ShaderED–Open Source Shader Editor - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Programming (https://www.sickgaming.net/forum-76.html) +--- Forum: Game Development (https://www.sickgaming.net/forum-80.html) +--- Thread: ShaderED–Open Source Shader Editor (/thread-93814.html) |
ShaderED–Open Source Shader Editor - xSicKxBot - 03-02-2020 ShaderED–Open Source Shader Editor <div><p>Today we are looking at <a href="https://shadered.org/">ShaderED</a>, an open source MIT licensed cross platform GLSL and HLSL shader editor. We previously covered ShaderED <a href="https://www.gamefromscratch.com/post/2019/07/25/SHADERed-Free-GLSLHLSL-Shader-Editor.aspx">back in July</a> and a fair bit has changed since that release. ShaderED now includes a full debugger enabling your to step line by line through your shader code. Additionally ShaderED added a plugin API and now ships with two plugins.</p> <p><a href="https://shadered.org/store/plugins/shadertoyimport.php">One plugin</a> makes it simple to import shaders from <a href="https://www.shadertoy.com/">Shadertoy</a> to ShaderED. The <a href="https://shadered.org/store/plugins/godotshaders.php">other plugin</a> enables Godot developers to write shaders using the Godot shader language. Currently only CanvasMaterial is supported.</p> <p>You can learn more about ShaderED in the <a href="https://youtu.be/YhsGJynXHZ8">video</a> below.</p> <p align="center">[embedded content]</p> <p class="under"> <span class="categories"><a href="https://www.gamefromscratch.com/category/GameDev-News.aspx">GameDev News</a> <a href="https://www.gamefromscratch.com/category/Programming.aspx">Programming</a> <a href="https://www.gamefromscratch.com/category/Art.aspx">Art</a></span> <span class="tags"><a href="https://www.gamefromscratch.com/?tag=/Applications" rel="tag">Applications</a></span> </p> <hr> <p> <!–</p> <p>–></p> </div> https://www.sickgaming.net/blog/2020/03/01/shadered-open-source-shader-editor/ |