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Cocos2D-x 4.0 Released - Printable Version +- Sick Gaming (https://sickgaming.net) +-- Forum: Programming (https://sickgaming.net/forum-76.html) +--- Forum: Game Development (https://sickgaming.net/forum-80.html) +--- Thread: Cocos2D-x 4.0 Released (/thread-92800.html) |
Cocos2D-x 4.0 Released - xSicKxBot - 12-16-2019 Cocos2D-x 4.0 Released Cocos2d-x, the long running cross platform framework for developer 2D games, just released version 4.0 today. The biggest new feature is Metal support for iOS and MacOS platforms, pretty much a requirement with Apple deprecating support for OpenGL. Details of the 4.0 release from the Cocos2d-x forums: Quote: Cocos2d-x 4.0 is currently only available for download using the link above, as the main site has not yet been updated. The above link also contains some documentation on migrating your project to 4.0. If you are interested in learning more about Cocos2d-x be sure to check out our tutorial series available here. Cocos2d-x is a completely open source project hosted on GitHub. To learn more about the 4.0 release and Cocos2d-x in general, be sure to check out the video below. GameDev News Cocos2D CPP <!– –> |