News - Need For Speed: Hot Pursuit Remastered Receives Its Very First Patch - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Console Gaming (https://www.sickgaming.net/forum-119.html) +--- Forum: Nintendo Discussion (https://www.sickgaming.net/forum-34.html) +--- Thread: News - Need For Speed: Hot Pursuit Remastered Receives Its Very First Patch (/thread-98740.html) |
News - Need For Speed: Hot Pursuit Remastered Receives Its Very First Patch - xSicKxBot - 12-14-2020 Need For Speed: Hot Pursuit Remastered Receives Its Very First Patch <div><div class="media_block"><a href="https://images.nintendolife.com/86b757f8797fc/large.jpg"><img src="https://images.nintendolife.com/86b757f8797fc/small.jpg" class="media_thumbnail"></a></div> <div><img src="https://images.nintendolife.com/86b757f8797fc/1280x720.jpg" class="ff-og-image-inserted"></div> <aside class="object object-youtube"></aside> <p>Recently, <strong><a href="https://www.nintendolife.com/games/nintendo-switch/need_for_speed_hot_pursuit_remastered">Need for Speed: Hot Pursuit Remastered</a></strong> got its very first patch. It fixes and adjusts certain things and even improves the overall stability of the game.</p> <p>The update for the Nintendo Switch version, in particular, improves the visual performance in a number of races and sorts out some technical issues with the status of online friends.</p> <p>Below are the full patch notes, courtesy of the game’s community manager via the Need for Speed subreddit. <em>Enjoy!</em></p> <hr> <blockquote> <p>Today we’re releasing Patch 1 for Need for Speed™ Hot Pursuit Remastered – here are the update notes:</p> </blockquote> <p><strong>Audio</strong></p> <ul> <li>Fixed an issue that could cause audio stuttering during races and cinematics.</li> <li>When you change the VOIP / Microphone settings, it should now persist to the lobbies you join going forward.</li> <li>VOIP system is now working as intended if a headset is plugged in after joining a multiplayer lobby.</li> <li>Speech to text should now be functional for players on the same platform.</li> <li>A similar issue also affected the text to speech audio being distorted, this is now resolved.</li> </ul> <p><strong>Lobbies</strong></p> <ul> <li>Interceptor lobbies should now be limited to two players, as intended.</li> <li>The “Change Access” menu now properly disappears after a selection is made.</li> <li>Fixed an issue where players wouldn’t transition from the lobby to the race.</li> </ul> <p><strong>Visual / UI</strong></p> <ul> <li>Players should no longer see voice icons from other platforms. In-game voice chat is available when cross-play is turned off. When cross-play is turned on, voice chat is restricted to each platform’s party chat system. This hint is now also shown in the privacy settings.</li> <li>You should no longer be able to get stuck on the driver details menu.</li> <li>When a friend beats your time, the correct date should now be displayed in the Autolog notification.</li> <li>When busted as a racer in a Hot Pursuit multiplayer event, the player list is now only shown once on screen.</li> <li>Autolog notifications should now display in the respective language if you change the console language and local settings.</li> <li>Trophies you should receive (for Cop / Racer ranks) should now unlock correctly, even retroactively if there are any you should have received, but haven’t.</li> <li>When using custom colors, the color displayed in the “last/recent” slots should now display correctly. It did most of the time, but there were a few scenarios where it wouldn’t.</li> <li>Fixed an occlusion issue on a mountain along Boulder Road.</li> <li>The Porsche Boxster Spyder now allows you to recreate “Speed Yellow” using the custom color palette.</li> <li>Some events were missing Speedwalls, these are now present and visible on the career map.</li> <li>The “Beauty and the Beasts” summary screen now shows the bounty earned for placing 3rd.</li> <li>When losing connection and reconnecting, the player avatar is shown correctly on the Speedwall.</li> <li>Notifications that a friend beat you in an Intercept event will no longer be cut off when scrolling at the bottom of the map screen, nor should they display random question marks.</li> <li>During the Most Wanted event intro, the correct names and symbols should now be displayed above vehicles.</li> <li>You should no longer encounter a short black screen when going to submenus from the pause menu during a multiplayer race.</li> <li>The car shadow should no longer flicker in the Police Station parking lot on Cascade Terrace Road.</li> <li>When you are viewing your own profile on PS4, the game you’re currently playing is now correctly shown.</li> <li>After sending/receiving a game invite request from a friend, a confirmation notification will now show as intended.</li> <li>When you’re in a single player race, the correct game mode is now reflected in your friends list and dashboard.</li> <li>The player avatar frame now disappears after the first loading screen.</li> <li>Player avatars should now be better aligned with names in result screens.</li> <li>When cross-play is enabled, the platform identifier should now also show next to the name during a race, not only on the leaderboard.</li> <li>With cross-play enabled, all platform identifier icons have the same shade / opacity of white.</li> <li>The VOIP icon no longer overlaps player names in cross-play multiplayer race outro screens.</li> <li>Players can now be added to the friends list from the “Recent Players” tab.</li> <li>In Photo Mode, the top part of the police car sirens is no longer blacked out when the “Show Damage” toggle is set to “on”.</li> <li>Removed a redundant line from the User Agreement.</li> <li>After changing the resolution multiple times, the intro cinematic to “My Career” should still render at full screen now.</li> <li>As some if you had pointed out, there was a Rank 21 shown as next rank. This was unintended and has now been fixed – Rank 20 is the highest rank.</li> </ul> <p><strong>Localization</strong></p> <ul> <li>Traditional Chinese: The “Jammer” text in the HUD is now in the right place when all charges have been exhausted.</li> <li>All languages: Updated the localized Technical Support files in the Support folder of the game installation.</li> <li>Spanish: Long player names should no longer be overlapping in the “autolog recommends” section.</li> </ul> <p><strong>Stability</strong></p> <ul> <li>When the “Most Wanted” quits during an ongoing race, all players should return to the menu as expected.</li> <li>Fixed an issue that could cause the game to crash when selecting career events.</li> <li>Restarting an event multiple times should no longer cause the game to crash.</li> <li>Fixed an issue that could cause the game to crash when selecting the Autolog Recommends menu.</li> <li>When joining a friend’s lobby while in photo mode, you should no longer encounter a black screen.</li> <li>Fixed an issue that could cause a crash during an arms race session.</li> <li>Fixed two issues that could occur during the “Unreasonable Force” event.</li> <li>Resolved an issue that could lead to the game hanging when sharing your time on the wall.</li> <li>You should now be able to frictionlessly join a friend after your game has been suspended on your console for a while.</li> </ul> <p><strong>Nintendo Switch</strong></p> <ul> <li>Online status of friends is now showing correctly in the friends list.</li> <li>Improved visual performance on Barnstormer, Awe Inspired and Under Pressure.</li> </ul> <blockquote> <p>See you on the streets of Seacrest County!</p> </blockquote> <hr> <p>Have you downloaded this update yet? Noticed anything else? <em>Leave a comment down below.</em></p> </div> https://www.sickgaming.net/blog/2020/12/13/need-for-speed-hot-pursuit-remastered-receives-its-very-first-patch/ |