News - Analyst: Mobile to make up over half of worldwide game revenue in 2018 - Printable Version +- Sick Gaming (https://www.sickgaming.net) +-- Forum: Sick Gaming Community (https://www.sickgaming.net/forum-1.html) +--- Forum: Lounge (https://www.sickgaming.net/forum-8.html) +--- Thread: News - Analyst: Mobile to make up over half of worldwide game revenue in 2018 (/thread-84815.html) |
News - Analyst: Mobile to make up over half of worldwide game revenue in 2018 - xSicKxBot - 05-07-2018 Analyst: Mobile to make up over half of worldwide game revenue in 2018 <div style="margin: 5px 5% 10px 5%;"><img src="http://www.sickgaming.net/blog/wp-content/uploads/2018/05/analyst-mobile-to-make-up-over-half-of-worldwide-game-revenue-in-2018.png" width="646" height="363" title="" alt="" /></div><div><p>A <a href="https://newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/">report released by Newzoo</a> breaks down where the firm believes the global game industry will fall revenue-wise by the end of 2018, noting that it expects mobile to account for 51 percent of the predicted $137.9 billion earned by games this year. </p> <p>This isn’t the first time mobile has brought in more revenue than consoles or PC by a longshot, but this is the first time the platform makes up over half of game revenue on a worldwide scale.</p> <p>And while Newzoo’s numbers are just projections based on the current state of the game industry, the information in the company’s report can offer developers a straightforward look at how the industry is changing through the years.</p> <p>Looking at revenue generated by mobile, PC, and console games, Newzoo is predicting a year-over-year increase of 13.3 percent from 2017’s numbers, with digital game revenue accounting for 91 percent of that overall, or $125.3 billion.</p> <p>Mobile games, meanwhile, are expected to see at least a 25.5 year-over-year increase, generating $70.3 billion and accounting for just over half of the global market for the first time. By 2021, Newzoo expects mobile games to be a $100 billion market on their own and generate 59 percent of the overall worldwide video game market.</p> <p><img alt="" src="http://www.sickgaming.net/blog/wp-content/uploads/2018/05/analyst-mobile-to-make-up-over-half-of-worldwide-game-revenue-in-2018.png"/></p> <p>The full report on Newzoo has a fair amount of other predictions that game developers will likely find interesting. One particular section breaks down what game revenue looks like when broken down by region. Of that $137.9 billion expected to pour in this year, Newzoo believes $37.9 billion of it will come from China, while $30.4 billion is expected from the United States. </p> <p>Even so, the Asia-Pacific region is expected to make up a whopping 52 percent (or $71.4 billion) of global game spending this year, a 16.8 percent increase from 2017’s numbers. A closer look at this data can be found on <a href="https://newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/">Newzoo</a>. </p> </div> |