![]() |
|
News - Now Available – PAYDAY 2: VR - Printable Version +- Sick Gaming (https://sickgaming.net) +-- Forum: Sick Gaming Community (https://sickgaming.net/forum-1.html) +--- Forum: Lounge (https://sickgaming.net/forum-8.html) +--- Thread: News - Now Available – PAYDAY 2: VR (/thread-84488.html) |
News - Now Available – PAYDAY 2: VR - xSicKxBot - 03-18-2018 Now Available – PAYDAY 2: VR ![]() 7.11: == * This version is focused on changing how the gold and buyback formulas work * Buyback cost changed from 100 + ( Level * Level * 1.5) + (Time * 0.25) to 100 + Networth / 13 * Buyback no longer reduces gold earned after respawning * AoE gold for the losing team no longer scales with the overall team networth difference, just the individual networth of the dying hero. Previously, a core on your team doing really well meant that a support on your team dying gave an increasing amount of gold to the enemy. – The comeback component is now just: ( DyingHeroNetWorth * 0.026 + 70 ) / # of killers This takes the place of the components below that considers Networth For example in the 1 killer case, it replaces (NetWorthEarlyFactor * 90 + NetWorthFactor * 0.03375). Like the previous formula, it is only given to the losing team. * The gold multiplier based on the dying hero’s net worth rank changed from 1.2/1.1/1.0/0.9/0.8 to 1.2/1.05/0.9/0.75/0.6 * For reference, the previous AoE gold formula is listed below: Terms: — NetWorthDifference = ( EnemyTeamNetWorth / AlliedTeamNetWorth ) – 1 [With a min of zero and a max of 1] NetWorthFactor = NetWorthDifference * VictimNetWorth NetWorthEarlyFactor (for when Enemy has more NW) = ( EnemyTeamNetWorth – AlliedTeamNetWorth ) / 4000 [Has a max of 1] NetWorthPoorFactor = 1.3 – 0.1 * NetWorthRank (dying’s hero’s networth rank) NetWorthRankingFactor (hero’s rank amongst allies involved in the kill): For 1/2/3/4/5 from poorest to richest are: { 1 } / { 1.3, 0.7 } / { 1.3, 1.0, 0.7 } / { 1.3, 1.1, 0.9, 0.7 } / { 1.3, 1.15, 1.0, 0.85, 0.7} Formula: — 1 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 126 + 4.5 * VictimLevel + NetWorthEarlyFactor * 90 + NetWorthFactor * 0.03375 ) 2 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 63 + 3.6 * VictimLevel + NetWorthEarlyFactor * 67.5 + NetWorthFactor * 0.03375 ) 3 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 31.5 + 2.7 * VictimLevel + NetWorthEarlyFactor * 45 + NetWorthFactor * 0.03375 ) 4 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 22.5 + 1.8 * VictimLevel + NetWorthEarlyFactor * 31.5 + NetWorthFactor * 0.027 ) 5 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 18 + 0.9 * VictimLevel + NetWorthEarlyFactor * 22.5 + NetWorthFactor * 0.02025 ) |