News - Oculus adds DLC support to mobile store, Rift support soon to follow - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Sick Gaming Community (https://www.sickgaming.net/forum-1.html) +--- Forum: Lounge (https://www.sickgaming.net/forum-8.html) +--- Thread: News - Oculus adds DLC support to mobile store, Rift support soon to follow (/thread-84940.html) |
News - Oculus adds DLC support to mobile store, Rift support soon to follow - xSicKxBot - 05-22-2018 Oculus adds DLC support to mobile store, Rift support soon to follow <div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/05/oculus-adds-dlc-support-to-mobile-store-rift-support-soon-to-follow.jpg" width="200" height="200" title="" alt="" /></div><div><p><strong>Newsbrief:</strong> The Oculus Mobile Store now allows developers to <a href="https://developer.oculus.com/blog/introducing-mobile-dlc-support-in-beta/">launch new downloadable content</a> for games and apps already live on the platform.</p> <p>The beta release allows developers to introduce two kinds of DLC to games on the Oculus Mobile Store, sellable and implementation-detail, that can either be purchased or downloaded as a player progresses through a game.</p> <p>The company notes that introducing DLC to its storefront should provide developers on the platform with a way to both expand the offerings of their existing games and increase the money they earn from the platform. </p> <p>Right now, DLC is only available for platforms like the Oculus Go and Gear VR that use the Oculus Mobile Store, but the company says that a similar update for the Oculus Rift’s store is “coming soon”. More details on how developers can implement the changes into their own projects can be found on the Oculus Blog. </p> </div> |