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Steam - Daily Deal – Marvel vs. Capcom: Infinite, 50% Off - Printable Version

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Steam - Daily Deal – Marvel vs. Capcom: Infinite, 50% Off - xSicKxBot - 05-17-2018

Daily Deal – Marvel vs. Capcom: Infinite, 50% Off

<div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/05/daily-deal-marvel-vs-capcom-infinite-50-off.png" width="512" height="512" title="" alt="" /></div><div><div><img src="https://steamstore-a.akamaihd.net/public/shared/images/responsive/share_steam_logo.png" class="ff-og-image-inserted"/></div>
<p>7.15:<br />===</p>
<p>* Bounty Runes now spawn every 5 minutes<br />* Bounty Runes now grants gold to each player (40 + 3/min)<br />* Bounty Runes now fully fills bottles<br />* Bottles heal rate increased from 80/40 HP/MP to 100/50</p>
<p>* Melee Creeps base gold bounty reduced by 2<br />* Range Creeps base gold bounty reduced by 1<br />* Range Creeps gold bounty increase per upgrade changed from 1 to 3 (With these changes, the total gold difference on the map at 40 minutes is 2052 less gold)<br />* Melee Barracks team bounty reduced from 225 to 175<br />* Ground Courier bounty reduced from 175 to 125 (Flying Courier is still 175)<br />* Tower denies now remove all gold instead of just half (previously it gave 50/60/70/80 for tier 1/2/3/4 denies)</p>
<p>* Agility heroes base strength increased by 1<br />* Intelligence heroes base intelligence reduced by 2, except for bane (base damage adjusted to remain the same)</p>
<p>* Neutral camp stack bounty increased from 20% to 25%<br />* Ancient HP regen increased from 8 to 12<br />* Observer Wards restock cooldown reduced from 150 to 135<br />* Observer Wards cost reduced from 80 to 75<br />* Enchanted Mango HP regen reduced from 0.7 to 0.6</p>
<p>* Roshan Slam damage growth increased from 8 per minute to 10<br />* Roshan base damage increased from 65 to 75<br />* Roshan base health increased from 5500 to 6000</p>
<p>* Removed a tree to the bottom right of the dire mid lane, near the map ledge<br />* Minor adjustments to the position of the powerup runes<br />* Reduced spawn box sizes for a few of Dire neutral spawns<br />* Removed a tree to the right of the bottom Radiant bounty rune<br />* Moved the bottom Dire T1 tower slightly down<br />* Moved the bottom Dire bounty rune slightly to the right<br />* Moved the bottom Dire shrine location slightly down<br />* Moved the top Dire T1 slightly to the right<br />* Slight adjustments to the line of sight and trees to the left of the mid Dire T1<br />* Ranged creeps now always spawn behind the melee creeps</p>
<p>* Captains Mode round time increased from 30 to 35<br />* Captains Mode second ban phase order changed from 2nd/1st/2nd/1st to 1st/2nd/1st/2nd</p>
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