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News - Switch Console Voice Chat Might Be More Common Thanks To Vivox - Printable Version

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News - Switch Console Voice Chat Might Be More Common Thanks To Vivox - xSicKxBot - 02-06-2019

Switch Console Voice Chat Might Be More Common Thanks To Vivox

<p dir="ltr">Vivox, one of the world's leading provider of voice and text chat for video games, has announced that developers can now use the company's software to add console-based voice chat to their games on Nintendo Switch. Titles that support Vivox SDK will allow you to converse with other players by simply plugging a headset into the Switch console, as opposed to going through the mobile app. This system is already live on <a href="https://www.gamespot.com/fortnite/">Fortnite</a>.</p><p dir="ltr">"We've already seen a great deal of success with Nintendo and the use of our voice services in Fortnite," said Vivox president Dave Verratti. "We are extremely proud to be a part of the Nintendo ecosystem. We're happy to help Nintendo continue to push the envelope in their products by bringing gamers together through enhanced communications."</p><p dir="ltr">Additionally, Vivox's software supports cross-platform voice and text communication. With more titles on Switch supporting cross-play with Xbox One, PS4, and PC--starting with Fortnite and now extending to others such as <a href="https://www.gamespot.com/rocket-league/">Rocket League</a> and <a href="https://www.gamespot.com/dauntless/">Dauntless</a>--Vivox could allow those playing a game on Switch to communicate with their friends on other platforms, provided the game supports SDK.</p><p dir="ltr">Nintendo's implementation of voice chat on Switch through a mobile app has been met with a mostly negative reception. In <a href="https://www.gamespot.com/articles/nintendo-president-explains-why-switch-voice-chat-/1100-6462301/">response to the discontentment</a>, Nintendo of America president Reggie Fils-Aime said, "We believe the easiest way for you to connect and have a peer-to-peer experience with voice chat is with your mobile phone. It's always there, it's always with you."</p><p>He also cited Nintendo's history of doing things differently, pointing to examples of previous company decisions that seemed bad at the time but turned out alright in hindsight. "We have a much different suite of experiences than our competitors offer, and we do that in a different way," Fils-Aime said. "This creates a sort of yin and yang for our consumers. They're excited about cloud saves and legacy content but wish we might deliver voice chat a different way, for example."</p>