News - The Sims Mobile has amassed $15M in revenue in four months - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Sick Gaming Community (https://www.sickgaming.net/forum-1.html) +--- Forum: Lounge (https://www.sickgaming.net/forum-8.html) +--- Thread: News - The Sims Mobile has amassed $15M in revenue in four months (/thread-85559.html) |
News - The Sims Mobile has amassed $15M in revenue in four months - xSicKxBot - 07-09-2018 The Sims Mobile has amassed $15M in revenue in four months <div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/07/the-sims-mobile-has-amassed-15m-in-revenue-in-four-months.jpg" width="200" height="200" title="" alt="" /></div><div><p><em>The Sims Mobile </em>has pulled in over $15 million in global revenue since launching on March 6. </p> <p>That’s according to a <a href="https://sensortower.com/blog/sims-mobile-15-million-revenue">brief report from analytics outfit Sensor Tower</a>, which revealed that approximately 59 percent of that worldwide revenue came from the United States. </p> <p>The UK was the second most lucrative region for the free-to-play title, but it was some distance behind the States with only 8 percent of player spending taking place on British soil. </p> <p>Despite being the new kid on the block, <em>The Sims Mobile</em> is still being outshone by its predecessor <em>The Sims FreePlay</em>, which brought in twice as much revenue as <em>Mobile</em> during June. </p> <p>Of course, <em>FreePlay</em> does have something of a head start on its younger sibling, having launched all the way back in 2012. </p> </div> |