The state of Linux graphic design tools in 2019 - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Computers (https://www.sickgaming.net/forum-86.html) +--- Forum: Linux, FreeBSD, and Unix types (https://www.sickgaming.net/forum-88.html) +--- Thread: The state of Linux graphic design tools in 2019 (/thread-89995.html) |
The state of Linux graphic design tools in 2019 - xSicKxBot - 04-25-2019 The state of Linux graphic design tools in 2019 <div><div class="lcom-stacked__main"> <div class="panel-pane pane-entity-field pane-node-body"> <div class="field field-name-body field-type-text-with-summary field-label-hidden"> <div class="field-items"> <div class="field-item even"> <p>Before I begin this test of Linux graphic design tools, I should admit two things up front. First, I am a designer, <em>not</em> a software developer. Second, although I try to incorporate open source methodologies and principles wherever I can, my field pretty much demands that I use Adobe software on a sticker-emblazoned MacBook Pro. (I know, hate me if you must.) For the purposes of this research project, however, I am running Fedora 29 on a repurposed Mac Mini.</p> <p>Read more at: <a href="http://opensource.com/article/19/4/linux-graphic-design-tools-professionals">OpenSource.com</a></p> </div> </div> </div></div> </p></div> <p><a href="https://www.linux.com/popup/nojs" class="ctools-use-modal ctools-modal-subscription-modal-style element-invisible" title>Click Here!</a> </p> </div> |