News - A Short Hike wins Grand Prize at the 2020 Independent Games Festival! - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Sick Gaming Community (https://www.sickgaming.net/forum-1.html) +--- Forum: Lounge (https://www.sickgaming.net/forum-8.html) +--- Thread: News - A Short Hike wins Grand Prize at the 2020 Independent Games Festival! (/thread-94156.html) |
News - A Short Hike wins Grand Prize at the 2020 Independent Games Festival! - xSicKxBot - 03-21-2020 A Short Hike wins Grand Prize at the 2020 Independent Games Festival! <div><p>Adam Robinson-Yu’s <em>A Short Hike </em>won the Seumas McNally Grand Prize for Best Independent Game at the 22nd annual Independent Games Festival (IGF) Awards tonight!</p> <p>Originally scheduled to take place during the now-postponed <a href="https://gdconf.com?_mc=blog_x_gama_le_x_gdcsf_x_x-121-gdc20">Game Developers Conference</a> in San Francisco, the IGF Awards ceremony was reformatted as a virtual livestream to recognize some of the most innovative and excellent independent games of the past year.</p> <p>In addition to the Grand Prize, <em>A Short Hike </em>also won the community-driven Audience Award, which is chosen by fans through a public voting process.<em> A Short Hike</em> uses a colorfully retro graphical style to present a vibrant exploration game that has players traversing the wilds of Hawk Peak Provincial Park, discovering hidden treasures, friendly hikers and the outside world in the process.</p> <p>The full slate of 2020 IGF Award winners feature a slew of distinct creations, including the Excellence in Audio award winner, Die Gute Fabrik’s <em>Mutazione</em>, the “mutant soap opera” adventure game that delves into themes of community and personal connection amidst a curious land of lovable mutated creatures. Inkle Studio’s <em>Heaven</em><em>’s Vault, </em>the winner for Excellence in Narrative, is an archaeological science-fiction adventure that lets players uncover history and deeper truths through puzzle-solving and conversations.</p> <p>The Excellence in Design winner, <em>Patrick</em><em>’</em><em>s Parabox</em> by Patrick Traynor<em>,</em> is a game that plays with the presence and absence of space, creating elaborate puzzles out of recursion and infinities. The Excellence in Visual Art award went to <em>Knights and Bikes</em>, a colorfully hand-painted coming-of-age adventure by Foam Sword Games.</p> <p>The Nuovo Award, which honors the title that makes jurors ‘think differently about games as a medium,’ went to developer Christoph Frey for <em>The Space Between, </em>a three act narrative experience using surreal motifs and a distinctly retro aesthetic to tell a story of a budding relationship between an architect named Martin and a woman named Clara. As the two explore the building site of the theatre that Martin is building, the two enter into a space where reality begins to subside and a dreamlike story of human relationships begins to unfold. </p> <p>Finally, the Best Student Game winner, Goblin Rage’s <em>Bore Dome</em>, is a first-person exploration game that offers players a glimpse into beautiful imperfection.</p> <p>The winners of the 22nd annual IGF Awards are:</p> <p><strong>Excellence in Visual Art ($2,000)</strong></p> <p><em>Knights and Bikes</em> (Foam Sword)</p> <p><strong>Excellence in Audio ($2,000)</strong></p> <p><em>Mutazione </em>(Die Gute Fabrik)</p> <p><strong>Excellence in Design ($2,000)</strong></p> <p><em>Patrick</em><em>’</em><em>s Parabox </em>(Patrick Traynor)</p> <p><strong>Excellence in Narrative ($2,000)</strong></p> <p><em>Heaven</em><em>’</em><em>s Vault</em> (Inkle)</p> <p><strong>Nuovo Award ($</strong><strong>2,000</strong><strong>)</strong></p> <p><em>The Space Between</em> (Christoph Frey)</p> <p><strong>Best Student Game ($2,000)</strong></p> <p><em>Bore Dome</em> (Goblin Rage)</p> <p><strong>Audience Award ($2,000)</strong></p> <p><em>A Short Hike </em>(Adam Robinson-Yu)</p> <p><strong>Seumas McNally Grand Prize ($10,000) </strong></p> <p><em>A Short Hike </em>(Adam Robinson-Yu)</p> <p>The IGF was established in 1998 to recognize the best independent game developers and encourage creativity and excellence in independent games.</p> <p>The awards were livestreamed on the official Twitch channel for the <a href="http://gdconf.com?_mc=blog_x_gama_le_x_gdcsf_x_x-121-gdc20">Game Developers Conference</a> at Twitch.tv/GDC and are archived both on Twitch and on the official <a href="http://www.youtube.com/c/gdconf">GDC YouTube channel</a>.</p> <p>Organizers would like to thank the generous supporters of this year’s IGF, including <a href="https://www.gamasutra.com/cdn-cgi/l/email-protection" class="__cf_email__" data-cfemail="fab3bebaa2989582">[email protected]</a> (Platinum Sponsor) and Gamasutra.com (IGF Media Partner).</p> <p>For more information on the Independent Games Festival, please visit the official <a href="http://www.igf.com">IGF website</a>. For more details on the <a href="http://gdconf.com?_mc=blog_x_gama_le_x_gdcsf_x_x-121-gdc20">Game Developers Conference</a>, please visit the GDC’s official <a href="http://gdconf.com?_mc=blog_x_gama_le_x_gdcsf_x_x-121-gdc20">website</a>, or subscribe to regular updates via <a href="https://www.facebook.com/GameDevelopersConference">Facebook</a>, <a href="https://twitter.com/Official_GDC">Twitter</a>, or RSS.</p> <p><strong><em>Gamasutra and GDC are sibling organizations under parent Informa Tech</em></strong></p> </div> https://www.sickgaming.net/blog/2020/03/19/a-short-hike-wins-grand-prize-at-the-2020-independent-games-festival/ |