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News - Wolcen Update Nerfs Massively Overpowered Bane Of Tyranny - Printable Version

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News - Wolcen Update Nerfs Massively Overpowered Bane Of Tyranny - xSicKxBot - 02-20-2020

Wolcen Update Nerfs Massively Overpowered Bane Of Tyranny

<p>After <a href="https://www.gamespot.com/articles/wolcen-lords-of-mayhem-officially-launches-on-stea/1100-6473727/">leaving Early Access</a> and <a href="https://www.gamespot.com/articles/wolcen-lords-of-mayhem-devs-address-server-trouble/1100-6473746/">getting marred by some technical issues</a>, <a href="https://www.gamespot.com/wolcen-lords-of-mayhem/">Wolcen: Lords of Mayhem</a> will receive <a href="https://www.gamespot.com/articles/wolcen-lords-of-mayhem-1040-patch-notes-studio-exp/1100-6473881/">a brand-new patch</a> that makes some significant nerfs to a few of the game's abilities.</p><p>One particular nerf hits the minor passive ability Bane of Tyranny. The ability is part of the Siege Breaker branch of passive skills, and when unlocked it granted a ridiculous damage multiplier of +50. But developer Wolcen Studio has scaled that back, bringing Bane of Tyranny to a more modest 0.5 multiplier instead.</p><p>The Secure Parry minor passive ability was nerfed as well, going from 10% health regeneration per Inexorable point down to 0.1%. Additionally, Wolcen Studio increased the Acute Tracking node to hold a maximum of 10 Cold Blooded points instead of the five maximum previously.</p><a href="https://www.gamespot.com/articles/wolcen-update-nerfs-massively-overpowered-bane-of-/1100-6473890/?ftag=CAD-01-10abi2f/">Continue Reading at GameSpot</a>

https://www.gamespot.com/articles/wolcen-update-nerfs-massively-overpowered-bane-of-/1100-6473890/?ftag=CAD-01-10abi2f