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News - Overwatch's New Hero, Ashe, Is Now Live - Printable Version +- Sick Gaming (https://sickgaming.net) +-- Forum: Sick Gaming Community (https://sickgaming.net/forum-1.html) +--- Forum: Lounge (https://sickgaming.net/forum-8.html) +--- Thread: News - Overwatch's New Hero, Ashe, Is Now Live (/thread-87305.html) |
News - Overwatch's New Hero, Ashe, Is Now Live - xSicKxBot - 11-14-2018 Overwatch's New Hero, Ashe, Is Now Live Blizzard has rolled out a new update for its popular shooter, Overwatch. Patch 1.30 is now available on all platforms--PS4, Xbox One, and PC--and makes a handful of changes to several of the game's maps and characters, along with introducing its newest hero, Ashe. Unveiled during BlizzCon 2018 earlier this month, Ashe is the the leader of the Deadlock gang and the 29th character to join the Overwatch roster. She arrived on the Public Test Region shortly after her reveal at BlizzCon, but this marks the first time she's available on all platforms. However, at the moment you'll only be able to use her in unranked play; she won't be available in Competitive Play until two weeks after her release. Ashe is an offensive hero and one of Overwatch's more versatile characters. Her main weapon, The Viper, is a lever-action rifle capable of firing in semi-automatic bursts with a high spread. She can also aim down its sights for precision shots. On top of that, Ashe comes equipped with a Coach Gun, which allows her to deal a lot of damage at a close range and can even send Ashe flying backward if fired at the ground. Another unique ability at Ashe's disposal is Dynamite. She can throw the explosive onto the battlefield; it will then explode after a short amount of time or immediately if shot. Finally, her Ultimate is BOB, her robotic butler/bodyguard introduced alongside her in the Reunion animated short. When summoned, BOB will charge forward and fire at foes with his arm cannons. In addition to Ashe, Patch 1.30 makes some general changes to all heroes, as well as a few specific to Mercy, Reaper, Symmetra, and Roadhog. The power of Mercy's ultimate has been increased, while Reaper has been tweaked to make him a more suitable for close-range combat. Roadhog received the biggest set of changes; you can see them all in the patch notes below. Overwatch November 13 Update Patch Notes Hero Updates Mercy Developer Comments: Mercy's ultimate was charging a bit too slowly after her base healing was reduced in a previous update. These changes should restore some of her ultimate's strength and let it build up more quickly. Reaper Developer Comments: Reaper's specialty is fighting at a very close range. The more consistent spread pattern and increase in healing from his passive ability will make him more capable of standing toe-to-toe with his enemies. Symmetra Developer Comments: It's still difficult to use Symmetra's Photon Projector beam effectively, even after its range was increased. By speeding up the primary fire charge rate, it takes less time to ramp up to its full damage potential and will be a stronger option when she's presented with targets to charge up on. Roadhog Developer Comments: Roadhog is receiving several large changes to make his abilities more consistent. His Chain Hook had issues with breaking when enemy targets jumped or fell behind environment collision. It will now slow them down in the air more when the hook lands, and wait less time before it starts reeling them in. Since Chain Hook's cooldown now begins immediately upon use, so it no longer varies based on Roadhog’s distance to the hook target. We've also moved some of the projectiles closer to the center of the spread pattern on his Scrap Gun, which gives him a more consistent damage output for its primary and alternate fire. Previously, there was a long-standing bug that caused close-range targets to fly much further than expected. After this bug was fixed, we still wanted to keep some of the knockback burst it provided, so we've increased the overall velocity cap to maintain some of that functionality. Map Updates
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