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News - Former Epic Games Director Says He Tried To Axe Fortnite - Printable Version

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News - Former Epic Games Director Says He Tried To Axe Fortnite - xSicKxBot - 06-18-2019

Former Epic Games Director Says He Tried To Axe Fortnite

<div><div class="media_block"><a href="http://images.nintendolife.com/d786e064d9f8b/large.jpg"><img src="http://images.nintendolife.com/d786e064d9f8b/small.jpg" class="media_thumbnail"></a></div>
<figure class="picture strip"><a title="Fortnite" href="http://images.nintendolife.com/d786e064d9f8b/fortnite.original.jpg"><img src="http://images.nintendolife.com/d786e064d9f8b/fortnite.900x.jpg" alt="Fortnite"></a></figure>
<p>What would gaming be like right now if the insanely popular title <strong><a href="http://www.nintendolife.com/games/switch-eshop/fortnite">Fortnite</a></strong> didn’t exist? It’s obviously something we’ll never know, but if the former Epic Games production director Rod Fergusson had got his way, we might have found out.</p>
<p>In a recent <a class="external" href="https://youtu.be/Sl5k7MIsrL8">interview</a> on the Game Informer Show podcast at E3 2019, Fergusson – who is now the head at The Coalition (the developer behind the <strong>Gears of War</strong> series) – explained how he “tried to cancel” Fortnite before he departed Epic and revealed the game didn’t pass his own standards.</p>
<blockquote>
<p>If I stayed at Epic, I would have canceled Fortnite. Before I left, I tried to cancel Fortnite. When it was Save the World, that was a project that had some challenges.</p>
<p>As the director of production at the time, that game would not have passed my bar for something we should have continued to keep going.</p>
</blockquote>
<p>Fergusson claims to have not lost any sleep over the game’s success and also reassured Game Informer he was “super happy” for Epic. <strong><em><br /></em></strong></p>
<p><em>Do you play Fortnite? Are you glad to hear it didn’t get axed? Tell us in the comments.</em></p>
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