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Unreal Engine 4.23 Released - Printable Version +- Sick Gaming (https://sickgaming.net) +-- Forum: Programming (https://sickgaming.net/forum-76.html) +--- Forum: Game Development (https://sickgaming.net/forum-80.html) +--- Thread: Unreal Engine 4.23 Released (/thread-91947.html) |
Unreal Engine 4.23 Released - xSicKxBot - 09-10-2019 Unreal Engine 4.23 Released Epic have just released Unreal Engine 4.23. The star feature, the new Chaos physics and destruction engine announced back at GDC made it’s beta release in this version, although you currently have to build UE4 from source. The new physics system enables you to destroy world geometry with fine tune control as well as tightly integrate with the Niagara particle system. Details of this release from the Unreal Engine blog: Quote:Thanks to our next-gen virtual production tools and enhanced real-time ray tracing, film and TV production is transformed. Now you can achieve final shots live on set, with LED walls powered by nDisplay that not only place real-world actors and props within UE4 environments, but also light and cast reflections onto them (Beta). We’ve also added VR scouting tools (Beta), enhanced Live Link real-time data streaming, and the ability to remotely control UE4 from an iPad or other device (Beta). Ray tracing has received numerous enhancements to improve stability and performance, and to support additional material and geometry types—including landscape geometry, instanced static meshes, procedural meshes, and Niagara sprite particles. Be sure to check the full release announcement for more details on the release or watch the video below. GameDev News Unreal |