Xbox Wire - Stone, the Aussie LGBT Stoner Noir, is Out Now on Xbox One - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Console Gaming (https://www.sickgaming.net/forum-119.html) +--- Forum: Xbox Discussion (https://www.sickgaming.net/forum-11.html) +--- Thread: Xbox Wire - Stone, the Aussie LGBT Stoner Noir, is Out Now on Xbox One (/thread-93487.html) |
Xbox Wire - Stone, the Aussie LGBT Stoner Noir, is Out Now on Xbox One - xSicKxBot - 02-06-2020 Stone, the Aussie LGBT Stoner Noir, is Out Now on Xbox One <div><div class="media_block"><img src="https://news.xbox.com/en-us/wp-content/uploads/sites/2/2020/01/Stone_1920_1080.jpg?resize=1200%2C675" class="media_thumbnail"></div> <p><!-- .entry-social --> </p> <div class="entry-main entry-main--post entry-main--post-no-sidebar"> <div class="wp-block-xbox-summary"> <h3>Summary</h3> <ul> <li><em>Stone</em> is a single-player, third-person interactive story where a hungover koala detective wakes to find his lover Alex has been kidnapped. </li> <li>Made by Convict Games, a new team of ex-AAA developers, filmmakers and musicians that have worked on games like <em>Control</em> and <em>Quantum Break</em> and films like “Gravity” and “Prometheus.” </li> <li>A passion project, <em>Stone </em>was made to tell a new type of story. </li> </ul> </div> <p>Hey Xbox Wire, nice to meet you all. I’m Greg Louden from Convict Games and I’m here to talk about our debut, <em><strong><a href="https://www.microsoft.com/en-us/p/stone/9nwgtq9n9sdk">Stone</a></strong></em>. It’s an Aussie LGBT stoner noir interactive story that follows our koala private investigator Stone who wakes to find his lover has been kidnapped. You need to find out what happened.</p> <p>As I<br /> wrote, we’re an interactive story, so super, super story driven. While playing,<br /> there’s constant reference-filled dialogue like a great hip-hop track and an<br /> eclectic soundtrack. So mechanically in the game you walk, talk, interact,<br /> dance, smoke, and drink. Some call it a Walking Sim; we like to call it an Interactive<br /> Story. We have one ending in <em>Stone</em>, so you don’t change the story with<br /> these choices, but rather you adapt it and make it your own.</p> <div class="wp-block-image"> <figure class="aligncenter size-large"><img src="https://news.xbox.com/en-us/wp-content/uploads/sites/2/2020/01/stone_screenshots-6.jpg?w=940" alt="Stone" class="wp-image-131427"></figure> </div> <p>To<br /> bring noir to 2019 and Xbox, it had to be hip hop, that to me is also about<br /> wordplay and <em>Stone</em> is filled with references and throwbacks. It’s also a<br /> genre with a set use in games, however we wanted to present it in a different<br /> way and bring my passion for the genre to storytelling in interactive stories. </p> <p>The<br /> whole koala, anthropomorphic concept came from the fact that it’s a great<br /> metaphor; and in games we need to build everything. So why do we recreate the<br /> real world when we can create something new and something only games or CGI can<br /> do.</p> <div class="wp-block-image"> <figure class="aligncenter size-large"><img src="https://news.xbox.com/en-us/wp-content/uploads/sites/2/2020/01/stone_screenshots-3.jpg?w=940" alt="Stone" class="wp-image-131426"></figure> </div> <p><em>Stone</em> is filled with licensed<br /> tracks and public domain cinema. I’m stoked with the selection and I think<br /> people will really enjoy the music and cinema we have available. We have Ryan<br /> Little providing our central hip hop vibe with Ilkka S providing our techno. On<br /> the Aussie side we have Luchii involved along with Grand Oyster Palace, Joseph<br /> Banks and Golden Grove on the Aussie rock front. In terms of cinema some<br /> players will watch some cinema like “Night of the Living Dead” and will be<br /> blown away, because all of these films are masterpieces that are now free for<br /> use. </p> <p>Convict<br /> Games is a new Aussie remote story game company telling high impact and<br /> alternative stories. We’ve got talent from Moscow, Helsinki, Los Angeles,<br /> Sydney and Melbourne that have worked on our debut <em>Stone</em>. Convict was<br /> founded by my Co-Founder Sarah and I on July 5, 2017 and our motto is “Breaking<br /> free since 2017.” Which means we’re trying to do something fresh with our<br /> stories rather than follow others.</p> <div class="wp-block-image"> <figure class="aligncenter size-large"><img src="https://news.xbox.com/en-us/wp-content/uploads/sites/2/2020/01/stone_screenshots-22.jpg?w=940" alt="Stone" class="wp-image-131428"></figure> </div> <p>All<br /> of us who have worked on <em>Stone</em> like telling alternative stories. In<br /> games, those types of stories are very rarely played and usually you evade,<br /> attack and shield as mechanics. We wanted to push interactive storytelling<br /> further. Usually there’s the same sort of music too; we wanted to challenge<br /> that as well. </p> <p>This is <strong><em><a href="https://www.microsoft.com/en-us/p/stone/9nwgtq9n9sdk">Stone</a></em></strong> and we’re Convict Games.</p> </p></div> <p><!-- .main-content --> </p> </div> https://www.sickgaming.net/blog/2020/01/27/stone-the-aussie-lgbt-stoner-noir-is-out-now-on-xbox-one/ |