PixaFlux Hands-On - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Programming (https://www.sickgaming.net/forum-76.html) +--- Forum: Game Development (https://www.sickgaming.net/forum-80.html) +--- Thread: PixaFlux Hands-On (/thread-94411.html) |
PixaFlux Hands-On - xSicKxBot - 04-06-2020 PixaFlux Hands-On <div><p>Today we are taking a look at <a href="http://pixaflux.com">PixaFlux</a>, an interesting free Windows based image creation and manipulation tool capable of creating PBR textures. The entire process is node based and PixaFlux ships with an absolute ton of nodes to work with. PixaFlux isn’t really easily described and is better seen or experienced, as you can in the video below.</p> <p>PixaFlux is free to download for Windows, the download link is <a href="http://pixaflux.com/download.php">available here</a>.</p> <p>There is plenty of documentation to get you started. There is a complete Wiki with step by step text tutorials <a href="http://pixaflux.com/Doc1/Main.html">available here</a>. There are additionally dozens of video tutorials <a href="http://pixaflux.com/videos.php">available here</a>.</p> <p>The best way to get started with PixaFlux though is to see it in action in this <a href="https://youtu.be/ML7Ic5DSOB0">video</a>.</p> <p align="center"><iframe width="853" height="480" src="https://www.youtube.com/embed/ML7Ic5DSOB0" frameborder="0" allowfullscreen allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture">[embedded content]</iframe></p> <p class="under"> <span class="categories"><a href="https://www.gamefromscratch.com/category/Art.aspx">Art</a> <a href="https://www.gamefromscratch.com/category/GameDev-News.aspx">GameDev News</a></span> <span class="tags"><a href="https://www.gamefromscratch.com/?tag=/Applications" rel="tag">Applications</a></span> </p> <hr> <p> <!-- <script type="text/javascript"><!- - google_ad_client = "ca-pub-5156240514307514"; /* GFS 720 Post above Comments */ google_ad_slot = "5626844176"; google_ad_width = 728; google_ad_height = 90; //- -> </script> --></p> </div> https://www.sickgaming.net/blog/2020/04/06/pixaflux-hands-on/ |