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ShaderED–Open Source Shader Editor - Printable Version

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ShaderED–Open Source Shader Editor - xSicKxBot - 03-02-2020

ShaderED–Open Source Shader Editor

<div><p>Today we are looking at <a href="https://shadered.org/">ShaderED</a>, an open source MIT licensed cross platform GLSL and HLSL shader editor.&nbsp; We previously covered ShaderED <a href="https://www.gamefromscratch.com/post/2019/07/25/SHADERed-Free-GLSLHLSL-Shader-Editor.aspx">back in July</a> and a fair bit has changed since that release.&nbsp; ShaderED now includes a full debugger enabling your to step line by line through your shader code.&nbsp; Additionally ShaderED added a plugin API and now ships with two plugins.</p>
<p><a href="https://shadered.org/store/plugins/shadertoyimport.php">One plugin</a> makes it simple to import shaders from <a href="https://www.shadertoy.com/">Shadertoy</a> to ShaderED.&nbsp; The <a href="https://shadered.org/store/plugins/godotshaders.php">other plugin</a> enables Godot developers to write shaders using the Godot shader language.&nbsp; Currently only CanvasMaterial is supported.</p>
<p>You can learn more about ShaderED in the <a href="https://youtu.be/YhsGJynXHZ8">video</a> below.</p>
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https://www.sickgaming.net/blog/2020/03/01/shadered-open-source-shader-editor/