News - Watch our chat with CrossCode’s lead developer and composer! - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Sick Gaming Community (https://www.sickgaming.net/forum-1.html) +--- Forum: Lounge (https://www.sickgaming.net/forum-8.html) +--- Thread: News - Watch our chat with CrossCode’s lead developer and composer! (/thread-86899.html) |
News - Watch our chat with CrossCode’s lead developer and composer! - xSicKxBot - 10-17-2018 Watch our chat with CrossCode’s lead developer and composer! <div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/10/watch-our-chat-with-crosscodes-lead-developer-and-composer.jpg" width="200" height="200" title="" alt="" /></div><div><p>For any readers who are archiving the successful games of 2018, it’s worth paying attention to the story of <em>CrossCode</em>. It’s an RPG Maker-inspired game that rallied a successful Indiegogo campaign and ventured through the waters of Steam Early Access before finally releasing back in September.</p> <p>Its success is surprising in part because single-player RPGs have not known much success in the Early Access waters, and in a sea of similar 2D games, it’s managed to stand out with solid mechanics and a charismatic sense of charm. </p> <p>So today on the Gamasutra Twitch channel, we took the time to stream <em>CrossCode </em>with two of the game’s developers: Felix Klein, who’s been working on the game in some form for seven years, and Deniz Akbulut, who composed the music and claims to have suggested the game’s “stupidest” ideas. </p> <p>If you want to know more about succeeding with single-player RPGs on Early Access, you should click on the video above to watch our full conversation. And while you’re at it, be sure to <a href="http://Twitch.tv/Gamasutra">follow the Gamasutra Twitch channel</a> for more developer interviews and editor roundtables. </p> </div> |