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Cocos Creator 3.0 Tech Preview Released - Printable Version +- Sick Gaming (https://sickgaming.net) +-- Forum: Programming (https://sickgaming.net/forum-76.html) +--- Forum: Game Development (https://sickgaming.net/forum-80.html) +--- Thread: Cocos Creator 3.0 Tech Preview Released (/thread-97767.html) |
Cocos Creator 3.0 Tech Preview Released - xSicKxBot - 10-15-2020 Cocos Creator 3.0 Tech Preview Released The free Cocos Creator game engine just got a heavy duty upgrade today, with the release of Cocos Creator 3D technical preview. This release adds an all new 3D game engine to Cocos Creator, which was previously a 2D only game engine. The new underlying 3D engine has a complete PBR based rendering workflow based on real world lighting and camera models, with a modular design with support for terrain and physics out of the box. Details from the Cocos Blog: Quote:The technology behind games has grown exponentially since the birth of video games. Today with the creation of cloud computing, 5G networks, and faster mobile computers, the revolution to bring better 3D titles to your hands has become overwhelmingly apparent to game developers. You can download Cocos Creator 3.0 preview for Windows and Mac now. Do be aware however there are a few caveats, especially for existing Cocos Creator developers:
If you are interested in learning about Cocos Creator in general we have a tutorial series available on DevGa.me. You can see the new Cocos Creator 3.0 tech preview in action in the videobelow. A good place to start is the Cocos examples project available on GitHub. If you want to test Cocos Creator 3.0 using the same model as in the video, that model is available for free here on Sketchfab. |