News - Video: Slime Rancher dev’s guide to making games that stand out and survive - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Sick Gaming Community (https://www.sickgaming.net/forum-1.html) +--- Forum: Lounge (https://www.sickgaming.net/forum-8.html) +--- Thread: News - Video: Slime Rancher dev’s guide to making games that stand out and survive (/thread-90472.html) |
News - Video: Slime Rancher dev’s guide to making games that stand out and survive - xSicKxBot - 05-23-2019 Video: Slime Rancher dev’s guide to making games that stand out and survive <div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2019/05/video-slime-rancher-devs-guide-to-making-games-that-stand-out-and-survive.jpg" width="200" height="200" title="" alt="" /></div><div><p>In this 2019 GDC talk, Monomi Park (<em>Slime Rancher</em>) founder Nick Popovich explains how you can make your game stand out and survive amongst the thousands of games released every year.</p> <p>Key to Popovich’s strategy is the idea that selling your game is just the starting point: to help it survive and thrive, you need to give it a “pulse” (through updates, etc) that makes players feel engaged with a living game.</p> <p>He also delves into what makes a game feel like “home”, and why cultivating that sort of appeal is so key to ensuring players keep coming back to your game — and talking it up to their friends.</p> <p>Popovich’s talk was rich in practical examples and lessons learned from <em>Slime Rancher’</em>s development, and now you can <a href="https://www.youtube.com/watch?v=DTvBgmNL-p0">watch it (completely free!) over on the official GDC YouTube channel</a>!</p> <p>In addition to this presentation, the <a href="http://www.gdcvault.com/">GDC Vault</a> and its accompanying <a href="https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ/feed">YouTube channel</a> offers numerous other free videos, audio recordings, and slides from many of the recent <a href="http://www.gdconf.com/">Game Developers Conference events</a>, and the service offers even more members-only content for GDC Vault subscribers.</p> <p>Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via <a href="http://www.gdcvault.com/inquiry/">a GDC Vault subscription page</a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the <a href="http://www.gdcvault.com/demo/">GDC Vault group subscription page</a>. Finally, current subscribers with access issues can <a href="http://www.gdcvault.com/contact_us.php">contact GDC Vault technical support</a>.</p> </div> |