class="mycode_i">“Gaming is something I do whenever I have time to relax, so getting to create this collection with PlayStation was very exciting. I had a lot of fun adding in little details that I knew my fans would notice, and I wanted the fans to have something they can connect with. I’ve always loved expressing myself through music and fashion, so this collaboration gave me a new way to be creative and show a different side of myself. I hope everyone enjoys it as much as I do.” – Lisa</span></blockquote>
<br />
Fans won’t have to look far to find Lisa in the details. From the very start, we worked closely together to incorporate elements that held personal meaning for her. Her iconic bangs and eyes take center stage on the DualSense wireless controller touch pad, joined by her signature stars and bold “LL” lettering, all set against a Chroma Pearl colorway – Lisa’s personal favorite.<br />
<br />
In Southeast Asia,  the DualSense wireless controller – Lisa Limited Edition will be available in highly limited quantities at <a href="https://www.playstation.com/local/retailers-list/" target="_blank" rel="noopener" class="mycode_url">participating retailers</a> beginning on October 30 for a recommended retail price of SGD 115 / MYR 419 / IDR 1,549,000 / THB 2,890 / PHP 5,411 / VND 2,399,000. Pre-orders will begin on October 2, while supplies last. <br />
<br />
Alongside the DualSense wireless controller – Lisa Limited Edition, fans can also look forward to the release of her new EP, <span style="font-style: italic;" class="mycode_i">Press Play</span>, on October 23.<br />
<br />
Come and Press Play!<br />
<br />
<img src="https://blog.playstation.com/tachyon/2086/09/9a219b275445e64666464dd1ef0bbf9744571701.jpg?fit=1024%2C1024" loading="lazy"  alt="[Image: 9a219b275445e64666464dd1ef0bbf9744571701...024%2C1024]" class="mycode_img" /><br />
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						Download this image				</a>]]></description>
			<content:encoded><![CDATA[Last year, we teamed up with Lisa for the first time on our global PS5 campaign. Today, we’re taking our collaboration a step further with an all-new DualSense wireless controller – Lisa Limited Edition and a new merchandise collection designed with Lisa herself.<br />
<br />
	Play  Video<br />
<br />
		<img src="https://blog.playstation.com/content/themes/playstation-2018/images/placeholder.svg" loading="lazy"  alt="[Image: placeholder.svg]" class="mycode_img" /><br />
<br />
	<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/nacohuAJwR4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Lisa’s journey has taken her from her roots in Thailand to Korea and beyond, as she’s become a defining figure in global pop culture – from her dynamic stage presence to her bold approach to fashion. Hear from her directly on the collaboration:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-style: italic;" class="mycode_i">“Gaming is something I do whenever I have time to relax, so getting to create this collection with PlayStation was very exciting. I had a lot of fun adding in little details that I knew my fans would notice, and I wanted the fans to have something they can connect with. I’ve always loved expressing myself through music and fashion, so this collaboration gave me a new way to be creative and show a different side of myself. I hope everyone enjoys it as much as I do.” – Lisa</span></blockquote>
<br />
Fans won’t have to look far to find Lisa in the details. From the very start, we worked closely together to incorporate elements that held personal meaning for her. Her iconic bangs and eyes take center stage on the DualSense wireless controller touch pad, joined by her signature stars and bold “LL” lettering, all set against a Chroma Pearl colorway – Lisa’s personal favorite.<br />
<br />
In Southeast Asia,  the DualSense wireless controller – Lisa Limited Edition will be available in highly limited quantities at <a href="https://www.playstation.com/local/retailers-list/" target="_blank" rel="noopener" class="mycode_url">participating retailers</a> beginning on October 30 for a recommended retail price of SGD 115 / MYR 419 / IDR 1,549,000 / THB 2,890 / PHP 5,411 / VND 2,399,000. Pre-orders will begin on October 2, while supplies last. <br />
<br />
Alongside the DualSense wireless controller – Lisa Limited Edition, fans can also look forward to the release of her new EP, <span style="font-style: italic;" class="mycode_i">Press Play</span>, on October 23.<br />
<br />
Come and Press Play!<br />
<br />
<img src="https://blog.playstation.com/tachyon/2086/09/9a219b275445e64666464dd1ef0bbf9744571701.jpg?fit=1024%2C1024" loading="lazy"  alt="[Image: 9a219b275445e64666464dd1ef0bbf9744571701...024%2C1024]" class="mycode_img" /><br />
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			<title><![CDATA[Fortnite Winterfest 2024 update 33.11 patch notes: Winterfest Cabin, free rewards & m]]></title>
			<link>https://sickgaming.net/thread-113241.html</link>
			<pubDate>Mon, 21 Sep 2026 19:50:01 -0200</pubDate>
			<dc:creator><![CDATA[<a href="https://sickgaming.net/member.php?action=profile&uid=12">xSicKxBot</a>]]></dc:creator>
			<guid isPermaLink="false">https://sickgaming.net/thread-113241.html</guid>
			<description><![CDATA[Fortnite’s annual winter updates have been a tradition since 2017. Each year, Epic Games adds Christmas-themed decor to the island, along with free items for players to grab.<br />
<br />
In December 2024, with the arrival of <a href="https://www.charlieintel.com/fortnite/when-is-next-fortnite-update-295683/" target="_blank" rel="noopener" class="mycode_url">Chapter 6 Season 1</a>, this year’s Winterfest looks no different. There’s already excitement around the cosmetics and gameplay items that have been added in the v33.11 holiday update.<br />
<br />
If you’ve missed out on what’s arrived with Winterfest 2024 in <a href="https://www.charlieintel.com/fortnite/" target="_blank" rel="noopener" class="mycode_url">Fortnite</a>, we’ve got you covered with the full patch notes right here.<br />
<br />
Fortnite Winterfest 2024 release date<br />
<br />
Fortnite Winterfest 2024 will be released on <span style="font-weight: bold;" class="mycode_b">December 20, 2024</span>.<br />
<br />
A hotfix v31.11 has added Christmas-themed content to the game that will officially launch this week in Chapter 6 Season 1. Here’s an early look at all the content arriving this year.<br />
<br />
Fortnite Winterfest 2024 update full patch notes<br />
<br />
Snoop Dogg, Shaq &amp; Mariah Carey skins<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Santa Shaq, Snoop Dogg, and Mariah Carey <a href="https://t.co/zGvE8xyhQH" target="_blank" rel="noopener" class="mycode_url">pic.twitter.com/zGvE8xyhQH</a><br />
<br />
— iFireMonkey (@iFireMonkey) <a href="https://twitter.com/iFireMonkey/status/1869355996264726718?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">December 18, 2024</a></blockquote>
<br />
First up, the Doggfather Snoop Dogg returns with his third in-game skin themed after the holiday season, called the Snoop on the Stoop skin. This outfit will also be visible inside the Winterfest 2024 cabin and is reportedly a free skin.<br />
<br />
NBA legend Shaq is also receiving his own holiday-themed cosmetic outfit which joins his existing two outfits in the game. A Mariah Carey skin is also arriving in the game, which will also be an NPC on the island which will appear soon.<br />
<br />
Once you talk to her she’ll reward you with a <a href="https://x.com/HYPEX/status/1869377236685774926" target="_blank" rel="noopener" class="mycode_url">free emote</a>.<br />
<br />
Winterfest Cabin returns with gifts<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Better look at the cabin ingame!<a href="https://twitter.com/hashtag/Fortnite?src=hash&amp;ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">#Fortnite</a> | Thanks to <a href="https://twitter.com/HYPEX?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">@HYPEX</a> for the help! <a href="https://t.co/NzBzRHtZ1w" target="_blank" rel="noopener" class="mycode_url">pic.twitter.com/NzBzRHtZ1w</a><br />
<br />
— SpushFNBR (@SpushFNBR) <a href="https://twitter.com/SpushFNBR/status/1869370037683015755?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">December 18, 2024</a></blockquote>
<br />
The <a href="https://x.com/FortniteGame/status/1868748094017278069" target="_blank" rel="noopener" class="mycode_url">Winterfest Cabin is finally returning</a> in Winterfest 2024 after being absent for the last two years. The cabin is itself another menu within the Fortnite lobby that allows players to open one free gift each day until Christmas.<br />
<br />
Related<br />
<br />
<a href="https://www.charlieintel.com/fortnite/all-winterfest-2024-quests-and-rewards-in-fortnite-338079/" target="_blank" rel="noopener" class="mycode_url"><img src="https://www.charlieintel.com/cdn-image/wp-content/uploads/2024/12/23/All-Winterfest-quests-and-rewards-in-Fortnite.jpg?width=1200&amp;quality=75&amp;format=auto" loading="lazy"  alt="[Image: All-Winterfest-quests-and-rewards-in-For...ormat=auto]" class="mycode_img" /></a><a href="https://www.charlieintel.com/fortnite/all-winterfest-2024-quests-and-rewards-in-fortnite-338079/" target="_blank" rel="noopener" class="mycode_url">All Winterfest 2024 quests and rewards in Fortnite</a><br />
<br />
<a href="https://www.charlieintel.com/fortnite/fortnite-23-10-update-patch-notes-216810/" target="_blank" rel="noopener" class="mycode_url"><img src="https://www.charlieintel.com/cdn-image/wp-content/uploads/2022/12/fortnite-23-10-update-patch-notes-winterfest-unvaulted-items-super-styles.jpg?width=1200&amp;quality=75&amp;format=auto" loading="lazy"  alt="[Image: fortnite-23-10-update-patch-notes-winter...ormat=auto]" class="mycode_img" /></a><a href="https://www.charlieintel.com/fortnite/fortnite-23-10-update-patch-notes-216810/" target="_blank" rel="noopener" class="mycode_url">Fortnite 23.10 update patch notes: Winterfest event, classic items unvaulted, Super Styles, more</a><br />
<br />
<a href="https://www.charlieintel.com/fortnite/fortnite-winterfest-2022-christmas-event-213004/" target="_blank" rel="noopener" class="mycode_url"><img src="https://www.charlieintel.com/cdn-image/wp-content/uploads/2022/11/Fortnite-Winterfest-2022-event.jpg?width=1200&amp;quality=75&amp;format=auto" loading="lazy"  alt="[Image: Fortnite-Winterfest-2022-event.jpg?width...ormat=auto]" class="mycode_img" /></a><a href="https://www.charlieintel.com/fortnite/fortnite-winterfest-2022-christmas-event-213004/" target="_blank" rel="noopener" class="mycode_url">Fortnite Winterfest 2022: Schedule, free rewards, Snowball Launcher &amp; Holiday Presents, more</a><br />
<br />
This year’s cabin houses Snoop Dogg and Flakey the Snowbird who guard the gifts in front of a Christmas Tree and can also be greeted when you spend time in the lobby. In the past, players have received gifts such as free skins, gliders like the Millennium Falcon, and more cosmetic items which are now rare.<br />
<br />
Winterfest quests and rewards<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>All FREE Winterfest 2024 Rewards<br />
<br />
Encrypted Rewards:<br />
<br />
– Christmas Snoop Dogg Skin<br />
– Christmas Snoop Dogg Back Bling<br />
– Christmas Snoop Dogg Pickaxe<br />
– Christmas Snoop Dogg Bass<br />
– Christmas Snoop Dogg Jam Track (Jam Track 437) <a href="https://t.co/3VQCjVtWmS" target="_blank" rel="noopener" class="mycode_url">pic.twitter.com/3VQCjVtWmS</a><br />
<br />
— iFireMonkey (@iFireMonkey) <a href="https://twitter.com/iFireMonkey/status/1869361478199037969?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">December 18, 2024</a></blockquote>
<br />
Winterfest 2024 also brings a set of <a href="https://x.com/iFireMonkey/status/1869371926856233067" target="_blank" rel="noopener" class="mycode_url">themed quests</a> that players can complete in exchange for free XP and rewards. However, the quests have only been shown to grant players free XP this time, as all the cosmetic items are within the <a href="https://x.com/iFireMonkey/status/1869361478199037969" target="_blank" rel="noopener" class="mycode_url">Winterfest Cabin gifts</a>.<br />
<br />
They are Yule Bag Back Bling, Llama Llightbulb Emoticon, Crashed Chiller Spray, and more items.<br />
<br />
Cyberpunk, Skibidi Toilet, Batman Ninja &amp; more collabs<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>New Shop Tabs VIA <a href="https://twitter.com/Wensoing?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">@Wensoing</a><br />
<br />
– Skibidi Toilet (x2) – Expected Tonight<br />
– Mariah Carey (x3) – Expected ~December 21st<br />
– Night City Denizens (x4) (Cyberpunk) – Expected ~December 24th<br />
– Feudal Gotham (x2) – Expected ~December 22nd<br />
– Santa Shaq (x2) – Expected ~Decmber 23rd <a href="https://t.co/PsuuQrCdJa" target="_blank" rel="noopener" class="mycode_url">pic.twitter.com/PsuuQrCdJa</a><br />
<br />
— iFireMonkey (@iFireMonkey) <a href="https://twitter.com/iFireMonkey/status/1869373638627274800?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">December 18, 2024</a></blockquote>
<br />
One of the major highlights of the Winterfest update is endless collaborations that have arrived and will be released gradually up until Christmas. These include a vehicle from Cyberpunk 2077, Batman Ninja and Samurai Harley Quinn skins, Samurai Darth Vader, and more that will be added to the Item Shop.<br />
<br />
Leaks have also revealed a <a href="https://x.com/ShiinaBR/status/1869140975983210937" target="_blank" rel="noopener" class="mycode_url">Mecha Godzilla skin</a> will be added, but that’s most likely to be on Page 2 of Godzilla rewards in Chapter 6 Season 1 Battle Pass.<br />
<br />
More Winterfest skins<br />
<br />
Lastly, a bunch of Winterfest skins were decrypted with the v33.11 hotfix, which will be released in the winter-themed Item Shop starting December 20th. This will also include a Christmas Tree Guff skin which is going to be a shop outfit rather than a free one.<br />
<br />
You’ll not only be able to claim one, but two free skins from the Winterfest 2024 cabin gifts, the other one being the <a href="https://x.com/HYPEX/status/1869364168174035405" target="_blank" rel="noopener" class="mycode_url">Yule Jacket skin</a> in Fortnite.<br />
<br />
While you wait for Winterfest 2024 to arrive, check out the <a href="https://www.charlieintel.com/fortnite/all-fortnite-npc-locations-107966/" target="_blank" rel="noopener" class="mycode_url">NPCs you can interact with</a> on the island right now and all the <a href="https://www.charlieintel.com/fortnite/how-to-complete-fortnite-quests-167455/" target="_blank" rel="noopener" class="mycode_url">weekly quests</a> you can complete.]]></description>
			<content:encoded><![CDATA[Fortnite’s annual winter updates have been a tradition since 2017. Each year, Epic Games adds Christmas-themed decor to the island, along with free items for players to grab.<br />
<br />
In December 2024, with the arrival of <a href="https://www.charlieintel.com/fortnite/when-is-next-fortnite-update-295683/" target="_blank" rel="noopener" class="mycode_url">Chapter 6 Season 1</a>, this year’s Winterfest looks no different. There’s already excitement around the cosmetics and gameplay items that have been added in the v33.11 holiday update.<br />
<br />
If you’ve missed out on what’s arrived with Winterfest 2024 in <a href="https://www.charlieintel.com/fortnite/" target="_blank" rel="noopener" class="mycode_url">Fortnite</a>, we’ve got you covered with the full patch notes right here.<br />
<br />
Fortnite Winterfest 2024 release date<br />
<br />
Fortnite Winterfest 2024 will be released on <span style="font-weight: bold;" class="mycode_b">December 20, 2024</span>.<br />
<br />
A hotfix v31.11 has added Christmas-themed content to the game that will officially launch this week in Chapter 6 Season 1. Here’s an early look at all the content arriving this year.<br />
<br />
Fortnite Winterfest 2024 update full patch notes<br />
<br />
Snoop Dogg, Shaq &amp; Mariah Carey skins<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Santa Shaq, Snoop Dogg, and Mariah Carey <a href="https://t.co/zGvE8xyhQH" target="_blank" rel="noopener" class="mycode_url">pic.twitter.com/zGvE8xyhQH</a><br />
<br />
— iFireMonkey (@iFireMonkey) <a href="https://twitter.com/iFireMonkey/status/1869355996264726718?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">December 18, 2024</a></blockquote>
<br />
First up, the Doggfather Snoop Dogg returns with his third in-game skin themed after the holiday season, called the Snoop on the Stoop skin. This outfit will also be visible inside the Winterfest 2024 cabin and is reportedly a free skin.<br />
<br />
NBA legend Shaq is also receiving his own holiday-themed cosmetic outfit which joins his existing two outfits in the game. A Mariah Carey skin is also arriving in the game, which will also be an NPC on the island which will appear soon.<br />
<br />
Once you talk to her she’ll reward you with a <a href="https://x.com/HYPEX/status/1869377236685774926" target="_blank" rel="noopener" class="mycode_url">free emote</a>.<br />
<br />
Winterfest Cabin returns with gifts<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Better look at the cabin ingame!<a href="https://twitter.com/hashtag/Fortnite?src=hash&amp;ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">#Fortnite</a> | Thanks to <a href="https://twitter.com/HYPEX?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">@HYPEX</a> for the help! <a href="https://t.co/NzBzRHtZ1w" target="_blank" rel="noopener" class="mycode_url">pic.twitter.com/NzBzRHtZ1w</a><br />
<br />
— SpushFNBR (@SpushFNBR) <a href="https://twitter.com/SpushFNBR/status/1869370037683015755?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">December 18, 2024</a></blockquote>
<br />
The <a href="https://x.com/FortniteGame/status/1868748094017278069" target="_blank" rel="noopener" class="mycode_url">Winterfest Cabin is finally returning</a> in Winterfest 2024 after being absent for the last two years. The cabin is itself another menu within the Fortnite lobby that allows players to open one free gift each day until Christmas.<br />
<br />
Related<br />
<br />
<a href="https://www.charlieintel.com/fortnite/all-winterfest-2024-quests-and-rewards-in-fortnite-338079/" target="_blank" rel="noopener" class="mycode_url"><img src="https://www.charlieintel.com/cdn-image/wp-content/uploads/2024/12/23/All-Winterfest-quests-and-rewards-in-Fortnite.jpg?width=1200&amp;quality=75&amp;format=auto" loading="lazy"  alt="[Image: All-Winterfest-quests-and-rewards-in-For...ormat=auto]" class="mycode_img" /></a><a href="https://www.charlieintel.com/fortnite/all-winterfest-2024-quests-and-rewards-in-fortnite-338079/" target="_blank" rel="noopener" class="mycode_url">All Winterfest 2024 quests and rewards in Fortnite</a><br />
<br />
<a href="https://www.charlieintel.com/fortnite/fortnite-23-10-update-patch-notes-216810/" target="_blank" rel="noopener" class="mycode_url"><img src="https://www.charlieintel.com/cdn-image/wp-content/uploads/2022/12/fortnite-23-10-update-patch-notes-winterfest-unvaulted-items-super-styles.jpg?width=1200&amp;quality=75&amp;format=auto" loading="lazy"  alt="[Image: fortnite-23-10-update-patch-notes-winter...ormat=auto]" class="mycode_img" /></a><a href="https://www.charlieintel.com/fortnite/fortnite-23-10-update-patch-notes-216810/" target="_blank" rel="noopener" class="mycode_url">Fortnite 23.10 update patch notes: Winterfest event, classic items unvaulted, Super Styles, more</a><br />
<br />
<a href="https://www.charlieintel.com/fortnite/fortnite-winterfest-2022-christmas-event-213004/" target="_blank" rel="noopener" class="mycode_url"><img src="https://www.charlieintel.com/cdn-image/wp-content/uploads/2022/11/Fortnite-Winterfest-2022-event.jpg?width=1200&amp;quality=75&amp;format=auto" loading="lazy"  alt="[Image: Fortnite-Winterfest-2022-event.jpg?width...ormat=auto]" class="mycode_img" /></a><a href="https://www.charlieintel.com/fortnite/fortnite-winterfest-2022-christmas-event-213004/" target="_blank" rel="noopener" class="mycode_url">Fortnite Winterfest 2022: Schedule, free rewards, Snowball Launcher &amp; Holiday Presents, more</a><br />
<br />
This year’s cabin houses Snoop Dogg and Flakey the Snowbird who guard the gifts in front of a Christmas Tree and can also be greeted when you spend time in the lobby. In the past, players have received gifts such as free skins, gliders like the Millennium Falcon, and more cosmetic items which are now rare.<br />
<br />
Winterfest quests and rewards<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>All FREE Winterfest 2024 Rewards<br />
<br />
Encrypted Rewards:<br />
<br />
– Christmas Snoop Dogg Skin<br />
– Christmas Snoop Dogg Back Bling<br />
– Christmas Snoop Dogg Pickaxe<br />
– Christmas Snoop Dogg Bass<br />
– Christmas Snoop Dogg Jam Track (Jam Track 437) <a href="https://t.co/3VQCjVtWmS" target="_blank" rel="noopener" class="mycode_url">pic.twitter.com/3VQCjVtWmS</a><br />
<br />
— iFireMonkey (@iFireMonkey) <a href="https://twitter.com/iFireMonkey/status/1869361478199037969?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">December 18, 2024</a></blockquote>
<br />
Winterfest 2024 also brings a set of <a href="https://x.com/iFireMonkey/status/1869371926856233067" target="_blank" rel="noopener" class="mycode_url">themed quests</a> that players can complete in exchange for free XP and rewards. However, the quests have only been shown to grant players free XP this time, as all the cosmetic items are within the <a href="https://x.com/iFireMonkey/status/1869361478199037969" target="_blank" rel="noopener" class="mycode_url">Winterfest Cabin gifts</a>.<br />
<br />
They are Yule Bag Back Bling, Llama Llightbulb Emoticon, Crashed Chiller Spray, and more items.<br />
<br />
Cyberpunk, Skibidi Toilet, Batman Ninja &amp; more collabs<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>New Shop Tabs VIA <a href="https://twitter.com/Wensoing?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">@Wensoing</a><br />
<br />
– Skibidi Toilet (x2) – Expected Tonight<br />
– Mariah Carey (x3) – Expected ~December 21st<br />
– Night City Denizens (x4) (Cyberpunk) – Expected ~December 24th<br />
– Feudal Gotham (x2) – Expected ~December 22nd<br />
– Santa Shaq (x2) – Expected ~Decmber 23rd <a href="https://t.co/PsuuQrCdJa" target="_blank" rel="noopener" class="mycode_url">pic.twitter.com/PsuuQrCdJa</a><br />
<br />
— iFireMonkey (@iFireMonkey) <a href="https://twitter.com/iFireMonkey/status/1869373638627274800?ref_src=twsrc%5Etfw" target="_blank" rel="noopener" class="mycode_url">December 18, 2024</a></blockquote>
<br />
One of the major highlights of the Winterfest update is endless collaborations that have arrived and will be released gradually up until Christmas. These include a vehicle from Cyberpunk 2077, Batman Ninja and Samurai Harley Quinn skins, Samurai Darth Vader, and more that will be added to the Item Shop.<br />
<br />
Leaks have also revealed a <a href="https://x.com/ShiinaBR/status/1869140975983210937" target="_blank" rel="noopener" class="mycode_url">Mecha Godzilla skin</a> will be added, but that’s most likely to be on Page 2 of Godzilla rewards in Chapter 6 Season 1 Battle Pass.<br />
<br />
More Winterfest skins<br />
<br />
Lastly, a bunch of Winterfest skins were decrypted with the v33.11 hotfix, which will be released in the winter-themed Item Shop starting December 20th. This will also include a Christmas Tree Guff skin which is going to be a shop outfit rather than a free one.<br />
<br />
You’ll not only be able to claim one, but two free skins from the Winterfest 2024 cabin gifts, the other one being the <a href="https://x.com/HYPEX/status/1869364168174035405" target="_blank" rel="noopener" class="mycode_url">Yule Jacket skin</a> in Fortnite.<br />
<br />
While you wait for Winterfest 2024 to arrive, check out the <a href="https://www.charlieintel.com/fortnite/all-fortnite-npc-locations-107966/" target="_blank" rel="noopener" class="mycode_url">NPCs you can interact with</a> on the island right now and all the <a href="https://www.charlieintel.com/fortnite/how-to-complete-fortnite-quests-167455/" target="_blank" rel="noopener" class="mycode_url">weekly quests</a> you can complete.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Steam Release] RAILGRADE, 25% off!]]></title>
			<link>https://sickgaming.net/thread-113240.html</link>
			<pubDate>Mon, 21 Sep 2026 19:50:01 -0200</pubDate>
			<dc:creator><![CDATA[<a href="https://sickgaming.net/member.php?action=profile&uid=12">xSicKxBot</a>]]></dc:creator>
			<guid isPermaLink="false">https://sickgaming.net/thread-113240.html</guid>
			<description><![CDATA[<a href="http://store.steampowered.com/app/1355090/" target="_blank" rel="noopener" class="mycode_url">RAILGRADE</a> is Now Available on Steam and is 25% off!*<br />
<br />
RAILGRADE is a <span style="font-weight: bold;" class="mycode_b">train ? resource management game!</span>  Construct dense vertical railroads, build cities, construct vast factory ? chains with train automation! Restore an off world colony's economy all in the <span style="font-weight: bold;" class="mycode_b">story driven campaign</span>!<br />
<br />
*Offer ends October 20 at 10AM Pacific Time<br />
<a href="http://store.steampowered.com/app/1355090/" target="_blank" rel="noopener" class="mycode_url"><img src="https://cdn.akamai.steamstatic.com/steam/apps/1355090/header.jpg" loading="lazy"  alt="[Image: header.jpg]" class="mycode_img" /></a>]]></description>
			<content:encoded><![CDATA[<a href="http://store.steampowered.com/app/1355090/" target="_blank" rel="noopener" class="mycode_url">RAILGRADE</a> is Now Available on Steam and is 25% off!*<br />
<br />
RAILGRADE is a <span style="font-weight: bold;" class="mycode_b">train ? resource management game!</span>  Construct dense vertical railroads, build cities, construct vast factory ? chains with train automation! Restore an off world colony's economy all in the <span style="font-weight: bold;" class="mycode_b">story driven campaign</span>!<br />
<br />
*Offer ends October 20 at 10AM Pacific Time<br />
<a href="http://store.steampowered.com/app/1355090/" target="_blank" rel="noopener" class="mycode_url"><img src="https://cdn.akamai.steamstatic.com/steam/apps/1355090/header.jpg" loading="lazy"  alt="[Image: header.jpg]" class="mycode_img" /></a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[WoW Retail News] World of Warcraft: Live Q&A Liveblog - Midnight and Forever]]></title>
			<link>https://sickgaming.net/thread-113236.html</link>
			<pubDate>Mon, 21 Sep 2026 15:12:27 -0200</pubDate>
			<dc:creator><![CDATA[<a href="https://sickgaming.net/member.php?action=profile&uid=12">xSicKxBot</a>]]></dc:creator>
			<guid isPermaLink="false">https://sickgaming.net/thread-113236.html</guid>
			<description><![CDATA[<img src="https://wow.zamimg.com/uploads/blog/images/55343-world-of-warcraft-live-q-a-liveblog-midnight-and-forever.jpg" loading="lazy"  alt="[Image: 55343-world-of-warcraft-live-q-a-liveblo...orever.jpg]" class="mycode_img" /><br />
<br />
Blizzard is answering the community's questions for both Midnight and World of Warcraft: Forever! Join us as we liveblog all the answers for the upcoming WoW content!After the LIve Q&amp;A, the World of Warcraft: Forever beta will go live!<br />
<br />
Midnight Q&amp;A<br />
<br />
Faction-Specific Narratives<br />
<br />
The short answer is yes.<br />
<br />
For the Worldsoul Saga, the factions have a grudging unity.<br />
<br />
While the Alliance are allowed in Silvermoon, it still has that section where the Horde will kill you if you enter.<br />
<br />
Narratives<br />
<br />
When they first sit down, they figure out the broad strokes.<br />
<br />
They've set up all the pieces of the trilogy, and in the future the story is going to go very quickly.<br />
<br />
Race-Class Combos<br />
<br />
Short answer: there will be more added in the future.<br />
<br />
Previously, they added the Void-Elf Demon Hunter, which caused faction imbalance. But they said to wait, and Forsaken Paladins are coming soon.<br />
<br />
Character Customization Options<br />
<br />
Being able to express yourself is very important.<br />
<br />
They've hopefully shown this in housing recently. But it's also about the mounts you choose and the Transmog changes coming in Patch 12.2.5.<br />
<br />
They want to give players more ways to express themselves. They might appear in a way you expect, and also in ways you might not expect.<br />
<br />
For transmog, class-specific sets such as tier will still be class-specific.<br />
<br />
Wrath Remix<br />
<br />
After Legion Remix, they wanted to do another fondly remembered expansion.<br />
<br />
They can use a more simple expansion and then remix it into something unique.<br />
<br />
There are also a lot of players who have not been to Northrend. Since they're going there in The Last Titan, it would be good to see it.<br />
<br />
There will be "Outbreaks" in the world and dungeons.<br />
<br />
There will be Runeforging for every class.<br />
<br />
It's a good opportunity for unreleased items and rewards that they want to give to players.<br />
<br />
They also want to see what a modern take on what mounts like Invincible could look like.<br />
<br />
Housing<br />
<br />
Players are going to get to go to new places and steal their Decor.<br />
<br />
There will be new Endeavors.<br />
<br />
There might be ways to improve Housing that you might not expect as well.<br />
<br />
They've heard the feedback from players who want different exteriors that represent different factions or cultures.<br />
<br />
Class Design<br />
<br />
They wanted to keep a high skill ceiling and have depth.<br />
<br />
Outlaw Rogue had Roll the Bones, and it was highly complex, where you had to remember the value of each of the buffs and remember when to roll. Players used addons for this. It was redesigned, and there are breakpoints, but it's easier for players to tell in their head when to reroll.<br />
<br />
Evokers had the Flameshaper tree, but it was rebuilt because it was tough to tell when the best time to use Engulf was.<br />
<br />
Restoration Shaman had its complexity and skill reduced as well, and there might be more to do as well.<br />
<br />
Raid Vendors<br />
<br />
They've had a more serious story, so they didn't want to put a goofy vendor into the raid.<br />
<br />
Now that the devs know that players like raid vendors, higher chance of them showing up.<br />
<br />
The Sword<br />
<br />
You can see the tip of the sword when you're in the Mantle Vault.<br />
<br />
Sargeras barely missed, assuming he was going for the Worldsoul.<br />
<br />
They're not spoiling who or what can remove the sword, but they will be dealing with it.<br />
<br />
They want to make sure that players are prepared for how they're going to deal with the Sword.<br />
<br />
Talebound<br />
<br />
As with any Rogue-lite game mode, players will likely not succeed on their first run, but as they succeed, there are new unlocked difficulties.<br />
<br />
Flasks and Draughts are consumable. You get experience and will level up, and each level you get a new choice to power you up, similar to Torghast.<br />
<br />
If you die, you go back to level 1, but back in town you can have various upgrades that persist from run to run.<br />
<br />
Forever to Modern<br />
<br />
There will not be another new race for the Worldsoul Saga.<br />
<br />
First/Last Name will not be coming to Retail in the Worldsoul Saga.<br />
<br />
WoW: Forever<br />
<br />
Skyborne<br />
<br />
The Skyborne ended up in the Skywall, the elemental plane.<br />
<br />
They've suffused themselves with elemental magic, as they don't have a Sunwell.<br />
<br />
Why don't they have the Thalassian high elves? The answer is, "Why not both?" They will be back to Quel'Thalas in the future.<br />
<br />
They wanted to do Elves for WoW: Forever, but they realized that their ambition for Quel'Thalas was too big for a low-level zone.<br />
<br />
At the time frame that they're launching, it's not the right time for them to go to Quel'Thalas.<br />
<br />
They thought about having High Elves start in Northshire Abbey, but it didn't feel right.<br />
<br />
The Skyborne also allows them to explore race-class combinations that elves have not really gotten to explore, such as Druids.<br />
<br />
Character Models<br />
<br />
They want players who are not die-hard fans to play Forever, so that's why there's the option of the HD models.<br />
<br />
For Classic players, there are the SD models.<br />
<br />
They updated the animations of the races, such as spell casting, running, etc., and are grounded in a Classic feel so that the toggles work.<br />
<br />
The Skeletons for the races on HD and SD are the same.<br />
<br />
Realmless<br />
<br />
It's about trying to decouple the social experience from choosing a fixed server.<br />
<br />
You will select a specific rule set versus a specific realm: PvE, PvP, Roleplay, or Hardcore.<br />
<br />
You will play with other players in your specific realm, except for Battlegrounds, which are shared.<br />
<br />
Without a character transfer, you can't swap between rulesets.<br />
<br />
They want to balance seeing familiar faces with playing with your friends.<br />
<br />
Server Events<br />
<br />
They are putting effort into making sure that global events feel like global events.<br />
<br />
They are being dodgy about AQ<br />
<br />
OCE Servers<br />
<br />
They are going realmless but not regionless.<br />
<br />
Oceanic players are going to be hosted on Oceania data servers.<br />
<br />
These servers are going to share the same US-wide auction house.<br />
<br />
If you find yourself playing overseas with your friends, your ping might be higher, as the game will pick the data center that is best for all players.<br />
<br />
Naming<br />
<br />
You do have to put something in your second name field.<br />
<br />
Names are region-wide, and the same full name cannot be used across rulesets as well.<br />
<br />
With the larger number of players due to the rulesets, it is a unique identifier for players.<br />
<br />
GDKP<br />
<br />
GDKP is not allowed in WoW: Forever.<br />
<br />
GDKP tends to reach a level of ubiquity and then overtake the guild structure<br />
<br />
They want to nurture and protect the social experiences.<br />
<br />
Once it reaches a level of ubiquity, the barrier to entry for newer players is much, much higher.<br />
<br />
GDKP is aso a great way for bad actors to launder a lot of gold.<br />
<br />
They are going to be very actively monitoring the economy and will be very punishing towards gold buyers.<br />
<br />
Addons<br />
<br />
It will be the Modern client API.<br />
<br />
Boss encounters are a lot more simplified in WoW: Forever.<br />
<br />
Unifying the API with Modern should hopefully be easier.<br />
<br />
Dungeons and Raids<br />
<br />
They will not be starting with Flex Raiding, but they want to support guilds of different sizes.<br />
<br />
Every single tier will have both a 10-player raid and a 20-player raid.<br />
<br />
They want it to be easy to graduate from a dungeon group to a 10-player raid guild.<br />
<br />
The 10-man raids will have a lot of bosses.<br />
<br />
There is only a single difficulty for dungeons and raids.<br />
<br />
There is also no cross-faction gameplay; the Horde and Alliance hate each other.<br />
<br />
40-player raids are coming, starting with Onyxia's Lair.<br />
<br />
There won't be a 40-player raid every tier.<br />
<br />
Transmog<br />
<br />
When they were designing transmog, they wanted players to maintain the silhouette. If you have a cloth chest as a Paladin, you need a cloth chest to transmog over that.<br />
<br />
There is the ability to have multiple armor pieces per slot saved per set. If you're a healer Paladin and you get a plate chest piece, and you have a plate transmog in that slot, it will swap to that new transmog.<br />
<br />
This gives you a lot of flexibility in each set.<br />
<br />
PvP<br />
<br />
It's something they want to invest in.<br />
<br />
There will not be any Rated PvP. Instead, there's a new PvP track that resets every season/tier.<br />
<br />
They're adjusting the Honor gains so that people don't feel like the best thing to do is sit in Alterac Valley.<br />
<br />
There's a new Battleground with a new reputation.<br />
<br />
Weekly Podcast<br />
<br />
A new Weekly Podcast will take place every week for the next 6 weeks during the beta featuring Josh Greenfield and Josh Corbett from Countdown to Classic.]]></description>
			<content:encoded><![CDATA[<img src="https://wow.zamimg.com/uploads/blog/images/55343-world-of-warcraft-live-q-a-liveblog-midnight-and-forever.jpg" loading="lazy"  alt="[Image: 55343-world-of-warcraft-live-q-a-liveblo...orever.jpg]" class="mycode_img" /><br />
<br />
Blizzard is answering the community's questions for both Midnight and World of Warcraft: Forever! Join us as we liveblog all the answers for the upcoming WoW content!After the LIve Q&amp;A, the World of Warcraft: Forever beta will go live!<br />
<br />
Midnight Q&amp;A<br />
<br />
Faction-Specific Narratives<br />
<br />
The short answer is yes.<br />
<br />
For the Worldsoul Saga, the factions have a grudging unity.<br />
<br />
While the Alliance are allowed in Silvermoon, it still has that section where the Horde will kill you if you enter.<br />
<br />
Narratives<br />
<br />
When they first sit down, they figure out the broad strokes.<br />
<br />
They've set up all the pieces of the trilogy, and in the future the story is going to go very quickly.<br />
<br />
Race-Class Combos<br />
<br />
Short answer: there will be more added in the future.<br />
<br />
Previously, they added the Void-Elf Demon Hunter, which caused faction imbalance. But they said to wait, and Forsaken Paladins are coming soon.<br />
<br />
Character Customization Options<br />
<br />
Being able to express yourself is very important.<br />
<br />
They've hopefully shown this in housing recently. But it's also about the mounts you choose and the Transmog changes coming in Patch 12.2.5.<br />
<br />
They want to give players more ways to express themselves. They might appear in a way you expect, and also in ways you might not expect.<br />
<br />
For transmog, class-specific sets such as tier will still be class-specific.<br />
<br />
Wrath Remix<br />
<br />
After Legion Remix, they wanted to do another fondly remembered expansion.<br />
<br />
They can use a more simple expansion and then remix it into something unique.<br />
<br />
There are also a lot of players who have not been to Northrend. Since they're going there in The Last Titan, it would be good to see it.<br />
<br />
There will be "Outbreaks" in the world and dungeons.<br />
<br />
There will be Runeforging for every class.<br />
<br />
It's a good opportunity for unreleased items and rewards that they want to give to players.<br />
<br />
They also want to see what a modern take on what mounts like Invincible could look like.<br />
<br />
Housing<br />
<br />
Players are going to get to go to new places and steal their Decor.<br />
<br />
There will be new Endeavors.<br />
<br />
There might be ways to improve Housing that you might not expect as well.<br />
<br />
They've heard the feedback from players who want different exteriors that represent different factions or cultures.<br />
<br />
Class Design<br />
<br />
They wanted to keep a high skill ceiling and have depth.<br />
<br />
Outlaw Rogue had Roll the Bones, and it was highly complex, where you had to remember the value of each of the buffs and remember when to roll. Players used addons for this. It was redesigned, and there are breakpoints, but it's easier for players to tell in their head when to reroll.<br />
<br />
Evokers had the Flameshaper tree, but it was rebuilt because it was tough to tell when the best time to use Engulf was.<br />
<br />
Restoration Shaman had its complexity and skill reduced as well, and there might be more to do as well.<br />
<br />
Raid Vendors<br />
<br />
They've had a more serious story, so they didn't want to put a goofy vendor into the raid.<br />
<br />
Now that the devs know that players like raid vendors, higher chance of them showing up.<br />
<br />
The Sword<br />
<br />
You can see the tip of the sword when you're in the Mantle Vault.<br />
<br />
Sargeras barely missed, assuming he was going for the Worldsoul.<br />
<br />
They're not spoiling who or what can remove the sword, but they will be dealing with it.<br />
<br />
They want to make sure that players are prepared for how they're going to deal with the Sword.<br />
<br />
Talebound<br />
<br />
As with any Rogue-lite game mode, players will likely not succeed on their first run, but as they succeed, there are new unlocked difficulties.<br />
<br />
Flasks and Draughts are consumable. You get experience and will level up, and each level you get a new choice to power you up, similar to Torghast.<br />
<br />
If you die, you go back to level 1, but back in town you can have various upgrades that persist from run to run.<br />
<br />
Forever to Modern<br />
<br />
There will not be another new race for the Worldsoul Saga.<br />
<br />
First/Last Name will not be coming to Retail in the Worldsoul Saga.<br />
<br />
WoW: Forever<br />
<br />
Skyborne<br />
<br />
The Skyborne ended up in the Skywall, the elemental plane.<br />
<br />
They've suffused themselves with elemental magic, as they don't have a Sunwell.<br />
<br />
Why don't they have the Thalassian high elves? The answer is, "Why not both?" They will be back to Quel'Thalas in the future.<br />
<br />
They wanted to do Elves for WoW: Forever, but they realized that their ambition for Quel'Thalas was too big for a low-level zone.<br />
<br />
At the time frame that they're launching, it's not the right time for them to go to Quel'Thalas.<br />
<br />
They thought about having High Elves start in Northshire Abbey, but it didn't feel right.<br />
<br />
The Skyborne also allows them to explore race-class combinations that elves have not really gotten to explore, such as Druids.<br />
<br />
Character Models<br />
<br />
They want players who are not die-hard fans to play Forever, so that's why there's the option of the HD models.<br />
<br />
For Classic players, there are the SD models.<br />
<br />
They updated the animations of the races, such as spell casting, running, etc., and are grounded in a Classic feel so that the toggles work.<br />
<br />
The Skeletons for the races on HD and SD are the same.<br />
<br />
Realmless<br />
<br />
It's about trying to decouple the social experience from choosing a fixed server.<br />
<br />
You will select a specific rule set versus a specific realm: PvE, PvP, Roleplay, or Hardcore.<br />
<br />
You will play with other players in your specific realm, except for Battlegrounds, which are shared.<br />
<br />
Without a character transfer, you can't swap between rulesets.<br />
<br />
They want to balance seeing familiar faces with playing with your friends.<br />
<br />
Server Events<br />
<br />
They are putting effort into making sure that global events feel like global events.<br />
<br />
They are being dodgy about AQ<br />
<br />
OCE Servers<br />
<br />
They are going realmless but not regionless.<br />
<br />
Oceanic players are going to be hosted on Oceania data servers.<br />
<br />
These servers are going to share the same US-wide auction house.<br />
<br />
If you find yourself playing overseas with your friends, your ping might be higher, as the game will pick the data center that is best for all players.<br />
<br />
Naming<br />
<br />
You do have to put something in your second name field.<br />
<br />
Names are region-wide, and the same full name cannot be used across rulesets as well.<br />
<br />
With the larger number of players due to the rulesets, it is a unique identifier for players.<br />
<br />
GDKP<br />
<br />
GDKP is not allowed in WoW: Forever.<br />
<br />
GDKP tends to reach a level of ubiquity and then overtake the guild structure<br />
<br />
They want to nurture and protect the social experiences.<br />
<br />
Once it reaches a level of ubiquity, the barrier to entry for newer players is much, much higher.<br />
<br />
GDKP is aso a great way for bad actors to launder a lot of gold.<br />
<br />
They are going to be very actively monitoring the economy and will be very punishing towards gold buyers.<br />
<br />
Addons<br />
<br />
It will be the Modern client API.<br />
<br />
Boss encounters are a lot more simplified in WoW: Forever.<br />
<br />
Unifying the API with Modern should hopefully be easier.<br />
<br />
Dungeons and Raids<br />
<br />
They will not be starting with Flex Raiding, but they want to support guilds of different sizes.<br />
<br />
Every single tier will have both a 10-player raid and a 20-player raid.<br />
<br />
They want it to be easy to graduate from a dungeon group to a 10-player raid guild.<br />
<br />
The 10-man raids will have a lot of bosses.<br />
<br />
There is only a single difficulty for dungeons and raids.<br />
<br />
There is also no cross-faction gameplay; the Horde and Alliance hate each other.<br />
<br />
40-player raids are coming, starting with Onyxia's Lair.<br />
<br />
There won't be a 40-player raid every tier.<br />
<br />
Transmog<br />
<br />
When they were designing transmog, they wanted players to maintain the silhouette. If you have a cloth chest as a Paladin, you need a cloth chest to transmog over that.<br />
<br />
There is the ability to have multiple armor pieces per slot saved per set. If you're a healer Paladin and you get a plate chest piece, and you have a plate transmog in that slot, it will swap to that new transmog.<br />
<br />
This gives you a lot of flexibility in each set.<br />
<br />
PvP<br />
<br />
It's something they want to invest in.<br />
<br />
There will not be any Rated PvP. Instead, there's a new PvP track that resets every season/tier.<br />
<br />
They're adjusting the Honor gains so that people don't feel like the best thing to do is sit in Alterac Valley.<br />
<br />
There's a new Battleground with a new reputation.<br />
<br />
Weekly Podcast<br />
<br />
A new Weekly Podcast will take place every week for the next 6 weeks during the beta featuring Josh Greenfield and Josh Corbett from Countdown to Classic.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Ubuntu News] Attach an Ubuntu Pro subscription to your AWS Image Builder image]]></title>
			<link>https://sickgaming.net/thread-113238.html</link>
			<pubDate>Mon, 21 Sep 2026 14:35:23 -0200</pubDate>
			<dc:creator><![CDATA[<a href="https://sickgaming.net/member.php?action=profile&uid=12">xSicKxBot</a>]]></dc:creator>
			<guid isPermaLink="false">https://sickgaming.net/thread-113238.html</guid>
			<description><![CDATA[<br />
<ol type="1" class="mycode_list"><li><a href="https://ubuntu.com/blog" target="_blank" rel="noopener" class="mycode_url">Blog</a><br />
<br />
</li>
<li>Article<br />
<br />
    </li>
</ol>
<br />
  <span style="font-style: italic;" class="mycode_i"></span><br />
          Share the article<br />
<br />
        We are pleased to announce that you can now attach an Ubuntu Pro subscription directly to any base image in AWS Image Builder, allowing you to create enterprise-grade custom images from the get go.<br />
<br />
Why this is important<br />
<br />
Until now, getting Ubuntu Pro into a custom AMI (Amazon Machine Image) meant either starting from an Ubuntu Pro base image or manually applying a token during the build. You can now attach an Ubuntu Pro subscription to <span style="font-style: italic;" class="mycode_i">any</span> base image directly in your build pipeline even if the base image is a non-Ubuntu Linux image.<br />
<br />
This unlocks simpler and more flexible AMI builds: add Ubuntu Pro as just another component to the recipe, with no manual steps required. This makes Ubuntu Pro straightforward to integrate into CI/CD pipelines and automated provisioning workflows.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">Note:</span> Attaching Ubuntu Pro to a non-Ubuntu host only licenses the cluster to run Ubuntu Pro containers. It does not give the host access to Ubuntu Pro services like Expanded Security Maintenance, compliance hardening, or Kernel live patching.</blockquote>
<br />
Before you begin<br />
<br />
Make sure you have the following in place:<br />
<ul class="mycode_list"><li>An AWS account with permissions to use EC2 Image Builder and AWS Marketplace.<br />
<br />
</li>
<li>IAM permissions which allow Image Builder to access Marketplace components (<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>imagebuilder:GetComponent, aws-marketplace:Subscribe</code></div></div>).<br />
<br />
</li>
<li>A base image ready to use (EC2 Managed image, Marketplace AMI, or a custom AMI).<br />
<br />
</li>
<li>If your base image is Ubuntu, <div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>ubuntu-pro-client</code></div></div> should be installed for the Pro client to activate services on first boot.<br />
<br />
</li>
</ul>
<br />
How to get it<br />
<br />
Step 1: Subscribe to the marketplace listing<br />
<br />
Subscribe to the component that matches your target architecture:<br />
<ul class="mycode_list"><li><a href="https://aws.amazon.com/marketplace/pp/prodview-n2kyhcn7wgik6" target="_blank" rel="noopener" class="mycode_url">Ubuntu Pro subscription for EC2 Image Builder (AMD64)</a><br />
<br />
</li>
<li><a href="https://aws.amazon.com/marketplace/pp/prodview-6u77zpx2ewqwi" target="_blank" rel="noopener" class="mycode_url">Ubuntu Pro subscription for EC2 Image Builder (ARM64)</a><br />
<br />
</li>
</ul>
<br />
Step 2: Create or edit an image recipe<br />
<br />
You can do this using the AWS Web Console or the AWS CLI. The overall flow is the same:<br />
<br />
<ol type="1" class="mycode_list"><li>Create an image pipeline (or open an existing one).<br />
<br />
</li>
<li>Create a new recipe or edit an existing one:<br />
<ol type="1" class="mycode_list"><li>Select a base image (EC2 Managed image, Marketplace AMI, or a custom image).<br />
<br />
</li>
<li>Select the image name (the operating system to use as a base).<br />
<br />
</li>
<li>Add user data if needed.<br />
<br />
</li>
<li>Add your components – this is where the <span style="font-weight: bold;" class="mycode_b">Upgrade to Ubuntu Pro</span> component comes in. <br />
<br />
</li>
</ol>
<br />
</li>
</ol>
<br />
If you are using the AWS Web console, open the Source dropdown and select AWS Marketplace. This will display all available Marketplace components. Search for Ubuntu Pro and select the component that matches your base AMI architecture (AMD64 or ARM64).<br />
<br />
If you are using AWS CLI, you will need to take note of the Ubuntu Pro component ARN to use it in your API call.<br />
<br />
Step 3: Continue with the rest of the details as usual<br />
<br />
The next step should be familiar: configure custom workflows, infrastructure details, and distribution settings.<br />
<br />
Step 4: Build and distribute<br />
<br />
Once you have added the Ubuntu Pro component to your recipe, the rest of the workflow follows the instructions of the standard Image Builder:<br />
<br />
<ol type="1" class="mycode_list"><li>Add any additional components for your own configurations and deployments.<br />
<br />
</li>
<li>Configure a distribution setting (regions, AMI name, etc.).<br />
<br />
</li>
<li>Configure a test pipeline (optional but recommended).<br />
<br />
</li>
<li>Run the pipeline and let Image Builder produce the image.<br />
<br />
</li>
</ol>
<br />
Once the image is built, the Ubuntu Pro subscription will be attached to the resulting AMI as instance metadata. If your base image is Ubuntu and the Pro client is installed, the default Ubuntu Pro services will be activated on the next boot.<br />
<br />
If you want to learn more in detail about how to build a recipe with the Ubuntu Pro component, read more in our <a href="https://documentation.ubuntu.com/aws/aws-how-to/instances" target="_blank" rel="noopener" class="mycode_url">official documentation page</a>.<br />
<br />
Validating your license<br />
<br />
To confirm the Ubuntu Pro license was attached correctly, check whether the right Marketplace product code is present on your AMI.<br />
<br />
Using the AWS console<br />
<br />
Go to <span style="font-weight: bold;" class="mycode_b">EC2 → AMIs</span>, select your AMI, and look at the <span style="font-weight: bold;" class="mycode_b">Product codes</span> field in the details panel below. You should see one of the following:<br />
<ul class="mycode_list"><li><div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>Marketplace:9bztusbna2lfuk6zw7upzdvsv</code></div></div> — AMD64 images<br />
<br />
</li>
<li><div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>Marketplace:291iwywwdb7ujmih1x7z4l3my</code></div></div>— Graviton (ARM64) images<br />
<br />
</li>
</ul>
<br />
Using the AWS CLI<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[code]aws ec2 describe-images &#92;
  --owners self &#92;
  --query 'Images&#91;*&#93;.{ImageId: ImageId, Name: Name, ProductCodes: ProductCodes&#91;*&#93;.ProductCodeId}' &#92;
  --output text[/code]</code></div></div><br />
Learn more<br />
<ul class="mycode_list"><li><a href="https://ubuntu.com/aws/docs/aws-how-to/instances/build-ubuntu-pro-image-with-ec2-image-builder/" target="_blank" rel="noopener" class="mycode_url">Ubuntu Documentation for EC2 Image Builder Components</a><br />
<br />
</li>
<li><a href="https://docs.aws.amazon.com/imagebuilder/latest/userguide/what-is-image-builder.html" target="_blank" rel="noopener" class="mycode_url">AWS EC2 Image Builder Documentation</a><br />
<br />
</li>
<li><a href="https://aws.amazon.com/marketplace/pp/prodview-n2kyhcn7wgik6" target="_blank" rel="noopener" class="mycode_url">AWS Marketplace Premium Components</a><br />
<br />
</li>
<li><a href="https://ubuntu.com/aws/pro" target="_blank" rel="noopener" class="mycode_url">Ubuntu Pro on AWS</a><br />
<br />
</li>
</ul>
<br />
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      17 July 2026]]></description>
			<content:encoded><![CDATA[<br />
<ol type="1" class="mycode_list"><li><a href="https://ubuntu.com/blog" target="_blank" rel="noopener" class="mycode_url">Blog</a><br />
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<br />
        We are pleased to announce that you can now attach an Ubuntu Pro subscription directly to any base image in AWS Image Builder, allowing you to create enterprise-grade custom images from the get go.<br />
<br />
Why this is important<br />
<br />
Until now, getting Ubuntu Pro into a custom AMI (Amazon Machine Image) meant either starting from an Ubuntu Pro base image or manually applying a token during the build. You can now attach an Ubuntu Pro subscription to <span style="font-style: italic;" class="mycode_i">any</span> base image directly in your build pipeline even if the base image is a non-Ubuntu Linux image.<br />
<br />
This unlocks simpler and more flexible AMI builds: add Ubuntu Pro as just another component to the recipe, with no manual steps required. This makes Ubuntu Pro straightforward to integrate into CI/CD pipelines and automated provisioning workflows.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">Note:</span> Attaching Ubuntu Pro to a non-Ubuntu host only licenses the cluster to run Ubuntu Pro containers. It does not give the host access to Ubuntu Pro services like Expanded Security Maintenance, compliance hardening, or Kernel live patching.</blockquote>
<br />
Before you begin<br />
<br />
Make sure you have the following in place:<br />
<ul class="mycode_list"><li>An AWS account with permissions to use EC2 Image Builder and AWS Marketplace.<br />
<br />
</li>
<li>IAM permissions which allow Image Builder to access Marketplace components (<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>imagebuilder:GetComponent, aws-marketplace:Subscribe</code></div></div>).<br />
<br />
</li>
<li>A base image ready to use (EC2 Managed image, Marketplace AMI, or a custom AMI).<br />
<br />
</li>
<li>If your base image is Ubuntu, <div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>ubuntu-pro-client</code></div></div> should be installed for the Pro client to activate services on first boot.<br />
<br />
</li>
</ul>
<br />
How to get it<br />
<br />
Step 1: Subscribe to the marketplace listing<br />
<br />
Subscribe to the component that matches your target architecture:<br />
<ul class="mycode_list"><li><a href="https://aws.amazon.com/marketplace/pp/prodview-n2kyhcn7wgik6" target="_blank" rel="noopener" class="mycode_url">Ubuntu Pro subscription for EC2 Image Builder (AMD64)</a><br />
<br />
</li>
<li><a href="https://aws.amazon.com/marketplace/pp/prodview-6u77zpx2ewqwi" target="_blank" rel="noopener" class="mycode_url">Ubuntu Pro subscription for EC2 Image Builder (ARM64)</a><br />
<br />
</li>
</ul>
<br />
Step 2: Create or edit an image recipe<br />
<br />
You can do this using the AWS Web Console or the AWS CLI. The overall flow is the same:<br />
<br />
<ol type="1" class="mycode_list"><li>Create an image pipeline (or open an existing one).<br />
<br />
</li>
<li>Create a new recipe or edit an existing one:<br />
<ol type="1" class="mycode_list"><li>Select a base image (EC2 Managed image, Marketplace AMI, or a custom image).<br />
<br />
</li>
<li>Select the image name (the operating system to use as a base).<br />
<br />
</li>
<li>Add user data if needed.<br />
<br />
</li>
<li>Add your components – this is where the <span style="font-weight: bold;" class="mycode_b">Upgrade to Ubuntu Pro</span> component comes in. <br />
<br />
</li>
</ol>
<br />
</li>
</ol>
<br />
If you are using the AWS Web console, open the Source dropdown and select AWS Marketplace. This will display all available Marketplace components. Search for Ubuntu Pro and select the component that matches your base AMI architecture (AMD64 or ARM64).<br />
<br />
If you are using AWS CLI, you will need to take note of the Ubuntu Pro component ARN to use it in your API call.<br />
<br />
Step 3: Continue with the rest of the details as usual<br />
<br />
The next step should be familiar: configure custom workflows, infrastructure details, and distribution settings.<br />
<br />
Step 4: Build and distribute<br />
<br />
Once you have added the Ubuntu Pro component to your recipe, the rest of the workflow follows the instructions of the standard Image Builder:<br />
<br />
<ol type="1" class="mycode_list"><li>Add any additional components for your own configurations and deployments.<br />
<br />
</li>
<li>Configure a distribution setting (regions, AMI name, etc.).<br />
<br />
</li>
<li>Configure a test pipeline (optional but recommended).<br />
<br />
</li>
<li>Run the pipeline and let Image Builder produce the image.<br />
<br />
</li>
</ol>
<br />
Once the image is built, the Ubuntu Pro subscription will be attached to the resulting AMI as instance metadata. If your base image is Ubuntu and the Pro client is installed, the default Ubuntu Pro services will be activated on the next boot.<br />
<br />
If you want to learn more in detail about how to build a recipe with the Ubuntu Pro component, read more in our <a href="https://documentation.ubuntu.com/aws/aws-how-to/instances" target="_blank" rel="noopener" class="mycode_url">official documentation page</a>.<br />
<br />
Validating your license<br />
<br />
To confirm the Ubuntu Pro license was attached correctly, check whether the right Marketplace product code is present on your AMI.<br />
<br />
Using the AWS console<br />
<br />
Go to <span style="font-weight: bold;" class="mycode_b">EC2 → AMIs</span>, select your AMI, and look at the <span style="font-weight: bold;" class="mycode_b">Product codes</span> field in the details panel below. You should see one of the following:<br />
<ul class="mycode_list"><li><div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>Marketplace:9bztusbna2lfuk6zw7upzdvsv</code></div></div> — AMD64 images<br />
<br />
</li>
<li><div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>Marketplace:291iwywwdb7ujmih1x7z4l3my</code></div></div>— Graviton (ARM64) images<br />
<br />
</li>
</ul>
<br />
Using the AWS CLI<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[code]aws ec2 describe-images &#92;
  --owners self &#92;
  --query 'Images&#91;*&#93;.{ImageId: ImageId, Name: Name, ProductCodes: ProductCodes&#91;*&#93;.ProductCodeId}' &#92;
  --output text[/code]</code></div></div><br />
Learn more<br />
<ul class="mycode_list"><li><a href="https://ubuntu.com/aws/docs/aws-how-to/instances/build-ubuntu-pro-image-with-ec2-image-builder/" target="_blank" rel="noopener" class="mycode_url">Ubuntu Documentation for EC2 Image Builder Components</a><br />
<br />
</li>
<li><a href="https://docs.aws.amazon.com/imagebuilder/latest/userguide/what-is-image-builder.html" target="_blank" rel="noopener" class="mycode_url">AWS EC2 Image Builder Documentation</a><br />
<br />
</li>
<li><a href="https://aws.amazon.com/marketplace/pp/prodview-n2kyhcn7wgik6" target="_blank" rel="noopener" class="mycode_url">AWS Marketplace Premium Components</a><br />
<br />
</li>
<li><a href="https://ubuntu.com/aws/pro" target="_blank" rel="noopener" class="mycode_url">Ubuntu Pro on AWS</a><br />
<br />
</li>
</ul>
<br />
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		</item>
		<item>
			<title><![CDATA[[Dev News] Action Game Maker Massive 2.0 Beta]]></title>
			<link>https://sickgaming.net/thread-113234.html</link>
			<pubDate>Mon, 21 Sep 2026 13:01:06 -0200</pubDate>
			<dc:creator><![CDATA[<a href="https://sickgaming.net/member.php?action=profile&uid=12">xSicKxBot</a>]]></dc:creator>
			<guid isPermaLink="false">https://sickgaming.net/thread-113234.html</guid>
			<description><![CDATA[Launched <a href="https://gamefromscratch.com/godot-powered-action-game-maker-released/" target="_blank" rel="noopener" class="mycode_url">in June 2025</a> Action Game Maker was an exciting new game engine in the Maker series built on top of the open source Godot game engine.  Unfortunately at launch it really didn’t offer much over the vanilla Godot experience, making it hard to justify spending money on a commercial version of Godot.  A little bit over a year later Action Game Maker 2.0 just reached beta and it’s a MASSIVE improvement over the 1.x release and finally offers a different and in many ways easier development experience than the engine it is based on.<br />
<br />
Highlights of the 2.0 beta upgrade include:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Maker Mode UI:</span> This update introduces a completely redesigned interface known as “Maker Mode”. Users who prefer the old layout can still access the original interface by switching to “Godot Mode”.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Integrated Tutorial:</span> A new hands-on tutorial has been integrated directly into the editor to guide users through the updated screen layout. This tutorial can be easily launched directly from the launcher.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Dedicated Docks:</span> Developers now have access to a specialized dock that automatically lists game scenes and relevant project files. This dock also allows you to organize your workspace by adding labels and marking files as favorites.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Environment Templates:</span> You can easily establish a scene’s atmosphere using a single button to apply environments like snowy fields or mystical forests. This UI feature automatically adjusts the color tones and shaders of your placed objects and tiles to match.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Reference Search:</span> A newly added search function in the Variable/Switch Settings window lets you easily locate where specific variables and switches are utilized. You can access this directly from the database and even rename elements based on your search results.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Collision Checker:</span> A new visual collision compatibility checker allows you to easily verify how different objects interact when they come into contact. This visual tool makes it simple to confirm if attacks from Object A will successfully hit Object B.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Animation Tools:</span> The interface adds dedicated “Sprite Anime” and “Hitbox Anime” features to streamline importing animations and setting up frame-specific hitboxes. It also includes a tool that automatically generates animation sets from standard sprite sheet templates.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Live Debugger:</span> A brand new Action Game Maker debugger allows you to monitor and modify game values while actively test-playing. This on-the-fly rewriting feature makes testing and fine-tuning much more efficient.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Official Imports System:</span> A dedicated system has been added to the UI to simplify importing official assets, official DLCs, and official systems. For example, you can now seamlessly import an official pre-built menu system for saving, pausing, and loading.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Enhanced Previews:</span> The editor interface has been cleaned up and now includes visual previews for portals, effects, and particles. This general cleanup also extends to organizing the inspector, making the overall UI cleaner and more user-friendly.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Key Links</span><br />
<br />
<a href="https://store.steampowered.com/app/2987180/ACTION_GAME_MAKER/" target="_blank" rel="noopener" class="mycode_url">Action Game Maker on Steam</a><br />
<br />
<a href="https://store.steampowered.com/news/app/2987180/view/684139458559213609?l=english" target="_blank" rel="noopener" class="mycode_url">Action Game Maker 2.0 Beta</a><br />
<br />
<a href="https://guild.rpgmakerofficial.com/t/topic/2979" target="_blank" rel="noopener" class="mycode_url">Full Release Notes</a><br />
<br />
You can learn more about Action Game Maker 2.0, what’s new and how to update and perhaps help to decide if this is the right game engine for you in the <iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/LFinu81ZBXI" frameborder="0" allowfullscreen="true"></iframe>below.]]></description>
			<content:encoded><![CDATA[Launched <a href="https://gamefromscratch.com/godot-powered-action-game-maker-released/" target="_blank" rel="noopener" class="mycode_url">in June 2025</a> Action Game Maker was an exciting new game engine in the Maker series built on top of the open source Godot game engine.  Unfortunately at launch it really didn’t offer much over the vanilla Godot experience, making it hard to justify spending money on a commercial version of Godot.  A little bit over a year later Action Game Maker 2.0 just reached beta and it’s a MASSIVE improvement over the 1.x release and finally offers a different and in many ways easier development experience than the engine it is based on.<br />
<br />
Highlights of the 2.0 beta upgrade include:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Maker Mode UI:</span> This update introduces a completely redesigned interface known as “Maker Mode”. Users who prefer the old layout can still access the original interface by switching to “Godot Mode”.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Integrated Tutorial:</span> A new hands-on tutorial has been integrated directly into the editor to guide users through the updated screen layout. This tutorial can be easily launched directly from the launcher.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Dedicated Docks:</span> Developers now have access to a specialized dock that automatically lists game scenes and relevant project files. This dock also allows you to organize your workspace by adding labels and marking files as favorites.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Environment Templates:</span> You can easily establish a scene’s atmosphere using a single button to apply environments like snowy fields or mystical forests. This UI feature automatically adjusts the color tones and shaders of your placed objects and tiles to match.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Reference Search:</span> A newly added search function in the Variable/Switch Settings window lets you easily locate where specific variables and switches are utilized. You can access this directly from the database and even rename elements based on your search results.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Collision Checker:</span> A new visual collision compatibility checker allows you to easily verify how different objects interact when they come into contact. This visual tool makes it simple to confirm if attacks from Object A will successfully hit Object B.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Animation Tools:</span> The interface adds dedicated “Sprite Anime” and “Hitbox Anime” features to streamline importing animations and setting up frame-specific hitboxes. It also includes a tool that automatically generates animation sets from standard sprite sheet templates.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Live Debugger:</span> A brand new Action Game Maker debugger allows you to monitor and modify game values while actively test-playing. This on-the-fly rewriting feature makes testing and fine-tuning much more efficient.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Official Imports System:</span> A dedicated system has been added to the UI to simplify importing official assets, official DLCs, and official systems. For example, you can now seamlessly import an official pre-built menu system for saving, pausing, and loading.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Enhanced Previews:</span> The editor interface has been cleaned up and now includes visual previews for portals, effects, and particles. This general cleanup also extends to organizing the inspector, making the overall UI cleaner and more user-friendly.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Key Links</span><br />
<br />
<a href="https://store.steampowered.com/app/2987180/ACTION_GAME_MAKER/" target="_blank" rel="noopener" class="mycode_url">Action Game Maker on Steam</a><br />
<br />
<a href="https://store.steampowered.com/news/app/2987180/view/684139458559213609?l=english" target="_blank" rel="noopener" class="mycode_url">Action Game Maker 2.0 Beta</a><br />
<br />
<a href="https://guild.rpgmakerofficial.com/t/topic/2979" target="_blank" rel="noopener" class="mycode_url">Full Release Notes</a><br />
<br />
You can learn more about Action Game Maker 2.0, what’s new and how to update and perhaps help to decide if this is the right game engine for you in the <iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/LFinu81ZBXI" frameborder="0" allowfullscreen="true"></iframe>below.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Steam Release] Kynseed, 10% off!]]></title>
			<link>https://sickgaming.net/thread-113232.html</link>
			<pubDate>Mon, 21 Sep 2026 11:35:01 -0200</pubDate>
			<dc:creator><![CDATA[<a href="https://sickgaming.net/member.php?action=profile&uid=12">xSicKxBot</a>]]></dc:creator>
			<guid isPermaLink="false">https://sickgaming.net/thread-113232.html</guid>
			<description><![CDATA[<a href="http://store.steampowered.com/app/758870/" target="_blank" rel="noopener" class="mycode_url">Kynseed</a> is Now Available on Steam and is 10% off!*<br />
<br />
A beautiful Life Sim Sandbox RPG. Raise a family, farm the land, run a business, cook, craft and build an everlasting legacy in a vast world filled with adventure, creativity and meaningful choices.<br />
<br />
*Offer ends December 13 at 10AM Pacific Time<br />
<a href="http://store.steampowered.com/app/758870/" target="_blank" rel="noopener" class="mycode_url"><img src="https://cdn.cloudflare.steamstatic.com/steam/apps/758870/header.jpg" loading="lazy"  alt="[Image: header.jpg]" class="mycode_img" /></a>]]></description>
			<content:encoded><![CDATA[<a href="http://store.steampowered.com/app/758870/" target="_blank" rel="noopener" class="mycode_url">Kynseed</a> is Now Available on Steam and is 10% off!*<br />
<br />
A beautiful Life Sim Sandbox RPG. Raise a family, farm the land, run a business, cook, craft and build an everlasting legacy in a vast world filled with adventure, creativity and meaningful choices.<br />
<br />
*Offer ends December 13 at 10AM Pacific Time<br />
<a href="http://store.steampowered.com/app/758870/" target="_blank" rel="noopener" class="mycode_url"><img src="https://cdn.cloudflare.steamstatic.com/steam/apps/758870/header.jpg" loading="lazy"  alt="[Image: header.jpg]" class="mycode_img" /></a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[PS.Blog] Lisa x PlayStation arrives this October: First look at the DualSense wirele]]></title>
			<link>https://sickgaming.net/thread-113235.html</link>
			<pubDate>Mon, 21 Sep 2026 10:00:58 -0200</pubDate>
			<dc:creator><![CDATA[<a href="https://sickgaming.net/member.php?action=profile&uid=12">xSicKxBot</a>]]></dc:creator>
			<guid isPermaLink="false">https://sickgaming.net/thread-113235.html</guid>
			<description><![CDATA[Last year, we teamed up with Lisa for the first time on our global PS5 campaign. Today, we’re taking our collaboration a step further with an all-new DualSense wireless controller – Lisa Limited Edition and a new merchandise collection designed with Lisa herself.<br />
<br />
	Play  Video<br />
<br />
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<br />
	<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/nacohuAJwR4" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Lisa’s journey has taken her from her roots in Thailand to Korea and beyond, as she’s become a defining figure in global pop culture – from her dynamic stage presence to her bold approach to fashion. Hear from her directly on the collaboration:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-style: italic;" class="mycode_i">“Gaming is something I do whenever I have time to relax, so getting to create this collection with PlayStation was very exciting. I had a lot of fun adding in little details that I knew my fans would notice, and I wanted the fans to have something they can connect with. I’ve always loved expressing myself through music and fashion, so this collaboration gave me a new way to be creative and show a different side of myself. I hope everyone enjoys it as much as I do.” – Lisa</span></blockquote>
<br />
Fans won’t have to look far to find Lisa in the details. From the very start, we worked closely together to incorporate elements that held personal meaning for her. Her iconic bangs and eyes take center stage on the DualSense wireless controller touch pad, joined by her signature stars and bold “LL” lettering, all set against a Chroma Pearl colorway – Lisa’s personal favorite.<br />
<br />
The DualSense wireless controller – Lisa Limited Edition will be available in highly limited quantities directly from PlayStation and at participating retailers globally beginning on October 30 for a recommended retail price of &#36;84.99 USD / ¥12,480 (including tax) / €84.99 / £74.99. Pre-orders will begin on October 2 at 10am local time, while supplies last. <br />
<br />
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<span style="font-style: italic;" class="mycode_i">Lisa x PlayStation merchandise pictured above available on Lisa’s official Amazon store beginning October 23.</span><span style="font-style: italic;" class="mycode_i"> </span><br />
<br />
Lisa x PlayStation merchandise collection<br />
<br />
Launching this October in the U.S., the Lisa x PlayStation collaboration goes beyond gaming with a collection of PlayStation merchandise featuring Lisa’s designs, including apparel, hats, tote bags, keychains, stickers, a DualSense controller carrying case, and more. The collection gives fans new ways to bring their love for PlayStation and Lisa into their everyday lifestyle.<br />
<br />
The Lisa x PlayStation merchandise collection will include two unique assortments available in limited quantities in the U.S. Select merchandise will be available to pre-order directly from PlayStation on October 2 at 10am ET, and launch on October 30. Additional items will launch on October 23 on Lisa’s official Amazon store at amazon.com/lisa and in the Amazon Music app.   <br />
<br />
Alongside the DualSense wireless controller – Lisa Limited Edition and Lisa X PlayStation collection launching this October, fans can also look forward to the release of her new EP, <span style="font-style: italic;" class="mycode_i">Press Play</span>, on October 23. We can’t wait to see how fans make the Lisa x PlayStation look their own when it launches. <br />
<br />
Come and Press Play!<br />
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Buy direct from PlayStation purchase information<br />
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Starting at 10:00am ET on October 2, players in the US will be able to pre-order the DualSense wireless controller – Lisa Limited Edition and Lisa x PlayStation merchandise collection direct from PlayStation through <a href="https://direct.playstation.com" target="_blank" rel="noopener" class="mycode_url">direct.playstation.com</a> in limited quantities, while supplies last.<br />
<br />
Starting at 10:00am local time on October 2, players in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, players will be able to pre-order the DualSense wireless controller – Lisa Limited Edition direct from PlayStation through <a href="https://playstation.com/store/hardware" target="_blank" rel="noopener" class="mycode_url">playstation.com/store/hardware</a> in limited quantities, while supplies last.]]></description>
			<content:encoded><![CDATA[Last year, we teamed up with Lisa for the first time on our global PS5 campaign. Today, we’re taking our collaboration a step further with an all-new DualSense wireless controller – Lisa Limited Edition and a new merchandise collection designed with Lisa herself.<br />
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Lisa’s journey has taken her from her roots in Thailand to Korea and beyond, as she’s become a defining figure in global pop culture – from her dynamic stage presence to her bold approach to fashion. Hear from her directly on the collaboration:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-style: italic;" class="mycode_i">“Gaming is something I do whenever I have time to relax, so getting to create this collection with PlayStation was very exciting. I had a lot of fun adding in little details that I knew my fans would notice, and I wanted the fans to have something they can connect with. I’ve always loved expressing myself through music and fashion, so this collaboration gave me a new way to be creative and show a different side of myself. I hope everyone enjoys it as much as I do.” – Lisa</span></blockquote>
<br />
Fans won’t have to look far to find Lisa in the details. From the very start, we worked closely together to incorporate elements that held personal meaning for her. Her iconic bangs and eyes take center stage on the DualSense wireless controller touch pad, joined by her signature stars and bold “LL” lettering, all set against a Chroma Pearl colorway – Lisa’s personal favorite.<br />
<br />
The DualSense wireless controller – Lisa Limited Edition will be available in highly limited quantities directly from PlayStation and at participating retailers globally beginning on October 30 for a recommended retail price of &#36;84.99 USD / ¥12,480 (including tax) / €84.99 / £74.99. Pre-orders will begin on October 2 at 10am local time, while supplies last. <br />
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<br />
<span style="font-style: italic;" class="mycode_i">Lisa x PlayStation merchandise pictured above available on Lisa’s official Amazon store beginning October 23.</span><span style="font-style: italic;" class="mycode_i"> </span><br />
<br />
Lisa x PlayStation merchandise collection<br />
<br />
Launching this October in the U.S., the Lisa x PlayStation collaboration goes beyond gaming with a collection of PlayStation merchandise featuring Lisa’s designs, including apparel, hats, tote bags, keychains, stickers, a DualSense controller carrying case, and more. The collection gives fans new ways to bring their love for PlayStation and Lisa into their everyday lifestyle.<br />
<br />
The Lisa x PlayStation merchandise collection will include two unique assortments available in limited quantities in the U.S. Select merchandise will be available to pre-order directly from PlayStation on October 2 at 10am ET, and launch on October 30. Additional items will launch on October 23 on Lisa’s official Amazon store at amazon.com/lisa and in the Amazon Music app.   <br />
<br />
Alongside the DualSense wireless controller – Lisa Limited Edition and Lisa X PlayStation collection launching this October, fans can also look forward to the release of her new EP, <span style="font-style: italic;" class="mycode_i">Press Play</span>, on October 23. We can’t wait to see how fans make the Lisa x PlayStation look their own when it launches. <br />
<br />
Come and Press Play!<br />
<br />
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Buy direct from PlayStation purchase information<br />
<br />
Starting at 10:00am ET on October 2, players in the US will be able to pre-order the DualSense wireless controller – Lisa Limited Edition and Lisa x PlayStation merchandise collection direct from PlayStation through <a href="https://direct.playstation.com" target="_blank" rel="noopener" class="mycode_url">direct.playstation.com</a> in limited quantities, while supplies last.<br />
<br />
Starting at 10:00am local time on October 2, players in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, players will be able to pre-order the DualSense wireless controller – Lisa Limited Edition direct from PlayStation through <a href="https://playstation.com/store/hardware" target="_blank" rel="noopener" class="mycode_url">playstation.com/store/hardware</a> in limited quantities, while supplies last.]]></content:encoded>
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